Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.22 @ 03:38:09 Player: desik Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (565) 2825 Value Destroyed (25408) 25408 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (9786) 9786 TOTAL SCORE: 46639 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6442 Follower Combat Kills 1032 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -388 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 271/350 System Corruption 0% Temperature Critical (1304) Movement Treading (305) Ox2 Location -3/DSF Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Kinecellerator Advanced Force Field Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Coil Gun Linear Accelerator Linear Accelerator > --- INVENTORY (25) --- Quantum Reactor Quantum Reactor Energy Well (350) Matter Compressor (250) Makeshift Trap Scanner Triangulator Long-range Sensor Array Improved Transmission Jammer Cloak of Protection Powered Armor Graphene Brace Focal Shield Advanced Thermal Shield Advanced Force Field Antimissile System Authchip [R/Combat] Authchip [Device] Relay Coupler [NC] (44) Relay Coupler [NC] (44) Improved System Restoration Module Advanced Recalibrator Advanced Variable Charge Gun Enhanced Quantum Rifle Tiamat Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Kinecellerator Advanced Thermal Shield Advanced Force Field Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Coil Gun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Quantum Reactor Advanced Heat Sink Energy Well Matter Compressor Makeshift Trap Scanner Triangulator Long-range Sensor Array Improved Transmission Jammer Cloak of Protection Graphene Brace Focal Shield Advanced Force Field Antimissile System Relay Coupler [NC] Relay Coupler [NC] Advanced Dynamic Insulation System Improved System Restoration Module Advanced Recalibrator Advanced Variable Charge Gun Enhanced Quantum Rifle Coil Gun Tiamat Missile Launcher Improved Remote Datajack [Rating: 150] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Remote Force Field Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Antimatter Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Slots Evolved 14 | . . . . . 4 . 2 . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 3 . 2 . 1 . . . . 1 . . 1 . . 1 . Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Attached 942 | 9 40 26 7 9 42 93 67 60 69 26 15 38 8 60 33 6 169 36 84 10 35 Power 59 | 2 3 1 . . 2 2 2 7 4 1 . 2 . 4 3 . 9 7 6 1 3 Engine 21 | 2 3 1 . . 2 1 2 4 1 1 . 1 . . 1 . 2 . . . . Core 25 | . . . . . . 1 . 3 3 . . 1 . 4 2 . 4 3 3 . 1 Reactor 13 | . . . . . . . . . . . . . . . . . 3 4 3 1 2 Propulsion 241 | 3 23 13 2 5 18 34 22 13 7 2 5 10 6 15 5 3 30 1 18 1 5 Treads 88 | . . 2 . 2 7 13 11 8 4 2 4 5 2 5 1 3 8 1 5 . 5 Leg 30 | 1 12 5 . . . . . . . . . 1 . . . . 11 . . . . Wheel 118 | 2 11 6 2 3 10 21 11 3 3 . 1 4 4 8 4 . 11 . 13 1 . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . Utility 459 | 1 11 7 2 4 16 32 33 24 31 19 8 18 2 31 11 1 103 22 54 6 23 Device 328 | . 4 4 1 3 9 14 20 15 24 12 2 9 2 24 8 1 93 19 46 2 16 Storage 42 | 1 6 . 1 . 1 4 2 1 4 4 2 2 . 1 1 . 3 1 5 . 3 Processor 17 | . 1 . . . . 3 1 . 1 1 1 . . 1 1 . 4 1 2 . . Hackware 21 | . . . . . 1 1 5 3 2 . . . . 3 . . 1 . . 4 1 Protection 51 | . . 3 . 1 5 10 5 5 . 2 3 7 . 2 1 . 2 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | 3 3 5 3 . 6 25 10 16 27 4 2 8 . 10 14 2 27 6 6 2 4 Energy Gun 45 | 2 . 1 . . 2 5 2 3 10 . . 3 . 2 2 1 9 . 2 . 1 Energy Cannon 34 | . . . 2 . 3 16 1 . 1 . . . . 3 2 . 3 1 2 . . Ballistic Gun 28 | 1 2 1 . . . . 3 2 2 . . 3 . 1 2 . 3 4 2 . 2 Ballistic Cannon 48 | . 1 2 . . 1 1 . 8 9 2 1 . . 4 6 1 9 1 . 2 . Launcher 12 | . . . . . . . . 2 2 2 1 1 . . 2 . 1 . . . 1 Special Weapon 8 | . . 1 1 . . . . 1 3 . . 1 . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 3 4 . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 3 . 3 . . 10 7 1 . 2 . 1 . . 5 . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . Parts Lost 57 | . . . . 3 . . 4 1 1 . . 4 1 4 8 3 12 2 10 . 4 Power 6 | . . . . 1 . . . . . . . . . . 2 . 1 . 1 . 1 Propulsion 8 | . . . . 1 . . 1 . . . . . . 1 1 . 3 . 1 . . Utility 24 | . . . . . . . 3 . 1 . . 2 1 3 2 1 5 . 4 . 2 Weapon 19 | . . . . 1 . . . 1 . . . 2 . . 3 2 3 2 4 . 1 Highest Loss Streak 6 | . . . . 3 . . 2 1 1 . . 2 1 3 5 3 6 2 4 . 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 98 98 94 99 99 95 97 99 99 93 98 97 81 94 93 95 97 88 Engine 3 | . 14 14 14 13 7 7 7 2 . 1 6 3 6 . . 5 . 1 . . . Core 3 | . . . . . . 1 . 4 6 4 . 2 . 9 10 . 5 5 3 1 . Treads 11 | . . . . . 1 14 17 20 10 14 18 18 18 5 4 17 7 10 5 . 8 Wheel 6 | . 22 25 28 27 25 11 5 2 4 2 . 1 1 10 11 . 1 . 5 16 . Device 17 | . 11 7 14 13 20 13 14 11 8 12 12 16 13 12 21 22 30 27 34 25 16 Storage 7 | . 13 14 14 14 11 9 8 8 6 6 6 6 6 5 5 5 5 5 6 4 4 Processor 7 | . . . . . . 1 9 7 9 13 13 6 6 4 5 5 12 15 8 9 9 Hackware 11 | . . . . . . 4 10 20 27 20 20 13 13 24 12 11 3 . . 12 19 Protection 3 | . . 6 . . 13 10 7 3 . . . 7 6 2 4 5 . 3 1 . . Energy Gun 4 | . 13 6 8 . . 2 . 2 10 6 6 7 6 5 1 . 1 . 2 3 . Energy Cannon 2 | . . . 5 14 14 10 . . . . . . . 1 . . . . 2 3 . Ballistic Gun 2 | . 8 4 . . . . 5 1 . . . 1 . . 5 . 1 7 8 9 5 Ballistic Cannon 8 | . 6 16 8 . 3 3 7 10 7 12 12 6 6 8 6 . 15 12 6 1 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 12 51 54 73 64 81 97 97 81 76 81 85 92 93 111 109 77 177 183 188 159 179 Greatest Support 150 | 20 20 20 32 40 60 87 87 83 79 81 81 83 83 48 36 83 97 102 102 50 150 Greatest Overweight (x) 10 | . 4 2 3 3 3 8 5 1 3 2 2 5 5 6 5 . 2 1 10 3 3 Average Overweight (x) 1 | . 1 2 1 1 1 . 1 . 1 . . . 1 3 2 . 