Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.13 @ 12:50:20 Player: Beosis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1705) 1705 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5220 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 90/100 System Corruption 2% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Flail Katana > --- INVENTORY (20) --- Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Core Shielding Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Titanium Leg Scrap Suit High-capacity Storage Unit Improved Sensor Array Targeting Computer Heavy Flail Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 7 | . 1 . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . 1 . 1 . . . . Utility 4 | . . . 1 . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 48 | 7 8 . 14 . 9 4 6 Power 8 | 1 2 . 4 . . . 1 Engine 7 | 1 2 . 4 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 3 . 6 . 4 2 . Treads . | . . . . . . . . Leg 16 | 2 3 . 5 . 4 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 11 | 2 1 . 1 . 3 2 2 Device 2 | . . . . . . . 2 Storage 2 | 1 1 . . . . . . Processor 4 | . . . 1 . 3 . . Hackware 2 | . . . . . . 2 . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 2 . 3 . 2 . 3 Energy Gun 4 | 2 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 3 . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 1 . 4 . 1 . 8 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility 4 | . . . . . . . 4 Weapon 4 | . 1 . 1 . 1 . 1 Highest Loss Streak 8 | . 1 . 2 . 1 . 8 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 3 8 7 9 8 8 6 Power . | . 1 2 . . . 1 . Propulsion 1 | . . 3 2 2 1 1 . Utility 3 | . 1 2 3 4 5 4 3 Weapon 1 | . . 1 1 3 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 1 . 2 . 1 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 93 100 93 100 99 99 76 Engine 9 | . 11 12 9 10 8 7 4 Leg 35 | . 33 37 39 40 33 28 17 Storage 9 | . 12 12 10 10 8 7 7 Processor 9 | . . . 8 10 16 14 12 Hackware 1 | . . . . . . 13 9 Protection 9 | . 12 12 10 10 7 7 5 Energy Gun 5 | . 22 25 3 . . . . Launcher 1 | . . . . . 7 . . Impact Weapon 12 | . . . 12 20 16 14 10 Peak Build Rating 39 | 7 9 10 18 18 31 39 39 Average Rating 17 | 4 7 9 13 18 27 38 29 On Entrance 16 | . 7 9 10 18 18 31 39 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 60 | 19 20 20 25 25 29 28 60 Greatest Support 64 | 20 30 30 43 43 57 62 64 Greatest Overweight (x) 19 | . 5 . . . . . 19 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 10 20 10 10 10 10 10 20 Average Capacity 9 | 7 10 10 10 10 10 10 11 Most Carried 10 | 3 8 10 10 10 10 10 9 Average Carried 8 | . 3 8 8 10 9 9 7 Final Capacity 20 | 10 10 10 10 10 10 10 20 Final Carried 10 | 1 8 10 10 10 10 10 1 Scrap Suit Usage (%) 1 | . . . . . . . 17 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 842 | 191 239 9 216 6 108 55 18 Remotely . | . . . . . . . . Salvage Created 2499 | . 239 . 1367 96 772 25 . Parts 62 | . 14 . 32 1 15 . . Haulers Intercepted 5 | . . . 4 . 1 . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 44 | . 6 . 22 2 12 2 . Melee 19 | . . . 12 2 5 . . Guns 8 | . 5 . . . 1 2 . Cannons 1 | . . . 1 . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 12 | . 4 . 6 1 1 . . Worker 5 | . 1 . 4 . . . . Builder 2 | . . . 1 . 1 . . Tunneler 3 | . . . 1 1 1 . . Hauler 5 | . . . 4 . 1 . . Recycler 6 | . . . 4 . 2 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . 1 . 1 . . Watcher 3 | . 1 . 2 . . . . Swarmer 11 | . 2 . 7 . . 2 . Grunt 25 | . 4 . 10 1 10 . . Brawler 1 | . . . . 1 . . . Sentry 7 | . . . 5 . 2 . . Best Kill Streak 5 | . 4 . 5 1 5 2 . Combat Bots Only 3 | . 