Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:19:59 Player: Jason Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2899) 2899 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 6740 Bonus ------- High Alert Combat Kills 876 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 99/100 System Corruption 0% Temperature Cool (69) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Rocket Launcher Greatsword > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Xenon Bombardment Thruster Hardlight Generator Improved Shield Generator Recalibrator Heavy Missile Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 117 | 7 14 26 38 32 Power 17 | 1 1 2 8 5 Engine 8 | 1 1 2 4 . Core 9 | . . . 4 5 Reactor . | . . . . . Propulsion 24 | 2 2 6 10 4 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 2 1 . . Hover 15 | . . 5 8 2 Flight 4 | . . . 2 2 Utility 29 | 2 1 8 7 11 Device 15 | 1 1 1 3 9 Storage 6 | 1 . 4 1 . Processor 3 | . . . 2 1 Hackware 1 | . . . 1 . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 47 | 2 10 10 13 12 Energy Gun 17 | 2 4 4 3 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher 19 | . 5 4 4 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . 1 1 2 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 6 | . . 2 4 . Parts Lost 33 | . 1 1 12 19 Power 6 | . . . 3 3 Propulsion 8 | . 1 . 3 4 Utility 10 | . . 1 2 7 Weapon 9 | . . . 4 5 Highest Loss Streak 17 | . 1 1 3 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 99 95 75 Engine 6 | . 14 11 5 . Core 2 | . . . 3 6 Wheel 5 | . 26 3 . . Hover 20 | . . 29 26 18 Device 11 | . 14 11 9 14 Storage 9 | . 14 11 9 7 Processor 4 | . . . 8 4 Hackware 4 | . . . 7 5 Protection 2 | . . 9 . 1 Energy Gun 10 | . 19 10 9 3 Ballistic Gun 1 | . . 2 3 . Launcher 6 | . 5 6 6 5 Slashing Weapon 3 | . 2 2 3 3 Naked Turns . | . . . . . Heaviest Build 36 | 13 15 23 27 36 Greatest Support 30 | 20 20 30 24 25 Greatest Overweight (x) 5 | . 1 2 4 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 5 8 9 10 10 Average Carried 7 | 3 7 7 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 73% | Mutant 17% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2097 | 265 209 455 860 308 Remotely . | . . . . . Salvage Created 2211 | 18 250 720 1092 131 Parts 152 | 3 20 54 58 17 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 11 19 31 4 Melee 1 | . . . . 1 Guns 22 | . 3 12 7 . AOE 42 | . 8 7 24 3 Classes Destroyed 15 | 1 3 3 6 2 Worker 3 | . . 1 1 1 Builder 1 | . . . 1 . Tunneler 3 | 1 . . 1 1 Hauler 2 | . . 1 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 6 | . 2 1 3 . Swarmer 8 | . 3 4 . 1 Grunt 42 | . 8 9 24 1 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 10 | . . 6 4 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 6 6 7 2 Combat Bots Only 7 | . 6 6 7 1 Max Kills in Single Turn 3 | 1 2 3 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 444 | . 48 70 138 188 Missed 142 | . 11 21 43 67 Damage Taken 4915 | . 403 710 1730 2072 Core 1239 | . 69 131 334 705 Absorbed by Shields 85 | . . . . 85 Redirected to Shielding 103 | . . . . 103 Regen/Repaired (Parts) 330 | . 60 . 270 . Core Remaining (%) 69 | 100 72 67 39 . Volleys Fired 169 | 1 40 52 68 8 Largest 3 | 2 2 2 3 2 Hottest 154 | 80 80 86 154 94 Shots Fired 281 | 2 61 79 127 12 Gun 194 | 2 47 61 80 4 Cannon 4 | . . . 4 . Launcher 83 | . 14 18 43 8 Special . | . . . . . Kinetic 35 | . . 13 22 . Thermal 147 | 2 47 46 48 4 Explosive 81 | . 14 18 41 8 Electromagnetic 18 | . . 2 16 . Robot Hit Streak 15 | 2 4 10 15 3 Robot Miss Streak 12 | . 4 12 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 143 | 2 18 43 71 9 Core Hits 163 | 1 25 35 83 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 2 | . . 1 1 . Destroy 1 | . . . 1 . Melee Attacks 12 | . 1 2 3 6 Impact . | . . . . . Slashing 11 | . 1 2 2 6 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7511 | 22 830 1219 4496 944 Guns 1677 | 22 165 611 839 40 Cannons 86 | . . . 86 . Explosions 5387 | . 