1 1 2 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 Average Carried 19 | 2 12 19 19 19 18 19 19 19 19 19 19 19 20 19 17 19 18 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 19 19 20 19 20 20 19 20 20 20 20 20 20 20 19 18 23 25 25 25 25 Class Distribution -------------------- 22% | Hacker-Skirmisher 21% | Hacker-Mutant 12% | Scavenger-Mutant 11% | Mutant 7% | Hacker-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -4/Factory Hacker-Mutant | -3/Research Hacker-Gunner | -3/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Matter Collected 25152 | 164 595 276 420 88 430 1145 2281 1839 1343 711 388 3688 123 1171 1440 . 3731 1151 2806 154 1208 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24723 | . 596 190 . 51 1067 1182 2381 1796 1485 357 274 1255 56 1246 892 158 5188 1303 4538 54 654 Parts 1150 | . 38 8 . 2 54 56 125 81 69 11 9 122 6 39 42 9 224 59 167 4 25 Haulers Intercepted 23 | . . . . . 2 . 2 6 2 1 . . . 4 . . 6 . . . . Recyclers Shooed 22 | . . . . . 2 . 10 2 . . . . . 3 . . 3 . 2 . . Parts Field Recycled 55 | . . . . . . . . . . . . . . . . . 39 12 4 . . Retrieved Matter 1192 | . . . . . . . . . . . . . . . . . 904 253 35 . . Parts Self-Destructed 69 | . . . . . . . . . . 9 8 . 5 . 39 8 . . . . . Prevented 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Combat Hostiles Destroyed 421 | . 14 5 . 3 15 29 43 31 25 14 9 10 5 18 22 6 66 28 65 . 13 Guns 141 | . 7 . . . . 4 15 6 16 3 2 3 1 6 14 . 15 12 33 . 4 Cannons 249 | . 6 5 . 3 15 19 28 24 9 3 6 6 1 12 7 1 48 16 31 . 9 AOE 26 | . 1 . . . . 4 . 1 . 8 1 1 3 . 1 5 1 . . . . Classes Destroyed 26 | . 4 1 . . 4 2 4 . . 1 . 3 . 1 1 1 2 . 1 . 1 Worker 20 | . . . . . . . 1 . 3 . . . . 2 . . 5 . 8 1 . Builder 17 | . . . . . 1 . 1 1 . . . . . . . . 4 . 9 1 . Hauler 23 | . . . . . 2 . 2 6 2 1 . . . 4 . . 6 . . . . Recycler 25 | . 1 . . . 2 . 6 4 1 . . . . 3 . . 6 . 2 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Operator 7 | . . . . . 3 . 1 1 1 . . . . . . . . . 1 . . Watcher 30 | . 2 . . . 4 1 1 2 3 . . . . 3 . . 5 . 9 . . Swarmer 87 | . 3 . . 3 4 11 10 4 6 . 1 . 4 3 11 2 11 10 4 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Grunt 152 | . 11 3 . . 5 9 20 12 8 9 2 . . 5 6 1 20 6 32 . 3 Brawler 10 | . . . . . . 1 . . . . 1 . . . . . . . 7 . 1 Duelist 15 | . . . . . 1 2 3 1 . . 2 . . . 1 2 . . 3 . . Protector 8 | . . . . . . . 2 2 . . . . . . . . . . 4 . . Sentry 48 | . . 2 . . 5 5 2 9 3 . 2 . 1 2 2 . 5 7 3 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . Hunter 22 | . . . . . . . 1 . . . . . . 1 2 . 7 2 5 . 4 Programmer 52 | . . . . . . . 5 3 8 1 . . . 6 . . 21 2 6 . . Heavy 4 | . . . . . . . . . . . . . . 1 . . 2 . . . 1 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Zionite 76 | . . . . . . . . . . . . 76 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 2 | . . . . . . . . . . . . 2 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Butcher 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mutant 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Best Kill Streak 28 | . 5 2 . 2 5 5 7 5 5 6 6 13 4 3 6 6 6 5 28 2 4 Combat Bots Only 18 | . 4 2 . 2 4 5 4 4 5 5 6 5 4 3 6 6 6 5 18 . 4 Max Kills in Single Turn 6 | . 1 1 . 1 1 2 3 2 2 2 1 1 3 1 2 3 3 1 6 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . 1 . . . . 2 . 1 . 2 1 1 3 . 1 3 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 2 . . . . . . . . . CL-ANK (-6/Zion) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Damage Taken 22300 | . 426 265 . 344 134 918 1768 1073 608 314 97 2744 299 1366 1349 376 3173 892 3441 . 2713 Core 3034 | . 131 24 . 31 22 60 136 111 98 50 . 273 40 79 197 9 99 21 353 . 1300 Absorbed by Shields 5541 | . . . . . . 292 547 407 233 219 79 392 12 343 340 44 699 355 869 . 710 Reduced by Siege Mode 822 | . . . . . . . . . . . . . . . . . 215 165 274 . 168 Redirected to Shielding 2 | . . 2 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1887 | . 8 . . . 56 . 181 272 546 . . . . 824 . . . . . . . Core Remaining (%) 64 | 100 . . . 25 . 85 . 64 . . . . 45 . . 71 . . 58 . . Volleys Fired 1757 | . 43 18 . 15 80 110 148 109 95 32 18 436 9 110 58 5 188 80 172 2 29 Largest 4 | . 2 2 . 1 1 2 2 2 3 3 3 3 2 3 3 1 4 4 4 1 4 Hottest 451 | . 80 100 . 120 120 141 122 118 200 148 148 150 121 346 161 53 279 257 451 240 198 Shots Fired 3677 | . 80 32 . 15 80 155 277 216 190 66 40 706 15 265 135 5 567 203 541 2 87 Gun 1423 | . 64 2 . . . 32 128 49 111 13 10 280 6 88 74 . 150 75 308 2 31 Cannon 2146 | . 16 27 . 9 80 123 149 167 71 42 27 371 6 177 53 3 408 128 233 . 56 Launcher 85 | . . . . . . . . . . 11 3 55 3 . 8 2 3 . . . . Special 23 | . . 3 . 6 . . . . 8 . . . . . . . 6 . . . . Kinetic 2632 | . 41 29 . . 2 13 269 203 71 42 27 437 6 173 106 3 460 199 463 1 87 Thermal 842 | . . 3 . 15 78 132 . 13 111 13 10 214 6 69 16 . 79 4 78 1 . Explosive 85 | . . . . . . . . . . 11 3 55 3 . 8 2 3 . . . . Electromagnetic 104 | . 39 . . . . 10 8 . . . . . . 23 5 . 19 . . . . Robot Hit Streak 42 | . 17 19 . 8 30 42 24 25 27 13 29 38 6 29 14 8 20 25 33 . 38 Robot Miss Streak 5 | . 2 2 . . . 3 5 3 3 3 . 3 1 4 2 . 5 3 5 . 3 Penetration Max 3 | . . . . . . . 3 2 . . . . . 1 1 . 1 1 1 1 . Secondary Targets 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . 1 . . . . . . Shots Hit Robots 2299 | . 66 23 . 5 22 104 212 156 121 41 28 302 10 187 79 5 342 131 403 . 62 Core Hits 1046 | . 27 8 . 3 24 44 94 71 51 34 20 100 7 59 35 16 151 56 214 2 30 Critical Kills 73 | . . . . . . 1 14 3 . . . . . . 1 . 46 5 3 . . Critical Parts Destroyed 91 | . . . . . . . 25 5 . . . . . 1 2 . 46 4 7 . 1 Critical Strikes 279 | . . 2 . . 1 2 48 14 7 4 5 10 1 8 7 . 102 26 37 . 5 Burn 27 | . . . . . . 1 . . 6 . 2 5 . 1 2 . 5 . 5 . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . Destroy 167 | . . . . . . . 40 8 . . . . . 1 3 . 93 11 10 . 1 Blast 82 | . . 2 . . 1 . 8 6 1 4 3 5 1 6 . . 4 15 22 . 4 Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 25 | . . . . . . 17 8 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 13 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68816 | . 1061 362 . 244 2285 2906 4727 4586 3664 2880 1345 6819 661 5653 2338 931 8803 3715 13634 47 2155 Guns 24379 | . 643 17 . . . 324 1056 767 2407 324 371 3176 91 1987 1224 . 