Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 17:46:10 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (7125) 7125 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 14043 Bonus ------- High Alert Combat Kills 433 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 41/100 System Corruption 15% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Makeshift Transmission Jammer Fusion Bomb Launcher Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Thermal Defense Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Railgun Railgun Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Particle Reactor Light Particle Reactor Biometal Medium Treads Wheel Advanced Signal Interpreter Makeshift Transmission Jammer Improved Recalibrator Tesla Rifle Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Long-range Proton Cannon Heavy Machine Gun Railgun Fusion Bomb Launcher Improved Plasma Cutter Dual-blade Saw Lance Enhanced Force Lance [Rating: 160] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Heavy Armor Plating Weapon Railgun Energy Gun High-powered Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Fusion Bomb Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . Utility 8 | . . 2 . 1 1 1 1 . . 2 Weapon 3 | . . . 1 . 1 1 . . . . Parts Attached 137 | 8 . 7 12 14 17 12 20 . . 47 Power 20 | 1 . . 1 2 3 2 4 . . 7 Engine 5 | 1 . . . 1 2 1 . . . . Core 5 | . . . 1 1 1 1 1 . . . Reactor 10 | . . . . . . . 3 . . 7 Propulsion 32 | 2 . . 5 7 4 2 5 . . 7 Treads 28 | 2 . . 5 7 4 2 2 . . 6 Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . 3 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 2 . 3 3 3 6 2 3 . . 14 Device 18 | 1 . . 2 1 3 1 2 . . 8 Storage 5 | 1 . 1 . 2 . . . . . 1 Processor 3 | . . . . . 2 . . . . 1 Hackware 4 | . . . . . 1 . 1 . . 2 Protection 6 | . . 2 1 . . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 49 | 3 . 4 3 2 4 6 8 . . 19 Energy Gun 9 | 1 . . . . 1 2 . . . 5 Energy Cannon 3 | . . . . . . 1 1 . . 1 Ballistic Gun 26 | 2 . 4 3 2 2 . 5 . . 8 Ballistic Cannon 4 | . . . . . . 3 1 . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon 3 | . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 1 . . 6 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 5 | . . . . . . 5 . . . . Parts Lost 75 | . . . 2 2 15 3 11 . . 42 Power 9 | . . . . . 1 1 1 . . 6 Propulsion 18 | . . . 1 . 5 . 6 . . 6 Utility 21 | . . . 1 1 4 1 1 . . 13 Weapon 27 | . . . . 1 5 1 3 . . 17 Highest Loss Streak 20 | . . . 1 1 5 2 6 . . 20 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Backups 16 | 3 5 8 14 18 18 14 18 20 20 18 Power 2 | . 1 1 1 1 1 1 2 3 3 3 Propulsion 3 | 1 2 4 4 6 7 3 2 1 1 1 Utility 4 | . 1 1 1 4 4 4 6 9 9 4 Weapon 5 | . 1 2 6 6 4 5 5 5 6 7 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . . 2 2 4 2 3 4 1 . 11 Power 4 | . . . 1 . 1 . 1 . . 1 Propulsion 7 | . . 2 . 3 1 . . . . 1 Utility 7 | . . . . . . 1 1 1 . 4 Weapon 10 | . . . 1 1 . 2 2 . . 4 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 97 99 98 92 92 89 94 94 79 Engine 1 | . 14 11 1 1 1 3 . . . . Core 2 | . . . 7 5 4 1 2 . . . Reactor 1 | . . . . . . . 2 5 5 3 Treads 19 | . 28 22 26 30 25 23 20 10 10 10 Wheel 2 | . . . . . . . 3 15 15 5 Device 14 | . 14 11 15 21 16 18 12 15 15 11 Storage 6 | . 14 11 9 8 7 5 5 5 5 3 Processor 4 | . . . . . 3 5 5 5 5 8 Hackware 4 | . . . . . 6 5 7 5 5 6 Protection 4 | . . 