Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 15:56:00 Player: Lazz Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (90) 450 Value Destroyed (2799) 2799 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 11589 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (8) --- Armored Heavy Treads > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Gyrokinetic Inverter Advanced Component Analysis Suite Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Energy Well Energy Well High-capacity Matter Pod Improved Target Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Gravmag Array [Rating: 102] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . 2 . 2 Utility 6 | . . 1 1 1 . . . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 119 | 8 7 10 11 20 2 5 . 3 . 7 14 3 . 15 14 Power 16 | 1 1 2 1 4 . 1 . 1 . . 1 . . 2 2 Engine 9 | 1 1 2 1 3 . . . . . . . . . . 1 Core 4 | . . . . 1 . 1 . 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 37 | 2 2 1 4 8 . 2 . 1 . 3 3 1 . 7 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 11 | . . . . 6 . 2 . . . 1 2 . . . . Wheel 13 | 2 2 1 4 2 . . . . . 2 . . . . . Hover 11 | . . . . . . . . . . . 1 1 . 7 2 Flight 1 | . . . . . . . . 1 . . . . . . . Utility 33 | 2 2 2 3 4 . 1 . . . 2 7 1 . 4 5 Device 9 | 1 . 1 1 1 . . . . . 1 . . . 1 3 Storage 5 | 1 1 . . . . . . . . . . . . 3 . Processor 6 | . . . 1 1 . 1 . . . . . 1 . . 2 Hackware 8 | . 1 . . 1 . . . . . . 6 . . . . Protection 5 | . . 1 1 1 . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 3 2 5 3 4 2 1 . 1 . 2 3 1 . 2 4 Energy Gun 11 | 2 1 2 2 1 1 . . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 2 . . . 1 . . . 1 . . . . 1 Ballistic Cannon 3 | . . . . 1 1 . . . . . 1 . . . . Launcher 5 | . . . 1 1 . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . 1 . . . Slashing Weapon 6 | . 1 . . 1 . . . . . 1 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 . . . 1 Parts Lost 80 | . 1 2 6 12 . 6 . 2 . 10 10 3 . 7 21 Power 11 | . 1 1 1 3 . . . 1 . 1 . . . . 3 Propulsion 29 | . . . 3 5 . 4 . . . 4 2 1 . 3 7 Utility 22 | . . . 1 2 . 1 . . . 3 6 1 . 1 7 Weapon 18 | . . 1 1 2 . 1 . 1 . 2 2 1 . 3 4 Highest Loss Streak 13 | . 1 1 2 4 . 5 . 1 . 9 7 3 . 5 13 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 . Average Backups 11 | 3 11 13 12 13 13 14 15 14 14 11 10 3 3 4 3 Power . | 1 . . . . . . 1 . . . . . . . . Propulsion 1 | 1 3 1 1 1 2 . . . . . . 1 1 1 1 Utility 4 | . 4 5 4 4 5 6 7 6 7 4 5 1 1 1 . Weapon 5 | . 3 6 5 6 6 7 7 6 7 6 4 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 3 1 2 1 . . . . 2 1 . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . . 2 Utility 7 | . . 2 1 1 . . . . . 1 1 . . . 1 Weapon 4 | . . 1 . 1 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 98 95 90 100 91 62 86 80 77 38 38 31 57 44 Engine 4 | . 11 10 7 4 7 4 . . . . . . . . . Core 1 | . . . . . . 2 7 6 6 3 . . . . . Leg 10 | . . . . 17 30 22 15 15 13 10 . . . . . Wheel 9 | . 28 33 24 11 . . . . . 5 5 . . . . Hover 1 | . . . . . . . . . . . . 5 5 21 11 Device 7 | . 1 10 8 11 15 6 7 7 6 9 1 . . 1 3 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 3 . . 2 5 Processor 3 | . . . 4 . . 6 7 7 6 3 . 2 5 5 4 Hackware 12 | . 12 11 9 7 15 15 15 15 13 13 18 20 15 12 9 Protection 1 | . . . 