Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.16 @ 17:14:34 Player: Humppa Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3604) 3604 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 9290 Bonus ------- Follower Combat Kills 339 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 129/170 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Extension Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Compact Ion Cannon Matter Neutralizer Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Coolant Injector Large Storage Unit High-powered Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 2 | . . . . . . 1 . 1 . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 . 1 1 1 1 1 . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 140 | 6 13 17 1 9 16 41 4 8 25 Power 17 | 1 . 2 . . 2 7 . 1 4 Engine 8 | 1 . 2 . . 1 4 . . . Core 9 | . . . . . 1 3 . 1 4 Reactor . | . . . . . . . . . . Propulsion 42 | 2 3 8 1 2 5 11 2 1 7 Treads 1 | . . . . . . 1 . . . Leg 35 | 2 3 8 1 2 5 5 1 1 7 Wheel 6 | . . . . . . 5 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 2 3 . 5 6 10 1 4 9 Device 19 | . . 2 . 3 1 6 1 1 5 Storage 5 | 1 1 . . . . 2 . . 1 Processor 5 | . 1 1 . . 2 1 . . . Hackware . | . . . . . . . . . . Protection 12 | . . . . 2 3 1 . 3 3 Artifact . | . . . . . . . . . . Weapon 40 | 2 8 4 . 2 3 13 1 2 5 Energy Gun 7 | 2 . . . . . 2 . 1 2 Energy Cannon 15 | . 5 . . 2 . 4 1 1 2 Ballistic Gun 4 | . 1 . . . . 3 . . . Ballistic Cannon 13 | . 2 4 . . 2 4 . . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . Parts Lost 77 | . 2 7 . 3 4 29 1 4 27 Power 12 | . . 1 . . 2 4 . 1 4 Propulsion 26 | . . 4 . . 2 11 1 1 7 Utility 15 | . . . . 1 . 6 . 1 7 Weapon 24 | . 2 2 . 2 . 8 . 1 9 Highest Loss Streak 23 | . 2 7 . 3 3 9 1 3 23 Average Slot Usage (%) 93 | . 95 98 100 100 96 86 96 93 94 Engine 5 | . 14 11 11 9 4 3 5 5 . Core 4 | . . . . . 2 7 5 4 11 Leg 19 | . 27 31 33 36 26 11 . 2 15 Wheel 4 | . . . . . . 5 17 16 4 Device 10 | . . 10 11 10 7 11 17 15 14 Storage 8 | . 14 11 11 9 7 10 11 6 5 Processor 11 | . 11 11 11 9 13 10 11 10 10 Protection 5 | . . . . 7 8 1 . 8 9 Energy Gun 1 | . . . . . . 2 5 4 4 Energy Cannon 7 | . 16 . . . 7 5 11 10 9 Ballistic Cannon 9 | . 8 21 22 17 8 7 5 5 4 Launcher 1 | . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 12 27 29 28 43 58 68 61 79 83 Greatest Support 80 | 20 20 30 30 40 70 70 52 52 80 Greatest Overweight (x) 14 | 1 2 1 . 1 2 14 3 1 10 Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 16 | 6 10 10 10 10 10 10 10 10 16 Average Capacity 9 | 5 8 10 10 10 10 9 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 8 10 10 Average Carried 8 | 3 7 8 10 9 9 6 7 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 10 10 10 7 10 9 8 10 2 Class Distribution -------------------- 32% | Skirmisher 26% | Mutant 26% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Matter Collected 3512 | 202 218 604 138 159 359 1299 45 134 354 Remotely . | . . . . . . . . . . Salvage Created 3974 | . 254 388 116 201 655 1449 45 194 672 Parts 200 | . 15 32 7 10 42 60 3 12 19 Haulers Intercepted 2 | . . 1 . . . . . . 1 Recyclers Shooed 9 | . . . 1 . . 8 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 80 | . 10 13 5 7 12 21 1 4 7 Guns 4 | . . . . . . 2 . 1 1 Cannons 73 | . 9 13 5 7 12 18 1 3 5 AOE 1 | . . . . . . 1 . . . Classes Destroyed 15 | . 2 3 1 1 3 3 . . 2 Worker 1 | . . . . . . 1 . . . Builder 5 | . . . . . . 