19 11 5 . 1 4 5 5 3 Energy Gun 1 | . 14 4 . . . 7 2 . . . Ballistic Gun 16 | . 14 17 26 23 21 . 11 21 21 16 Ballistic Cannon 1 | . . . . . . 9 2 . . . Slashing Weapon 2 | . . . . . 1 5 4 5 5 2 Peak Build Rating 160 | 7 7 16 29 48 65 79 108 108 108 160 Average Rating 78 | 5 7 11 24 40 56 67 94 107 108 125 On Entrance 50 | . 7 7 16 29 48 48 75 108 108 108 Naked Turns . | . . . . . . . . . . . Heaviest Build 163 | 15 15 42 47 66 68 102 112 106 106 163 Greatest Support 185 | 40 40 40 62 94 110 104 126 36 36 185 Greatest Overweight (x) 35 | . . 1 1 1 2 1 10 2 2 35 Average Overweight (x) . | . . . . . . . 1 2 2 1 Largest Inventory Capacity 25 | 8 8 15 15 20 20 20 20 20 20 25 Average Capacity 18 | 7 8 12 15 18 20 20 20 20 20 20 Most Carried 22 | 5 5 15 15 20 20 18 20 20 20 22 Average Carried 16 | 3 5 8 14 18 18 15 18 19 20 18 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 5 5 15 15 20 13 18 20 20 20 5 Class Distribution -------------------- 36% | Skirmisher 18% | Tank 17% | Hacker-Tank 14% | Mutant 8% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 5133 | 308 29 55 582 555 737 310 431 100 . 2026 Remotely . | . . . . . . . . . . . Salvage Created 7615 | 154 85 309 765 726 1014 272 842 . . 3448 Parts 425 | 19 2 15 46 44 58 16 44 . . 181 Haulers Intercepted 4 | . . 1 1 1 . . . . . 1 Recyclers Shooed 5 | . . 1 . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 118 | . 2 4 14 12 22 4 15 . . 45 Melee 13 | . . . . . . 1 3 . . 9 Guns 90 | . 2 4 14 12 21 . 8 . . 29 Cannons 2 | . . . . . . 2 . . . . AOE 4 | . . . . . . . 1 . . 3 Classes Destroyed 14 | 3 1 3 2 2 1 1 . . . 1 Worker 11 | 1 . . . . 3 1 . . . 6 Builder 5 | . . . 1 . 1 . . . . 3 Tunneler 6 | 4 . . . . 1 . . . . 1 Hauler 4 | . . 1 1 1 . . . . . 1 Recycler 4 | 1 . . 1 . . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . Operator 4 | . . 1 1 . 1 . . . . 1 Swarmer 17 | . . . 3 . 3 . 4 . . 7 Grunt 40 | . 2 . 8 3 9 . 3 . . 15 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . Sentry 22 | . . 4 3 5 2 1 2 . . 5 Hunter 9 | . . . . 1 1 1 2 . . 4 Programmer 28 | . . . . 3 6 2 4 . . 13 Best Kill Streak 7 | 3 2 2 4 3 6 3 3 . . 7 Combat Bots Only 5 | . 2 2 4 3 5 2 3 . . 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1421 | . 9 18 45 126 185 65 221 . 12 740 Missed 410 | . 3 4 10 37 40 19 63 . 5 229 Hits 1011 | . 6 14 35 89 145 46 158 . 7 511 Melee 7 | . . . . . 2 . . . . 5 Projectile 1004 | . 6 14 35 89 143 46 158 . 7 506 Critical Strikes 45 | . 1 . 2 4 3 5 6 . 1 23 Part Disruptions 2 | . . . . 1 1 . . . . . Damage Taken 17856 | . 87 200 501 941 2070 904 3211 . 139 9803 Core 1990 | . . 39 34 106 212 27 239 . 18 1315 Absorbed by Shields 34 | . . . . . . 34 . . . . Regen/Repaired (Parts) 806 | . . . . . . . 662 . . 144 Core Remaining (%) 89 | 100 100 90 93 84 75 97 . . 77 . Volleys Fired 328 | 12 7 16 37 38 62 14 35 . . 107 Largest 4 | 2 2 2 3 3 4 4 4 . . 4 Hottest 209 | 70 70 70 75 75 114 209 141 . . 188 Shots Fired 949 | 24 14 32 111 114 197 30 102 . . 325 Gun 915 | 24 14 32 111 114 197 16 90 . . 317 Cannon 29 | . . . . . . 14 12 . . 3 Launcher 5 | . . . . . . . . . . 5 Special . | . . . . . . . . . . . Kinetic 830 | 12 7 27 111 114 190 14 81 . . 274 Thermal 32 | 12 7 5 . . . . . . . 8 Explosive 5 | . . . . . . . . . . 5 Electromagnetic 82 | . . . . . 7 16 21 . . 38 Robot Hit Streak 14 | 3 14 13 14 11 12 9 12 . . 