4 5 . . . . . . . . . . . Energy Gun 8 | . 20 6 21 11 4 7 . 7 6 6 . . . . . Ballistic Gun 3 | . 4 13 5 . . 3 . 7 6 7 3 . . . 1 Ballistic Cannon 3 | . . . . 4 12 10 . 7 6 2 . . . . . Slashing Weapon 1 | . 2 2 . 1 2 . . . . 1 2 3 . 3 . Peak Build Rating 102 | 10 12 21 25 48 46 49 45 50 50 59 59 39 30 98 102 Average Rating 37 | 5 10 16 23 35 45 44 34 46 50 50 36 32 29 65 60 On Entrance 34 | . 10 12 21 22 44 46 45 45 50 50 38 28 29 30 85 Avg Prop Armor Cover (%) 9 | . . . . 4 . . . 2 2 3 12 . . . 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | 15 30 32 39 56 48 49 49 50 50 53 30 5 2 45 41 Greatest Support 101 | 26 26 30 36 72 69 69 36 36 36 56 56 22 11 81 101 Greatest Overweight (x) 9 | . 1 1 1 2 . 2 1 1 1 1 9 1 . 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 11 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 14 15 15 4 4 5 5 Average Carried 11 | 3 11 13 12 13 13 14 15 14 14 12 9 3 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 8 15 15 13 14 15 15 15 14 14 15 5 3 4 5 5 Class Distribution -------------------- 28% | Hacker-Mutant 25% | Hacker-Gunner 12% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Matter Collected 2510 | 304 59 352 429 207 470 238 . 202 . 141 . 54 . 13 41 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3362 | 165 402 541 1040 581 . 186 . 105 . 62 30 54 . . 196 Parts 207 | 15 30 44 41 29 . 8 . 14 . 8 3 5 . . 10 Haulers Intercepted 7 | . 2 4 1 . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . 3 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 8 . 14 . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Combat Hostiles Destroyed 64 | . 8 12 13 9 . 7 . 7 . 1 . 1 . . 6 Melee 2 | . . . . 1 . . . . . . . 1 . . . Guns 43 | . 8 12 10 4 . 4 . 4 . . . . . . 1 Cannons 7 | . . . . . . 3 . 3 . 1 . . . . . AOE 12 | . . . 3 4 . . . . . . . . . . 5 Classes Destroyed 14 | 2 4 2 2 1 . . . 2 . 1 . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . Builder 4 | . . . 1 2 . . . . . . 1 . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . Hauler 7 | . 2 4 1 . . . . . . . . . . . . Recycler 4 | 1 . . 3 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . Watcher 3 | . . 1 1 1 . . . . . . . . . . . Swarmer 19 | . 3 6 . . . 5 . 4 . . . . . . 1 Grunt 26 | . 5 2 10 8 . 1 . . . . . . . . . Sentry 8 | . . 4 3 . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . Hunter 4 | . . . . 1 . . . . . . . . . . 3 Programmer 4 | . . . . . . . . 1 . . . 1 . . 2 Best Kill Streak 10 | 5 6 10 9 4 . 4 . 4 . 1 1 1 . . 6 Combat Bots Only 6 | . 5 5 4 3 . 4 . 4 . 1 . 1 . . 6 Max Kills in Single Turn 4 | 1 1 2 3 4 . 2 . 1 . 1 1 1 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 3 . . . . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Hostile Shots Fired 1025 | . 24 45 46 121 . 100 . 38 . 63 75 66 . 170 277 Missed 413 | . 6 22 11 46 . 31 . 17 . 18 25 29 . 93 115 Hits 612 | . 18 23 35 75 . 69 . 21 . 45 50 37 . 77 162 Melee 3 | . . . . . . . . . . . 3 . . . . Projectile 609 | . 18 23 35 75 . 69 . 21 . 45 47 37 . 77 162 Critical Strikes 22 | . . . 1 4 . 1 . . . 2 5 3 . 1 5 Part Disruptions 2 | . . . 1 1 . . . . . . . . . . . Damage Taken 12484 | . 216 261 801 1764 . 831 . 324 . 1285 1080 738 . 1167 4017 Core 3650 | . 36 38 316 255 . 66 . 46 . 