665 581 3488 653 Melee 357 | . . 23 83 251 Ramming 4 | . . 4 . . Kinetic 419 | . . 177 242 . Thermal 1674 | 22 165 402 1045 40 Explosive 4679 | . 665 541 2820 653 Electromagnetic 378 | . . 72 306 . Impact . | . . . . . Slashing 357 | . . 23 83 251 Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 1 . 10 . Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 4 . Data Loss (minor) 3 | . 1 . 2 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 160 | . 23 12 125 . Projectiles . | . . . . . Explosions 117 | . 23 12 82 . Melee 43 | . . . 43 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 386 | . 23 84 221 58 Shots 12 | . 1 3 6 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | 18 89 209 275 42 Average Temperature 74 | 12 33 66 98 13 Received Heat Transfer 1776 | . 153 231 837 555 Effects 6 | . . 3 3 . Interference 6 | . . 3 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2889 | 50 375 889 1501 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1295 | 5 470 670 1295 614 Initial 528 | . 3 113 282 528 Average 593 | . 251 421 896 507 Maximum Alert Level 4 | . 2 2 4 2 Low Security (%) 11 | 100 38 16 . . Level 1 12 | . 40 18 3 1 Level 2 37 | . 21 64 4 98 Level 3 32 | . . . 80 . Level 4 4 | . . . 11 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . 3 4 14 5 Investigation 17 | . 3 4 8 2 Extermination 1 | . . . . 1 Reinforcement 4 | . . . 4 . Assault 3 | . . . 2 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 15 25 45 24 Peak Tracking Total 14 | . 6 7 6 14 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . 2 3 16 . Max in Single Turn 5 | . 1 1 5 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 31 | . 9 10 11 1 Terminals 21 | . 6 7 7 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 5 | . 2 2 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 118 | . 32 37 46 3 Successful 62 | . 16 16 29 1 Failed 56 | . 16 21 17 2 Catastrophic 7 | . 1 2 4 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 74 | . 23 24 24 3 Fabricators . | . . . . . Repair Stations 21 | . 5 . 16 . Recycling Units 18 | . 4 11 3 . Scanalyzers 5 | . . 2 3 . Garrison Access . | . . . . . Terminal Hacks 32 | . 10 9 12 1 Record 11 | . 1 4 6 . Prototype ID Bank 4 | . 3 . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 3 | . 2 . 1 . Alert Level 3 | . 2 . 1 . Locate Traps 4 | . . 2 2 . Surveillance Status 1 | . . 1 . . Investigation Status 1 | . . . 1 . Recall Extermination 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 4 . 13 . Scan Component 10 | . 2 . 8 . Repair 7 | . 2 . 5 . Recycling Unit Hacks 8 | . 2 5 1 . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 5 | . 2 2 1 . Retrieve Matter 1 | . . 1 . . Scanalyzer 5 | . . 2 3 . Insert Component 2 | . . 1 1 . Analyze 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 28 | . 8 8 11 1 Full Trace Events 23 | . 5 7 10 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 2 . 5 . Time 330 | . 52 . 278 . Parts Recycled 1 | . . 1 . . Recycled Matter 90 | . . 90 . . Retrieved Matter 90 | . . 90 . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3062 | 60 551 574 1246 631 Spaces Moved 2884 | 56 423 701 1159 545 Core 21 | 11 . . . 10 Treads . | . . . . . Legs . | . . . . . Wheels 501 | 45 423 33 . . Hover 2361 | . . 668 1158 535 Flight 1 | . . . 1 . Fastest Speed 42 | 50 80 42 42 45 Average Speed 59 | 74 80 44 48 83 Slowest Speed 315 | 80 95 170 315 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 62 53 71 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 547 | . 87 106 276 78 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 545 | . 87 106 274 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3938 | 70 568 883 1720 697 Wait 641 | . 74 72 416 79 Move 2880 | 55 422 700 1158 545 Hop . | . . . . . Pick Up 59 | 7 10 13 18 11 Fast Attach 28 | 4 2 6 8 8 Attach 38 | 3 1 3 13 18 Detach 7 | . 1 . 2 4 Swap 52 | . 11 17 18 6 Drop 51 | . 6 17 16 12 Fire 169 | 1 40 52 68 8 Melee 12 | . 