14 Robot Miss Streak 6 | 4 . 2 3 3 6 2 3 . . 4 Penetration Max 2 | . . . . . 1 1 . . . 2 Secondary Targets 11 | . . . . 1 4 . 4 . . 2 Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . 1 Shots Hit Robots 685 | 11 13 23 66 73 157 34 69 . . 239 Core Hits 367 | 7 5 10 30 32 126 10 27 . . 120 Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . Critical Strikes 19 | 2 1 . 1 . 7 2 . . . 6 Burn 3 | 2 1 . . . . . . . . . Destroy 8 | . . . 1 . 6 . . . . 1 Blast 1 | . . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . Sever 4 | . . . . . . 1 . . . 3 Impale 2 | . . . . . . . . . . 2 Melee Attacks 81 | . . . . . 5 11 10 . . 55 Impact . | . . . . . . . . . . . Slashing 51 | . . . . . 5 11 10 . . 25 Piercing 30 | . . . . . . . . . . 30 Sneak Attacks 11 | . . . . . 2 1 . . . 8 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19091 | 160 170 343 1180 1359 3354 918 2086 . . 9521 Guns 14400 | 160 170 343 1173 1329 3090 196 1583 . . 6356 Cannons 724 | . . . . . . 377 311 . . 36 Explosions 1417 | . . . . . 51 . . . . 1366 Melee 2476 | . . . . . 198 345 188 . . 1745 Ramming 74 | . . . 7 30 15 . 4 . . 18 Kinetic 13276 | 84 83 294 1173 1329 2998 377 1468 . . 5470 Thermal 527 | 76 87 49 . . 51 . . . . 264 Explosive 1366 | . . . . . . . . . . 1366 Electromagnetic 1372 | . . . . . 92 196 426 . . 658 Impact . | . . . . . . . . . . . Slashing 1420 | . . . . . 198 345 188 . . 689 Piercing 1056 | . . . . . . . . . . 1056 Highest Corruption 14 | . . . . 3 2 8 5 5 5 14 Average Corruption 4 | . . . . 2 1 7 3 5 5 4 Corruption Purged 10 | . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . Effects 126 | . . . . 10 8 13 20 10 . 65 Message Errors 33 | . . . . 3 . 6 6 1 . 17 Matter Fused 29 | . . . . 5 3 4 1 4 . 12 Heat Flow Errors 16 | . . . . . 2 1 5 2 . 6 Energy Discharges 11 | . . . . 1 1 . . . . 9 Parts Rejected 4 | . . . . . . 1 1 . . 2 Parts Fused 3 | . . . . . 1 . . 1 . 1 Data Loss (minor) 16 | . . . . . . 1 3 2 . 10 Data Loss (major) 5 | . . . . . . . 2 . . 3 Misfires 6 | . . . . . 1 . 1 . . 4 Alerts 1 | . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 282 | . . . . . 34 36 5 . . 207 Projectiles 36 | . . . . . . 36 . . . . Explosions 74 | . . . . . . . . . . 74 Melee 172 | . . . . . 34 . 5 . . 133 Knockbacks 3 | . . . . . . 3 . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . 27 . 2 . . 67 Shots 2 | . . . . . 1 . . . . 1 Rammed 14 | . . . 2 6 1 . 1 . . 4 Targets Rammed 15 | . . . 2 6 2 . 1 . . 4 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 295 | 27 132 84 247 295 256 186 225 169 . 278 Average Temperature 66 | 11 72 26 81 85 76 51 26 90 . 68 Received Heat Transfer 2553 | . 69 63 234 201 549 35 171 . 73 1158 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 9 | . . . . . 1 1 3 . . 4 Combat Hostiles 9 | . . . . . 1 1 3 . . 4 Parts Fried 13 | . . . . . 1 4 3 . . 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | 2 2 1 . . . . . . . 3 Heat Transferred 1197 | 370 333 148 . . 50 . . . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 81 | 100 100 100 100 100 100 100 100 . . 41 Level 1 10 | . . . . . . . . . . 31 Level 2 4 | . . . . . . . . . . 14 Level 3 4 | . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 850 | 10 50 50 156 109 168 55 125 . . 850 Initial 51 | . . . . 45 43 51 8 . . . Average 122 | . 9 11 84 26 64 9 31 . . 306 Influence Increases 3850 | 30 50 137 410 338 668 122 441 . . 