2755 1336 7238 47 616 Cannons 38782 | . 213 345 . 244 2285 2037 3657 3692 1184 913 590 3441 190 3666 739 85 5678 2379 5905 . 1539 Explosions 5553 | . 205 . . . . 545 . 97 73 1643 384 202 380 . 375 846 312 . 491 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 102 | . . . . . . . 14 30 . . . . . . . . 58 . . . . Kinetic 45861 | . 385 362 . . 45 293 4614 4048 1184 913 590 4173 190 3861 1593 85 6515 3606 11202 47 2155 Thermal 16856 | . 205 . . 244 2240 2031 . 411 2407 324 371 2444 91 1578 262 . 1707 109 2432 . . Explosive 4201 | . . . . . . . . 97 73 1643 384 202 380 . 375 846 201 . . . . Electromagnetic 1796 | . 471 . . . . 582 99 . . . . . . 214 108 . 322 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 10 . 2 2 1 1 1 . . . 1 1 . 2 2 2 . . Average Corruption 1 | . 1 1 1 1 . 2 1 1 1 1 . . . 1 1 . 1 2 2 . . Corruption Purged 16 | . . . . . . . 2 2 . 2 . . . 2 1 . 7 . . . . Corruption Blocked 13 | . . . . . . 13 . . . . . . . . . . . . . . . Effects 150 | . . 5 8 6 . 30 12 3 2 7 . . . 3 . . 9 36 29 . . Message Errors 41 | . . . 3 1 . 7 5 . . 3 . . . 1 . . 4 10 7 . . Matter Fused 32 | . . 1 2 1 . 12 1 2 . 1 . . . . . . 1 5 6 . . Heat Flow Errors 15 | . . . 1 1 . . 3 . . 1 . . . 1 . . 1 4 3 . . Energy Discharges 15 | . . 2 . 1 . 2 . . . 1 . . . 1 . . 1 7 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . 2 1 . 5 2 . 1 1 . . . . . . 2 4 5 . . Data Loss (major) 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . Misfires 7 | . . . . . . 3 1 . 1 . . . . . . . . 2 . . . Alerts 7 | . . . . . . . . . . . . . . . . . . 4 3 . . Weapon Failures 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . Overload Shots 142 | . . . . . . . . 8 61 8 9 30 . 8 . . 16 . 1 1 . Effects 12 | . . . . . . . . . 4 . 2 3 . 2 . . 1 . . . . Energy Bleed 5 | . . . . . . . . . 2 . 1 2 . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . Short Circuit 4 | . . . . . . . . . 2 . . 1 . 1 . . . . . . . Overflow Damage 1204 | . 18 . . 13 170 28 75 112 75 29 . 93 25 176 59 18 76 . 237 . . Projectiles 989 | . . . . 13 170 18 75 107 75 29 . 93 25 176 25 . 76 . 107 . . Explosions 210 | . 18 . . . . 10 . . . . . . . . 34 18 . . 130 . . Melee 5 | . . . . . . . . 5 . . . . . . . . . . . . . Knockbacks 211 | . 3 3 . . 1 6 45 20 9 4 1 18 . 25 5 . 22 4 36 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . 3 3 . . 1 6 41 18 8 4 1 18 . 24 5 . 21 4 33 . 9 Secondary 12 | . . . . . . . 4 2 1 . . . . 1 . . 1 . 3 . . Self-Inflicted Damage 481 | . 45 . . . . 26 . . . 34 . . 17 . . 80 160 . 119 . . Shots 14 | . 2 . . . . 2 . . . 1 . . 1 . . 2 4 . 2 . . Rammed 14 | . . . . . . . 2 1 . . . . . . . . 11 . . . . Targets Rammed 14 | . . . . . . . 2 1 . . . . . . . . 11 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1304 | . 156 198 91 344 440 285 294 252 237 235 226 518 266 422 696 . 633 481 535 146 1304 Average Temperature 113 | . 51 59 51 144 111 86 69 72 85 54 63 99 117 142 161 . 119 145 176 75 273 Received Heat Transfer 4726 | . 249 162 . . 108 350 537 505 205 69 13 257 57 152 258 67 286 121 1193 . 137 Effects 119 | . . . . 1 3 3 1 2 . . . 13 1 13 11 . 9 3 29 . 30 Shutdowns 29 | . . . . . 1 . . . . . . 2 . 4 3 . 4 2 10 . 3 Energy Bleed 19 | . . . . . . 1 1 2 . . . 3 1 2 1 . . 1 5 . 2 Interference 33 | . . . . 1 1 2 . . . . . 5 . 4 3 . 4 . 7 . 6 Matter Decay 8 | . . . . . . . . . . . . 2 . 2 1 . . . 1 . 2 Short Circuit 11 | . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 6 Damage (minor) 7 | . . . . . . . . . . . . . . . 1 . 1 . 1 . 4 Damage (major) 5 | . . . . . . . . . . . . . . . 1 . . . 3 . 1 Damage (core) 7 | . . . . . . . . . . . . . . . 1 . . . . . 6 Siege Activations 50 | . . . . . . . . . . . . . . . . . 15 16 16 . 3 Total Turns 1112 | . . . . . . . . . . . . . . . . . 338 283 413 . 78 Longest Duration 97 | . . . . . . . . . . . . . . . . . 70 55 97 . 31 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . 1 2 . . . . . . . . . . 2 . 1 . . Combat Hostiles 5 | . . . . . . 2 . . . . . . . . . . 2 . 1 . . Parts Melted 60 | . . . . . 9 17 . . 13 . . 3 . 2 1 . 8 . 7 . . Heat Transferred 28353 | . 350 . . 560 4960 3471 . 585 3917 485 687 4189 148 2348 800 . 3030 111 2712 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 679 | . . . . . . 679 . . . . . . . . . . . . . . . LE Corruption 15 | . . . . . . 15 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Peak Influence 2307 | . 265 196 . 85 348 2307 1411 853 313 . . . . 232 . . 448 1735 2100 1154 1070 Initial 1100 | . . 87 . . . 83 1049 472 138 . . . . . . . 49 132 789 1100 766 Average 548 | . 118 80 . 29 140 1152 1118 588 120 . . . . 67 . . 181 820 1566 1129 944 Maximum Alert Level 5 | . 1 . . . 1 5 4 3 1 . . . . 1 . . 2 5 5 4 3 Low Security (%) 40 | 100 78 100 . 100 60 5 . . 79 . . . . 99 . . 56 5 . . . Level 1 15 | . 21 . . . 39 10 . 6 20 . . . . . . . 38 19 . . . Level 2 11 | . . . . . . 12 . 75 . . . . . . . . 5 22 . . . Level 3 12 | . . . . . . 23 52 17 . . . . . . . . . 17 18 . 100 Level 4 11 | . . . . . . 19 47 . . . . . . . . . . 29 31 100 . Level 5 6 | . . . . . . 28 . . . . . . . . . . . 6 42 . . High Security . | . . . . . . . . . . . . . . . . . . . 7 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 109 | . 3 . . . 6 . 17 9 17 . 1 . . 12 . 1 20 . 20 1 2 Investigation 25 | . 3 . . . 2 . 1 3 6 . . . . 2 . . 5 . 3 . . Extermination 28 | . . . . . . . 3 2 6 . . . . 3 . . 12 . 2 . . Reinforcement 23 | . . . . . 1 . 5 2 5 . . . . 3 . . 3 . 2 . 2 Assault 23 | . . . . . . . 5 2 . . 1 . . . . 1 . . 13 1 . Garrison 10 | . . . . . 3 . 3 . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 2 . 2 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Distress Signals 10 | . 1 . . . 2 1 1 . 1 . . . . 1 . . 2 . 1 . . Communications Jammed 95 | . . . . . . . . . . . . . . . . . 19 . 76 . . Distress Signals 83 | . . . . . . . . . . . . . . . . . 10 . 73 . . Times Spotted 660 | . 20 6 . 3 22 43 70 46 44 16 10 83 6 32 27 13 86 26 94 . 13 Peak Tracking Total 11 | . 3 2 . 