Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 20:20:02 // Winter2019/RPGLIKE Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (113) 565 Value Destroyed (4654) 4654 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (5236) 5236 TOTAL SCORE: 21135 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 308 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 151 Friendly Fire -71 Cogmind --------- Core Integrity 985/2200 Matter 315/350 Energy 537/540 System Corruption 0% Temperature Cool (4) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (6) ------ Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Core Analyzer Centrium Light Armor Plating > --- WEAPON (5) ------- Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Centrium Greatsword > --- INVENTORY (6) ---- Cooled Gravmag System Helical Railgun Helical Railgun Fusion Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Centrium Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Centrium Greatsword > --- INVENTORY -------- Cooled Gravmag System Helical Railgun Helical Railgun Fusion Bomb Launcher Molecular Deconstructor [Rating: 124] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Battery Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Thermoblaster Special Weapon Molecular Deconstructor Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 12 | 4 1 . . 1 2 1 . 1 . . . . . . . . . . 1 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 5 | 2 . . . . 1 1 . . . . . . . . . . . . . . 1 . . Weapon 4 | 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 185 | 3 17 2 1 1 16 17 4 13 1 8 11 13 11 . 5 11 2 2 7 2 22 16 . Power 13 | . . . . 1 . 3 4 . . . . 1 2 . . 1 . . 1 . . . . Engine 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . 2 3 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 2 . . 1 . . 1 . . . . Propulsion 29 | 2 4 2 . . 3 2 . . . . 1 4 3 . . 1 . . . 2 4 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 3 2 . . 1 . . . 2 4 1 . Flight 14 | . 4 2 . . 3 2 . . . . 1 1 1 . . . . . . . . . . Utility 71 | . 6 . 1 . 10 6 . 6 . 5 1 4 2 . 5 7 . . 4 . 6 8 . Device 42 | . 3 . 1 . 3 3 . 1 . 3 . 3 2 . 4 7 . . 3 . 4 5 . Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . . . 2 1 . 1 . . . . . . 1 . . . 1 . . 2 . Hackware 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . Protection 15 | . 2 . . . 4 2 . 3 . 1 1 . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 1 7 . . . 3 6 . 7 1 3 9 4 4 . . 2 2 2 2 . 12 7 . Energy Gun 32 | 1 4 . . . 2 4 . 4 . 1 3 1 2 . . . . 2 1 . 7 . . Energy Cannon 8 | . 2 . . . . . . . 1 . 1 1 . . . . . . . . 1 2 . Ballistic Gun 10 | . . . . . . . . . . . 2 2 2 . . 2 1 . . . . 1 . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Launcher 8 | . . . . . . 1 . 2 . . 2 . . . . . . . 1 . 2 . . Special Weapon 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 2 . Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 18 | . . . . . . 2 1 . . 1 . 4 . . 1 . . . 3 . 3 3 . Corrupted Parts 5 | . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . System Corruption 17 | . . . . . . . . 4 . . 11 . 2 . . . . . . . . . . Parts Lost 5 | . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 100 90 89 96 99 90 78 79 82 67 98 100 100 98 100 100 99 100 99 88 93 Engine 1 | . 11 11 11 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 10 8 7 6 7 7 7 7 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 6 7 7 7 7 7 6 6 6 6 6 Hover 12 | . . . . . . . . . . . . 7 21 21 21 24 28 28 26 26 25 25 25 Flight 11 | . 16 22 22 20 27 31 30 19 14 14 16 15 6 7 7 3 . . . . . . . Device 15 | . 10 11 16 20 10 9 15 14 14 17 14 14 13 14 9 12 21 21 19 20 19 18 18 Processor 6 | . 4 11 5 . 3 7 7 7 7 7 7 7 7 7 12 8 7 7 6 6 6 7 12 Hackware 4 | . . . . . . . . 6 7 6 7 10 14 14 14 13 7 7 6 6 5 . . Protection 6 | . 19 11 11 10 15 15 15 7 7 4 7 3 . . . . . . . . 5 5 6 Energy Gun 15 | . 17 22 22 20 17 18 23 24 14 15 9 . 11 7 7 7 7 12 20 20 23 6 . Energy Cannon 4 | . 3 11 11 10 1 . . . 2 4 6 . 7 7 7 7 7 7 6 6 . 10 12 Ballistic Gun 2 | . 2 . . . . . . . . . 3 . 8 14 14 12 7 4 . . . . 6 Launcher 1 | . . . . . . . . . . . 3 . . . . . . . 5 6 2 1 . Impact Weapon 1 | . . . . . 2 4 . . . . . . . . . . . . . . 