1654 Destroy 0b10 Robot/C 2360 | . 40 80 280 240 440 80 300 . . 900 Destroy 0b10 Robot/NC 175 | 30 . 10 20 5 30 10 . . . 70 Destroy Leader 638 | . 10 42 62 92 130 30 70 . . 202 Successful Hack 25 | . . 5 . . 2 . 10 . . 8 Disable Machine 120 | . . . 15 . 45 . 45 . . 15 Destroy Structure 172 | . . . 3 1 6 2 16 . . 144 Partial Spotted 30 | . . . 15 . . . . . . 15 Lose Combat Pursuer 330 | . . . 15 . 15 . . . . 300 Influence Decreases 3012 | 30 50 137 310 349 652 209 422 37 . 816 Entered New Map 180 | . . . . 55 46 54 10 15 . . Time Decay 2131 | 30 50 137 290 274 456 155 313 22 . 404 Lost Part 701 | . . . 20 20 150 . 99 . . 412 Squads Dispatched 37 | . . 1 1 7 6 2 5 . . 15 Investigation 7 | . . . . 1 1 1 2 . . 2 Extermination 16 | . . . . 3 2 1 3 . . 7 Reinforcement 8 | . . 1 1 . 2 . . . . 4 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 10 | . 1 2 2 1 1 . . . . 3 Communications Jammed 33 | . . . . . . . 2 . . 31 Distress Signals 33 | . . . . . . . 2 . . 31 Times Spotted 195 | . 3 9 21 13 24 5 25 . 4 91 Peak Tracking Total 10 | . 3 4 5 3 4 2 5 . 4 10 Tactical Retreats 10 | . . . 1 . 1 . . . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 9 | . . . 2 2 1 1 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 8 | . . . 1 . 3 . 3 . . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 20 | . 1 1 . 2 2 1 6 1 . 6 Terminals 7 | . 1 1 . . . 1 2 . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . 3 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . 1 1 . 1 . . 2 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 35 | . 2 1 . 3 4 2 11 1 . 11 Successful 24 | . . 1 . 3 4 . 8 1 . 7 Failed 11 | . 2 . . . . 2 3 . . 4 Catastrophic 2 | . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . 2 3 . . . Terminals 10 | . 2 1 . . . 2 3 . . 2 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 11 | . . . . . . . 6 . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . 2 2 . 2 . . 4 Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 5 | . . 1 . . . . 2 1 . 1 Record 2 | . . . . . . . 2 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . 4 Scan Component 4 | . . . . . . . 1 . . 3 Repair 2 | . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . 2 2 . 2 . . 2 Insert Component 4 | . . . . 1 1 . 1 . . 1 Analyze 4 | . . . . 1 1 . 1 . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Patch 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 1 1 6 . . 4 Full Trace Events 4 | . 1 . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 1 . 1 . . 1 Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 Time 75 | . . . . . . . 44 . . 31 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 1 . 1 . . 1 Part Schematics Acquired 4 | . . . . 1 1 . 1 . . 1 Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 23 | . . . . . . . 23 . . . Highest-Rated Ally 23 | . . . . . . . 23 . . . Total Orders 2 | . . . . . . . 2 . . . DROP 2 | . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 10896 | 119 227 572 711 1423 1311 1053 1877 436 13 3154 Sensors 8713 | . . . 497 1423 1311 1053 1781 436 13 2199 Seismic 1132 | 119 227 572 214 . . . . . . . Jamming 4482 | . . . . . . . 892 436 13 3141 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 11606 | 272 227 572 717 1423 1426 1053 1877 436 13 3590 Spaces Moved 6034 | 140 120 246 359 702 728 603 1044 353 12 1727 Core 114 | 6 . . . . . . . . . 