Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 17:54:34 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (17) 85 Value Destroyed (238) 238 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1508) 1508 TOTAL SCORE: 6691 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 734/1000 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Reaction Control System Improved Trap Extractor (0/6) Backup Laser III Backup Laser III Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- ECM Suite Reaction Control System Improved Trap Extractor [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Improved Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . 1 1 . . . Utility 5 | . . . 2 2 . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 36 | 4 7 4 6 2 . 8 4 . . 1 Power 6 | . 1 . 1 1 . 2 1 . . . Engine 3 | . 1 . 1 1 . . . . . . Core 3 | . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 9 | . 2 3 . . . 3 . . . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . 2 3 . . . 3 . . . 1 Utility 16 | 3 2 1 3 1 . 3 3 . . . Device 9 | 2 2 . 2 . . 1 2 . . . Storage 2 | 1 . 1 . . . . . . . . Processor 4 | . . . 1 . . 2 1 . . . Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 5 | 1 2 . 2 . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 2 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 18 | . 1 . 1 . 2 3 . 1 . 10 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . . . 1 . 1 1 . 1 . 3 Utility 7 | . . . . . 1 2 . . . 4 Weapon 2 | . 1 . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 . 2 3 . 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 26 83 82 73 69 52 74 75 70 73 Engine 2 | . . 11 9 7 7 2 . . . . Core 4 | . . . . . . 2 9 11 11 8 Flight 15 | . . 40 30 23 23 12 23 22 17 14 Device 15 | . 6 11 26 23 15 11 17 17 17 16 Processor 14 | . . . 4 7 7 18 23 23 23 22 Energy Gun 2 | . . . . . . . . . . 7 Ballistic Gun 5 | . 19 11 9 7 7 . . . . . Peak Build Rating 63 | 5 7 12 26 26 26 40 59 59 57 63 Average Rating 32 | 2 2 11 20 24 22 24 56 58 57 56 On Entrance 27 | . 5 7 12 23 26 15 40 59 57 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 19 | 5 5 10 13 12 12 8 15 15 15 19 Greatest Support 22 | 3 8 16 16 12 12 22 22 22 18 18 Greatest Overweight (x) 1 | 1 . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 7 6 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 3 3 3 5 Average Carried 3 | 3 4 2 4 4 5 4 2 2 3 3 Final Capacity 8 | 5 5 8 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 5 4 2 3 3 5 Class Distribution -------------------- 43% | Scout 25% | Mutant 22% | Skirmisher 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Matter Collected 763 | 350 124 . 169 . . 40 . . . 80 Remotely . | . . . . . . . . . . . Salvage Created 518 | 156 231 . 131 . . . . . . . Parts 44 | 15 16 . 13 . . . . . . . Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Combat Hostiles Destroyed 5 | . 5 . . . . . . . . . Guns 5 | . 5 . . . . . . . . . Classes Destroyed 7 | 3 4 . . . . . . . . . Worker 2 | 1 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 2 | . 2 . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . Best Kill Streak 6 | 6 2 . 1 . . . . . . . Combat Bots Only 2 | . 2 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Hostile Shots Fired 204 | . 33 7 20 . 15 54 . 12 . 63 Missed 100 | . 7 4 13 . 6 29 . 7 . 34 Damage Taken 1808 | . 367 44 101 . 245 250 . 105 . 696 Core 802 | . 213 . 14 . 150 159 . 65 . 201 Absorbed by Shields 16 | . . . . . 16 . . . . . Regen/Repaired (Parts) 32 | . . 14 . . . . . . . 18 Core Remaining (%) 78 | 100 14 100 97 . 78 81 . . . . Volleys Fired 109 | 34 43 10 21 . . . . . . 1 Largest 2 | 1 2 1 1 . . . . . . 2 Hottest 80 | 20 40 20 25 . . . . . . 80 Shots Fired 123 | 34 56 10 21 . . . . . . 2 Gun 123 | 34 56 10 21 . . . . . . 2 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 121 | 34 56 10 21 . . . . . . . Thermal 2 | . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 10 7 3 7 . . . . . . . Robot Miss Streak 4 | 2 4 3 3 . . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 73 | 24 33 4 12 . . . . . . . Core Hits 36 | 11 15 1 9 . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | 1 2 . . . . . . . . . Critical Strikes 3 | 1 2 . . . . . . . . . Destroy 3 | 1 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 823 | 221 479 29 94 . . . . . . . Guns 640 | 221 296 29 94 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 183 | . 183 . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 640 | 221 296 29 94 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 183 | . 183 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 19 | . 19 . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 19 | . 