Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 13:06:19 Player: Suffixing Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (683) 683 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2483 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 212/300 Energy 250/250 System Corruption 3% Temperature Cool (61) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Latent Energy Streamer Rocket Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Large Storage Unit Experimental Sensor Array Light Armor Plating Light Armor Plating Tractor Beam Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Large Storage Unit Experimental Sensor Array Light Armor Plating Light Armor Plating Tractor Beam [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | . 11 1 3 4 Power 3 | . 1 1 . 1 Engine 2 | . 1 . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | . 4 . 2 . Treads 6 | . 4 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 4 . . . Device . | . . . . . Storage 3 | . 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 2 . 1 3 Energy Gun . | . . . . . Energy Cannon 5 | . 2 . 1 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 6 | . . . 6 . To Critical Strikes . | . . . . . Average Backups 16 | 5 13 17 18 14 Power 2 | 1 1 2 3 2 Propulsion 6 | 4 4 7 6 5 Utility 5 | . 4 5 6 6 Weapon 2 | . 2 2 2 1 Tool/Special . | . . . . . Unused Backups 21 | . 12 . . 9 Power 3 | . 2 . . 1 Propulsion 6 | . 3 . . 3 Utility 10 | . 5 . . 5 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 100 93 89 Engine 6 | . 14 . . 14 Core 7 | . . 13 11 . Treads 27 | . 27 28 27 28 Storage 14 | . 14 14 14 14 Processor 13 | . 13 14 14 14 Energy Cannon 24 | . 24 28 23 13 Ballistic Gun 1 | . 3 . . . Peak Build Rating 22 | 6 14 17 18 22 Average Rating 15 | 6 12 16 16 20 On Entrance 10 | 6 6 14 17 10 Avg Prop Armor Cover (%) 18 | . . . 18 . Naked Turns . | . . . . . Heaviest Build 59 | 12 53 53 53 59 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 17 20 20 20 Most Carried 19 | 5 16 18 19 15 Average Carried 16 | 5 13 17 18 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 5 16 18 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 449 | 192 226 25 . 6 Remotely . | . . . . . Salvage Created 1071 | . 667 333 43 28 Parts 67 | . 38 22 2 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 26 | . 12 9 1 4 Guns 6 | . 6 . . . Cannons 14 | . 5 8 1 . AOE 5 | . 1 . . 4 Classes Destroyed 5 | . 5 . . . Builder 3 | . 2 . . 1 Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Swarmer 12 | . 5 3 . 4 Grunt 14 | . 7 6 1 . Best Kill Streak 6 | . 6 3 1 4 Combat Bots Only 4 | . 4 3 1 4 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 185 | . 79 16 84 6 Missed 63 | . 29 6 25 3 Hits 122 | . 50 10 59 3 Projectile 122 | . 50 10 59 3 Critical Strikes 2 | . . 1 1 . Part Disruptions 1 | . . . 1 . Damage Taken 1565 | . 461 123 737 244 Core 266 | . 49 10 158 49 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 49 | . 29 13 4 3 Largest 2 | . 2 2 2 1 Hottest 112 | . 112 112 112 33 Shots Fired 94 | . 58 25 8 3 Gun 32 | . 32 . . . Cannon 59 | . 26 25 8 . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 32 | . 32 . . . Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 59 | . 26 25 8 . Robot Hit Streak 14 | . 10 13 14 1 Robot Miss Streak 3 | . 3 1 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 62 | . 38 18 5 1 Core Hits 33 | . 19 10 1 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1775 | . 904 410 208 253 Guns 229 | . 229 . . . Cannons 1013 | . 491 410 112 . Explosions 508 | . 175 . 96 237 Melee . | . . . . . Ramming 25 | . 9 . . 16 Kinetic 229 | . 229 . . . Thermal 271 | . 175 . 96 . Explosive 237 | . . . . 237 Electromagnetic 1013 | . 491 410 112 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 3 Average Corruption 1 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 4 9 4 3 Message Errors 2 | . . 1 1 . Matter Fused 8 | . 3 3 . 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . 1 1 . Data Loss (minor) 2 | . . 2 . . Alerts 3 | . 1 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 1 1 . 3 Targets Rammed 6 | . 1 1 . 4 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 255 | . 210 198 255 99 Average Temperature 98 | . 88 88 138 79 Received Heat Transfer 417 | . 111 72 234 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . 1 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . 300 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 . 1 . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 140 60 . 114 Initial . | . . . . . Average 19 | . 32 7 . 27 Influence Increases 734 | . 369 226 20 119 Destroy 0b10 Robot/C 520 | . 240 180 20 80 Destroy 0b10 Robot/NC 30 | . 25 . . 5 Destroy Leader 104 | . 54 40 . 10 Successful Hack 11 | . 5 6 . . Disable Machine 15 | . 15 . . . Destroy Structure 24 | . . . . 24 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 670 | . 369 226 20 55 Time Decay 658 | . 369 226 8 55 Lost Part 12 | . . . 12 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 24 8 5 4 Peak Tracking Total 8 | . 8 3 4 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 3 2 1 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 4 1 . Successful 7 | . 