Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 17:44:56 Player: Savant Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1928) 1928 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3904 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Rolling (155) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Hammer Flail > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System High-capacity Battery (250) Large Matter Pod (150) Light Armor Plating Hacking Suite Hacking Suite Tractor Beam Trap Extractor (0/4) EM Shotgun Particle Cannon Improved Assault Rifle Rocket Launcher Datajack Proton Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Wheel Improved Flight Unit Improved Flight Unit Cooling System High-capacity Battery Large Matter Pod Hacking Suite Tractor Beam EM Shotgun Improved Medium Laser Particle Cannon Autogun Rocket Launcher Datajack Flail Flail Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 130 | 6 32 7 48 37 Power 8 | 1 2 1 2 2 Engine 8 | 1 2 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 53 | 2 20 2 23 6 Treads 26 | 1 10 1 11 3 Leg 1 | . . . . 1 Wheel 25 | 1 10 1 11 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 21 | 1 4 1 11 4 Device 6 | . 1 . 4 1 Storage 5 | 1 2 . 1 1 Processor 3 | . . . 3 . Hackware 1 | . . . . 1 Protection 6 | . 1 1 3 1 Artifact . | . . . . . Weapon 48 | 2 6 3 12 25 Energy Gun 11 | . . . 3 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 15 | 2 4 2 4 3 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon 13 | . . . 2 11 Slashing Weapon 4 | . 2 . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 13 | . 2 . 4 7 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 6 | . 1 . 3 2 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 98 Engine 12 | . 14 14 11 11 Treads 12 | . 17 14 12 7 Wheel 11 | . 10 14 9 10 Device 8 | . 6 3 13 9 Storage 12 | . 14 14 11 11 Processor 6 | . . . 11 11 Hackware 2 | . . . . 9 Protection 6 | . 6 10 8 2 Energy Gun 4 | . . . 5 8 Ballistic Gun 14 | . 27 28 8 3 Impact Weapon 4 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 63 | 13 49 53 63 59 Greatest Support 43 | 10 40 10 43 16 Greatest Overweight (x) 5 | 1 4 5 5 5 Average Overweight (x) 3 | . 2 4 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 Most Carried 20 | 4 18 20 20 20 Average Carried 17 | 2 11 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 18 20 19 17 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2288 | 175 763 140 786 424 Remotely 175 | . . . 175 . Salvage Created 3015 | . 774 17 1164 1060 Parts 159 | . 47 1 66 45 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 6 | . 3 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 58 | . 16 3 22 17 Melee 4 | . . . 4 . Guns 39 | . 16 . 14 9 AOE 10 | . . 3 3 4 Classes Destroyed 11 | . 5 . 5 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 3 | . . . 2 1 Recycler 10 | . 3 . 3 4 Operator 3 | . 2 . . 1 Watcher 8 | . 2 . 5 1 Swarmer 23 | . 6 3 7 7 Grunt 19 | . 10 . 8 1 Brawler 1 | . . . 1 . Sentry 15 | . . . 6 9 Best Kill Streak 6 | . 3 3 6 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 4 | . 1 2 3 4 Gunslinging . | . . . . . Exploded 4 | . . 2 3 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3099 | . 702 6 1282 1109 Core 521 | . 112 . 164 245 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 52 . . . Regen/Repaired (Parts) 133 | . . . 133 . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 186 | . 68 4 75 39 Largest 2 | . 2 1 2 2 Hottest 91 | . 40 30 79 91 Shots Fired 363 | . 136 4 148 75 Gun 356 | . 136 2 146 72 Cannon 2 | . . . . 2 Launcher 5 | . . 2 2 1 Special . | . . . . . Kinetic 259 | . 136 2 101 20 Thermal 49 | . . . 45 4 Explosive 5 | . . 2 2 1 Electromagnetic 50 | . . . . 50 Robot Hit Streak 26 | . 20 3 18 26 Robot Miss Streak 6 | . 3 . 5 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 331 | . 97 2 137 95 Core Hits 117 | . 39 4 42 32 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . 1 . 1 6 Critical Strikes 12 | . 1 . 3 8 Burn 3 | . . . 2 1 Destroy 2 | . 1 . 1 . Smash 7 | . . . . 7 Melee Attacks 123 | . 6 . 47 70 Impact 106 | . . . 36 70 Slashing 17 | . 6 . 11 . Piercing . | . . . . . Sneak Attacks 12 | . 2 . 4 6 Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . 7 5 Damage Inflicted 6155 | . 1097 181 2760 2117 Guns 3417 | . 954 18 1589 856 Cannons 42 | . . . . 42 Explosions 564 | . . 163 133 268 Melee 2125 | . 143 . 1031 951 Ramming 7 | . . . 7 . Kinetic 2180 | . 954 18 995 213 Thermal 708 | . . . 594 114 Explosive 527 | . . 163 133 231 Electromagnetic 608 | . . . . 608 Impact 1795 | . . . 844 951 Slashing 330 | . 143 . 187 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 520 | . 47 4 70 399 Projectiles 11 | . . . . 11 Explosions 4 | . . 4 . . Melee 505 | . 47 . 70 388 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 27 11 Shots 2 | . . . 1 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | . 24 . 7 20 Average Temperature 7 | . 8 . 4 11 Received Heat Transfer 1206 | . 297 . 531 378 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . . . 4 9 Impact Corruptions 16 | . . . 3 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 5 1 Heat Transferred 1678 | . . . 1406 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 403 | . 376 233 403 368 Initial 112 | . . 112 22 99 Average 182 | . 178 108 205 222 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 46 | 100 47 65 38 38 Level 1 53 | . 52 35 60 61 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 1 5 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 26 6 34 25 Peak Tracking Total 5 | . 5 3 5 4 Tactical Retreats 6 | . 3 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 2 | . . . . 2 Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . . . 1 5 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 20 | . 8 . 7 5 Terminals 16 | . 6 . 5 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 62 | . 21 . 23 18 Successful 34 | . 11 . 13 10 Failed 28 | . 10 . 10 8 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 39 | . 15 . 14 10 Terminals 57 | . 19 . 20 18 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 7 . 7 5 Part Schematic 2 | . 2 . . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Terminal Index 3 | . 1 . 1 1 Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Locate Traps 2 | . 2 . . . Surveillance Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 . 4 5 Terminals 10 | . 2 . 3 5 Botnet 5 | . 1 . 2 2 Disrupt 1 | . . . . 1 Operators 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 . 5 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . 13 9 . Total Damage 256 | . . 137 119 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5253 | 58 1062 1080 1561 1492 Spaces Moved 2797 | 50 647 669 707 724 Core 1 | 1 . . . . Treads 22 | . 21 . 1 . Legs . | . . . . . Wheels 2774 | 49 626 669 706 724 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 140 115 145 Average Speed 140 | 90 116 152 145 148 Slowest Speed 240 | 95 240 155 240 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 91 99 50 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 36 | . . 9 11 16 Terrain Destroyed 54 | . . 15 11 28 Melee 20 | . . . 4 16 Projectile . | . . . . . AOE 34 | . . 15 7 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3583 | 59 810 727 1025 962 Wait 239 | . 34 32 112 61 Move 2793 | 49 646 668 706 724 Hop . | . . . . . Pick Up 62 | 4 17 8 21 12 Fast Attach 16 | 6 1 . 2 7 Attach 17 | . 2 . 7 8 Detach 3 | . . . 1 2 Swap 97 | . 29 7 39 22 Drop 51 | . 7 8 23 13 Fire 186 | . 68 4 75 39 Melee 108 | . 6 . 38 64 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 572 | -10/Materials | Discovered new exit (range 13) 1100 | -10/Materials | Discovered new exit (range 15) 1121 | -10/Materials | Entered Mines 1270 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1467 | -10/Mines | Learned Materials stockpile data 1495 | -10/Mines | Discovered new exit (range 2) 1575 | -10/Mines | Found a hidden stash of uninstalled traps 1586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1682 | -10/Mines | Discovered new exit (range 5) 1797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2201 | -10/Mines | Entered Materials 2201 | -9/Materials | Accompanied by 3 allies 2201 | -9/Materials | Evolved 2 slots: Utility x2 2387 | -9/Materials | Discovered new exit (range 16) 2511 | -9/Materials | Identified exit to Storage 2758 | -9/Materials | Discovered new exit (range 7) 3019 | -9/Materials | Repaired Lgt. Treads 3311 | -9/Materials | Discovered new exit (range 15) 3762 | -9/Materials | Entered Storage 3861 | -9/Storage | Core integrity fell below 50% 3954 | -9/Storage | Found Prototype Launcher 3981 | -9/Storage | Identified Gui. Missile Launcher 4775 | -9/Storage | Lost 3 parts (2n1w) 5027 | -9/Storage | Garrison activated, responded to threat 5092 | -9/Storage | Core integrity fell below 20% 5211 | -9/Storage | Discovered new exit (range 9) 5254 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05148_ Aluminum Leg destroyed. 05152_ Flail follow-up attack on Y-45 Defender. 05161_ Y-45 Defender suffers critical hit (Smash). 05161_ Destroyed Lgt. Treads. 05161_ Y-45 Defender system corrupted by crushing effect. 05162_ Y-45 Defender system terminally corrupted. 05162_ Heat Sink fried. 05164_ Acquired 25 matter. 05180_ Destroyed Heat Sink. 05180_ Y-45 Defender system corrupted by crushing effect. 05180_ Flail follow-up attack on Y-45 Defender. 05181_ Y-45 Defender system terminally corrupted. 05181_ Heat Sink fried. 05190_ K-01 Serf collects debris. 05211_ EXIT=FOUND 05221_ Connecting with Door Terminal... 05253_ Y-45 Defender suffers critical hit (Smash). 05253_ Destroyed Heat Sink. 05253_ Y-45 Defender system corrupted by crushing effect. 05253_ Flail follow-up attack on Y-45 Defender. 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostCoolantDriver Manual? 0 Play Time 00:44:37 Cumulative 375.2 hours Start 2022.06.16 @ 17:03:05 End 2022.06.16 @ 17:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 19 Types 15/1/3/0/0/0/0/0/0 Lore% 90 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d265caa-7ffc-4cec-8e9f-ac4e4e6c00f5