19 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 66 | . 66 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 13 | . 5 13 10 . . . . . . . Average Temperature 3 | . 2 3 10 . . . . . . . Received Heat Transfer 420 | . 117 18 63 . 24 75 . 27 . 96 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Peak Influence 515 | 30 515 195 182 96 72 250 122 . . . Initial 145 | . 19 145 81 82 67 32 122 . . . Average 143 | 15 222 172 139 88 62 114 122 . . . Maximum Alert Level 2 | . 2 . . . . 1 . . . . Low Security (%) 81 | 100 54 100 100 100 100 79 100 . . . Level 1 11 | . 23 . . . . 20 . . . . Level 2 6 | . 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 1 2 . 1 1 . . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 1 1 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Distress Signals 3 | . 2 . 1 . . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 117 | . 22 5 13 . 5 17 . 4 . 51 Peak Tracking Total 23 | . 5 5 9 . 4 8 . 4 . 23 Tactical Retreats 12 | . 5 . 1 . 1 2 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Traps Triggered 5 | . 1 . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 11 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Machines Disabled 2 | . 2 . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Machines Accessed 21 | . 3 4 1 4 . 2 . 1 . 6 Terminals 10 | . 2 3 1 2 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 9 12 6 9 . 5 . 1 . 15 Successful 39 | . 6 4 2 8 . 3 . 1 . 15 Failed 18 | . 3 8 4 1 . 2 . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 6 4 1 . . . . . . . Terminals 30 | . 5 10 6 4 . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 1 1 1 3 . 3 . 1 . 15 Record 5 | . . . . . . . . 1 . 4 Prototype ID Bank 10 | . . . . . . . . . . 10 Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 3 | . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 4 1 1 . . . . . . . Terminals 4 | . 2 1 1 . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 4 1 3 . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 32 | . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Turns Passed 2345 | 141 423 110 206 93 35 283 36 88 35 895 Spaces Moved 3830 | 114 472 201 459 307 65 661 90 328 120 1013 Core 570 | 114 456 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3260 | . 16 201 459 307 65 661 90 328 120 1013 Fastest Speed 26 | 50 32 26 26 29 29 26 26 26 29 29 Average Speed 40 | 52 49 26 28 29 29 32 26 26 29 60 Slowest Speed 112 | 100 50 29 109 29 32 35 26 29 29 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 55 | . . 2 16 3 2 19 2 2 . 9 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 6 58 25 33 10 70 27 2 58 33 87 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 45 | . 45 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 45 | . 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Total 4457 | 167 614 247 501 307 79 709 98 326 119 1290 Wait 452 | 8 86 34 22 . . 15 7 . . 280 Move 3716 | 113 471 196 428 300 60 624 85 324 119 996 Hop 49 | . . 2 14 3 2 17 2 1 . 8 Pick Up 19 | 6 2 1 4 1 . 4 . 1 . . Fast Attach 19 | 3 3 1 4 . . 5 2 . . 1 Attach 14 | 1 4 3 . 1 . 3 2 . . . Detach 7 | 1 3 . . . . 1 . . . 2 Swap 3 | . . . 2 1 . . . . . . Drop 18 | 1 2 . 6 1 2 4 . . . 2 Fire 109 | 34 43 10 21 . . . . . . 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 51 | . . . . . 15 36 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 451 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Core integrity fell below 20% 562 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x2 610 | -9/Materials | Repaired VTOL Module 625 | -9/Materials | Discovered new exit (range 15) 649 | -9/Materials | Discovered new exit (range 11) 675 | -9/Materials | Entered another Materials area 675 | -8/Materials | Evolved 2 slots: Utility x2 806 | -8/Materials | Discovered new exit (range 12) 879 | -8/Materials | Identified exit to Factory 881 | -8/Materials | Entered Factory 881 | -7/Factory | Evolved 2 slots: Utility x2 974 | -7/Factory | Identified exit to DSF 974 | -7/Factory | Entered DSF 986 | -7/DSF | Discovered new exit (range 15) 993 | -7/DSF | Additional patrols routed to DSF 1009 | -7/DSF | Identified exit to Factory 1009 | -7/DSF | Entered Factory 1009 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1040 | -6/Factory | Build established: Scout 1125 | -6/Factory | Spotted B-75 Beast 1269 | -6/Factory | Lost 3 parts (1n2u) 1292 | -6/Factory | Discovered new exit (range 4) 1292 | -6/Factory | Identified exit to Factory 1292 | -6/Factory | Entered another Factory area 1292 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -5/Factory | Discovered new exit (range 13) 1313 | -5/Factory | Discovered