4 2 1 . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 2 1 . Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 2 1 . Prototype ID Bank 2 | . 2 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . . 2 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4147 | 3 1427 1785 608 324 Spaces Moved 1774 | 3 674 710 260 127 Core . | . . . . . Treads 1771 | . 674 710 260 127 Legs 3 | 3 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 240 160 240 Average Speed 219 | 120 190 240 226 240 Slowest Speed 240 | 120 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 54 | 2 80 98 60 32 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . . . 36 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1939 | 3 761 764 271 140 Wait 47 | . 5 38 4 . Move 1770 | 2 673 709 259 127 Hop . | . . . . . Pick Up 31 | . 27 2 1 1 Fast Attach . | . . . . . Attach 9 | . 2 . 3 4 Detach 1 | . . . . 1 Swap 10 | . 9 1 . . Drop 16 | 1 15 . . . Fire 49 | . 29 13 4 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 1 1 . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 3) 896 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Entered Mines 1543 | -10/Mines | Met a Derelict bent on vengeance 1591 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1596 | -10/Mines | Found Prototype Device 1799 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2042 | -10/Mines | Discovered new exit (range 10) 2416 | -10/Mines | Discovered new exit (range 11) 2584 | -10/Mines | Discovered new exit (range 6) 2833 | -10/Mines | Learned Materials emergency access door positions 3206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3206 | -10/Mines | Discovered new exit (range 5) 3216 | -10/Mines | Entered Exiles 3272 | -10/Exiles | Met 8R-AWN 3315 | -10/Exiles | Met EX-HEX 3380 | -10/Exiles | Met EX-BIN 3411 | -10/Exiles | Aligned with FarCom system 3413 | -10/Exiles | Given EX-Vault access code 3471 | -10/Exiles | Opened EX-Vault 3490 | -10/Exiles | Found Latent Energy Streamer 3537 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3569 | -10/Exiles | Exiles lab attacked by MAIN.C 3744 | -10/Exiles | Core integrity fell below 50% 3760 | -10/Exiles | Core integrity fell below 20% 3777 | -10/Exiles | Lost 6 parts (1p2n3w) 3810 | -10/Exiles | Discovered new exit (range 10) 3824 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3824 | -10/Exiles | Entered Mines 3831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3887 | -9/Mines | Learned Materials stockpile data 4043 | -9/Mines | Learned Materials security intel 4149 | -9/Mines | Crushed by falling debris 4149 | -9/Mines | Smashed by cave-in Last Messages --------------- Data stored: Materials security intel. 04048_ S-10 Pest destroyed. 04048_ Destroyed Flight Unit. 04048_ S-10 Pest destroyed. 04057_ Slammed into U-05 Engineer. 04058_ The unstable cave ceiling collapses. 04074_ R-06 Scavenger collects Lgt. Ion Engine. 04080_ The unstable cave ceiling collapses. 04088_ Acquired 2 matter. 04099_ The unstable cave ceiling collapses. 04107_ System corrupted: Matter fused (-9). 04127_ U-05 Engineer lays Concrete. 04128_ U-05 Engineer builds a Wall. 04132_ U-05 Engineer lays Concrete. 04134_ U-05 Engineer builds a Wall. 04139_ U-05 Engineer lays Concrete. 04146_ System corrupted: Heat flow error (+117). 04146_ U-05 Engineer lays Concrete. 04149_ The unstable cave ceiling collapses. 04149_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????##### ##??????????????????? | | ???????????############# ##?????????????????? | | ???????????# #?????????#####???? | | ???????????# """ """ #### ########### ##??? | | ???????????# """ """ # #??? | | ???????????# """ """ ##?? | | ???????????# #@# ########## # ##? | | ???????????############ ###?#### #? | | ??????????????????????#### #? | | ?????????????????????????# ##? | | ?????????????????????????# ####### ### #?? | | ?????????????????????????# #?????# ##?#=#?? | | ?????????????????????????# #?????## #####??# #?? | | ?????????????????????????# #??????###???????#=#?? | | ?????????????????????????# #????????????????# #?? | | ?????????????????????????# #????????????????# #?? | | ?????????????????????????# #????????????????# #?? | | ?????????????????????????# #????????????????# ### | | ?????????????????????????# #????????????????# | | ?????????????????????????? ?????????????????## ## | | ????????????##???????????????????############## #? | | ???????????? ???????????????????# #? | | ???????????? ??????????????????# ############ #? | | ???????????? #??????????????????# #??????????# | | ???????????? #??????????????????# #?????????? | | ???????##??? #??##########??????# #?????????? | | ???????? ### #??# ######## #?????????? | | ???????? ##?# """ #?????????? | | ????????? #?# """ ##########????????? | | ?????????# ??# """ #?????????????????? | | ?????????# ???# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorPietyMeganuke Manual? 0 Play Time 00:18:14 Cumulative 49.7 hours Start 2026.07.16 @ 12:39:48 End 2026.07.16 @ 13:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 176 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24958a9b-ac14-43af-9e26-5e5b3c815f0a