Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 14:41:00 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (462) 462 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 4607 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 305 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -23 Cogmind --------- Core Integrity 669/700 Matter 290/300 Energy 308/310 System Corruption 1% Temperature Cool (3) Movement Hovering (42) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Improved Hover Unit Improved Airjet Improved Airjet Improved Airjet Combat Airjet > --- UTILITY (5) ------ Scrap Engine Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Airjet Improved Airjet Improved Airjet Combat Airjet > --- UTILITY ---------- Scrap Engine Improved Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- Mini Grenade Launcher Power Maul > --- INVENTORY -------- Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion VTOL Module Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Scrap Engine Processor Improved Targeting Computer Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 29 | . 5 4 1 3 1 5 10 Power 2 | . . . . 1 . . 1 Engine 2 | . . . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | . 1 2 1 1 . 4 6 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . . . 6 Flight 9 | . 1 2 1 1 . 4 . Utility 5 | . 2 . . 1 . 1 1 Device 1 | . . . . . . 1 . Storage . | . . . . . . . . Processor 4 | . 2 . . 1 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | . 2 2 . . 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 2 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 2 Parts Lost 10 | . . . 1 1 5 2 1 Power . | . . . . . . . . Propulsion 7 | . . . 1 1 2 2 1 Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 5 | . . . 1 1 5 2 1 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 43 | . 16 71 66 79 37 31 46 Hover 3 | . . . . . . . 14 Flight 11 | . 2 21 22 28 8 10 4 Device 6 | . . . . . . 10 7 Processor 14 | . 9 28 22 28 18 11 8 Ballistic Gun 3 | . 4 14 11 11 7 . . Launcher 3 | . . 7 11 11 3 . 5 Naked Turns 32 | . 32 . . . . . . Heaviest Build 15 | . 4 7 7 7 7 1 15 Greatest Support 46 | 3 4 8 8 12 8 12 46 Greatest Overweight (x) 4 | . 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 4 4 5 5 Average Carried 4 | . 1 3 4 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 4 3 4 5 5 Class Distribution -------------------- 51% | Mutant 45% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Matter Collected 800 | 188 21 28 . 25 . 361 177 Remotely . | . . . . . . . . Salvage Created 403 | . 27 42 9 75 49 . 201 Parts 43 | . 3 11 5 4 9 . 11 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 28 | . 3 9 4 4 7 . 1 Guns 1 | . . 1 . . . . . AOE 27 | . 3 8 4 4 7 . 1 Classes Destroyed 7 | . 2 . . 1 1 . 3 Worker 1 | . 1 . . . . . . Builder 2 | . . . . . . . 2 Hauler 2 | . . . . . . . 2 Recycler 1 | . . . . 1 . . . Watcher 2 | . . . . . . . 2 Swarmer 26 | . 3 9 4 4 6 . . Grunt 2 | . . . . . 1 . 1 Best Kill Streak 7 | . 4 6 4 5 7 . 3 Combat Bots Only 7 | . 3 6 4 4 7 . 1 Max Kills in Single Turn 5 | . 3 3 2 4 5 . 1 Gunslinging . | . . . . . . . . Exploded 5 | . 2 3 2 3 5 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Damage Taken 1000 | 3 43 37 75 97 382 61 302 Core 317 | 3 35 22 . 25 190 11 31 Absorbed by Shields 139 | . . . . . 67 . 72 Core Remaining (%) 72 | 98 . 76 . . . 43 . Volleys Fired 32 | . 2 8 5 7 2 . 8 Largest 2 | . 1 2 1 1 1 . 1 Hottest 56 | . 33 56 33 33 33 . 30 Shots Fired 34 | . 2 10 5 7 2 . 8 Gun 5 | . . 5 . . . . . Cannon . | . . . . . . . . Launcher 29 | . 2 5 5 7 2 . 8 Special . | . . . . . . . . Kinetic 5 | . . 5 . . . . . Thermal . | . . . . . . . . Explosive 29 | . 2 5 5 7 2 . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . . 2 1 2 1 . . Robot Miss Streak 1 | . . 1 1 . 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 9 | . . 2 1 1 1 . 4 Core Hits 44 | . 