Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 04:48:11 Player: Apothem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1140) 1140 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3035 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Light Deuterium Engine Light Angular Momentum Engine Flight Unit Improved Flight Unit Weight Redist. System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Flight Unit Improved Flight Unit Improved Heat Sink Weight Redist. System Mini Grenade Launcher Mace [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 5 7 21 13 Power 9 | 1 1 7 . Engine 9 | 1 1 7 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 1 2 7 6 Treads 1 | . . 1 . Leg 5 | . . 2 3 Wheel 1 | 1 . . . Hover 8 | . 2 3 3 Flight 1 | . . 1 . Utility 8 | 1 3 . 4 Device 4 | . 1 . 3 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 8 | 2 . 6 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . 2 10 15 Power 5 | . 1 2 2 Propulsion 11 | . . 3 8 Utility 2 | . . . 2 Weapon 9 | . 1 5 3 Highest Loss Streak 12 | . 1 8 12 Average Slot Usage (%) 83 | . 87 88 66 Engine 15 | . 12 19 8 Treads 2 | . . 3 3 Leg 6 | . . 6 14 Wheel 3 | . 12 . . Hover 11 | . 12 15 1 Device 2 | . 5 . 5 Storage 11 | . 14 11 9 Processor 7 | . 1 11 9 Energy Gun 12 | . 18 13 3 Ballistic Gun 7 | . 10 6 5 Naked Turns . | . . . . Heaviest Build 24 | 13 15 24 23 Greatest Support 50 | 16 16 20 50 Greatest Overweight (x) 5 | . 1 5 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 4 6 8 8 Average Carried 6 | 2 2 7 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 3 6 8 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 925 | 204 124 358 239 Remotely . | . . . . Salvage Created 1601 | . 323 785 493 Parts 82 | . 20 39 23 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 6 12 9 Melee 1 | . . . 1 Guns 17 | . 5 12 . Cannons 4 | . . . 4 AOE 4 | . 1 . 3 Classes Destroyed 7 | . 2 5 . Hauler 2 | . . 2 . Recycler 5 | . . 4 1 Watcher 5 | . 3 . 2 Swarmer 4 | . . 4 . Grunt 20 | . 6 5 9 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2810 | . 252 849 1709 Core 872 | . 64 257 551 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 74 35 . Volleys Fired 110 | . 31 50 29 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 63 Shots Fired 194 | . 60 79 55 Gun 173 | . 60 79 34 Cannon 19 | . . . 19 Launcher 2 | . . . 2 Special . | . . . . Kinetic 84 | . 22 17 45 Thermal 101 | . 31 62 8 Explosive 2 | . . . 2 Electromagnetic 7 | . 7 . . Robot Hit Streak 30 | . 13 30 20 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 175 | . 46 72 57 Core Hits 70 | . 18 29 23 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3029 | . 639 1034 1356 Guns 1890 | . 504 1034 352 Cannons 318 | . . . 318 Explosions 480 | . 135 . 345 Melee 341 | . . . 341 Ramming . | . . . . Kinetic 969 | . 129 225 615 Thermal 1299 | . 435 809 55 Explosive 345 | . . . 345 Electromagnetic 75 | . 75 . . Impact 341 | . . . 341 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . 7 . 35 Projectiles . | . . . . Explosions 31 | . 7 . 24 Melee 11 | . . . 11 Knockbacks 3 | . . . 3 Impact 1 | . . . 1 Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 552 | . 172 552 49 Average Temperature 121 | . 55 166 17 Received Heat Transfer 1590 | . 147 273 1170 Effects 17 | . . 17 . Shutdowns 5 | . . 5 . Energy Bleed 2 | . . 2 . Matter Decay 3 | . . 3 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 3 | . . 3 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 3053 | . 988 1940 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 265 | . 265 200 200 Initial 72 | . . 23 72 Average 112 | . 137 103 116 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 51 85 99 Level 1 20 | . 48 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 13 19 19 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 5 . Successful 9 | . 5 4 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1562 | 51 424 758 329 Spaces Moved 904 | 44 352 381 127 Core 49 | 13 . 