3 5 9 6 10 7 5 9 8 4 5 7 10 7 6 11 1 5 Tactical Retreats 46 | . 1 . . 1 5 8 7 4 2 . 1 4 . 1 3 . 8 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Traps Triggered 21 | . 2 . . . . 13 . 3 . . . . . 1 . . . 2 . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 4 . . . . . . . 6 . . . . . . . . . . . . Reused 7 | . 2 . . . . 4 . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . . . . . Triggered 11 | . 2 . . . . 4 . . 1 1 . . . 2 . 1 . . . . . Most Traps Carried 4 | . . . . 4 4 4 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Machines Disabled 62 | . . . . . 1 7 4 4 5 . 1 2 . 3 1 1 14 6 12 . 1 Max in Single Turn 5 | . . . . . . 3 1 2 4 . 1 1 . 1 1 1 2 1 5 . 1 Garrison Access 4 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . Garrison Relay 9 | . . . . . . 4 . . . . . . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Machines Accessed 104 | . 7 . 4 . 10 3 7 14 24 1 . . . 11 1 . 10 3 4 5 . Terminals 54 | . 5 . . . 5 3 2 9 13 . . . . 3 1 . 4 3 3 3 . Fabricators 8 | . . . . . . . . . 3 . . . . 2 . . 3 . . . . Repair Stations 12 | . 1 . . . 1 . 2 2 2 . . . . 4 . . . . . . . Recycling Units 8 | . 1 . . . 1 . 1 2 2 . . . . . . . . . . 1 . Scanalyzers 11 | . . . . . 2 . 1 . 3 . . . . 1 . . 2 . 1 1 . Garrison Access 6 | . . . . . 1 . 1 1 1 . . . . 1 . . 1 . . . . Total Hacks 476 | . 18 . 28 . 33 6 15 54 179 1 . . . 70 3 . 33 8 12 16 . Successful 378 | . 12 . 28 . 27 2 11 46 137 1 . . . 66 3 . 25 4 6 10 . Failed 96 | . 6 . . . 6 4 4 7 41 . . . . 4 . . 8 4 6 6 . Catastrophic 8 | . 2 . . . 1 . . 1 1 . . . . . . . . 1 2 . . Database Lockouts 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Manual 132 | . 5 . 3 . 1 . . 8 62 . . . . 31 2 . 4 6 2 8 . Terminals 241 | . 14 . . . 18 6 3 38 93 . . . . 33 3 . 10 8 6 9 . Fabricators 35 | . . . . . . . . . 16 . . . . 9 . . 10 . . . . Repair Stations 48 | . 3 . . . 3 . 5 7 13 . . . . 17 . . . . . . . Recycling Units 21 | . 1 . . . 1 . 1 7 7 . . . . . . . . . . 4 . Scanalyzers 84 | . . . . . 9 . 4 . 47 . . . . 4 . . 11 . 6 3 . Garrison Access 18 | . . . . . 2 . 2 2 3 . . . . 7 . . 2 . . . . Terminal Hacks 189 | . 8 . 28 . 12 2 2 34 54 1 . . . 28 3 . 6 4 4 3 . Record 69 | . . . 28 . 4 . 1 13 8 . . . . 5 3 . 2 1 4 . . Part Schematic 16 | . . . . . . . . 6 8 . . . . . . . 1 . . 1 . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . 1 2 . . . . 2 . . . . . . . Open Door 6 | . . . . . . . . 4 . 1 . . . . . . . 1 . . . Open DSF 8 | . . . . . . . 1 . 3 . . . . 1 . . 2 . . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . Emergency Access Points 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . 1 . . . 1 . . 1 2 . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 10 | . 1 . . . 1 . . 3 4 . . . . 1 . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 6 | . . . . . 1 . . 1 2 . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Security Status 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . Surveillance Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Transport Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Investigation Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 . . 1 1 . . . . 1 . . . . . . . Registered Components 7 | . 1 . . . . . . 1 3 . . . . 2 . . . . . . . Registered Prototypes 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 21 | . . . . . . . . . 9 . . . . 4 . . 8 . . . . Network Status 4 | . . . . . . . . . 2 . . . . 1 . . 1 . . . . Load Schematic 7 | . . . . . . . . . 3 . . . . 1 . . 3 . . . . Build 10 | . . . . . . . . . 4 . . . . 2 . . 4 . . . . Repair Station Hacks 38 | . 3 . . . 3 . 4 3 11 . . . . 14 . . . . . . . Scan Component 21 | . 2 . . . 1 . 2 2 6 . . . . 8 . . . . . . . Repair 16 | . 1 . . . 1 . 2 1 5 . . . . 6 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 . . 5 2 . . . . . . . . . . . . Report Inventory 7 | . 1 . . . 1 . . 4 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer 70 | . . . . . 8 . 3 . 43 . . . . 4 . . 8 . 2 2 . Insert Component 35 | . . . . . 4 . 2 . 21 . . . . 2 . . 4 . 1 1 . Analyze 35 | . . . . . 4 . 1 . 22 . . . . 2 . . 4 . 1 1 . Garrison Access Hacks 11 | . . . . . 2 . 2 2 2 . . . . 1 . . 2 . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Coupler Status 6 | . . . . . 1 . 1 1 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 39 | . . . . . 1 . . 2 16 . . . . 14 . . 1 . . 5 . Terminals 13 | . . . . . . . . . 7 . . . . 4 . . . . . 2 . Track 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . Botnet 8 | . . . . . . . . . 4 . . . . 2 . . . . . 2 . Operators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Fabricators 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . Report 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . Mechanics 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Units 6 | . . . . . . . . 2 2 . . . . . . . . . . 2 . Monitor 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Extract 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . . . Restock 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watchers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Data Cores Recovered 5 | . . . . . 2 . 1 . 1 . . . . . . . . . 1 . . Used 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . Hacking Detections 84 | . 6 . . . 8 3 5 12 21 . . . . 10 1 . 8 2 4 4 . Full Trace Events 23 | . 2 . . . 2 . 1 3 5 . . . . 1 . . 4 2 3 . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 52 | . . . . . 8 . 1 6 28 . . . . 2 . . 5 . . 2 . Parts Built 15 | . . . . . . . . . 8 . . . . 2 . . 5 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 587 | . . . . . . . . . 281 . . . . 86 . . 220 . . . . Total Part Build Rating 96 | . . . . . . . . . 54 . . . . 12 . . 30 . . . . Parts Repaired 16 | . 1 . . . 1 . 2 1 5 . . . . 6 . . . . . . . Time 580 | . 26 . . . 32 . 78 28 197 . . . . 219 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 10 10 . . . . . . . . . . . . Parts Scanalyzed 34 | . . . . . 4 . 2 . 20 . . . . 2 . . 4 . 1 1 . Part Schematics Acquired 31 | . . . . . 