250 313 467 . 539 1324 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . . . . 98 . . . . . Core Remaining (%) 63 | 100 85 90 42 . . . . 47 . 70 . 22 . 53 . Volleys Fired 200 | 8 27 42 46 28 . 14 . 16 . 4 3 . . . 12 Largest 3 | 2 2 2 3 3 . 3 . 3 . 3 3 . . . 3 Hottest 189 | 70 95 88 189 189 . 146 . 145 . 145 124 . . . 157 Shots Fired 479 | 16 47 82 125 79 . 39 . 49 . 12 7 . . . 23 Gun 395 | 16 47 82 124 52 . 19 . 33 . 11 . . . . 11 Cannon 62 | . . . . 19 . 20 . 16 . 1 6 . . . . Launcher 22 | . . . 1 8 . . . . . . 1 . . . 12 Special . | . . . . . . . . . . . . . . . . Kinetic 207 | 8 3 63 30 19 . 25 . 34 . 8 6 . . . 11 Thermal 224 | 8 20 17 94 52 . 14 . 15 . 4 . . . . . Explosive 11 | . . . . . . . . . . . . . . . 11 Electromagnetic 37 | . 24 2 1 8 . . . . . . 1 . . . 1 Robot Hit Streak 9 | 4 5 9 9 6 . 4 . 4 . 5 6 . . . 5 Robot Miss Streak 14 | 1 2 4 6 12 . 8 . 14 . 7 2 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 287 | 9 20 62 73 39 . 19 . 31 . 10 6 5 . . 13 Core Hits 193 | 6 15 38 40 24 . 19 . 21 . 7 8 1 . . 14 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . 2 . . . . Critical Strikes 18 | 1 1 1 7 4 . 1 . . . . 2 1 . . . Burn 11 | 1 . . 7 2 . 1 . . . . . . . . . Destroy 3 | . . 1 . . . . . . . . 2 . . . . Blast 1 | . . . . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . Sever 1 | . . . . 1 . . . . . . . . . . . Melee Attacks 47 | . 2 2 . 11 . . . . . 8 7 9 . 4 4 Impact 15 | . . 2 . 3 . . . . . . . 7 . 3 . Slashing 32 | . 2 . . 8 . . . . . 8 7 2 . 1 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . Damage Inflicted 6650 | 125 280 839 1453 1320 . 316 . 409 . 190 325 194 . . 1199 Guns 3735 | 125 280 839 1295 452 . 122 . 299 . 169 . . . . 154 Cannons 727 | . . . . 245 . 194 . 110 . 14 164 . . . . Explosions 1826 | . . . 158 508 . . . . . . 158 . . . 1002 Melee 309 | . . . . 115 . . . . . . . 194 . . . Ramming 53 | . . . . . . . . . . 7 3 . . . 43 Kinetic 2084 | 63 28 608 240 245 . 240 . 239 . 103 164 . . . 154 Thermal 2346 | 62 64 217 1098 579 . 76 . 170 . 80 . . . . . Explosive 979 | . . . . . . . . . . . . . . . 979 Electromagnetic 879 | . 188 14 115 381 . . . . . . 158 . . . 23 Impact 163 | . . . . . . . . . . . . 163 . . . Slashing 146 | . . . . 115 . . . . . . . 31 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 11 11 11 11 11 . . 9 13 . . 3 Average Corruption 9 | . . . . 9 11 11 11 11 . . 6 10 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 106 | . . . . 27 14 20 11 25 . . 3 3 . . 3 Message Errors 27 | . . . . 9 . 5 3 8 . . 1 1 . . . Matter Fused 23 | . . . . 9 4 5 4 1 . . . . . . . Heat Flow Errors 10 | . . . . 2 4 1 . 1 . . 1 . . . 1 Energy Discharges 14 | . . . . 2 4 2 1 5 . . . . . . . Parts Rejected 3 | . . . . 1 . . . 1 . . . 1 . . . Parts Fused 2 | . . . . 1 1 . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 3 4 . . 1 . . . 1 Data Loss (major) 7 | . . . . 1 1 3 . 2 . . . . . . . Misfires 5 | . . . . 1 . 1 . 2 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . 1 . 2 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 70 | . . . 5 2 . . . . . . . 14 . . 49 Projectiles 2 | . . . . 2 . . . . . . . . . . . Explosions 53 | . . . 5 . . . . . . . . . . . 48 Melee 15 | . . . . . . . . . . . . 14 . . 1 Knockbacks 26 | . . . . 4 . 