Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 20:47:19 Player: block30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1671) 1671 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4308 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 70/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Signal Interpreter Salvage Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Improved Hardlight Generator > --- WEAPON ----------- Small Laser Light Assault Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Hardlight Generator EM Shotgun Pulse Rifle Assault Rifle Light Assault Rifle High-powered Shotgun Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 68 | 6 3 21 22 16 Power 11 | 1 . 5 3 2 Engine 8 | 1 . 5 2 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 2 . 7 6 2 Treads 2 | . . 2 . . Leg 15 | 2 . 5 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 4 6 4 Device 7 | . . 2 2 3 Storage 2 | 1 1 . . . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 23 | 2 1 5 7 8 Energy Gun 6 | 1 . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 1 4 5 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 39 | . . 3 20 16 Power 6 | . . . 3 3 Propulsion 9 | . . 2 5 2 Utility 10 | . . 1 5 4 Weapon 14 | . . . 7 7 Highest Loss Streak 8 | . . 2 5 8 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 9 7 8 Power 1 | . 1 1 1 1 Propulsion . | . 2 1 . . Utility 1 | . 1 1 1 . Weapon 4 | 1 1 4 4 5 Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 94 96 77 85 Engine 10 | . 14 11 12 5 Core 2 | . . . . 5 Treads 2 | . . 4 5 . Leg 12 | . 27 17 5 12 Device 8 | . . 8 4 15 Storage 9 | . 14 11 9 6 Processor 15 | . 11 11 17 17 Protection 4 | . . 10 5 . Energy Gun 6 | . 12 5 5 6 Ballistic Gun 11 | . 14 16 11 6 Peak Build Rating 28 | 6 7 13 19 28 Average Rating 14 | 3 6 11 13 21 On Entrance 8 | . 6 7 13 16 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 41 | 12 17 26 32 41 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 10 | . . 1 8 10 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 3 6 9 7 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 7 10 7 . Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1419 | 217 99 440 459 204 Remotely . | . . . . . Salvage Created 2000 | . 99 703 707 491 Parts 121 | . 1 46 34 40 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 2 22 16 11 Guns 43 | . 2 22 16 3 Cannons 7 | . . . . 7 Classes Destroyed 10 | . 1 4 2 3 Worker 2 | . . 1 . 1 Builder 2 | . . . . 2 Recycler 2 | . . . 1 1 Swarmer 21 | . . 10 7 4 Grunt 17 | . 2 7 6 2 Brawler 1 | . . 1 . . Sentry 7 | . . 4 1 2 Specialist 1 | . . . . 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 2 4 5 3 Combat Bots Only 5 | . 2 3 5 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 599 | . 29 108 223 239 Missed 162 | . 10 36 43 73 Hits 437 | . 19 72 180 166 Melee 1 | . . 1 . . Projectile 436 | . 19 71 180 166 Critical Strikes 5 | . 1 . 3 1 Part Disruptions 1 | . . . . 1 Damage Taken 5597 | . 262 764 2235 2336 Core 1187 | . 88 76 314 709 Absorbed by Shields 224 | . . . . 224 Redirected to Shielding 15 | . . 15 . . Core Remaining (%) 71 | 100 64 81 42 . Volleys Fired 195 | . 14 52 83 46 Largest 3 | . 2 2 2 3 Hottest 108 | . 70 88 79 108 Shots Fired 379 | . 28 104 150 97 Gun 358 | . 28 104 150 76 Cannon 18 | . . . . 18 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 258 | . 14 78 106 60 Thermal 118 | . 14 26 44 34 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 27 | . 6 16 27 16 Robot Miss Streak 8 | . 2 3 3 8 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 265 | . 19 68 111 67 Core Hits 109 | . 5 36 37 31 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . 1 4 1 5 Burn 5 | . 1 3 1 . Destroy 1 | . . 1 . . Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3687 | . 235 829 1350 1273 Guns 3125 | . 235 829 1348 713 Cannons 442 | . . . . 442 Explosions 118 | . . . . 118 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 2448 | . 111 602 943 792 Thermal 1119 | . 124 227 405 363 Explosive 118 | . . . . 118 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Parts Rejected 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles 13 | . . . . 13 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 5 | . 1 . 2 2 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 434 | . 231 434 426 43 Average Temperature 97 | . 124 108 121 13 Received Heat Transfer 1150 | . 