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 9 16 16 18 19 28 32 32 33 30 30 38 39 45 45 45 47 47 47 59 59 62 69 62 Greatest Support 74 | 31 31 19 19 19 28 31 34 39 33 34 40 57 63 48 48 59 59 74 59 61 71 67 62 Greatest Overweight (x) 1 | . 1 . . . 1 1 1 1 . . 1 1 . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 2 2 2 3 3 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 3 | 1 1 1 1 1 2 2 2 3 3 4 4 5 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | 1 1 1 1 2 2 2 3 3 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Carried 3 | . . 1 1 1 1 1 2 2 3 3 4 5 5 5 4 5 4 5 5 5 5 5 6 Final Capacity 6 | 1 1 1 1 2 2 2 3 3 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | 1 1 1 1 2 2 2 2 3 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 Class Distribution -------------------- 53% | Hacker-Scout 14% | Scavenger-Scout 7% | Mutant 4% | Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Skirmisher | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 2825 | 231 220 20 10 . 230 190 75 297 . 80 170 . 353 . . 276 152 16 110 20 140 235 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4776 | . 557 47 . . 220 598 . 323 22 60 168 . 501 . . 437 340 176 . 148 747 432 . Parts 261 | . 32 8 . . 17 22 . 33 1 8 12 . 22 . . 29 11 8 . 28 12 18 . Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 3 6 . 12 . . . 10 7 . 19 . . . Prevented 17 | . . . . . . . . . . 4 4 . 5 . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 81 | . 9 5 . . 9 3 . 7 . 3 6 . 7 . . 6 5 4 . 8 5 4 . Melee 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . Guns 41 | . 8 5 . . 7 1 . 2 . 1 1 . 2 . . 4 3 2 . 3 1 1 . Cannons 12 | . . . . . . . . . . . 1 . 5 . . 1 2 1 . 1 . 1 . AOE 13 | . 1 . . . . 1 . 1 . . 4 . . . . 1 . 1 . 4 . . . Classes Destroyed 18 | . 7 1 . . 2 1 . 2 . 1 1 . 1 . . . . 1 . . 1 . . Worker 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . Builder 5 | . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Recycler 9 | . 2 . . . . 4 . . . . . . . . . 1 . . . . 2 . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Watcher 8 | . 1 . . . 1 1 . . 1 . . . . . . 1 . . . . 1 2 . Swarmer 25 | . 2 3 . . 4 . . . . 1 5 . . . . . 4 . . 4 1 1 . Grunt 21 | . 7 . . . 4 . . 2 . 1 . . . . . . 1 3 . . 2 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 1 2 . 2 . 1 . . 1 . . 2 . . . 1 1 2 . Hunter 5 | . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . Programmer 9 | . . . . . . . . . . . . . 2 . . 4 . . . 3 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 4 . . 3 3 . 2 1 3 5 . 2 . . 3 4 4 . 4 5 1 . Combat Bots Only 5 | . 5 3 . . 2 1 . 3 . 3 5 . 2 . . 2 4 4 . 4 2 1 . Max Kills in Single Turn 3 | . 2 1 . . 1 3 . 2 1 1 3 . 2 . . 1 1 2 . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 1 . 1 . . 3 . . . . 1 . 1 . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 747 | . 31 14 . 6 40 150 9 157 . 25 42 . 40 . . 30 39 14 . 39 103 8 . Missed 320 | . 10 . . 3 16 80 6 66 . 10 18 . 13 . . 16 15 8 . 14 41 4 . Damage Taken 7258 | . 281 123 . 30 315 655 24 1526 . 343 489 . 596 . . 310 434 247 . 548 1238 99 . Core 5364 | . 201 92 . 26 224 373 17 1101 . 265 298 . 489 . . 253 348 210 . 435 954 78 . Absorbed by Shields 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . Redirected to Core 4220 | . 150 85 . 16 128 200 17 837 . 245 241 . 403 . . 210 294 137 . 412 767 78 . Redirected to Shielding 123 | . 5 5 . . 13 100 . . . . . . . . . . . . . . . . . Ignored by Resistances 193 | . . . . . . . . . . . . . . . . . 7 28 . 25 123 10 . Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . . . . 97 . . 3 . . . . Core Remaining (%) 55 | 100 . . . 90 100 60 . 66 . . . . 5 . . . . . . 38 5 42 44 Volleys Fired 291 | 1 43 11 . 2 22 25 2 33 2 13 11 . 22 . . 19 16 9 1 23 23 10 3 Largest 4 | 2 3 2 . 3 3 3 3 4 3 3 3 . 4 . . 4 3 3 4 4 4 4 3 Hottest 539 | 70 158 90 . 158 158 165 165 220 200 200 200 . 246 . . 225 195 195 295 480 484 539 278 Shots Fired 802 | 2 84 22 . 6 50 52 6 115 6 36 29 . 72 . . 76 47 27 4 65 63 33 7 Gun 641 | 2 79 22 . 4 46 50 6 111 4 26 14 . 52 . . 58 32 18 3 44 55 12 3 Cannon 131 | . 5 . . 2 4 . . . 2 5 10 . 20 . . 18 15 9 1 18 . 18 4 Launcher 23 | . . . . . . 2 . 4 . . 4 . . . . . . . . 3 8 2 . Special 7 | . . . . . . . . . . 5 1 . . . . . . . . . . 1 . Kinetic 110 | 1 17 . . . . . . . . . . . 25 . . 39 16 9 . . . . 3 Thermal 245 | 1 18 . . 2 6 . . . 2 5 10 . 35 . . 