4 13 4 7 6 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 4 | . . . . . . . 4 Smash 4 | . . . . . . . 4 Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2506 | 7 275 417 239 416 394 . 758 Guns 29 | . . 29 . . . . . Cannons . | . . . . . . . . Explosions 2091 | . 275 388 239 416 394 . 379 Melee 379 | . . . . . . . 379 Ramming 7 | 7 . . . . . . . Kinetic 29 | . . 29 . . . . . Thermal . | . . . . . . . . Explosive 2091 | . 275 388 239 416 394 . 379 Electromagnetic . | . . . . . . . . Impact 379 | . . . . . . . 379 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 11 11 1 Average Corruption 9 | . . . . . 11 11 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 6 28 1 Message Errors 7 | . . . . . 2 5 . Matter Fused 9 | . . . . . 1 8 . Heat Flow Errors 7 | . . . . . 1 6 . Energy Discharges 4 | . . . . . . 4 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . 1 . Misdirections 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 471 | . 9 6 16 2 47 . 391 Projectiles . | . . . . . . . . Explosions 92 | . 9 6 16 2 47 . 12 Melee 379 | . . . . . . . 379 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | 3 . . . 22 32 . . Shots 2 | . . . . 1 1 . . Rammed 3 | 3 . . . . . . . Targets Rammed 3 | 3 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 198 | . . . 3 . 118 198 . Average Temperature 86 | . . . 3 . 62 91 . Received Heat Transfer 259 | . . . 36 21 6 27 169 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 6 | . . . . . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Peak Influence 939 | . 116 349 291 297 319 368 939 Initial 545 | . . 45 135 118 193 143 545 Average 325 | . 55 158 214 194 229 266 699 Maximum Alert Level 3 | . . 1 1 1 1 1 3 Low Security (%) 28 | 100 100 54 41 54 64 15 . Level 1 50 | . . 45 58 45 35 84 . Level 2 12 | . . . . . . . 60 Level 3 8 | . . . . . . . 39 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 Investigation 3 | . . . . . . . 3 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 6 9 5 6 12 5 15 Peak Tracking Total 9 | . 4 3 4 3 9 3 5 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Machines Disabled 5 | . . 3 . 1 . . 1 Max in Single Turn 3 | . . 3 . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Machines Accessed 17 | . . 1 . 1 . 12 3 Terminals 6 | . . . . . . 5 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . . . 7 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 27 | . . 1 . 1 . 20 5 Successful 17 | . . 1 . 1 . 13 2 Failed 10 | . . . . . . 7 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 25 | . . . . . . 23 2 Terminals 13 | . . . . . . 10 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 11 | . . . . . . 10 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 4 | . . 1 . . . 3 . Open Door 1 | . . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 12 | . . . . . . 10 2 Terminals 2 | . . . . . . 2 . Botnet 2 | . . . . . . 2 . Fabricators 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 9 | . . . . . . 8 1 Reject 1 | . . . . . . 1 . Tunnel 8 | . . . . . . 7 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . . 5 1 Full Trace Events 3 | . . . . . . 2 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 13 | . . . . . . 13 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Total Allies 15 | . . 2 . . . 13 . Largest Group 13 | . . 2 . . . 13 13 Highest-Rated Group 216 | . . 50 . . . 216 216 Highest-Rated Ally 34 | . . 31 . . . 34 34 Total Orders . | . . . . . . . . Ally Attacks 73 | . . . . . . 4 69 Total Damage 1131 | . . . . . . 155 976 Kills 11 | . . . . . . 2 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Turns Passed 1397 | 13 60 186 48 44 127 620 299 Spaces Moved 2118 | 21 96 421 82 72 203 705 518 Core 718 | 21 63 . . . 80 483 71 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 189 | . . . . . . . 189 Flight 1211 | . 