168 171 513 298 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 . 2 3 Heat Transferred 3061 | . 444 814 1078 725 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 . . Low Security (%) 83 | 100 100 30 100 100 Level 1 12 | . . 54 . . Level 2 3 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 422 | . 40 422 160 78 Initial 160 | . . 8 160 . Average 85 | . 6 253 56 18 Influence Increases 1522 | . 50 717 426 329 Destroy 0b10 Robot/C 1020 | . 40 440 320 220 Destroy 0b10 Robot/NC 30 | . . 5 5 20 Destroy Leader 220 | . 10 90 70 50 Destroy Structure 12 | . . 2 1 9 Lose Combat Pursuer 240 | . . 180 30 30 Influence Decreases 1498 | . 30 356 807 305 Entered New Map 233 | . . 12 221 . Time Decay 905 | . 30 314 401 160 Lost Part 360 | . . 30 185 145 Squads Dispatched 10 | . . 2 2 6 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 6 32 20 25 Peak Tracking Total 6 | . 4 5 5 6 Tactical Retreats 9 | . . 6 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . 1 . 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 . 2 2 Successful 4 | . 1 . 1 2 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Record 2 | . 1 . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 796 | . . . . 796 Terrain 796 | . . . . 796 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3152 | 56 226 733 1155 982 Spaces Moved 1130 | 42 128 342 337 281 Core 95 | 12 . . 60 23 Treads 233 | . . 84 149 . Legs 802 | 30 128 258 128 258 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 100 Average Speed 185 | 100 120 143 227 228 Slowest Speed 550 | 120 120 190 450 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 28 53 30 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1823 | 54 169 487 577 536 Wait 339 | . 7 42 111 179 Move 1126 | 41 127 341 336 281 Hop . | . . . . . Pick Up 57 | 7 8 15 18 9 Fast Attach 13 | 3 2 3 3 2 Attach 40 | 3 4 4 19 10 Detach . | . . . . . Swap 26 | . 5 15 2 4 Drop 22 | . 1 15 3 3 Fire 195 | . 14 52 83 46 Melee . | . . . . . Ram 2 | . . . 2 . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 664 | -9/Materials | Build established: Scavenger-Mutant 785 | -9/Materials | Discovered new exit (range 14) 827 | -9/Materials | Identified exit to Mines 997 | -9/Materials | Discovered new exit (range 12) 1013 | -9/Materials | Identified exit to Materials 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1394 | -8/Materials | Lost 5 parts (1p2n1u1w) 1445 | -8/Materials | Lost 4 parts (1p1u2w) 1613 | -8/Materials | Lost 5 parts (1p2n2u) 1683 | -8/Materials | Lost 3 parts (1n2w) 1886 | -8/Materials | Build established: Mutant 1991 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Discovered new exit (range 16) 2169 | -8/Materials | Identified exit to Factory 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2368 | -7/Factory | Build established: Scavenger-Mutant 2527 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 2898 | -7/Factory | Build established: Scavenger-Tank 2900 | -7/Factory | Garrison activated, responded to threat 3050 | -7/Factory | Lost 8 parts (3p2n1u2w) 3124 | -7/Factory | Core integrity fell below 50% 3142 | -7/Factory | Core integrity fell below 20% 3153 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03136_ Slug penetrates H-61 Shepherd. 03137_ U-05 Engineer lays Concrete. 03138_ Slug penetrates H-61 Shepherd. 03138_ Destroyed Transmission Jammer. 03138_ U-05 Engineer destroyed. 03140_ The unstable cave ceiling collapses. 03140_ Acquired 5 matter. 03143_ Slug penetrates Earth. 03146_ Pulse Rifle destroyed. 03146_ Critical hit (Blast). 03147_ Gauss Rifle destroyed. 03147_ Penetrated by Slug. 03151_ The unstable cave ceiling collapses. 03151_ Hpw. Shotgun crushed. 03151_ The unstable cave ceiling collapses. 03151_ X-62 Marksman crushed by falling debris. 03151_ X-62 Marksman destroyed. 03151_ 34 Matter crushed. 03152_ System corrupted: IFF burst signal emitted. 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Hardlight Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Just What I Needed Challenges ------------ None Game ------ Seed BurstAerolevMediator Manual? 0 Play Time 00:32:55 Cumulative 13.4 hours Start 2026.02.15 @ 20:16:30 End 2026.02.15 @ 20:47:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 41 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1915c354-193b-4ee8-812c-4f5951852ae0