4 . 1 . 20 . . . . 2 . . 3 . . 1 . Parts Damaged 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 26 | . . . . . . 2 5 . 6 . . . . . 2 . 6 3 2 . . Non-combat 13 | . . . . . . . 4 . 6 . . . . . . . 3 . . . . Combat 13 | . . . . . . 2 1 . . . . . . . 2 . 3 3 2 . . Robot Hacks Applied 22 | . . . . . . 3 6 . 8 . . . . . . . 5 . . . . no_distress 7 | . . . . . . . . . 4 . . . . . . . 3 . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 2 . . . . deconstruct_machine 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . check_alert 2 | . . . . . . . . . 2 . . . . . . . . . . . . purge_threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . link_fov 1 | . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 15 . . . . . . . . . . . 21 4 . . Machine Destruction 40 | . . . . . . 15 . . . . . . . . . . . 21 4 . . Attached 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 4 4 4 1 1 Autooverrided 10 | . . . . . . . . . . . . . . . 2 . 3 3 2 . . Robots Rewired 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Total Allies 53 | . . 1 . 5 . 8 2 12 . . 4 5 . 1 2 . 6 5 2 . . Largest Group 10 | . . 1 . 5 5 6 1 10 7 . 4 9 . 1 1 . 2 2 2 . . Highest-Rated Group 209 | . . 31 . 80 80 96 32 173 112 . 85 209 . 29 29 . 90 76 76 . . Highest-Rated Ally 49 | . . 31 . 31 31 16 32 31 16 . 25 31 . 29 29 . 49 47 49 . . Total Orders 33 | . . . . . 1 2 . 2 27 . . . . . . . 1 . . . . STAY 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . ROAM 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . FOLLOW 8 | . . . . . . 1 . . 7 . . . . . . . . . . . . GUARD 12 | . . . . . . . . . 12 . . . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . 1 4 . . . . . . . . . . . . Ally Attacks 237 | . . 2 . . 35 38 4 45 71 . . 14 . 5 6 . 2 7 8 . . Total Damage 4196 | . . 42 . . 458 476 126 748 994 . . 678 . 61 61 . 41 140 371 . . Kills 35 | . . 1 . . 8 3 1 6 8 . . 3 . 2 . . 1 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Robot Analysis Total 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 1 1 1 . 1 . . . . . . Drone Launches 6 | . . . . . . . . 2 4 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Turns Passed 43948 | 64 792 847 1032 880 1308 3399 2048 2561 3523 2776 2406 4786 2250 2150 2019 500 5413 2521 1888 279 506 Spaces Moved 21694 | 46 444 657 907 697 870 1821 892 1253 1993 1720 1408 1865 942 984 1257 290 1943 785 586 189 145 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 10049 | . . . . 2 1 751 479 1101 641 955 1217 1420 781 . . 290 1257 785 227 . 142 Legs 332 | 5 14 8 . . . . . . . . . . . . . . 305 . . . . Wheels 11309 | 37 430 649 907 695 869 1070 413 152 1352 765 191 445 161 984 1257 . 381 . 359 189 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 105 101 108 108 115 115 130 130 130 130 125 115 163 115 245 138 119 135 Average Speed 163 | 81 105 111 111 115 110 152 160 157 140 152 164 201 235 152 139 163 214 251 188 129 229 Slowest Speed 410 | 120 400 260 125 240 240 410 243 240 163 170 250 256 256 210 190 163 260 260 320 138 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 70 96 81 85 56 98 20 95 48 99 99 60 83 22 80 26 39 81 23 7 64 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 14 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . . . . 9 4 4 1 . 2 . . . . . . Spaces Dug 209 | . . 3 . 8 10 . 9 2 18 . 14 17 27 15 48 . 32 4 1 1 . Terrain Destroyed 1207 | . 5 4 . 8 15 5 45 64 58 123 32 299 51 48 131 32 137 28 106 1 15 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 473 | . . 4 . 8 15 . 44 43 32 14 7 26 1 48 31 . 70 28 86 1 15 AOE 728 | . 5 . . . . 5 . 20 26 109 25 273 50 . 100 32 63 . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp Fac Gar Fac Res DSF Total 27385 | 70 681 723 926 745 1131 2270 1229 1623 2566 1819 1459 2400 958 1419 1437 311 2810 1225 1113 221 249 Wait 2108 | 8 110 5 . 19 84 102 84 135 328 8 1 30 . 214 70 10 371 288 222 8 11 Move 21671 | 45 443 656 906 696 869 1819 891 1252 1992 1719 1407 1864 941 983 1256 289 1942 783 585 188 145 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | 3 31 7 4 3 25 24 14 20 26 14 4 11 . 18 9 . 45 11 14 5 10 Fast Attach 222 | 9 3 2 3 . 7 21 4 23 23 5 . 12 . 19 8 . 37 9 21 4 12 Attach 122 | . 2 . . 1 8 9 7 2 10 2 3 3 . 9 11 2 25 4 19 1 4 Detach 92 | 3 . 1 2 . 5 6 3 6 12 3 . 2 . 4 6 1 17 5 11 1 4 Swap 600 | . 35 24 4 8 27 64 56 36 36 19 12 23 8 32 14 4 107 23 44 5 19 Drop 410 | 2 14 10 7 3 26 44 11 39 44 17 5 19 . 30 5 . 67 20 25 7 15 Fire 1757 | . 43 18 . 15 80 110 148 109 95 32 18 436 9 110 58 5 188 80 172 2 29 Melee 25 | . . . . . . 17 8 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . 2 1 . . . . . . . . 11 . . . . Escape Stasis 52 | . . . . . . 50 . . . . . . . . . . . 2 . . . Rewire 10 | . . . . . . . 1 . . . 9 . . . . . . . . . . Trap 4 | . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 2 exits: Arm / DSF) -3/DSF History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 4) 298 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Discovered new exit (range 13) 783 | -10/Materials | Discovered exit to Materials (range 16) 829 | -10/Materials | Repaired ECM Suite 857 | -10/Materials | Entered Mines 877 | -10/Mines | Received a Mining Laser from a helpful Derelict 923 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -10/Mines | Discovered exit to Materials (range 16) 1327 | -10/Mines | Discovered exit to Materials (range 9) 1409 | -10/Mines | Learned location of Storage (-7) 1699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Entered Exiles 1726 | -10/Exiles | Discovered new exit (range 15) 1762 | -10/Exiles | Met 8R-AWN 1779 | -10/Exiles | Met EX-HEX 1849 | -10/Exiles | Met EX-DEC 1961 | -10/Exiles | Visited The Gauntlet 2031 | -10/Exiles | Met EX-BIN 2123 | -10/Exiles | Aligned with FarCom system 2124 | -10/Exiles | Given EX-Vault access code 2349 | -10/Exiles | Opened EX-Vault 2355 | -10/Exiles | Found Prototype Energy Cannon 2355 | -10/Exiles | Identified Gui. Plasma Cannon 