37 31 18 2 21 23 30 4 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Electromagnetic 431 | . 49 22 . 4 44 52 6 115 4 26 18 . 12 . . . . . 2 41 34 2 . Entropic 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . Robot Hit Streak 15 | . 5 3 . 2 6 9 5 10 3 5 9 . 15 . . 7 7 10 . 7 10 11 2 Robot Miss Streak 7 | 2 5 2 . 1 4 2 1 6 3 6 4 . 6 . . 5 7 1 . 4 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . 2 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 450 | . 33 11 . 2 27 42 5 67 3 21 17 . 40 . . 34 17 18 . 34 49 28 2 Core Hits 192 | . 20 9 . . 12 17 2 26 1 4 9 . 15 . . 15 10 8 . 15 20 9 . Critical Kills 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . 3 . . . . . . . . . . . . . . . 3 1 . Critical Strikes 17 | . 3 1 . . 3 2 . . . . . . 1 . . . 1 . . . 3 3 . Burn 4 | . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . 3 2 . . . . . . . . . . . . . . 3 1 . Melee Attacks 58 | . . . . . 6 9 . 7 1 2 . . . . . . 3 2 . . 19 4 5 Impact 37 | . . . . . 6 9 . . . . . . . . . . . . . . 19 3 . Slashing 16 | . . . . . . . . 7 1 2 . . . . . . . . . . . 1 5 Piercing 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . Sneak Attacks 12 | . . . . . 2 5 . . . . . . . . . . . . . . 3 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13229 | . 918 157 . 32 657 1212 52 1184 117 334 430 . 1091 . . 1174 444 486 . 1173 2292 1419 57 Guns 5685 | . 472 157 . 12 337 463 52 835 18 170 66 . 521 . . 531 240 232 . 300 937 285 57 Cannons 2962 | . 17 . . 20 42 . . . 36 101 182 . 570 . . 503 201 250 . 367 . 673 . Explosions 2217 | . 408 . . . . 206 . 152 63 63 182 . . . . 140 . . . 506 429 68 . Melee 2337 | . . . . . 278 536 . 197 . . . . . . . . 3 4 . . 926 393 . Ramming 28 | . 21 . . . . 7 . . . . . . . . . . . . . . . . . Kinetic 902 | . 133 . . . . . . . . . . . 189 . . 351 64 108 . . . . 57 Thermal 5944 | . 496 . . 20 42 28 . 71 99 164 182 . 806 . . 823 377 374 . 873 606 983 . Explosive 128 | . . . . . . . . . . . . . . . . . . . . . 128 . . Electromagnetic 3600 | . 268 157 . 12 337 641 52 916 18 170 248 . 96 . . . . . . 212 430 43 . Impact 1979 | . . . . . 278 536 . . . . . . . . . . . . . . 926 239 . Slashing 351 | . . . . . . . . 197 . . . . . . . . . . . . . 154 . Piercing 7 | . . . . . . . . . . . . . . . . . 3 4 . . . . . Entropic 290 | . . . . . . . . . . . . . . . . . . . . 88 202 . . Highest Corruption 14 | . . . . . . . . 4 . . 11 11 14 . 6 6 . . . 2 . . . Average Corruption 5 | . . . . . . . . 4 . . 10 11 12 . 6 4 . . . 1 . . . Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 10 . . 1 2 10 . 1 2 . . . 3 . . . Message Errors 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . Matter Fused 9 | . . . . . . . . 3 . . . 2 3 . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Energy Discharges 5 | . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . 86 . . . 238 85 . . 1 28 15 . . . . 43 68 24 . 114 421 224 . Projectiles 252 | . . . . . . . . . 1 28 11 . . . . 43 68 24 . 44 . 33 . Explosions 172 | . 86 . . . . 12 . . . . 4 . . . . . . . . 70 . . . Melee 923 | . . . . . 238 73 . . . . . . . . . . . . . . 421 191 . Knockbacks 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . Impact 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 155 | . 46 . . . . 5 . 80 . . 24 . . . . . . . . . . . . Shots 8 | . 1 . . . . 1 . 3 . . 3 . . . . . . . . . . . . Rammed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 668 | 9 230 180 . 150 438 188 103 668 132 288 171 . 342 . . 224 . 1 34 407 257 444 . Average Temperature 119 | 6 80 81 . 77 158 63 53 185 68 145 55 . 69 . . 84 . 1 24 217 108 113 . Received Heat Transfer 1064 | . 78 . . . 108 162 6 274 . 72 36 . 54 . . 9 54 27 . 9 157 18 . Effects 19 | . . . . . 1 . . 12 . . . . . . . . . . . 3 2 1 . Shutdowns 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . 2 . . . . . . . . . . . . 2 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . 1 . . Parts Fried 31 | . 1 . . . 4 8 . 7 . 1 3 . . . . . . . . 1 4 2 . Impact Corruptions 25 | . . . . . 6 3 . . . . . . . . . . . . . . 13 3 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 7 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 4 . Heat Transferred 6149 | . 657 . . 37 74 50 . . 87 161 185 . 925 . . 729 518 407 . 686 813 820 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . 4 . 1 1 1 . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 687 | . 