23 13 Treads 19 | . . 19 . Legs 211 | . . 130 81 Wheels 299 | 31 268 . . Hover 326 | . 84 209 33 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 118 | 85 90 140 138 Slowest Speed 300 | 100 116 300 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 65 29 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 12 . 20 Melee . | . . . . Projectile 1 | . . . 1 AOE 31 | . 12 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1178 | 56 399 524 199 Wait 48 | . . 48 . Move 902 | 44 351 380 127 Hop . | . . . . Pick Up 36 | 7 8 14 7 Fast Attach 16 | 1 . 13 2 Attach 24 | 4 3 7 10 Detach 2 | . . . 2 Swap 6 | . 4 1 1 Drop 15 | . 2 11 2 Fire 110 | . 31 50 29 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 452 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Identified exit to Materials 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 479 | -9/Materials | Identified exit to Materials 805 | -9/Materials | Repaired Hover Unit 869 | -9/Materials | Core integrity fell below 50% 911 | -9/Materials | Lost 8 parts (2p3n3w) 1234 | -9/Materials | Entered another Materials area 1234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -8/Materials | Build established: Scavenger-Mutant 1379 | -8/Materials | Lost 3 parts (1p1n1w) 1513 | -8/Materials | Core integrity fell below 50% 1525 | -8/Materials | Lost 12 parts (1p7n2u2w) 1546 | -8/Materials | Core integrity fell below 20% 1563 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01497_ U-05 Engineer builds a Wall. 01498_ U-05 Engineer lays Concrete. 01499_ U-05 Engineer builds a Wall. 01502_ U-05 Engineer lays Concrete. 01502_ U-05 Engineer builds a Wall. 01505_ R-06 Scavenger collects Lgt. Nuclear Core. 01505_ U-05 Engineer lays Concrete. 01507_ U-05 Engineer builds a Wall. 01508_ U-05 Engineer lays Concrete. 01508_ R-06 Scavenger collects Particle Gun. 01509_ U-05 Engineer lays Concrete. 01517_ G-50 Soldier knocked back. 01525_ W-25 Informer distress signal alerts nearby ally. 01533_ Destroyed Carbon-fiber Leg. 01533_ G-50 Soldier system corrupted by crushing effect. 01534_ G-50 Soldier system terminally corrupted. 01536_ Acquired 51 matter. 01537_ K-01 Serf collects debris. 01546_ Acquired 18 matter. 01562_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# +?????????##### | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #?????????# """ | | ???????????????????????????????# #?????????# """ | | ???????????????????????????????# #########?# """ | | ?????????????????????#######???# ### | | ?????????????????????########### + """ | | ?????????????????######= %a % g g ## """ | | ?????????????????# +%%@ g* ## """ | | ?????????????????# #* =% ! % ## | | ???????????????????? # %###### u ## | | ????????????????????? # k#????# [ ## | | ????????????????????? # #????# !% ###### | | ??????????????????????# #????# ![ #??# | | ??????????????????????# k#????# #??# | | ??????????????????????# k #????# %! #??# | | ??????????????????????# #?#######+### #??# | | ??????????????????????# #?# # #??# | | ??????????????????????# #?# #% #??# | | ?????????????????###### #?# # = #??# | | ?????????????????# # #?# """"""" # #??# | | ?????????????????# # k#?# """"""" # #??# | | ?????????????????# # #?# """"""" # #??# | | ?????????????????# # #?# """"""" # ### | | ?????????????????# + #?????""""" # | | ?????????????????# # #??????????## | | ?????????????????# # #???????????# | | ?????????????????# # #???????????######### | | ?????????????????# # ???????????????????##+ | | ?????????????????###### ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????######## ??????????????????? | | ??????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedTargetingDetonator Manual? 0 Play Time 00:16:37 Cumulative 107.1 hours Start 2021.09.25 @ 04:34:56 End 2021.09.25 @ 04:48:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 74 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c569ae7-6720-4a4e-b200-eabf1521e5b1