Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 19:27:48 Player: Daddy5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (653) 653 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 1237 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 25/125 System Corruption 3% Temperature Cool (317) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Large Storage Unit Medium Laser Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Storage Unit Improved Light Armor Plating Medium Laser Medium Laser Flak Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 9 14 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device . | . . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 4 | 1 1 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 90 | . 85 96 Engine 13 | . 14 13 Treads 1 | . . 2 Leg 24 | . 26 23 Storage 18 | . 15 22 Protection 3 | . 2 5 Energy Gun 5 | . 5 4 Energy Cannon 3 | . . 6 Ballistic Gun 10 | . 10 11 Launcher 7 | . 10 4 Naked Turns . | . . . Heaviest Build 38 | 12 32 38 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 12 | . 8 12 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 4 9 10 Most Carried 10 | 4 9 10 Average Carried 6 | 1 6 7 Final Capacity 10 | 6 10 10 Final Carried 7 | 1 7 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 934 | 259 207 468 Remotely . | . . . Salvage Created 644 | . 377 267 Parts 52 | . 41 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 10 12 Guns 4 | . 1 3 Cannons 6 | . . 6 AOE 12 | . 9 3 Classes Destroyed 10 | . 8 2 Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 3 | . 2 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 7 | . 6 1 Grunt 10 | . 4 6 Demolisher 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 6 | . 6 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1329 | . 203 1126 Core 254 | . 98 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 33 44 Largest 2 | . 2 2 Hottest 135 | . 95 135 Shots Fired 143 | . 58 85 Gun 75 | . 36 39 Cannon 35 | . . 35 Launcher 33 | . 22 11 Special . | . . . Kinetic 49 | . 27 22 Thermal 61 | . 9 52 Explosive 33 | . 22 11 Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | . 20 47 Core Hits 81 | . 42 39 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2654 | . 1415 1239 Guns 471 | . 106 365 Cannons 513 | . . 513 Explosions 1650 | . 1302 348 Melee . | . . . Ramming 20 | . 7 13 Kinetic 223 | . 72 151 Thermal 761 | . 34 727 Explosive 1650 | . 1302 348 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 93 | . 84 9 Projectiles 9 | . . 9 Explosions 84 | . 84 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 26 45 Shots 3 | . 2 1 Rammed 3 | . 2 1 Targets Rammed 4 | . 3 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 644 | . 72 644 Average Temperature 149 | . 23 193 Received Heat Transfer 201 | . 48 153 Effects 13 | . . 13 Shutdowns 5 | . . 5 Energy Bleed 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1121 | . 84 1037 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 223 | . 195 223 Initial 3 | . . 3 Average 86 | . 87 89 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 90 Level 1 4 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 24 32 Peak Tracking Total 19 | . 5 19 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 6 | . 1 5 Max in Single Turn 3 | . 1 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 37 1 Successful 29 | . 28 1 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 11 | . 11 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 15 1 Record 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Alert Level 4 | . 4 . Unreport Threat 1 | . 1 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 7 | . 7 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter 135 | . 135 . Retrieved Matter 135 | . 135 . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2135 | 62 1104 969 Spaces Moved 1202 | 53 638 511 Core 32 | 20 5 7 Treads 36 | . . 36 Legs 1134 | 33 633 468 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 149 | 93 147 157 Slowest Speed 650 | 120 450 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 71 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 17 | . 17 . Terrain Destroyed 208 | . 116 92 Melee . | . . . Projectile 7 | . . 7 AOE 201 | . 116 85 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1406 | 65 749 592 Wait 45 | . 42 3 Move 1200 | 52 637 511 Hop . | . . . Pick Up 36 | 7 17 12 Fast Attach . | . . . Attach 27 | 6 9 12 Detach 6 | . 3 3 Swap 2 | . . 2 Drop 9 | . 5 4 Fire 77 | . 33 44 Melee . | . . . Ram . | . . . Kick 4 | . 3 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Discovered new exit (range 13) 1003 | -10/Materials | Repaired Aluminum Leg 1003 | -10/Materials | Repaired Grenade Launcher 1029 | -10/Materials | Repaired Aluminum Leg 1167 | -10/Materials | Entered Mines 1213 | -10/Mines | Core integrity fell below 50% 1296 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1740 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1939 | -10/Mines | Assembled infested the area 2008 | -10/Mines | Lost 4 parts (1p2n1w) 2103 | -10/Mines | Core integrity fell below 20% 2136 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02118_ Ion Cannon destroyed. 02119_ U-05 Engineer lays Concrete. 02119_ U-05 Engineer builds a Wall. 02120_ Overheating: Energy bleed (-10). 02121_ Overheating: Lgt. Treads damaged (-31). 02121_ Overheating: Hvy. Particle Cannon damaged (-10). 02121_ Overheating: Lgt. Treads damaged (-64). 02121_ Overheating: Lrg. Storage Unit damaged (-178). 02122_ Hvy. Particle Cannon destroyed. 02123_ Overheating: Energy bleed (-6). 02124_ U-05 Engineer lays Concrete. 02124_ U-05 Engineer builds a Wall. 02125_ U-05 Engineer lays Concrete. 02127_ Power failure, Lgt. Ion Engine shutdown. 02127_ Overheating: Med. Laser damaged (-30). 02129_ U-05 Engineer builds a Wall. 02130_ Power failure, Lgt. Ion Engine shutdown. 02134_ Critical hit. 02134_ Med. Laser destroyed. 02136_ U-05 Engineer lays Concrete. 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