2359 | -10/Exiles | Found Prototype Energy Cannon 2359 | -10/Exiles | Identified Latent Energy Streamer 2363 | -10/Exiles | Found Prototype Device 2363 | -10/Exiles | Identified Cloak of Protection 2399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2724 | -10/Exiles | Discovered new exit (range 10) 2736 | -10/Exiles | Stole three prototypes: Cloak of Protection, Gui. Plasma Cannon, Latent Energy Streamer 2736 | -10/Exiles | Entered Mines 2744 | -9/Mines | Learned Materials garrison access intel 2809 | -9/Mines | Found a hidden stash of uninstalled traps 3435 | -9/Mines | Build established: Scavenger-Mutant 3580 | -9/Mines | Crushed by falling debris 3580 | -9/Mines | System corruption reached 10% 3589 | -9/Mines | Discovered new exit (range 7) 3589 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3607 | -9/Mines | Discovered new exit (range 4) 3611 | -9/Mines | Lost 3 parts (1p1n1w) 3616 | -9/Mines | Entered Materials 3616 | -8/Materials | Accompanied by 5 allies 3616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3617 | -8/Materials | Loaded intel: 1 garrison access location 3621 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3841 | -8/Materials | Repaired Trap Extractor 3883 | -8/Materials | Build established: Mutant 4303 | -8/Materials | Garrison activated, responded to threat 4478 | -8/Materials | Build established: Scavenger-Mutant 4923 | -8/Materials | Identified exit to Garrison 4924 | -8/Materials | Entered Garrison 5112 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Discovered new exit (range 10) 5322 | -8/Garrison | Garrison Relay disabled 5657 | -8/Garrison | Build established: Hacker-Mutant 5885 | -8/Garrison | Discovered new exit (range 11) 5935 | -8/Garrison | Garrison Relay disabled 6040 | -8/Garrison | Triggered checkpoint 6106 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Triggered checkpoint 6366 | -8/Garrison | Triggered checkpoint 6456 | -8/Garrison | Discovered new exit (range 15) 6490 | -8/Garrison | Spotted B-75 Beast 6624 | -8/Garrison | Destroyed B-75 Beast 6866 | -8/Garrison | Triggered checkpoint 6898 | -8/Garrison | Garrison Relay disabled 6997 | -8/Garrison | Build established: Mutant 7332 | -8/Garrison | Triggered checkpoint 7398 | -8/Garrison | Garrison Relay disabled 7673 | -8/Garrison | Installed Relay Interface Framework 7872 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Build established: Scavenger-Mutant 8323 | -8/Garrison | Entered Factory 8323 | -7/Factory | Evolved 2 slots: Utility x2 8325 | -7/Factory | FarCom data flow suspended 8511 | -7/Factory | Discovered new exit (range 11) 8570 | -7/Factory | Identified exit to Storage 8723 | -7/Factory | First assault squad dispatched 8829 | -7/Factory | Garrison activated, responded to threat 8983 | -7/Factory | Repaired Imp. Medium Treads? 9708 | -7/Factory | Repaired Remote Force Field? 9812 | -7/Factory | Discovered new exit (range 9) 9890 | -7/Factory | Identified exit to Factory 10159 | -7/Factory | Build established: Hacker-Mutant 10269 | -7/Factory | Discovered exit to Storage (range 10) 10371 | -7/Factory | Entered Storage 10775 | -7/Storage | Discovered exit to Factory (range 8) 11083 | -7/Storage | Repaired Arm. Medium Treads 11170 | -7/Storage | Met a pair of Derelict thieves 11765 | -7/Storage | Central database locked down 12793 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12932 | -7/Storage | Entered Factory 12932 | -6/Factory | Accompanied by 7 allies 12932 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13374 | -6/Factory | Build established: Wizard-Skirmisher 13426 | -6/Factory | Repaired Broken Gravity Neutralizer? 13466 | -6/Factory | Repaired Remote Force Field 13489 | -6/Factory | Repaired Imp. Sensor Array 13729 | -6/Factory | Fabricated Variable Charge Gun? 13821 | -6/Factory | Fabricated Arm. Medium Treads (x2) 14026 | -6/Factory | Repaired Arm. Medium Treads 14071 | -6/Factory | Repaired Imp. Medium Armor Plating? 14565 | -6/Factory | Identified exit to Lower Caves 14565 | -6/Factory | Identified exit to Factory 14565 | -6/Factory | Central database locked down 14839 | -6/Factory | Build established: Hacker-Skirmisher 15018 | -6/Factory | Fabricated Centrium Wheel (x2) 15331 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 16455 | -6/Factory | Entered Lower Caves 17435 | -6/Lower Caves | Attacked by a faux Warlord 17743 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18876 | -6/Lower Caves | Discovered new exit (range 9) 19131 | -6/Lower Caves | Identified exit to Lower Caves 19231 | -6/Lower Caves | Entered another Lower Caves area 19272 | -6/Lower Caves | Encountered a Warlord checkpoint 19288 | -6/Lower Caves | Discovered exit to Factory (range 11) 20189 | -6/Lower Caves | Learned Factory terminal intel 20378 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20561 | -6/Lower Caves | Discovered new exit (range 6) 20588 | -6/Lower Caves | Identified exit to Zion 21180 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21467 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 21637 | -6/Lower Caves | Entered Zion 21637 | -6/Zion | Accompanied by 4 allies 21699 | -6/Zion | Build established: Hacker-Mutant 21768 | -6/Zion | Discovered new exit (range 19) 21875 | -6/Zion | Identified exit to Proximity Caves 21929 | -6/Zion | Gained Derelict followers 22019 | -6/Zion | RIF detected upon attempting to enter Zion 22019 | -6/Zion | Attacked by Zionites 22019 | -6/Zion | Spotted IS-KXJ(B) 22019 | -6/Zion | Spotted 4Z-G1R(B) 22069 | -6/Zion | Destroyed 4Z-G1R(B) 22105 | -6/Zion | Destroyed IS-KXJ(B) 22140 | -6/Zion | CL-ANK came to Zion's defense 22186 | -6/Zion | Destroyed CL-ANK 22525 | -6/Zion | Build established: Hacker-Tank 22819 | -6/Zion | Destroyed Imprinter 22828 | -6/Zion | Extracted access codes from Imprinter's data core 23221 | -6/Zion | Found Prototype Special Weapon 23221 | -6/Zion | Identified RU-N14's Throwing Claymores 