335 157 . 15 529 598 232 623 301 . . . . 404 186 687 . . . . 413 463 346 Initial 375 | . . 72 . . 5 240 217 113 248 . . . . 375 141 130 . . . . 148 224 277 Average 316 | . 156 153 . 11 281 458 227 418 277 . . . . 392 163 482 . . . . 258 361 314 Maximum Alert Level 2 | . 1 . . . 2 2 1 2 1 . . . . 2 . 2 . . . . 2 2 1 Low Security (%) 27 | 100 85 100 . 100 31 . . 7 . . . . . . 100 7 . . . . 27 . . Level 1 44 | . 15 . . . 49 39 100 27 100 . . . . 71 . 22 . . . . 72 67 100 Level 2 28 | . . . . . 18 60 . 65 . . . . . 28 . 69 . . . . . 32 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . 1 5 4 . 3 2 . . . . 1 . . . 1 . . 5 1 1 Investigation 15 | . 2 . . 1 4 3 . 1 2 . . . . . . . . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . . . 1 1 . 1 . . . . . 1 . . . . . . 3 1 1 Assault 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 10 | . 1 . . . 2 . . 1 . . . . . . . . . . . . 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 14 11 . 5 23 10 1 31 1 3 6 . 8 1 5 11 14 9 . 12 25 11 1 Peak Tracking Total 10 | . 5 8 . 3 7 5 1 8 1 3 5 . 2 1 5 3 9 10 . 4 9 5 1 Tactical Retreats 24 | . 3 1 . . 4 3 . 6 . . . . . . . . 2 1 . 1 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . 3 . . . . 1 . 2 . . . . . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . 8 . 1 . . Objects Rigged 21 | . 3 . . . 4 5 3 . . . . . . . . 6 . . . . . . . Exploded 9 | . 1 . . . 4 1 2 . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 46 | . 7 . . 2 4 7 . 4 1 1 . . . . . 10 . . 1 . 6 . 3 Max in Single Turn 6 | . 2 . . 2 1 6 . 1 1 1 . . . . . 4 . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 47 | . 6 . 2 1 5 4 . 1 2 . . 5 . 3 . 6 1 1 5 . 5 . . Terminals 16 | . 5 . . . 3 . . 1 1 . . . . 2 . 3 . . . . 1 . . Fabricators 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Total Hacks 170 | . 25 . 2 1 13 15 . 2 5 . . 18 . 19 . 36 1 1 9 . 23 . . Successful 96 | . 12 . 2 1 6 6 . . 1 . . 18 . 9 . 19 1 1 9 . 11 . . Failed 74 | . 13 . . . 7 9 . 2 4 . . . . 10 . 17 . . . . 12 . . Catastrophic 14 | . 1 . . . 2 2 . 2 2 . . . . 3 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 6 . 1 . 7 4 . . 2 1 . . . 9 . 15 . . . . 2 . . Terminals 87 | . 22 . . . 8 . . 2 2 . . . . 17 . 24 . . . . 12 . . Fabricators 10 | . . . . . . 3 . . 3 . . . . . . . . . . . 4 . . Repair Stations 11 | . 3 . . . 2 4 . . . . . . . . . 2 . . . . . . . Recycling Units 8 | . . . . . . 3 . . . . . . . . . 4 . . . . 1 . . Scanalyzers 13 | . . . . . 3 5 . . . . . . . . . . . . . . 5 . . Garrison Access 9 | . . . . . . . . . . . . . . 2 . 6 . . . . 1 . . Terminal Hacks 60 | . 9 . 2 1 1 . . . . . . 18 . 6 . 8 1 1 9 . 4 . . Record 15 | . . . 1 . . . . . . . . 6 . 1 . . . . 7 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . . . . . . 4 . . . 1 . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . 1 1 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . . . 1 . 1 . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 2 . . . . . . . . . . . . . . 3 . . Insert Component 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . Analyze 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 2 . . . 3 1 . . . . . . . 2 . 5 . . . . 1 . . Terminals 11 | . 2 . . . 2 . . . . . . . . 2 . 4 . . . . 1 . . Botnet 8 | . 1 . . . 1 . . . . . . . . 2 . 3 . . . . 1 . . Detonate 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Extract 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 4 4 . 1 2 . . . . 3 . 4 . . . . 3 . . Full Trace Events 14 | . 6 . . . 2 2 . 1 2 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 2 . . . . . 4 . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Retrieved Matter 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 3 1 7 . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . . . . . . 3 1 9 . . . . . . . . . . . . 1 . . Largest Group 9 | . . . . . . 3 1 9 . . . . . . . . . . . . 1 . . Highest-Rated Group 257 | . . . . . . 45 32 257 . . . . . . . . . . . . 137 . . Highest-Rated Ally 137 | . . . . . . 21 32 39 . . . . . . . . . . . . 137 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . 23 . 57 . . . . . . . . . . . . 5 . . Total Damage 1549 | . . . . . . 236 . 1204 . . . . . . . . . . . . 109 . . Kills 14 | . . . . . . 3 . 11 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 . . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 5823 | 26 480 134 81 64 345 467 123 487 52 451 146 88 244 106 74 336 309 139 320 282 601 396 72 Spaces Moved 8449 | 16 553 244 213 146 500 634 218 417 121 575 246 185 356 148 135 450 395 239 730 281 1020 494 133 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . Wheels 48 | 8 40 . . . . . . . . . . . . . . . . . . . . . . Hover 4388 | . . . . . . . . . . . . 7 356 148 135 450 395 239 730 281 1020 494 133 Flight 4005 | . 513 244 213 146 500 634 218 417 121 575 246 178 . . . . . . . . . . . Fastest Speed 25 | 80 37 37 37 37 29 25 28 28 29 32 26 29 40 42 42 40 40 27 40 40 26 26 33 Average Speed 40 | 103 55 37 37 37 32 44 29 29 31 32 34 31 41 42 42 40 40 39 40 63 39 47 33 Slowest Speed 120 | 120 120 37 37 37 112 104 104 32 32 32 104 100 42 42 42 42 40 40 40 98 98 98 33 Overloaded Moves 256 | . . . . . . 7 . 21 3 . 53 . . . . . . 14 . . 37 121 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . 6 2 . 3 5 8 . 10 . 1 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 2 91 40 60 34 27 22 5 44 3 76 46 62 68 7 88 15 67 45 85 61 29 8 5 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 8 | . . 1 1 . . . . . . 2 . 3 . . . . 1 . . . . . . Known Exits Taken 18 | . 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . 3 2 . 2 . . . 2 . . 3 . . . Spaces Dug 16 | . . . . . . . . . . 1 . . . . . 1 1 . . 5 8 . . Terrain Destroyed 271 | . 44 . . . . 4 . 35 2 12 5 . 5 . . 67 10 4 . 26 40 13 4 Melee 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . Projectile 63 | . . . . . . . . . 1 2 5 . 5 . . 10 10 4 . 12 5 5 4 AOE 203 | . 44 . . . . 4 . 35 1 9 . . . . . 57 . . . 14 31 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 10095 | 22 635 264 214 148 620 741 275 678 128 806 282 212 401 192 151 552 512 264 754 333 1139 628 144 Wait 649 | . 5 1 . . 34 8 28 107 . 191 . . 7 44 6 50 76 3 9 . 26 50 4 Move 8362 | 15 540 239 212 139 489 620 217 401 120 572 243 184 355 148 134 449 394 238 729 280 1019 493 132 Hop 28 | . 6 2 . 3 5 5 . 5 . 1 1 . . . . . . . . . . . . Pick Up 45 | 1 4 . . 1 7 4 3 4 2 2 2 1 . . 2 . 2 . 1 2 3 4 . Fast Attach 125 | 3 14 . 1 1 10 10 3 1 1 4 4 14 11 . 2 8 1 2 7 1 15 12 . Attach 21 | . 2 . . . . 1 . 3 . 3 5 . . . 1 . . . . . 2 4 . Detach 26 | 1 1 . 1 1 1 2 1 2 . 3 3 1 . . . 2 . . 1 . 2 4 . Swap 41 | . 1 2 . . 6 6 1 9 . 1 2 . . . 2 3 1 . . 1 6 . . Drop 139 | 1 13 2 . 1 13 13 7 4 2 6 5 12 6 . 4 4 4 2 6 3 15 16 . Fire 291 | 1 43 11 . 2 22 25 2 33 2 13 11 . 22 . . 19 16 9 1 23 23 10 3 Melee 58 | . . . . . 6 9 . 7 1 2 . . . . . . 3 2 . . 19 4 5 Ram 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . . . . . . . . . . . . . . . Rewire 63 | . . . . . . 32 2 26 . . . . . . . . . . . . 3 . . Trap 12 | . . . . . 4 5 3 . . . . . . . . . . . . . . . . Miscellaneous 200 | . 5 7 . . 23 . 8 43 . 8 6 . . . . 17 15 8 . 23 6 31 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 27 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 425 | -10/Materials | Reached level 2 429 | -10/Materials | Upgraded with Weapon slot (x1) 453 | -10/Materials | Discovered new exit (range 14) 505 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Entered Mines 535 | -10/Mines | Assembled infested the area 540 | -10/Mines | Assisted by a Guerilla fighting off Assembled 580 | -10/Mines | Discovered new exit (range 4) 581 | -10/Mines | Identified exit to Materials 601 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Identified exit to Exiles 641 | -10/Mines | Entered Exiles 651 | -10/Exiles | Met 8R-AWN 657 | -10/Exiles | Met EX-HEX 667 | -10/Exiles | Met EX-BIN 672 | -10/Exiles | Aligned with FarCom system 672 | -10/Exiles | Given EX-Vault access code 681 | -10/Exiles | Opened EX-Vault 684 | -10/Exiles | Found PSU Rigger 695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 706 | -10/Exiles | Met EX-DEC 707 | -10/Exiles | Learned location of Zion (-7) 719 | -10/Exiles | Discovered new exit (range 10) 722 | -10/Exiles | Left Exiles lab with PSU Rigger 722 | -10/Exiles | Entered Mines 724 | -9/Mines | Reached level 3 725 | -9/Mines | Upgraded with Propulsion slot (x1) 727 | -9/Mines | Met a Derelict shopkeep closing up shop 785 | -9/Mines | Discovered new exit (range 4) 786 | -9/Mines | Entered Materials 788 | -8/Materials | Reached level 4 793 | -8/Materials | Upgraded with Utility slot (x1) 918 | -8/Materials | Reached level 5 939 | -8/Materials | Upgraded with Propulsion slot (x1) 1119 | -8/Materials | Discovered new exit (range 10) 1131 | -8/Materials | Identified exit to Factory 1131 | -8/Materials | Entered Factory 1133 | -7/Factory | Reached level 6 1299 | -7/Factory | Reached level 7 1302 | -7/Factory | Upgraded with Utility slot (x1) 1323 | -7/Factory | Lost 3 allies 1532 | -7/Factory | Discovered new exit (range 17) 1597 | -7/Factory | Identified exit to Factory 1598 | -7/Factory | Entered another Factory area 1600 | -6/Factory | Reached level 8 1687 | -6/Factory | Discovered new exit (range 17) 1704 | -6/Factory | Identified exit to Extension 1721 | -6/Factory | Entered Extension 1721 | -6/Extension | Accompanied by 1 ally 1723 | -6/Extension | Reached level 9 1726 | -6/Extension | Upgraded with Weapon slot (x1) 1746 | -6/Extension | Disrupted transfer network 1754 | -6/Extension | Energy Cycler disabled 1754 | -6/Extension | Rescued a captive Derelict 1755 | -6/Extension | Rescued a captive Derelict 1755 | -6/Extension | Rescued a captive Derelict 1756 | -6/Extension | Rescued a captive Derelict 1756 | -6/Extension | Rescued a captive Derelict 1758 | -6/Extension | Rescued a captive Derelict 1760 | -6/Extension | Rescued a captive Derelict 1766 | -6/Extension | Rescued a captive Derelict 1890 | -6/Extension | Reached level 10 1945 | -6/Extension | Lost 10 allies 2044 | -6/Extension | Reached level 11 2071 | -6/Extension | First assault squad dispatched 2189 | -6/Extension | Spotted B-75 Beast 2191 | -6/Extension | Spotted B-75 Beast 2191 | -6/Extension | Discovered new exit (range 17) 2203 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2208 | -6/Extension | Identified exit to Factory 2208 | -6/Extension | Entered Factory 2210 | -5/Factory | Reached level 12 2231 | -5/Factory | Discovered new exit (range 12) 2235 | -5/Factory | Identified exit to Upper Caves 2260 | -5/Factory | Entered Upper Caves 2501 | -5/Upper Caves | Build established: Hacker-Scout 2595 | -5/Upper Caves | Learned location of Armory (-3) 2600 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2606 | -5/Upper Caves | Found Prototype Special Weapon 2606 | -5/Upper Caves | Identified Molecular Deconstructor 2640 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2667 | -5/Upper Caves | Core integrity fell below 50% 2707 | -5/Upper Caves | Discovered new exit (range 17) 2711 | -5/Upper Caves | Identified exit to Upper Caves 2711 | -5/Upper Caves | Entered another Upper Caves area 2713 | -5/Upper Caves | Reached level 13 2715 | -5/Upper Caves | Discovered new exit (range 18) 2745 | -5/Upper Caves | Spotted B-75 Beast 2768 | -5/Upper Caves | Destroyed B-75 Beast 2830 | -5/Upper Caves | System corruption reached 10% 2852 | -5/Upper Caves | Discovered new exit (range 13) 2853 | -5/Upper Caves | Encountered a Warlord checkpoint 2856 | -5/Upper Caves | Identified exit to Zhirov 2857 | -5/Upper Caves | Entered Zhirov 2859 | -5/Zhirov | Reached level 14 2859 | -5/Zhirov | Discovered new exit (range 3) 2865 | -5/Zhirov | Met Zhirov 2875 | -5/Zhirov | Learned location of Quarantine (-3) 2875 | -5/Zhirov | Learned location of Testing (-2) 2875 | -5/Zhirov | Learned location of Command (-1) 2877 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2886 | -5/Zhirov | Found Alien Artifact 2886 | -5/Zhirov | Identified Integrated Reactor 2886 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2893 | -5/Zhirov | Found Alien Artifact 2944 | -5/Zhirov | Identified exit to Proximity Caves 2945 | -5/Zhirov | Entered Proximity Caves 2947 | -4/Proximity Caves | Spotter reported a threat 2948 | -4/Proximity Caves | Spotter reported a threat 2983 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3052 | -4/Proximity Caves | Learned 4 Research zone layouts 3063 | -4/Proximity Caves | Learned Research emergency access door positions 3077 | -4/Proximity Caves | Core integrity fell below 20% 3096 | -4/Proximity Caves | Reached level 15 3182 | -4/Proximity Caves | Discovered new exit (range 17) 3188 | -4/Proximity Caves | Identified exit to Factory 3189 | -4/Proximity Caves | Entered Factory 3190 | -4/Factory | Core integrity fell below 50% 3190 | -4/Factory | Core integrity fell below 20% 