Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.15 @ 23:08:50 Player: Analote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1154) 1154 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4129 Bonus ------- None Cogmind --------- Core Integrity 247/700 Matter 272/300 Energy 76/100 System Corruption 3% Temperature Cool (12) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Light Treads Medium Treads Medium Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Trap Scanner Improved Terrain Scan Processor ECM Suite Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Light Treads Medium Storage Unit Light Armor Plating [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Terrain Scan Processor Device Trap Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 1 . . . Utility 3 | . 1 . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 43 | 7 2 12 11 5 3 3 Power 4 | 1 . 1 2 . . . Engine 4 | 1 . 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 6 2 3 1 1 Treads 12 | 2 . 4 2 3 1 . Leg 1 | . . . . . . 1 Wheel 4 | . 2 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 . 2 3 1 1 . Device 3 | . . . 2 1 . . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 3 | 1 . 1 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 . 3 4 1 1 2 Energy Gun 2 | 2 . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | . . 3 4 . . . Ballistic Cannon 2 | . . . . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . 1 Parts Lost 10 | . . 1 1 . 5 3 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . 2 . Utility 3 | . . . . . 1 2 Weapon 3 | . . 1 . . 1 1 Highest Loss Streak 5 | . . 1 1 . 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 87 98 99 99 61 22 Engine 8 | . 12 10 8 7 4 . Treads 28 | . 21 21 40 35 19 . Wheel 5 | . 3 18 . . . . Device 8 | . . . 15 20 14 7 Storage 3 | . 12 5 . . . . Processor 6 | . . 8 8 7 7 10 Protection 9 | . 12 14 8 7 3 . Energy Gun 6 | . 25 9 . . . . Ballistic Gun 10 | . . 10 16 14 7 . Naked Turns . | . . . . . . . Heaviest Build 30 | 22 22 25 23 30 30 16 Greatest Support 113 | 40 40 80 100 113 113 20 Greatest Overweight (x) 4 | 4 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 Average Capacity 6 | 9 10 7 5 5 5 5 Most Carried 7 | 2 7 7 5 3 5 5 Average Carried 3 | . 1 3 4 2 2 4 Final Capacity 10 | 10 10 5 5 5 5 5 Final Carried 5 | . 5 5 4 2 4 4 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1071 | 264 26 201 400 33 137 10 Remotely 73 | . . . . 33 40 . Salvage Created 1866 | . 292 535 758 . 258 23 Parts 112 | . 23 32 54 . . 3 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 27 | . 4 10 11 . 1 1 Guns 24 | . 3 9 11 . 1 . Cannons 1 | . . . . . . 1 AOE 2 | . 1 1 . . . . Classes Destroyed 10 | . 5 1 3 . 1 . Worker 1 | . . . 1 . . . Hauler 5 | . 1 . 4 . . . Recycler 1 | . 1 . . . . . Watcher 5 | . 2 1 2 . . . Swarmer 5 | . 2 . 2 . . 1 Grunt 9 | . 2 2 5 . . . Brawler 1 | . . . 1 . . . Sentry 10 | . . 8 2 . . . Hunter 1 | . . . 1 . . . Compactor 1 | . . . . . 1 . Best Kill Streak 4 | . 4 4 4 . 1 1 Combat Bots Only 3 | . 2 3 3 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 1477 | . 57 225 493 . 157 545 Core 546 | . 20 35 38 . 90 363 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 92 91 93 . . . Volleys Fired 130 | . 17 36 68 . 8 1 Largest 3 | . 2 2 2 . 3 1 Hottest 90 | . 90 90 46 . 90 69 Shots Fired 256 | . 34 63 136 . 22 1 Gun 248 | . 34 63 136 . 15 . Cannon 8 | . . . . . 7 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 202 | . . 44 136 . 22 . Thermal 23 | . 17 6 . . . . Explosive . | . . . . . . . Electromagnetic 31 | . 17 13 . . . 1 Robot Hit Streak 40 | . 9 40 30 . 32 33 Robot Miss Streak 1 | . 1 1 1 . 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 213 | . 25 53 113 . 21 1 Core Hits 90 | . 10 24 45 . 8 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . 1 . Burn 1 | . . 1 . . . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3018 | . 417 639 1405 . 497 60 Guns 2605 | . 360 611 1405 . 229 . Cannons 291 | . . . . . 268 23 Explosions 85 | . 57 28 . . . . Melee . | . . . . . . . Ramming 37 | . . . . . . 37 Kinetic 2297 | . . 395 1405 . 497 . Thermal 297 | . 196 101 . . . . Explosive . | . . . . . . . Electromagnetic 387 | . 221 143 . . . 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 . . 3 Average Corruption 5 | . . . 5 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 12 . . 1 Message Errors 3 | . . . 3 . . . Matter Fused 4 | . . . 3 . . 1 Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 Shots . | . . . . . . . Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | . 241 199 429 . 48 . Average Temperature 70 | . 94 48 88 . 22 . Received Heat Transfer 636 | . . 237 351 . . 48 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 753 | . 457 296 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 259 | . 168 220 259 19 15 77 Initial 66 | . . 50 66 19 4 7 Average 93 | . 105 138 97 19 7 28 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 90 | 100 100 73 92 100 100 100 Level 1 9 | . . 26 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 1 . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . . . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 7 | . . 3 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 7 15 22 . 4 7 Peak Tracking Total 8 | . 3 5 4 . 3 8 Tactical Retreats 3 | . . 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 2 | . . . 1 1 . . Terminals 1 | . . . 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 1 1 . . Successful 1 | . . . 1 . . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2321 | 82 333 597 956 92 120 141 Spaces Moved 1445 | 44 188 378 458 52 113 212 Core 291 | 10 . . . . 84 197 Treads 865 | 34 141 151 458 52 29 . Legs 15 | . . . . . . 15 Wheels 274 | . 47 227 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 160 157 50 50 Average Speed 126 | 157 145 123 160 158 77 55 Slowest Speed 250 | 250 160 160 160 160 159 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 45 34 44 1 78 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . 6 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 1705 | 57 215 449 560 63 127 234 Wait 23 | . . 8 8 . . 7 Move 1440 | 43 187 377 457 52 112 212 Hop . | . . . . . . . Pick Up 43 | 7 7 10 9 3 4 3 Fast Attach . | . . . . . . . Attach 29 | 7 2 8 5 2 2 3 Detach . | . . . . . . . Swap 14 | . . 4 6 3 1 . Drop 18 | . 2 6 7 3 . . Fire 130 | . 17 36 68 . 8 1 Melee . | . . . . . . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 243 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Discovered exit to Mines (range 7) 312 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Discovered exit to Materials (range 16) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 983 | -9/Materials | Identified exit to Materials 983 | -9/Materials | Discovered exit to Materials (range 11) 1006 | -9/Materials | Build established: Scavenger-Mutant 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Discovered exit to Factory (range 15) 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2061 | -7/Factory | Sucked down chute 2061 | -7/Factory | Entered Waste 2099 | -7/Waste | Spotted C-40 Crusher 2120 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2123 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2123 | -7/Waste | Destroyed C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2137 | -7/Waste | Spotted C-40 Crusher 2167 | -7/Waste | Lost 5 parts (1p2n1u1w) 2167 | -7/Waste | Identified exit to Factory 2167 | -7/Waste | Discovered exit to Factory (range 12) 2168 | -7/Waste | Spotted C-40 Crusher 2181 | -7/Waste | Entered Factory 2284 | -7/Factory | Core integrity fell below 50% 2322 | -7/Factory | Self-destructed Last Messages --------------- 02290_ Acquired Imp. EM Pulse Cannon. 02290_ K-01 Serf collects debris. 02291_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 02292_ K-01 Serf collects debris. 02292_ S-27 Virus destroyed. 02293_ K-01 Serf destroyed. 02295_ K-01 Serf collects debris. 02295_ Acquired Prototype Energy Cannon. 02296_ Identified Cld. Particle Cannon. 02298_ K-01 Serf collects debris. 02310_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02314_ Penetrated by Slug. 02314_ Imp. EM Pulse Cannon destroyed. 02317_ Penetrated by Slug. 02317_ K-01 Serf collects debris. 02320_ Penetrated by Slug. 02320_ Trap Scanner destroyed. 02320_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# #?# """G"""??????????? | | ??????????????????????????# #?########???????????? | | ??????????????????????????#%#????????????????????? | | ?????????????????#### ### #????????????????????? | | ???????????? #????????????????????? | | ????????????????? ## !### #????????????????????? | | ????????????????? ???????# #????????????????????? | | ????????????????? ???????# #????????????????????? | | ????????????????? #??????# #????????????????????? | | ?????????????????# #??????# #????????????????????? | | ???????######+#### #??????# #????????????????????? | | ???????# ## ###+####/########?????????????? | | ???????# ## ## #???????????? | | ???????# ## ## """"" """"" #???????????? | | ???????# ## ## """"" """"" ??????????????? | | ???????# ## ## """ """ ???????????????? | | ??#?#??# + / ????????????? | | ? ?# !! =##### """"" """""? ?????????????? | | ? # [%#???# """"" """""???????????????? | | ?? / !*#???# """ """ ????????????????? | | ???????# = #???# ??????????????????? | | ???????# % #???##########???????????????????? | | ???????# ##############???????????????????? | | ???????# # = #???? #?????????????? | | ???????# ! # # #?????????????? | | ???????# # =@ h #?????????????? | | ???????# k Y s # #?????????????? | | ???????# # #???? #?????????????? | | ???????# ##############???????????????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Launcher Accuracy 30 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSeismicActivator Manual? 0 Play Time 00:17:39 Cumulative 51.2 hours Start 2022.11.14 @ 23:11:21 End 2022.11.15 @ 23:08:50 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 76 Rogue 0 Adventurer 0 Explorer 76 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0329d58-dc28-4bbb-a9eb-f06037249674