4 . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . 1 . . . . . . 1 Recycler 11 | . . 1 1 . 2 4 . . 3 Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 24 | . 6 4 3 3 2 6 . . . Grunt 23 | . 4 8 . 3 3 5 . . . Brawler 2 | . . . . . 2 . . . . Sentry 12 | . . 1 . . 2 2 . 2 5 Hunter 6 | . . . . 1 . 5 . . . Programmer 9 | . . . . . 3 3 1 2 . Behemoth 2 | . . . . . . . . . 2 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 10 | . 3 10 3 3 4 5 1 1 5 Combat Bots Only 8 | . 3 8 3 3 3 5 1 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Damage Taken 12443 | . 526 1066 233 434 1014 4157 172 402 4439 Core 1813 | . 63 122 42 18 131 277 . . 1160 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 74 . 59 96 81 67 100 . . Volleys Fired 308 | . 39 40 16 15 44 95 2 13 44 Largest 4 | . 2 2 2 2 3 3 4 4 4 Hottest 336 | . 120 74 70 123 155 203 268 336 336 Shots Fired 730 | . 52 80 32 30 87 235 8 48 158 Gun 116 | . 9 . . . . 56 2 9 40 Cannon 614 | . 43 80 32 30 87 179 6 39 118 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 410 | . 15 80 32 21 50 158 2 13 39 Thermal 211 | . 37 . . 2 . 54 4 30 84 Explosive . | . . . . . . . . . . Electromagnetic 109 | . . . . 7 37 23 2 5 35 Robot Hit Streak 14 | . 5 6 3 13 14 10 6 7 13 Robot Miss Streak 8 | . 3 3 4 1 8 8 1 4 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 474 | . 29 48 16 20 57 149 5 33 117 Core Hits 263 | . 10 18 7 11 25 105 2 14 71 Critical Hits 6 | . . . . . 1 . . 1 4 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 1 . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12022 | . 526 821 272 408 1512 3970 128 787 3598 Guns 1573 | . 13 . . . . 745 10 156 649 Cannons 9812 | . 513 821 272 408 1379 2721 118 631 2949 Explosions 637 | . . . . . 133 504 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6081 | . 92 821 272 289 830 2434 18 139 1186 Thermal 4408 | . 434 . . 18 133 1250 100 606 1867 Explosive . | . . . . . . . . . . Electromagnetic 1533 | . . . . 101 549 286 10 42 545 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 4 5 3 1 1 1 Average Corruption 2 | . . . . 3 2 2 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 60 | . . . . 2 30 21 . 2 5 Message Errors 18 | . . . . . 8 7 . . 3 Matter Fused 11 | . . . . . 6 5 . . . Heat Flow Errors 6 | . . . . 1 4 1 . . . Energy Discharges 7 | . . . . . 3 3 . 1 . Data Loss (minor) 4 | . . . . . 3 1 . . . Targeting Errors 13 | . . . . 1 5 4 . 1 2 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 399 | . 7 35 . 19 34 248 . 36 20 Projectiles 163 | . 7 35 . 19 34 12 . 36 20 Explosions 236 | . . . . . . 236 . . . Melee . | . . . . . . . . . . Knockbacks 81 | . 1 11 2 6 3 45 1 6 6 Impact . | . . . . . . . . . . Kinetic 74 | . 1 10 2 5 3 42 1 5 5 Secondary 7 | . . 1 . 1 . 3 . 1 1 Self-Inflicted Damage 229 | . . . . . . 229 . . . Shots 3 | . . . . . . 3 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | . 419 111 . 424 435 463 66 256 290 Average Temperature 109 | . 125 45 . 148 120 116 44 102 99 Received Heat Transfer 1437 | . 129 378 . 162 180 363 . 72 153 Effects 18 | . 2 . . 3 2 11 . . . Shutdowns 5 | . . . . 1 1 3 . . . Energy Bleed 3 | . 1 . . 1 1 . . . . Interference 8 | . 1 . . 1 . 6 . . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . 1 Parts Melted 5 | . 2 . . . . . 1 . 2 Heat Transferred 5643 | . 925 . . 37 100 1547 111 666 2257 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Peak Influence 312 | . 