23348 | -6/Zion | Learned Factory interactive machine intel 23371 | -6/Zion | Found Prototype Device 23371 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 24586 | -6/Zion | Build established: Hacker-Mutant 26423 | -6/Zion | Entered Proximity Caves 26733 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26738 | -5/Proximity Caves | Core integrity fell below 50% 26786 | -5/Proximity Caves | Build established: Hacker-Skirmisher 27908 | -5/Proximity Caves | Spotted B-75 Beast 28673 | -5/Proximity Caves | Entered Factory 28673 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28674 | -5/Factory | Loaded intel: 52 interactive machine locations 28675 | -5/Factory | Loaded intel: 26 terminal locations 28891 | -5/Factory | Discovered new exit (range 19) 28991 | -5/Factory | Repaired Fission Core 29020 | -5/Factory | Repaired Neutrino Core 29046 | -5/Factory | Repaired Lyr. Medium Armor Plating 29138 | -5/Factory | Fabricated Hvy. Disruptor Cannon? 29168 | -5/Factory | Repaired Arm. Medium Treads? 29330 | -5/Factory | Identified exit to Factory 29574 | -5/Factory | Repaired Antimatter Cannon 29672 | -5/Factory | Fabricated Imp. System Shield (x1) 29688 | -5/Factory | Garrison activated, responded to threat 29861 | -5/Factory | Garrison activated, responded to threat 30088 | -5/Factory | Build established: Wizard-Tank 30108 | -5/Factory | Repaired Broken Antimatter Cannon 30311 | -5/Factory | Cargo convoy interrupted 30409 | -5/Factory | Discovered exit to Factory (range 13) 30698 | -5/Factory | Identified exit to Upper Caves 30819 | -5/Factory | Lost 3 parts (1n2u) 30823 | -5/Factory | Entered Upper Caves 31225 | -5/Upper Caves | Attracted the attention of an 0b10 base 31292 | -5/Upper Caves | Identified exit to Upper Caves 31292 | -5/Upper Caves | Learned 8 Factory zone layouts 31292 | -5/Upper Caves | Learned Armory garrison access intel 31882 | -5/Upper Caves | Spotted B-75 Beast 31890 | -5/Upper Caves | Build established: Hacker-Skirmisher 32607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32610 | -5/Upper Caves | Build established: Hacker-Tank 32796 | -5/Upper Caves | Lost 5 parts (2p3w) 32842 | -5/Upper Caves | Entered another Upper Caves area 33058 | -5/Upper Caves | Build established: Hacker-Mutant 33296 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 33301 | -5/Upper Caves | Discovered exit to Factory (range 11) 33342 | -5/Upper Caves | Entered Factory 33342 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33343 | -4/Factory | Identified exit to Upper Caves 33343 | -4/Factory | Lost 3 parts (1u2w) 33421 | -4/Factory | Identified exit to DSF 33533 | -4/Factory | Fabricated W-44 Eye? 33641 | -4/Factory | Fabricated Cld. Pulse Rifle? 33797 | -4/Factory | Lost 6 parts (2n2u2w) 34439 | -4/Factory | Build established: Scavenger-Gunner 34602 | -4/Factory | Discovered new exit (range 7) 34614 | -4/Factory | Identified exit to Research 34831 | -4/Factory | Spotted B-86 Titan 35115 | -4/Factory | Fabricated Coolant Injector? 35221 | -4/Factory | Identified exit to Extension 36793 | -4/Factory | Found Prototype Processor 36793 | -4/Factory | Identified Exp. Terrain Scan Processor 37126 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 37230 | -4/Factory | Local machine network offline 37279 | -4/Factory | Cargo convoy interrupted 37434 | -4/Factory | Discovered exit to Research (range 14) 37629 | -4/Factory | Lost 4 parts (1p3u) 37970 | -4/Factory | Build established: Scavenger-Skirmisher 38753 | -4/Factory | Identified exit to Garrison 38755 | -4/Factory | Entered Garrison 39041 | -4/Garrison | Triggered checkpoint 39268 | -4/Garrison | Triggered checkpoint 39273 | -4/Garrison | Spotted B-86 Titan 39303 | -4/Garrison | Triggered checkpoint 39315 | -4/Garrison | Destroyed B-86 Titan 39505 | -4/Garrison | Discovered new exit (range 8) 39523 | -4/Garrison | Identified exit to Factory 39580 | -4/Garrison | Garrison Relay disabled 39680 | -4/Garrison | Triggered checkpoint 39798 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 39906 | -4/Garrison | Learned Factory security intel 39938 | -4/Garrison | Garrison Relay disabled 40174 | -4/Garrison | Triggered checkpoint 40380 | -4/Garrison | Garrison Relay disabled 40418 | -4/Garrison | Discovered exit to Factory (range 8) 40586 | -4/Garrison | Discovered exit to Factory (range 12) 40624 | -4/Garrison | Build established: Scavenger-Mutant 40678 | -4/Garrison | Triggered checkpoint 40743 | -4/Garrison | Garrison Relay disabled 41030 | -4/Garrison | Triggered checkpoint 41074 | -4/Garrison | Rescued a captive Derelict 41084 | -4/Garrison | Rescued a captive Derelict 41112 | -4/Garrison | Garrison Relay disabled 41276 | -4/Garrison | Entered Factory 41276 | -4/Factory | Accompanied by 2 allies 41526 | -4/Factory | First assault squad dispatched 41693 | -4/Factory | Destroyed 9 combat bots 42083 | -4/Factory | Build established: Scavenger-Tank 42273 | -4/Factory | Lost 4 parts (1p1n2u) 42284 | -4/Factory | Destroyed 18 combat bots 42483 | -4/Factory | Lost 3 parts (3w) 42667 | -4/Factory | Destroyed 9 combat bots 42806 | -4/Factory | Found Prototype Processor 42806 | -4/Factory | Identified Exp. Signal Interpreter 43015 | -4/Factory | High security lockdown imminent 43062 | -4/Factory | Discovered exit to Research (range 14) 43095 | -4/Factory | High security lockdown engaged 43107 | -4/Factory | Local machine network offline 43164 | -4/Factory | Entered Research 43164 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 43165 | -3/Research | Identified exit to Armory 43174 | -3/Research | Found Antimissile System 43414 | -3/Research | First assault squad dispatched 43442 | -3/Research | Identified exit to DSF 43443 | -3/Research | Entered DSF 43503 | -3/DSF | Found Powered Armor 43510 | -3/DSF | Additional patrols routed to DSF 43549 | -3/DSF | Lost 3 parts (1p2u) 43768 | -3/DSF | Sterilization system engaged 43788 | -3/DSF | Ambient heat levels rising (+10) 43803 | -3/DSF | Ambient heat levels rising (+10) 43804 | -3/DSF | Build established: Hacker-Gunner 43818 | -3/DSF | Ambient heat levels rising (+10) 43833 | -3/DSF | Ambient heat levels rising (+10) 43848 | -3/DSF | Ambient heat levels rising (+10) 43863 | -3/DSF | Ambient heat levels rising (+10) 43878 | -3/DSF | Ambient heat levels rising (+10) 43893 | -3/DSF | Ambient heat levels rising (+10) 43908 | -3/DSF | Ambient heat levels rising (+10) 43912 | -3/DSF | Found Powered Armor 43923 | -3/DSF | Ambient heat levels rising (+10) 43934 | -3/DSF | Core integrity fell below 50% 43938 | -3/DSF | Ambient heat levels rising (+10) 43947 | -3/DSF | Core integrity fell below 20% 43950 | -3/DSF | Core destroyed Last Messages --------------- 43939_ Overheating: Adv. Heat Sink damaged (-13). 