1 2 3 6 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 389 | -10/Materials | Repaired Wheel 417 | -10/Materials | Repaired Grenade Launcher 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Discovered new exit (range 7) 1111 | -9/Materials | Identified exit to Mines 1123 | -9/Materials | Discovered new exit (range 11) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1325 | -8/Materials | Destroyed 7 combat bots 1514 | -8/Materials | Repaired Aerolev Unit 1735 | -8/Materials | Repaired Aerolev Unit 1797 | -8/Materials | Repaired Aerolev Unit 1837 | -8/Materials | Repaired Lgt. Deuterium Engine 1901 | -8/Materials | Repaired Aerolev Unit 1986 | -8/Materials | First assault squad dispatched 2101 | -8/Materials | Destroyed 7 combat bots 2129 | -8/Materials | Core integrity fell below 50% 2198 | -8/Materials | Discovered new exit (range 8) 2350 | -8/Materials | Build established: Skirmisher 2410 | -8/Materials | Lost 3 parts (1p2n) 2432 | -8/Materials | Entered Factory 2432 | -7/Factory | Evolved 2 slots: Utility x2 2552 | -7/Factory | Discovered new exit (range 13) 2552 | -7/Factory | Discovered new exit (range 5) 2832 | -7/Factory | First assault squad dispatched 3040 | -7/Factory | Core integrity fell below 50% 3062 | -7/Factory | Core integrity fell below 20% 3063 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02976_ Imp. Sensor Array destroyed. 02979_ M-28 Smith repairs Axe. 02981_ M-28 Smith repairs Carbon-fiber Leg. 02999_ Greatsword destroyed. 03006_ S-27 Virus destroyed. 03024_ Xenon Bombardment Thruster destroyed. 03027_ Aerolev Unit destroyed. 03039_ Structural Scanner severed. 03047_ Nuclear Core destroyed. 03053_ Acquired Hvy. Missile Launcher. 03054_ Hvy. Missile Launcher severed. 03056_ Recalibrator destroyed. 03057_ Acquired Hvy. Missile Launcher. 03058_ G-47 Trooper destroyed. 03060_ Critical hit (Burn: +37). 03061_ Hvy. Missile Launcher destroyed. 03061_ Nuclear Core destroyed. 03062_ Y-54 Guardian emerges from the garrison. 03063_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? ???????? ????????????????? | | ?????????????????????? ???????? ????????????????? | | ?????????????????? ######?? ?????????????? # | | ??????????????????#####;######?? ?????????????? #+ | | ?????????????????? # ##?? ?????????????? # | | ?????????????????? # ##?? ?????????????? # | | ?????????????????? #! #### ##???????????? + | | ?????????????????? # ! #### ##???????????? # | | ?????????????????? # @ #### ##??????????????? | | ??????????????""" lg/ #### ##??????????????? | | ???????????# gY #### ##??????????????? | | ???????????###### % g g #### ##??????????????? | | ?????????????? g #?## ### ????????? | | ?????????????## g ####### ########????????? | | ????????????? l ####### ##????????? | | ???????????? 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" ######## ##????????? | | ????????????"G" # # ########### ##????????? | | ?????????????? ##### ###??????## ##????????? | | ????????????? ???##r########### ##????????? | | ???????????????#???? ######### ##????????? | | ????????????????????? ?## # ##????????? | | ????????????????????? ?## + * ##????????? | | ???????????????????? ?## # % ########### | | ???????????????????# ## # = ########### | | ???????????????????######## + *!!%= | | ???????????????????######## ####/##+######### | | ?????????????????????????########## ######### | | ????????????????????????? ##????? ##??????? | | ?????????????????????????????????????"" ##??????? | | ?????????????????????????????????????"" ##??????? | | ?????????????????????????????????????"" ##??????? | | ???????????????????????????????????? ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key I Spy Librarian Omniscient Cartographer Party Time Challenges ------------ None Game ------ Seed WardroneBiometalExpander Manual? 0 Play Time 01:37:37 Cumulative 19.8 hours Start 2024.04.16 @ 14:21:38 End 2024.04.17 @ 21:19:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b64964e9-8b45-4d83-8b11-9004963edb16