2 . 3 1 3 2 . Max Kills in Single Turn 2 | . 2 . 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 730 | . 28 . 163 8 73 16 442 Missed 239 | . 4 . 47 1 15 3 169 Hits 491 | . 24 . 116 7 58 13 273 Melee 8 | . . . . 5 . . 3 Projectile 483 | . 24 . 116 2 58 13 270 Critical Strikes 12 | . . . 2 . 1 . 9 Actively Blocked 1 | . . . . . . . 1 Damage Taken 3554 | . 230 . 754 84 541 113 1832 Core 952 | . 13 . 136 8 95 8 692 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 75 | . 3 . 21 1 16 2 32 Ignored by Resistances 2295 | . 144 . 507 52 332 70 1190 Regen/Repaired (Parts) 41 | . . . . . 41 . . Core Remaining (%) 85 | 100 . 94 . 64 82 . . Volleys Fired 41 | . 27 . 5 . 2 7 . Largest 2 | . 2 . 1 . 1 1 . Hottest 105 | . 105 . 65 . 25 25 . Shots Fired 62 | . 48 . 5 . 2 7 . Gun 62 | . 48 . 5 . 2 7 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 9 | . . . . . 2 7 . Thermal 35 | . 30 . 5 . . . . Explosive . | . . . . . . . . Electromagnetic 18 | . 18 . . . . . . Robot Hit Streak 26 | . 26 . 8 . 12 13 . Robot Miss Streak 3 | . 3 . . . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | . 31 . 82 9 47 7 . Core Hits 46 | . 16 1 13 1 11 4 . Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed 21 | . . . 14 2 5 . . Critical Strikes 24 | . . . 16 2 6 . . Smash 24 | . . . 16 2 6 . . Melee Attacks 139 | . . . 80 11 48 . . Impact 139 | . . . 80 11 48 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 27 | . . . 19 1 7 . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 9 | . . . 1 1 7 . . Damage Inflicted 6891 | . 619 2 3718 340 2045 167 . Guns 690 | . 393 . 75 . 55 167 . Cannons . | . . . . . . . . Explosions 217 | . 217 . . . . . . Melee 5973 | . . . 3643 340 1990 . . Ramming 11 | . 9 2 . . . . . Kinetic 222 | . . . . . 55 167 . Thermal 518 | . 443 . 75 . . . . Explosive . | . . . . . . . . Electromagnetic 167 | . 167 . . . . . . Impact 5973 | . . . 3643 340 1990 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 . 2 2 Average Corruption 3 | . . . 4 4 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . 26 10 . 3 1 Message Errors 9 | . . . 4 3 . 2 . Matter Fused 9 | . . . 7 1 . 1 . Heat Flow Errors 8 | . . . 6 2 . . . Energy Discharges 3 | . . . 2 1 . . . Data Loss (minor) 5 | . . . 2 2 . . 1 Data Loss (major) 2 | . . . 2 . . . . Alerts 4 | . . . 3 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 2101 | . 6 . 1458 74 563 . . Projectiles 19 | . . . . . 19 . . Explosions 6 | . 6 . . . . . . Melee 2076 | . . . 1458 74 544 . . Knockbacks 17 | . . . 8 1 8 . . Impact 14 | . . . 7 1 6 . . Kinetic . | . . . . . . . . Secondary 3 | . . . 1 . 2 . . Self-Inflicted Damage 20 | . 20 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . Kicked 4 | . 3 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | . 270 . 231 211 8 . 14 Average Temperature 82 | . 91 . 75 89 8 . 7 Received Heat Transfer 1959 | . 177 . 336 12 459 . 975 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 25 | . . . 15 1 9 . . Combat Hostiles 15 | . . . 9 . 6 . . Parts Fried 41 | . . . 30 2 9 . . Impact Corruptions 75 | . . . 50 5 20 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 859 | . 674 . 185 . . . . Parts Sabotaged 9 | . . . . . . . 9 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 86 | . 66 1 86 45 65 35 52 Initial 4 | . . 1 . . . 4 2 Average 12 | . 8 . 22 2 9 4 21 Influence Increases 1515 | . 167 . 788 70 350 50 90 Destroy 0b10 Robot/C 880 | . 120 . 440 40 240 40 . Destroy 0b10 Robot/NC 135 | . 10 . 85 5 35 . . Destroy Leader 226 | . 32 . 122 10 52 10 . Trap Triggered on 0b10 20 | . . . . . 20 . . Successful Hack 7 | . . . 5 . 