166 288 133 101 238 312 145 85 195 Initial 123 | . . 6 58 51 41 69 123 70 21 Average 106 | . 92 121 124 46 94 181 139 41 57 Maximum Alert Level 1 | . . 1 . . 1 1 . . . Low Security (%) 81 | 100 100 74 100 100 98 37 100 100 100 Level 1 18 | . . 25 . . 1 62 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 3 . 1 5 9 . 2 2 Investigation 5 | . . 1 . 1 1 1 . . 1 Extermination 7 | . . . . . 3 3 . 1 . Reinforcement 11 | . 1 2 . . 1 5 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . . . . 3 . 1 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Distress Signals 14 | . . 5 1 . 2 2 1 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 16 25 8 11 25 35 3 4 15 Peak Tracking Total 10 | . 3 10 3 4 4 9 3 2 4 Tactical Retreats 7 | . . 2 . . 1 4 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Traps Triggered 11 | . . 1 . 2 3 1 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Machines Disabled 12 | . 2 1 . . 3 5 . 1 . Max in Single Turn 4 | . 1 1 . . 1 4 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Machines Accessed 30 | . 3 4 . 2 9 7 1 1 3 Terminals 12 | . 1 2 . 1 2 2 . 1 3 Fabricators 3 | . . . . . 3 . . . . Repair Stations 6 | . 1 . . . 1 3 1 . . Recycling Units 4 | . 1 . . . 2 1 . . . Scanalyzers 5 | . . 2 . 1 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 9 12 . 10 23 18 1 2 7 Successful 50 | . 7 8 . 9 12 11 . 2 1 Failed 32 | . 2 4 . 1 11 7 1 . 6 Catastrophic 3 | . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 5 | . 1 . . 2 . 1 . 1 . Terminals 32 | . 2 6 . 4 7 4 . 2 7 Fabricators 7 | . . . . . 7 . . . . Repair Stations 23 | . 6 . . . 4 12 1 . . Recycling Units 4 | . 1 . . . 2 1 . . . Scanalyzers 16 | . . 6 . 6 3 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 2 4 . 4 2 2 . 2 1 Record 7 | . . . . 4 2 1 . . . Open Door 1 | . . . . . . . . . 1 Alert Level 3 | . . 2 . . . . . 1 . Locate Traps 2 | . 1 . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . Assault Status 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . Fabricator Hacks 5 | . . . . . 5 . . . . Load Schematic 3 | . . . . . 3 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 13 | . 4 . . . 1 8 . . . Scan Component 7 | . 2 . . . 1 4 . . . Repair 6 | . 2 . . . . 4 . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . . Report Inventory 4 | . 1 . . . 2 1 . . . Scanalyzer 11 | . . 4 . 5 2 . . . . Insert Component 5 | . . 2 . 2 1 . . . . Analyze 6 | . . 2 . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 2 3 . 2 7 6 1 1 3 Full Trace Events 4 | . . . . 1 1 1 . . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 1 . . . . Parts Built 2 | . . . . . 2 . . . . Matter 570 | . . . . . 570 . . . . Time 228 | . . . . . 228 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Parts Repaired 6 | . 2 . . . . 4 . . . Time 200 | . 52 . . . . 148 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 2 1 . . . . Part Schematics Acquired 4 | . . 1 . 2 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Total Allies 8 | . . . 2 . . . . . 6 Largest Group 6 | . . . 2 . . . . . 6 Highest-Rated Group 262 | . . . 41 . . . . . 262 Highest-Rated Ally 49 | . . . 31 . . . . . 49 Total Orders . | . . . . . . . . . . Ally Attacks 59 | . . . 8 . . . . . 51 Total Damage 1511 | . . . 66 . . . . . 1445 Kills 11 | . . . 3 . . . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Turns Passed 9614 | 84 804 522 380 578 2470 2555 118 990 1113 Spaces Moved 4630 | 57 474 285 275 149 1253 1050 99 419 569 Core 10 | 2 . . . . . 