8 . 5 . 1 7 1 . . . Impact 2 | . . . . . . . . . . 1 . 1 . . . Kinetic 22 | . . . . 4 . 8 . 5 . . 5 . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 431 | . . . 90 131 . . . . . 3 20 . . . 187 Shots 11 | . . . 3 4 . . . . . . 1 . . . 3 Rammed 11 | . . . . . . . . . . 1 1 . . . 9 Targets Rammed 11 | . . . . . . . . . . 1 1 . . . 9 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 687 | 45 265 107 687 602 180 326 . 385 . . 241 . . . 467 Average Temperature 152 | 19 93 38 185 192 80 128 . 136 . . 87 . . . 221 Received Heat Transfer 1512 | . 69 60 315 405 . 66 . . . 186 216 78 . 66 51 Effects 36 | . 1 . 23 11 . . . . . . . . . . 1 Shutdowns 4 | . . . 3 1 . . . . . . . . . . . Energy Bleed 6 | . 1 . 4 1 . . . . . . . . . . . Interference 12 | . . . 4 8 . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . 8 . . . . . . . . . . . . Damage (core) 3 | . . . 2 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . . . . 29 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 7 2 . . . . . . . . . . . Heat Transferred 5713 | 259 185 275 2862 1360 . 222 . 375 . 175 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Maximum Alert Level 2 | . . 1 1 . . . . . 2 1 1 1 . . 2 Low Security (%) 76 | 100 100 50 73 100 . . . . . . 93 57 100 100 49 Level 1 22 | . . 49 26 . . . . . . 100 6 42 . . 47 Level 2 . | . . . . . . . . . 100 . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 480 | 10 141 235 242 189 . . . . 480 360 231 221 107 71 411 Initial 480 | . . 47 90 . . . . . 480 336 136 161 107 67 9 Average 115 | 2 34 153 122 57 . . . . 480 320 133 182 105 45 179 Influence Increases 3266 | 25 240 368 417 362 . 150 . 130 450 24 354 75 . 19 652 Destroy 0b10 Robot/C 1240 | . 160 240 260 180 . 140 . 100 . 20 . 20 . . 120 Destroy 0b10 Robot/NC 140 | 25 15 25 40 20 . . . 10 . . 5 . . . . Destroy Leader 260 | . 34 70 64 22 . 10 . 20 . . . . . . 40 Successful Hack 74 | . 16 18 . 9 . . . . . . 9 . . . 22 Disable Machine 135 | . 15 15 30 45 . . . . . . . . . . 30 Anti-Garrison Action 50 | . . . . . . . . . . . . 50 . . . Destroy Structure 302 | . . . 8 11 . . . . . 4 10 5 . 4 260 Advance Influence 450 | . . . . . . . . . 450 . . . . . . Lose Combat Pursuer 615 | . . . 15 75 . . . . . . 330 . . 15 180 Influence Decreases 2903 | 25 127 266 632 270 92 150 . 82 18 244 384 99 109 100 305 Entered New Map 717 | . . 66 125 . 35 . . . 18 144 124 69 99 30 7 Time Decay 1323 | 25 105 180 213 203 57 140 . 72 . . 160 . 10 . 158 Lost Part 597 | . 10 20 60 67 . 10 . 10 . 100 100 30 . 70 120 Lost Ally 10 | . . . . . . . . . . . . . . . 10 Purge Threat 256 | . 12 . 234 . . . . . . . . . . . 10 Squads Dispatched 23 | . 1 1 4 5 . . . . . 1 3 . . 1 7 Investigation 8 | . 1 . 1 4 . . . . . . 1 . . . 1 Extermination 2 | . . . . 1 . . . . . . . . . . 1 Reinforcement 13 | . . 1 3 . . . . . . 1 2 . . 1 5 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Distress Signals 9 | . 1 2 4 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 153 | . 10 19 19 20 . 7 . 7 . 7 30 8 . 6 20 Peak Tracking Total 12 | . 3 5 7 5 . 4 . 4 . 6 11 9 . 6 12 Tactical Retreats 18 | . . . 1 3 . . . . . . 7 . . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Traps Triggered 8 | . 1 . . 2 . . . . . 1 . . . 2 2 Indirectly 1 | . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Machines Disabled 9 | . 1 1 2 3 . . . . . . . . . . 2 Max in Single Turn 1 | . 1 1 1 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Machines Accessed 35 | . 4 3 4 9 1 . 4 . 1 . 2 1 1 . 5 Terminals 23 | . 4 2 4 5 . . . . 1 . 1 1 1 . 4 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 112 | . 16 9 11 26 1 . 29 . 1 . 4 3 1 . 11 Successful 65 | . 8 6 2 6 1 . 29 . 1 . 2 1 1 . 8 Failed 47 | . 8 3 9 20 . . . . . . 2 2 . . 3 Catastrophic 4 | . . . 1 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 3 2 2 8 . . . . . . 1 1 . . 2 Terminals 60 | . 16 5 11 12 . . . . 1 . 3 3 1 . 8 Fabricators 5 | . . . . 5 . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 4 . 4 . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 57 | . 8 3 2 4 1 . 29 . 1 . 1 1 1 . 6 Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 13 | . 1 . . . . . 12 . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . . . . 1 Open Door 1 | . . . . . 1 . . . . . . . . . . Open DSF 5 | . . . . 1 . . . . 1 . . . 1 . 2 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . 2 . 2 . . . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 3 2 . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . 1 . . . . . . . . . . 2 Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . 1 . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 23 | . 4 2 4 8 . . . . . . 1 1 . . 3 Full Trace Events 9 | . 1 . 2 3 . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . 1 . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Active Infowar (turns) 2978 | 8 21 377 424 481 370 482 250 565 . . . . . . . Sensors 1318 | . . . 234 481 370 233 . . . . . . . . . Terrain 1707 | 8 21 377 190 47 . 249 250 565 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Turns Passed 5135 | 83 405 379 470 789 370 522 250 632 9 146 333 107 22 104 514 Spaces Moved 3634 | 44 320 220 252 541 334 338 175 325 6 90 334 119 30 101 405 Core 222 | 8 . . . . . . . . . . 146 2 . . 66 Treads 104 | . . . . . . . . . . . . . . . 104 Legs 1505 | . . . . 276 334 338 175 325 6 43 8 . . . . Wheels 1302 | 36 320 220 252 265 . . . . . 47 162 . . . . Hover 501 | . . . . . . . . . . . 18 117 30 101 235 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 70 80 70 108 108 105 175 175 100 50 60 70 54 50 Average Speed 102 | 82 94 79 86 94 108 136 108 175 175 108 83 69 70 64 88 Slowest Speed 500 | 90 95 85 100 260 108 245 175 175 175 175 500 100 70 110 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . 3 . . . 2 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . Exploration Rate (%) 38 | 4 43 25 22 20 54 51 74 57 . 90 10 24 1 89 17 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 10 | . . . . . 5 3 . 2 . . . . . . . Spaces Dug 21 | . . . . 4 . . . . . 4 7 . . 2 4 Terrain Destroyed 211 | . . . 10 10 . 2 . . . 4 7 . . 2 176 Melee 21 | . . . . 4 . . . . . 4 7 . . 2 4 Projectile 6 | . . . . 4 . 2 . . . . . . . . . AOE 184 | . . . 10 2 . . . . . . . . . . 172 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac DSF Res Total 4538 | 73 372 342 405 735 346 365 235 349 5 120 377 130 30 127 527 Wait 379 | . . 45 84 106 . . 55 3 . . 9 . . . 77 Move 3620 | 43 319 219 251 540 333 337 174 324 5 89 334 118 29 100 405 Hop . | . . . . . . . . . . . . . . . . Pick Up 92 | 14 12 12 9 16 6 5 . 