3191 | -4/Factory | Reached level 16 3196 | -4/Factory | Identified exit to Research 3295 | -4/Factory | Sucked down chute 3295 | -4/Factory | Entered Waste 3302 | -4/Waste | Spotted C-40 Crusher 3310 | -4/Waste | EMP discharged 3326 | -4/Waste | Spotted C-40 Crusher 3341 | -4/Waste | Spotted C-40 Crusher 3344 | -4/Waste | Spotted C-40 Crusher 3348 | -4/Waste | Spotted C-40 Crusher 3351 | -4/Waste | Spotted C-40 Crusher 3365 | -4/Waste | Discovered new exit (range 10) 3368 | -4/Waste | Identified exit to Factory 3369 | -4/Waste | Entered Factory 3501 | -4/Factory | Reached level 17 3524 | -4/Factory | Repaired Coil Gun 3699 | -4/Factory | Discovered new exit (range 5) 3704 | -4/Factory | Identified exit to Upper Caves 3705 | -4/Factory | Entered Upper Caves 3829 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3906 | -4/Upper Caves | Reached level 18 3995 | -4/Upper Caves | Discovered new exit (range 21) 4011 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4013 | -4/Upper Caves | Identified exit to Upper Caves 4014 | -4/Upper Caves | Entered another Upper Caves area 4017 | -4/Upper Caves | Discovered exit to Research (range 6) 4031 | -4/Upper Caves | Identified exit to Warlord 4130 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4137 | -4/Upper Caves | Encountered a Warlord checkpoint 4153 | -4/Upper Caves | Entered Warlord 4155 | -4/Warlord | Reached level 19 4156 | -4/Warlord | Upgraded with Weapon slot (x1) 4252 | -4/Warlord | Met Warlord 4262 | -4/Warlord | Found Prototype Device 4262 | -4/Warlord | Identified System Purifier 4277 | -4/Warlord | Warlord's base attacked by MAIN.C 4278 | -4/Warlord | Found Prototype Processor 4278 | -4/Warlord | Identified Exp. Targeting Computer 4337 | -4/Warlord | Found Prototype Energy Gun 4337 | -4/Warlord | Identified Vortex Rail 4402 | -4/Warlord | Spotted B-90 Cyclops 4460 | -4/Warlord | Opened side exit 4468 | -4/Warlord | Discovered new exit (range 13) 4471 | -4/Warlord | Identified exit to Proximity Caves 4473 | -4/Warlord | Entered Proximity Caves 4475 | -3/Proximity Caves | Reached level 20 4728 | -3/Proximity Caves | Discovered exit to Research (range 20) 4755 | -3/Proximity Caves | Entered Research 4756 | -3/Research | Core integrity fell below 50% 4757 | -3/Research | Reached level 21 4757 | -3/Research | Reached level 22 4757 | -3/Research | Upgraded with Utility slot (x1) 5043 | -3/Research | Identified Transdimensional Reconstructor 5186 | -3/Research | Warped through subspace 5187 | -3/Research | Core integrity fell below 20% 5308 | -3/Research | Discovered new exit (range 20) 5331 | -3/Research | Reached level 23 5353 | -3/Research | Identified exit to Research 5354 | -3/Research | Found Fusion Bomb Launcher 5356 | -3/Research | Entered another Research area 5356 | -2/Research | Warlord forces began assault on 0b10 5357 | -2/Research | Core integrity fell below 50% 5357 | -2/Research | Core integrity fell below 20% 5358 | -2/Research | Reached level 24 5365 | -2/Research | Discovered new exit (range 20) 5466 | -2/Research | Research machine network offline 5627 | -2/Research | Spotted B-90 Cyclops 5696 | -2/Research | Identified exit to Access 5707 | -2/Research | Borebot progress halted 5714 | -2/Research | Found Prototype Slashing Weapon 5714 | -2/Research | Identified Centrium Greatsword 5742 | -2/Research | Found Prototype Device 5742 | -2/Research | Identified Exp. Thermal Shield 5752 | -2/Research | Entered Access 5753 | -1/Access | Core integrity fell below 50% 5754 | -1/Access | Reached level 25 5754 | -1/Access | Reached level 26 5763 | -1/Access | Energy Cycler disabled 5795 | -1/Access | Discovered new exit (range 17) 5800 | -1/Access | Identified exit to Surface 5824 | *** | Escaped! Last Messages --------------- GOAL=ESCAPE 05752_ Receiving FarCom transmissions... 05753_ 7H-9TV(K): "Warlord told us to follow you, but you seem to have gotten us separated from the main force." 05754_ Reached level 25. 05754_ Reached level 26. 05756_ Upgraded: Core Integrity (+100) 05756_ Upgraded: Heat Dissipation (+6) 05756_ Upgraded: Mass Support (+5) 05756_ Upgraded: Ranged Accuracy (+5) 05763_ ALERT: Power surge detected, dispatching additional patrols. 05763_ Energy Cycler explodes. 05777_ A-15 Conveyor calls for reinforcements. 