33 421 82 72 123 222 258 Fastest Speed 29 | 50 40 37 37 34 37 29 35 Average Speed 42 | 50 47 38 37 34 42 45 41 Slowest Speed 250 | 50 100 40 37 37 50 50 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . 5 1 . 3 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 27 84 15 15 34 94 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . . . . . . 7 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 124 | . 11 19 33 43 . . 18 Terrain Destroyed 208 | . 11 41 63 52 6 . 35 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 208 | . 11 41 63 52 6 . 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Total 2556 | 23 106 429 93 82 239 1004 580 Wait 154 | . . . 7 . . 143 4 Move 2093 | 20 95 411 79 71 197 702 518 Hop 7 | . . 4 1 . 1 1 . Pick Up 6 | . 3 1 . . . 2 . Fast Attach 22 | . 5 1 . 2 . 4 10 Attach 5 | . . 2 1 1 1 . . Detach 4 | . 1 1 . . 2 . . Swap 2 | . . 1 . . . 1 . Drop 4 | . . . . 1 . 2 1 Fire 32 | . 2 8 5 7 2 . 8 Melee 5 | . . . . . . . 5 Ram 3 | 3 . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . 36 . . Rewire 183 | . . . . . . 149 34 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 12) 74 | -10/Materials | Entered Mines 78 | -10/Mines | Found the Drone Emporium 83 | -10/Mines | Learned 2 Materials zone layouts 252 | -10/Mines | Discovered new exit (range 6) 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 292 | -9/Materials | Discovered new exit (range 12) 305 | -9/Materials | Build established: Mutant 308 | -9/Materials | Entered Storage 351 | -9/Storage | Identified exit to Garrison 352 | -9/Storage | Entered Garrison 367 | -9/Garrison | Installed Relay Interface Framework 393 | -9/Garrison | System corruption reached 10% 416 | -9/Garrison | Triggered checkpoint 420 | -9/Garrison | Triggered checkpoint 434 | -9/Garrison | Core integrity fell below 50% 457 | -9/Garrison | Destroyed 7 combat bots 462 | -9/Garrison | Lost 5 parts (2n2u1w) 462 | -9/Garrison | Spotted B-75 Beast 474 | -9/Garrison | Discovered new exit (range 10) 479 | -9/Garrison | Entered Recycling 484 | -9/Recycling | Found Scrap Engine 536 | -9/Recycling | Discovered new exit (range 9) 1062 | -9/Recycling | Build established: Commander-Mutant 1099 | -9/Recycling | Entered Factory 1099 | -7/Factory | Accompanied by 13 allies 1099 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1366 | -7/Factory | Discovered new exit (range 12) 1398 | -7/Factory | Self-destructed Last Messages --------------- 01392_ Critical hit (Burn: +27). 01392_ U-05 Engineer lays Concrete. 01393_ K-01 Serf collects debris. 01393_ U-05 Engineer lays Concrete. 01393_ K-01 Serf destroyed. 01395_ Mercenary 2a destroyed. 01395_ K-01 Serf collects debris. 01395_ Slug penetrates Pressure Siphon. 01395_ Pressure Siphon disabled. 01396_ System corrupted: Imp. Airjet rejected. 01396_ K-01 Serf collects debris. 01396_ Acquired Imp. Airjet. 01396_ Commando 2a destroyed. 01396_ K-01 Serf collects debris. 01398_ Connecting with Fabricator... >>Force(Download) DOWNLOADED[Imp. Gravmag System] 01398_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 01398_ K-01 Serf collects debris. 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""" """ #?????????????????? | | ????????????????? %k """ """ ?????????????????? | | ???????????????? k w ? ????????????????? | | ?????????????? ??? ???????????????? | | ??????????????? ???? ???????????????? | | ??????????????? ????? ??????????????? | | ?????????????????? ##??????# ?????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 17 Launcher Accuracy 20 Item Schematics ----------------- Imp. Gravmag System | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDefenseSystem Manual? 0 Play Time 00:16:43 Cumulative 271.8 hours Start 2023.06.04 @ 14:19:52 End 2023.06.04 @ 14:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 799 Rogue 799 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 89 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a9e70c0-3691-440b-9514-4eddaa337208