2 . 8 . . 1 4 3 Fast Attach 48 | 1 . 1 . 11 . . 3 1 . 1 4 3 . 12 11 Attach 64 | 6 2 4 10 12 . 4 . 3 . 4 10 2 . 4 3 Detach 5 | . 1 . 1 . . . . . . . 2 . . . 1 Swap 26 | 1 5 6 1 4 2 4 . . . 2 1 . . . . Drop 46 | . 4 11 3 7 5 1 3 . . 3 6 . . 1 2 Fire 200 | 8 27 42 46 28 . 14 . 16 . 4 3 . . . 12 Melee 45 | . 2 2 . 11 . . . . . 8 7 7 . 4 4 Ram 11 | . . . . . . . . . . 1 1 . . . 9 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Garrison -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -9/Materials | Build established: Scavenger-Mutant 830 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1158 | -8/Materials | Core integrity fell below 50% 1293 | -8/Materials | Discovered new exit (range 16) 1338 | -8/Materials | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -7/Factory | Crushed by falling debris 1427 | -7/Factory | Lost 4 parts (1p2n1w) 1645 | -7/Factory | Lost 3 parts (1p1n1w) 1905 | -7/Factory | System corruption reached 10% 2113 | -7/Factory | Discovered new exit (range 11) 2127 | -7/Factory | Entered Lower Caves 2175 | -7/Lower Caves | Learned Factory security intel 2483 | -7/Lower Caves | Discovered new exit (range 13) 2497 | -7/Lower Caves | Entered another Lower Caves area 2499 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2670 | -7/Lower Caves | Encountered a Warlord checkpoint 2784 | -7/Lower Caves | Lost 5 parts (3n1u1w) 2791 | -7/Lower Caves | Build established: Hacker-Gunner 2932 | -7/Lower Caves | Identified exit to Data Miner 3019 | -7/Lower Caves | Entered Data Miner 3021 | -7/Data Miner | Discovered new exit (range 6) 3041 | -7/Data Miner | Met Data Miner 3064 | -7/Data Miner | Learned location of Section 7 (-2) 3064 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3084 | -7/Data Miner | Received God Mode back door access code from Data Miner 3269 | -7/Data Miner | Entered Proximity Caves 3371 | -6/Proximity Caves | Spotter reported a threat 3416 | -6/Proximity Caves | Spotter reported a threat 3709 | -6/Proximity Caves | Spotter reported a threat 3815 | -6/Proximity Caves | Core integrity fell below 50% 3873 | -6/Proximity Caves | Discovered new exit (range 13) 3901 | -6/Proximity Caves | Entered Factory 3901 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3902 | -6/Factory | Identified exit to Lower Caves 3907 | -6/Factory | Identified exit to DSF 3910 | -6/Factory | Entered DSF 3954 | -6/DSF | Additional patrols routed to DSF 4043 | -6/DSF | Discovered new exit (range 14) 4053 | -6/DSF | Lost 9 parts (1p4n3u1w) 4056 | -6/DSF | Entered Factory 4056 | -5/Factory | Evolved 2 slots: Utility x2 4320 | -5/Factory | Lost 7 parts (1n4u2w) 4389 | -5/Factory | Identified exit to Garrison 4389 | -5/Factory | Entered Garrison 4423 | -5/Garrison | Triggered checkpoint 4438 | -5/Garrison | System corruption reached 10% 4456 | -5/Garrison | Core integrity fell below 50% 4486 | -5/Garrison | Lost 3 parts (1n1u1w) 4486 | -5/Garrison | Discovered new exit (range 11) 4496 | -5/Garrison | Entered Factory 4496 | -4/Factory | Evolved 2 slots: Propulsion x2 4505 | -4/Factory | Identified exit to DSF 4518 | -4/Factory | Entered DSF 4544 | -4/DSF | Additional patrols routed to DSF 4604 | -4/DSF | Lost 5 