05777_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05795_ EXIT=FOUND 05799_ The Access Shell folds into the floor. 05800_ EXIT=IDENTIFIED: SURFACE 05803_ Terminal disabled. 05809_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ?????????????##?###??#??##### # #??"""""" | | ??????????? ??##??####??##?## # # ""?""? | | ??????????????#?###?#??##?### # # "?"??" | | ???????????? #?#########?#### # # ?""?""? | | ????????? ???#?############## # # """"""? | | ??????????????##?#?##?##?#### # # ?? | | ???????? ?? ?#??######?###?## # #? ? | | ????????? ????###?#######?## + # ? | | ???????? ?###?#?###?####?# # # ? ? | | ??????? ???? #??###################### # ? ? ? | | ?????#?? ?? ######################### # ? | | ???????? #######??# | | ??????? ? ? + ? | | ?????? ########?##### ""#######+###? ? ? ? | | ?????? ##? ### ""#### ? ? | | ????? ??# ?? ? ?## ""#### # " | | ????? ?#? " ### T#### # """? | | ???? ##? """ ?## ""#### # """ ?? | | ????? #? """ ### "##?# *#? " | | ????? #? ? " ### ""##?# # ? ?? | | ???? ? ##? ## ### #? | | ????? p## ### ############?/###?# | | ???? 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" # ????#?##??############??? | | ??????????#??#? ??"" ? # ?##?????###??#????????? | | ???????????#?? ? "????# ? ??##??#????#?#?#?????? | | ???????????##? ????"? ? ? #?? ? ???##?##????? | | ??????u??????? ?? ? ?# ?? ? ?? ???####????????? | | ?????????????#? ???? ?# ? ?#?? ? ???#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 50 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 21 Robot Scan Range 38 Terrain Scan Range 24 Terrain Scan Density 510 ECM Strength 2 Additional Mass Support 9 Corruption Block 13 Armor Coverage 375 Resistance: KI 5 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 38 Trap Extractor Capacity 8 Item Schematics ----------------- Particle Cannon | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Extracted Arc Projector | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Levels Raised 25 | . 1 . . 1 2 2 1 3 1 . 1 1 1 1 . 1 1 . 1 1 3 1 2 XP Earned 40961 | 3000 1760 850 350 575 3295 3027 1500 3974 1670 800 1200 650 1600 1570 200 1867 1050 950 1000 1950 3244 2654 2225 XP Spent 40495 | 2980 1480 . . 1540 2990 2985 1520 4505 1500 . 1400 1500 1475 1565 . 1455 1505 . 1600 1500 4230 1715 3050 Upgrades 105 | 12 5 . . 5 9 9 3 12 3 . 2 3 4 5 . 5 7 . 2 1 9 4 5 Propulsion Slot 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Utility Slot 5 | 2 . . . . 1 1 . . . . . . . . . . . . . . 1 . . Weapon Slot 4 | 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Core Integrity 32 | 3 1 . . . 2 1 . 2 . . . . 3 3 . 3 3 . . . 6 3 2 Heat Dissipation 8 | . . . . . 2 . . 3 . . 1 . . . . . . . . . 1 . 1 Energy Generation 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Storage 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 Inventory Capacity 6 | 1 . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . Sight Range 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Sensor Range 11 | 3 1 . . . . 6 . . 1 . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . 2 1 . 1 . . . . . . . . . 1 . . . . . . Ranged Accuracy 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Hack Attack % 4 | . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . Hack Defense % 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . TH Resistance % 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . KI Damage % 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . TH Damage % 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . Protomatter Created 1409 | . 91 25 . . 191 44 . 174 . 105 36 . . . . 124 173 80 . 163 62 141 . Integrity Restored 4352 | . 120 126 . . 482 . 189 945 . 186 93 . . . . 372 327 177 . 489 144 702 . Core 4167 | . 120 126 . . 297 . 189 945 . 186 93 . . . . 372 327 177 . 489 144 702 . Parts 185 | . . . . . 185 . . . . . . . . . . . . . . . . . . Protomatter Decayed 1082 | . . 5 . . . . . 364 . 43 . . . . . . 64 . 83 . 14 509 . Game ------ Seed ScanGrenadeNetwork Manual? 0 Play Time 01:28:00 Cumulative 686.9 hours Start 2024.03.01 @ 18:42:03 End 2024.03.01 @ 20:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 709 Rogue 434 Adventurer 123 Explorer 152 Win Type 0 Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a54fa29-d5a9-432b-a8ea-3d4fdd8b4a77