4 . . 4 Treads 191 | . . . . . . 191 . . . Legs 3378 | 55 474 285 275 149 1253 491 . . 396 Wheels 1051 | . . . . . . 364 99 419 169 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 96 100 100 Average Speed 130 | 123 134 120 120 120 137 139 97 102 134 Slowest Speed 750 | 150 180 150 120 150 180 750 110 103 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 87 35 70 16 36 34 3 8 53 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 106 | . . 2 . . 11 81 1 2 9 Melee . | . . . . . . . . . . Projectile 32 | . . 2 . . 4 14 1 2 9 AOE 74 | . . . . . 7 67 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Total 7601 | 67 593 382 294 519 1924 1944 114 947 817 Wait 2351 | . 41 29 . 337 582 734 9 502 117 Move 4621 | 56 473 284 274 148 1252 1049 98 418 569 Hop . | . . . . . . . . . . Pick Up 71 | 5 12 5 1 5 12 20 . 5 6 Fast Attach 53 | 6 7 4 . . 6 21 2 2 5 Attach 59 | . 4 9 . 8 4 16 2 3 13 Detach 20 | . 4 4 . 2 2 2 1 . 5 Swap 28 | . 2 4 1 1 6 4 . 3 7 Drop 46 | . 11 3 2 3 12 3 . 1 11 Fire 308 | . 39 40 16 15 44 95 2 13 44 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . 4 . . . 13 Rewire 27 | . . . . . . . . . 27 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 290 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered exit to Materials (range 3) 600 | -10/Materials | Discovered exit to Materials (range 5) 780 | -10/Materials | Repaired Aluminum Leg 819 | -10/Materials | Repaired Aluminum Leg 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -9/Materials | Lost 7 parts (1p4n2w) 1192 | -9/Materials | Destroyed 8 combat bots 1260 | -9/Materials | Discovered new exit (range 15) 1333 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Entered Mines 1492 | -9/Mines | Learned location of Storage (-8) 1499 | -9/Mines | Assembled infested the area 1564 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1567 | -9/Mines | Found Prototype Device 1769 | -9/Mines | Discovered new exit (range 11) 1790 | -9/Mines | Identified exit to Materials 1791 | -9/Mines | Entered Materials 1791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Identified Exp. Sensor Array 2102 | -8/Materials | Build established: Scavenger-Mutant 2297 | -8/Materials | Discovered new exit (range 12) 2368 | -8/Materials | Identified exit to Factory 2369 | -8/Materials | Entered Factory 2369 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2375 | -7/Factory | Lost 3 parts (1u2w) 2604 | -7/Factory | Lost 3 parts (1p2n) 2869 | -7/Factory | Build established: Mutant 3169 | -7/Factory | Fabricated Exp. Sensor Array (x1) 3209 | -7/Factory | Build established: Skirmisher 3446 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4821 | -7/Factory | Discovered new exit (range 5) 4837 | -7/Factory | Identified exit to Factory 4839 | -7/Factory | Entered another Factory area 4839 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5255 | -6/Factory | Lost 9 parts (1p2n2u4w) 5710 | -6/Factory | Lost 5 parts (3n2u) 5940 | -6/Factory | Repaired Enh. Nuclear Core 6119 | -6/Factory | Lost 8 parts (1p3n2u2w) 6403 | -6/Factory | Repaired Phase Cannon 6521 | -6/Factory | Repaired Hvy. Flak Cannon 6904 | -6/Factory | Repaired Lrg. Storage Unit 7079 | -6/Factory | Build established: Scavenger-Skirmisher 7330 | -6/Factory | Discovered new exit (range 21) 7393 | -6/Factory | Identified