Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 22:39:42 Player: Scuttle Result: Destroyed by 8Z-QU7(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (289) 289 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 799 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (2+1) - Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2+1) ---- Large Storage Unit Rainbow Chip > --- WEAPON (2+1) ----- Salvaging Laser (+) Subdweller Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Compact Wheel Subdweller Monowheel Maxwheels Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Rainbow Chip > --- WEAPON ----------- Salvaging Laser Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Subdweller Monowheel Maxwheels [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 3 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 1 . 1 Leg . | . . . Wheel 4 | 1 . 3 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 2 | . 2 . Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 6 | 2 . 4 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 4 | 2 4 4 Power . | . 1 1 Propulsion 1 | 1 2 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | 1 2 4 Power 2 | . 1 1 Propulsion 4 | 1 . 3 Utility . | . . . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 80 | . 79 80 Engine 13 | . 14 12 Treads 15 | . 14 16 Wheel 11 | . 14 9 Device 6 | . 1 9 Processor 1 | . . 2 Protection 3 | . 6 1 Energy Gun 26 | . 28 24 Ballistic Gun 1 | . . 2 Peak Build Rating 27 | 5 7 27 Average Rating 8 | 4 5 11 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) 12 | 5 12 13 Naked Turns . | . . . Heaviest Build 31 | 8 12 31 Greatest Support 40 | 20 16 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 6 | 5 5 6 Most Carried 7 | 5 5 7 Average Carried 4 | 2 4 4 Final Capacity 15 | 5 5 15 Final Carried 7 | 4 5 7 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 416 | 134 129 153 Remotely . | . . . Salvage Created 470 | 62 72 336 Parts 28 | 2 3 23 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . . 7 Guns 7 | . . 7 Classes Destroyed 4 | 1 2 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Subdweller 7 | . . 7 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 58 | . . 58 Missed 14 | . . 14 Hits 44 | . . 44 Projectile 44 | . . 44 AOE 4 | . . 4 Critical Strikes 1 | . . 1 Damage Taken 1000 | . . 1000 Core 258 | . . 258 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 4 9 55 Largest 3 | 2 2 3 Hottest 110 | 90 90 110 Shots Fired 123 | 8 18 97 Gun 123 | 8 18 97 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal 117 | 8 18 91 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 6 10 12 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 6 13 63 Core Hits 24 | 2 3 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 . 2 Burn 3 | 1 . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1093 | 68 156 869 Guns 1093 | 68 156 869 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 49 | . . 49 Thermal 1044 | 68 156 820 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 60 90 30 Average Temperature 27 | 30 28 21 Received Heat Transfer 138 | . . 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 . 2 Heat Transferred 2387 | 260 397 1730 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 7 | 5 7 . Initial . | . . . Average . | . . . Influence Increases 17 | 5 12 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 2 | . 2 . Influence Decreases 17 | 5 12 . Time Decay 17 | 5 12 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 6 9 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1248 | 97 485 666 Spaces Moved 883 | 55 450 378 Core 5 | 4 . 1 Treads 165 | 33 . 132 Legs . | . . . Wheels 713 | 18 450 245 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 113 | 132 100 126 Slowest Speed 200 | 160 100 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 58 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1012 | 69 468 475 Wait 16 | . . 16 Move 881 | 54 449 378 Hop . | . . . Pick Up 11 | 5 3 3 Fast Attach 14 | 5 3 6 Attach 2 | . . 2 Detach . | . . . Swap 7 | . . 7 Drop 12 | 1 3 8 Fire 68 | 4 9 55 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Scr x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 101 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered Subcaves 584 | -10/Subcaves | Continued accompanying wandering Federalists (5) 584 | -10/Subcaves | Approached by a straggling Scientist 616 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 756 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 764 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 895 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1023 | -10/Subcaves | A Subdweller sparked back to life 1023 | -10/Subcaves | A Subdweller sparked back to life 1023 | -10/Subcaves | A Subdweller sparked back to life 1083 | -10/Subcaves | Lost 3 parts (1n1u1w) 1091 | -10/Subcaves | Found Prototype Processor 1091 | -10/Subcaves | Identified Rainbow Chip 1093 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1197 | -10/Subcaves | Visited 4L-MR0's lab 1208 | -10/Subcaves | Found Prototype Wheel 1232 | -10/Subcaves | Core integrity fell below 50% 1243 | -10/Subcaves | Core integrity fell below 20% 1249 | -10/Subcaves | Destroyed by 8Z-QU7(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01088_ Acquired 10 matter. 01091_ Acquired Prototype Processor. 01091_ Identified Rainbow Chip. 01093_ Core temporarily expanded with Power slot. 01093_ Core temporarily expanded with Propulsion slot. 01093_ Core temporarily expanded with Utility slot. 01093_ Core temporarily expanded with Weapon slot. 01093_ Acquired 10 matter. 01133_ Acquired Salvaging Laser. 01136_ Acquired 10 matter. 01197_ 4L-MR0: "What, already? Ugh, fine! Just take it and go! I only just finished this one... Can't you folks let me experiment with them a little longer before you take them away? 01198_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 01200_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01204_ Testing Chamber breached. 01208_ Acquired Prototype Wheel. 01247_ Sub. Power Source destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ## | | ??????????????????????????????# ##= | | ??????????????????????????????# %[ | | ????????????????????????????????# ##*= | | ????????????????????????????????## #### ## | | ?????????????????????????????????## ##?#### | | ??????????????????????????????????## #????? | | ???????????????????????????????????## #????? | | ???????????????????????????????????## ##????? | | ???????????????????????????????????# ## ##?????? | | ???????????????????????????????????# ###??????? | | ???????????????????????????????????# ##????????? | | ???????????????????????????????###### #????????? | | ???????????????????????????????# # ## ##????????? | | ???????????????????????????????# #????????? | | ??????????????????????????????## ##????????? | | ????????????????????????????### ## #?????????? | | ???????????????????????????## ## ######?????????? | | ????????????????#########??# #??????????????? | | ???????????????## <<<<< #### ##??????????????? | | ???????????????# << <<< < ## ##???????????????? | | ???????????????#"< << ; ##????????????????? | | ???????????????#"< << ; #?????????????????? | | ???????????????### << #????? ###????????? | | ????????????????###+## ### #????????? | | ????????????????#" "# @ #?????????? | | ????????????????#" "# #??????????? | | ????????????????# ""# ##??????????? | | ????????????????# X"# ##???????????? | | ????????????????#! ""# #????????????? | | ????????????????# #""####### #????????????? | | ????????????????# #""#?????##RR ##????????????? | | ????????????????######??????# #?????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? # "#????????????? | | ????????????????????????????? ######????????????? | | ?????????????????????????????" ?????????????????? | | ????????????????????????????? #"?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyBarrageArmor Manual? 1 Play Time 00:08:55 Cumulative 554.0 hours Start 2026.08.01 @ 22:31:35 End 2026.08.01 @ 22:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 33 Types 15/3/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 78483b22-35e0-44c9-9a4c-6c3f59ca470a