108 Treads 4402 | 134 120 246 359 702 728 603 676 . . 834 Legs . | . . . . . . . . . . . Wheels 1518 | . . . . . . . 368 353 12 785 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 145 148 148 115 115 115 50 Average Speed 153 | 155 160 201 160 176 155 149 151 115 115 145 Slowest Speed 1800 | 160 160 240 240 240 305 228 312 115 115 1800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 8 35 35 33 21 18 13 23 51 6 38 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . . . . 1 11 . . 78 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . 1 11 . . 8 AOE 69 | . . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 7607 | 167 141 291 447 839 910 710 1250 384 11 2457 Wait 780 | 3 15 5 25 50 68 41 103 26 . 444 Move 6024 | 139 119 245 358 701 727 602 1043 352 11 1727 Hop . | . . . . . . . . . . . Pick Up 106 | 5 . 12 4 14 13 12 16 3 . 27 Fast Attach 48 | 7 . 2 4 . 6 2 12 . . 15 Attach 67 | . . . 5 3 13 6 9 . . 31 Detach 5 | . . . . . . 1 1 . . 3 Swap 53 | 1 . 5 6 12 4 6 5 . . 14 Drop 88 | . . 6 6 15 10 4 14 3 . 30 Fire 328 | 12 7 16 37 38 62 14 35 . . 107 Melee 81 | . . . . . 5 11 10 . . 55 Ram 3 | . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . Crush 12 | . . . 2 6 2 . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 12 | . . . . . . 11 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 1000 | -9/Materials | Discovered new exit (range 16) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1349 | -8/Materials | Build established: Tank 1718 | -8/Materials | Discovered new exit (range 16) 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2910 | -7/Factory | Garrison activated, responded to threat 3025 | -7/Factory | Identified exit to Garrison 3175 | -7/Factory | Discovered new exit (range 9) 3212 | -7/Factory | Entered another Factory area 3212 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3233 | -6/Factory | Build established: Skirmisher 3610 | -6/Factory | Fabricated Adv. Treads (x2) 4288 | -6/Factory | Garrison activated, responded to threat 4421 | -6/Factory | Lost 4 parts (1p1n1u1w) 4534 | -6/Factory | Discovered new exit (range 11) 4541 | -6/Factory | Lost 5 parts (3n2w) 4547 | -6/Factory | Identified exit to Factory 4638 | -6/Factory | Entered another Factory area 4638 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4676 | -5/Factory | Build established: Mutant 4832 | -5/Factory | Discovered new exit (range 14) 4853 | -5/Factory | Identified exit to Extension 5038 | -5/Factory | Build established: Skirmisher 5569 | -5/Factory | Discovered new exit (range 16) 5690 | -5/Factory | Identified exit to Factory 5691 | -5/Factory | Entered another Factory area 5691 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5766 | -4/Factory | Found Prototype Hackware 5766 | -4/Factory | Identified Exp. Hacking Suite 6068 | -4/Factory | Build established: Hacker-Skirmisher 6141 | -4/Factory | Repaired Hrd. Heavy Armor Plating 7056 | -4/Factory | Lost 6 parts (1p2n1u2w) 7363 | -4/Factory | Build established: Skirmisher 7548 | -4/Factory | Discovered new exit (range 10) 7564 | -4/Factory | Identified exit to Upper Caves 7568 | -4/Factory | Entered Upper Caves 7813 | -4/Upper Caves | Identified exit to Upper Caves 8004 | -4/Upper Caves | Entered another Upper Caves area 8013 | -4/Upper Caves | Discovered new exit (range 5) 8016 | -4/Upper Caves | Identified