exit to Factory 7394 | -6/Factory | Entered another Factory area 7394 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7502 | -5/Factory | Discovered new exit (range 7) 7511 | -5/Factory | Identified exit to Factory 7512 | -5/Factory | Entered another Factory area 7512 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7807 | -4/Factory | Spotted B-86 Titan 7864 | -4/Factory | Lost 3 parts (1p1n1u) 8469 | -4/Factory | Discovered new exit (range 22) 8501 | -4/Factory | Identified exit to Extension 8502 | -4/Factory | Entered Extension 8672 | -4/Extension | Lost 3 parts (1p1u1w) 8769 | -4/Extension | Rescued a captive Derelict 8770 | -4/Extension | Rescued a captive Derelict 8937 | -4/Extension | Spotted B-86 Titan 9392 | -4/Extension | Destroyed B-86 Titan 9395 | -4/Extension | Spotted B-86 Titan 9402 | -4/Extension | Disrupted transfer network 9417 | -4/Extension | Build established: Scavenger-Tank 9422 | -4/Extension | Destroyed B-86 Titan 9599 | -4/Extension | Core integrity fell below 50% 9611 | -4/Extension | Core integrity fell below 20% 9615 | -4/Extension | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09601_ Penetrated by Slug. 09601_ Slug penetrates Wall. 09601_ Penetrated by Slug. 09601_ Slug penetrates Wall. 09604_ Penetrated by Slug. 09604_ Slug penetrates Wall. 09605_ Flexi-carbon Leg destroyed. 09605_ Penetrated by Slug. 09605_ Neutrino Core destroyed. 09606_ Penetrated by Slug. 09606_ Adv. Heat Sink destroyed. 09606_ Mic. Fission Core destroyed. 09606_ Penetrated by Slug. 09609_ Slug penetrates Wall. 09610_ Penetrated by Slug. 09611_ H-77 Assassin suffers critical hit. 09612_ Penetrated by Slug. 09612_ Slug penetrates Wall. 09614_ Slug penetrates H-77 Assassin. 09615_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# = #??????????????????????????????????????? | | ??# % #??????????????????????????????????????? | | ??#+##+## #??????????????????????????????????????? | | ??# != =+%#??????????????????????????????????????? | | ??#= %%/# #??????????????????????????????????????? | | ??# =[%#!#????????? ????????????????????????????? | | ??# #!#????????? ????????????????????????????? | | ??# # #????????# ????????????????????????????? | | ??# ] # #????????# ????????????????????????????? | | ??# # #????????# #???????????????????????????? | | ??####### #????????# #???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# ########?# #???????????????????????????? | | ??????### ##; ## ### ###?????????????????????????? | | ??????#"" "" "" ""#?????????????????????????? | | ??????# " " " " #?????????????????????????? | | ??????# RR ##????????????????????????? | | #?????# ! ;#????????????????????????? | | ####### % ;######################???? | | ! = % ???? | | = | ! *u ??? | | ! !] R ??? | | %| != R @ ??? | | = u!%% =% h ??? | | #######!% h ####################??????? | | ?????##! hh ####??????????????????????? | | ??????# #??????????????????????? | | ??????# # #?????????????????????? | | ??????# # ##?????????????????????? | | ??????######T#"""#######?# ??????????????????????? | | ???????????###?????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 45 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledBottomlessLeg Manual? 0 Play Time 02:04:27 Cumulative 55.8 hours Start 2022.02.25 @ 21:58:09 End 2022.03.16 @ 17:14:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 222e190c-2cce-4de4-ac63-af7e806afda2