new exit (range 21) 1315 | -5/Factory | Identified exit to Factory 1318 | -5/Factory | Identified exit to Upper Caves 1328 | -5/Factory | Entered Upper Caves 1405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1413 | -5/Upper Caves | Discovered new exit (range 6) 1414 | -5/Upper Caves | Identified exit to Upper Caves 1416 | -5/Upper Caves | Entered another Upper Caves area 1449 | -5/Upper Caves | Discovered new exit (range 7) 1451 | -5/Upper Caves | Identified exit to Warlord 1451 | -5/Upper Caves | Entered Warlord 1523 | -5/Warlord | Learned Factory scanalyzer intel 1523 | -5/Warlord | Learned 4 Testing zone layouts 1523 | -5/Warlord | Learned Research trap positions 1523 | -5/Warlord | Learned Research emergency access door positions 1656 | -5/Warlord | Met Warlord 1676 | -5/Warlord | Warlord's base attacked by MAIN.C 1872 | -5/Warlord | Build established: Skirmisher 1925 | -5/Warlord | Spotted B-75 Beast 1941 | -5/Warlord | Spotted B-86 Titan 2018 | -5/Warlord | Spotted Executioner 2026 | -5/Warlord | Warlord forces counterattacked 2099 | -5/Warlord | Spotted Striker 2106 | -5/Warlord | P-80 Master assimilated allied G2-ULS(g) 2107 | -5/Warlord | Spotted G2-ULS(g) 2124 | -5/Warlord | P-80 Master assimilated allied 38-OTL(g) 2136 | -5/Warlord | P-70 Sage assimilated allied WE-TV1(b) 2148 | -5/Warlord | Spotted Executioner 2155 | -5/Warlord | Spotted Striker 2190 | -5/Warlord | Lost 20 allies 2298 | -5/Warlord | Opened side exit 2322 | -5/Warlord | Spotted Striker 2340 | -5/Warlord | Discovered new exit (range 15) 2342 | -5/Warlord | Spotted Executioner 2342 | -5/Warlord | Spotted Striker 2346 | -5/Warlord | Self-destructed Last Messages --------------- 02326_ Transmission Jammer destroyed. 02326_ Dropped Backup Laser III. 02335_ Imp. Terrain Scan Processor destroyed. 02337_ Knocked back. 02340_ EXIT=FOUND 02342_ Backup Power III destroyed. 02342_ Slug penetrates G-50 Soldier. 02344_ Mic. Nuclear Core destroyed. 02344_ Cld. Cesium-ion Thruster destroyed. 02344_ G-50 Soldier knocked back. 02344_ S-43 Plague knocked back. 02344_ S-27 Virus knocked back. 02344_ S-43 Plague knocked back. 02344_ G-50 Soldier destroyed. 02345_ Acquired Cesium-ion Thruster. 02345_ Adv. Cooling System destroyed. 02345_ Knocked back. 02345_ Cesium-ion Thruster destroyed. 02345_ Penetrated by Slug. 02345_ Adv. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ################## ####?#?##?##?##??#?? | | ########?####?#### ####?##???#########? | | ######?########## %########?# ####?? | | ############?### #?####### #### | | ################ ###???### < < | | ###########?#### ###?##? < | | ################## # #?#? = #? | | ################### #?#? =% #?? | | #################### #### #?#? | | ###?#####?########## % ####? = #??#? | | #################### [ #####[%* ###?#? | | ###################### #### =% ###? | | ####################### % = #? | | #####################?## ## ##? | | ######""#############??##% # ## | | ##?###""##############?#### % #? | | ######""####?#######?##?### = ### | | ######""########??######### % ## #?? | | ######""##############?##?## #?? #? | | ######""##################### ##?? #? | | # ""*= "### # # *##??# ##? ### | | #!* ""=[=! *!!!#?##### # ##?? | | !*[*!*"!%%%%*=s s==!=*=#####?# #???? | | !/!!%/%===%==%%g [!s!*%#;![;## ###?? | | *=/ !*%%%%%%%!x*g*Ks%%*%%=ee e ;# #??? | | %=/%*%!=!*%![=% [*s%!!%% @]| ##?# #??? | | %[/=%[![%=%%%%[E [[%s%= ###* ###?? ##?? | | =*%[=[="=!%|!%% s*!|![=%#### #???? ##?? | | =[=![""*=* ""|=!=!!##?# #?##? #?? | | # ""! "##### # ###??# ##?? # #?? | | ######""#####?#########?#### #?? ?#? | | ######""###########??###?## #??? ??? | | ######""############??##?# ##? ? #??? | | ######""##############??## ###??? ???? | | ######""######?#####??#?# #??#?? #???? | | ######""#######??######## #????? #???? | | #################?###?#?# ##?#??? #???? | | #######?#######?#?####?## #??????# ###?? | | #######?#########?##?#### ###?#### ##?? | | #########?######?####### ###?## #??# | | #####?#####?#???##?##?# ##?# #??? | | ###########?##?##???### ## ### #??? | | ?##???#####??#?###? # #?## ## #??? | | ??#?#####?######??? ???## ## #??# | | #?#####?#?#?###???? ????# ## ##??? | | ###?#?#??#?#?????# ## ??#?## #???? | | #######?##?#?###?####????????### ##???? | | #####?####??#??????????????????######????? | | ###??????###???#???#?????#???????????????? | | ??#??#??????#????????????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectQuantumCalibrator Manual? 0 Play Time 00:51:23 Cumulative 87.6 hours Start 2025.03.28 @ 16:36:26 End 2025.03.28 @ 17:54:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417f99cf-f749-4b75-a433-5be3a83b40f6