exit to Research 8017 | -4/Upper Caves | Entered Research 8017 | -3/Research | Evolved 2 slots: Utility x2 9083 | -3/Research | Build established: Scavenger-Skirmisher 9510 | -3/Research | System corruption reached 10% 9530 | -3/Research | Build established: Hacker-Tank 9607 | -3/Research | Found Exp. Hacking Suite 9654 | -3/Research | Found Fusion Bomb Launcher 9712 | -3/Research | Found Prototype Protection 9712 | -3/Research | Identified Centrium Heavy Armor Plating 10715 | -3/Research | Lost 3 parts (1n1u1w) 11045 | -3/Research | Repaired Railgun 11100 | -3/Research | Found Fusion Bomb Launcher 11290 | -3/Research | Core integrity fell below 50% 11327 | -3/Research | Lost 20 parts (3p4n5u8w) 11446 | -3/Research | Core integrity fell below 20% 11466 | -3/Research | Lost 6 parts (2p1u3w) 11517 | -3/Research | First assault squad dispatched 11553 | -3/Research | Discovered new exit (range 11) 11555 | -3/Research | Build established: Mutant 11558 | -3/Research | Identified exit to Armory 11607 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11543_ G-73 Enforcer unfolds itself. 11543_ G-67 Veteran unfolds itself. 11543_ I-47 Archangel unfolds itself. 11543_ R-10 Processor collects Imp. Recalibrator. 11553_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11553_ EXIT=FOUND 11558_ EXIT=IDENTIFIED: ARMORY 11559_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 11565_ Acquired Transmission Jammer. 11566_ System corrupted: Matter fused (-5). 11581_ System corrupted: Transmission Jammer rejected. 11583_ Acquired Transmission Jammer. 11584_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4J. 11588_ Acquired Adv. Heavy Treads. 11600_ Activated siege mode. 11602_ Transmission Jammer destroyed. 11605_ System corrupted: Energy discharge (-9). 11607_ Ended siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ???????????###################### #???????????? | | ??????????? #???????????? | | ?????????? #???????????? | | ?????????? ????????????? | | ????????? p p ! != """ ? ????????????? | | ????????? p @! """ +???????????? | | ???????????????# k ! """ #???????????? | | ???????????????# ##### #???????????? | | ?????????????????????# = ##??????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# !! """"??????????? | | ?????????????????????# !! ""????????????? | | ??????????????????#### """???????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????# ??????????? | | ??????????????????# ################??????????? | | ??????????????????# #?????????????????????????? | | ???????????####+### #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????+ #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????######## #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ????############### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 50 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 32 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Railgun | -4/Factory | Scanalyzed Centrium Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Repaired ---------- Hrd. Heavy Armor Plating | 34% | -4/Factory Railgun | 17% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed RemoteSensorDeconstructor Manual? 0 Play Time 01:15:09 Cumulative 88.0 hours Start 2025.05.08 @ 17:36:32 End 2025.05.10 @ 17:46:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b8d45f0-a4ca-4b63-8027-d13640c82650