43940_ Overheating: System interference. 43940_ Enh. Quantum Rifle temporarily disabled. 43940_ Adv. Heat Sink temporarily disabled. 43941_ Dropped Broken Biometal Heavy Treads. 43941_ Acquired Biometal Heavy Treads. 43942_ Power failure, Quantum Reactor shutdown. 43942_ Overheating: Adv. Force Field damaged (-17). 43943_ Overheating: Energy bleed (-83). 43945_ Biometal Heavy Treads broken. 43945_ Overheating: Short circuit. 43947_ Overheating: Core damaged (-208). 43949_ Overheating: Matter decay (-25). 43950_ Overheating: Core damaged (-247). [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Just Browsing] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#####??????????#"##????????? | | ???????????????????/ ?????????#""""????????? | | ???????????????????/ ??????????""""????????? | | ??????????????????? ?????????? "????????? | | ??????????????????? ?????????? "????????? | | ???????????????????# #?????????? "????????? | | ?????????????????### ##?????????# #????????? | | ??????????????????!! ==????????## ##???????? | | ??????????????????!! =??????????& &????????? | | ???????????????????! =??????????& &????????? | | ?????????????????### ###??????### ##???????? | | ?????????????????#** !!#??????# #???????? | | ?????????????????#** !!#??????? #???????? | | ??????????????????** !!?####???? #???????? | | ???##????###?#####?#^^^####;;###### ###??????? | | ???#** ??# #!!!### % #""===; #" ###????? | | ???#** ## #!!!##% %##=! ; #" = # ##???? | | ???#!! ^^ !=@*== / !## #???? | | ???#!! ^^ === * !!! #?? | | ???#!! ^^* = ==*[] != !% ##?? | | ???#|| ##!!!#* ## ! %##!!!#!!! #==[ ## #??? | | ?????????#!??#* ##* ###!!!#!!!##*%%% #?##??? | | ?????????????####### ###########" %####?????? | | ????????????????#"!! [[#??????#!! #???????? | | ????????????????##! [[#??????#! #???????? | | ????????????????## ! *[#??????#!! #???????? | | ????????????????#;#;[%=###??????### ##???????? | | ????????????????##|| "% #??????#!! !#???????? | | ?????????????????#|| = #??????#!! !#???????? | | ?????????????##??#|| ########## ##???????? | | ?????????????# ?### %### # ### ###??????? | | ???#"" ## # ### % /## # ## %""####???? | | ???""%% ^ % = ^^% %%%%%%#???? | | ???#"" ^ %* ^^=%%""##"#???? | | ???#"""""##==# " =====# #!!##%""""#??#???? | | ?????????????##### =====#########"""""#??????? | | ?????????????????#########???????##"####??????? | | ??????????????????????????????????#"#?????????? | | ??????????????????????????????????#""?????????? | | ??????????????????????????????????###?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 51 Energy Capacity 905 Matter Stores 308 Matter Capacity 550 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Additional Mass Support 12 EM Shielding 4 Corruption Block 8 Armor Coverage 800 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Core Analysis 6 Recoil Reduction 9 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 45 Defensive Hacking 32 Relay Coupler Types 1 Relay Coupler Value 35 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Remote Force Field | -7/Factory | Scanalyzed Imp. Shock Absorption System | -7/Storage | Hacked Imp. EM Pulse Cannon | -7/Storage | Hacked Imp. Actuator Array | -7/Storage | Hacked Adv. Cooling System | -7/Storage | Hacked Adv. Shield Generator | -7/Storage | Hacked Antigrav System | -7/Storage | Hacked Arm. Medium Treads | -6/Factory | Hacked Coolant Injector | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Factory | Scanalyzed Point Defense System | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Stasis Canceller | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Hacked Focal Shield | -6/Factory | Hacked Imp. Core Shielding | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Fusion Compressor | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Biometal Heavy Treads | -4/Factory | Hacked Mak. Transmission Jammer | -4/Factory | Scanalyzed Adv. Dynamic Insulation System | -4/Factory | Scanalyzed HERF Cannon | -4/Factory | Extracted Adv. Heavy Siege Treads | -3/Research | Hacked Adv. Weapon Cycler | -3/Research | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -5/Factory | Hacked Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory | Preloaded Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Imp. System Shield | x1 | -5/Factory W-44 Eye | x2 | -4/Factory | Preloaded Cld. Pulse Rifle | x1 | -4/Factory Coolant Injector | x2 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club 40k Club Achiever Armchair Analyst Assimilation Complete Brute Force Can't Touch This Dangerous Findings Everything Is Under Control Explorer Just Browsing Knowing Is Half The Battle Maximum Efficiency Monster My Command Is Your Wish Oh No You Don't! Ooh, Shiny! Overkill Production Line Punisher Quantum Hacking Respectable Loadout Rockin' Loadout Total Silence Treasure Hunter True Hacker root@ Challenges ------------ None Game ------ Seed FrostBiometalShockpuncher Manual? 0 Play Time 34:43:12 Cumulative 116.4 hours Start 2023.05.17 @ 10:48:48 End 2023.05.22 @ 03:38:09 Sessions 31 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e9bff3-85c5-4a79-b006-0912b31abbd5