parts (2n1u2w) 4609 | -4/DSF | Discovered new exit (range 12) 4612 | -4/DSF | Build established: Hacker-Mutant 4622 | -4/DSF | Entered Research 4622 | -3/Research | Evolved 2 slots: Propulsion x2 4672 | -3/Research | Lost 3 parts (1p1n1w) 4787 | -3/Research | Incoming investigation squad redirected 4827 | -3/Research | Core integrity fell below 50% 4853 | -3/Research | Lost 13 parts (1p7n5u) 4858 | -3/Research | Core integrity fell below 20% 4872 | -3/Research | Found Unknown Launcher 4872 | -3/Research | Identified Fusion Bomb Launcher 5125 | -3/Research | Discovered new exit (range 13) 5136 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05095_ U-05 Engineer builds a Wall. 05096_ U-05 Engineer lays Concrete. 05097_ Penetrated by Slug. 05098_ The unstable cave ceiling collapses. 05099_ Penetrated by Slug. 05102_ The unstable cave ceiling collapses. 05109_ Penetrated by Slug. 05109_ Adv. Drone Bay destroyed. 05113_ The unstable cave ceiling collapses. 05115_ Penetrated by Slug. 05117_ The unstable cave ceiling collapses. 05119_ Acquired Rnf. Antimatter Reactor. 05120_ Fusion Bomb Launcher destroyed. 05121_ The unstable cave ceiling collapses. 05125_ Acquired 4 matter. 05125_ EXIT=FOUND 05127_ The unstable cave ceiling collapses. 05136_ Slug penetrates Wall. 05136_ Hvy. Machine Gun destroyed. 05136_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | % ## #?????????# #?????????????? | | # #?????????# #?????????????? | | # #?????????# #?????????????? | | # # #?#?###########+#####?????????????? | | # ### ?# ^ #??????????????? | | ### ?# ^ #??????????????? | | #####+#####% "### ^ #??????????????? | | #??????????????? | | ####+########+#####?????????????? | | % # # #?????????????? | | ## ## # # #% + # ^ #?????????????? | | ?###?# # # =# #?????????????? | | ?????# # # "######## ^""""" #?????????????? | | ?????## ## %#######"# ^""""" #?????????????? | | ??????# # # ## """"" #?????????????? | | ??????# # # % ! ##^ #?????????????? | | ??????# # % # ## #?????????????? | | ??????# + " ############?????????????? | | ??????# ##"#"#"#?????????????????? | | ??????# ##"#"#"####??????????????? | | ??????#### # # #### " " " """""????????????? | | ?????????# # #### "" ""#???????????? | | ?????# ^ H % "#???????????? | | ?????+ < ""#???????????? | | ?????# ""#???????????? | | ?????# ## # #;@ "" ""????????????? | | ?????#??### # # ##T" " " """"?????????????? | | ?????????# ####"#"#"####??????????????? | | ?????????## = ??#"#"#???????????????????? | | ??????????# # ??###?#???????????????????? | | ??????????# # #?????????????????????????? | | ??????????# ###?????????????????????????? | | ??????????# ???????????????????????????? | | ??????????? #????????????????????????????? | | ????????????] ?????????????????????????????? | | ????????????### # ?????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 940 Matter Stores 321 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 94 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Gravmag Array | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralSwordFrame Manual? 0 Play Time 01:18:05 Cumulative 119.8 hours Start 2026.01.02 @ 23:58:37 End 2026.01.03 @ 15:56:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2222fe3-6e39-464a-92c3-60cddcf13054