2 . . Destroy Structure 7 | . 5 . 1 . 1 . . Lose Combat Pursuer 240 | . . . 135 15 . . 90 Influence Decreases 1503 | . 161 6 788 70 335 60 83 Entered New Map 19 | . . 5 . . . 11 3 Time Decay 1318 | . 115 1 758 70 325 49 . Lost Part 130 | . 10 . 30 . 10 . 80 Purge Threat 36 | . 36 . . . . . . Squads Dispatched 4 | . . . 2 . 2 . . Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 13 . 34 3 16 2 17 Peak Tracking Total 13 | . 4 . 5 2 5 2 13 Tactical Retreats 12 | . . . 8 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 8 | . 5 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed 10 | . . . . . 10 . . Reused 2 | . . . . . 2 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 14 | . 3 . 5 . 5 1 . Terminals 9 | . 3 . 3 . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 48 | . 11 . 19 . 17 1 . Successful 34 | . 6 . 14 . 13 1 . Failed 14 | . 5 . 5 . 4 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 11 . 7 . 10 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 6 | . . . 6 . . . . Scanalyzers 11 | . . . 6 . 5 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 16 | . 6 . 4 . 6 . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . 2 . 1 . 1 . . Disarm Traps 1 | . . . 1 . . . . Reprogram Traps 2 | . . . . . 2 . . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . . . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . . . 4 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer 11 | . . . 6 . 5 . . Insert Component 5 | . . . 3 . 2 . . Analyze 3 | . . . 2 . 1 . . Retrieve Study 3 | . . . 1 . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . 3 . 2 . . Full Trace Events 4 | . 1 . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 1 . 2 . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Active Infowar (turns) 3433 | . . . 1304 742 1001 247 139 Optics 3415 | . . . 1304 742 1001 247 121 Sensors 18 | . . . . . . . 18 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 4611 | 112 617 209 1537 742 1001 247 146 Spaces Moved 2949 | 87 409 173 847 577 568 196 92 Core 31 | 10 6 . . . . . 15 Treads . | . . . . . . . . Legs 2918 | 77 403 173 847 577 568 196 77 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 115 113 Average Speed 120 | 111 121 120 120 120 116 115 151 Slowest Speed 1000 | 120 300 120 120 120 122 115 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 52 39 57 84 46 5 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . 1 . 1 . . Terrain Destroyed 7 | . 5 . 1 . 1 . . Melee 2 | . . . 1 . 1 . . Projectile . | . . . . . . . . AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 3733 | 101 476 174 1227 611 833 210 101 Wait 479 | . . . 255 27 196 1 . Move 2941 | 86 408 172 846 576 567 195 91 Hop . | . . . . . . . . Pick Up 51 | 8 18 1 12 . 9 2 1 Fast Attach 8 | . 1 . 4 . 3 . . Attach 39 | 7 11 . 8 . 3 2 8 Detach 2 | . . . 1 . 1 . . Swap 17 | . 6 . 5 . 4 2 . Drop 25 | . 2 . 12 . 9 1 1 Fire 41 | . 27 . 5 . 2 7 . Melee 126 | . . . 79 8 39 . . Ram . | . . . . . . . . Kick 4 | . 3 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Discovered exit to Materials (range 16) 527 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Discovered exit to Mines (range 13) 613 | -10/Materials | Derelicts attacked the area 730 | -10/Materials | Entered Mines 731 | -10/Mines | Assembled infested the area 736 | -10/Mines | Assisted by a Guerilla fighting off Assembled 820 | -10/Mines | Discovered exit to Materials (range 9) 896 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 902 | -10/Mines | Found Scrap Suit 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -9/Materials | Identified exit to Storage 1428 | -9/Materials | Discovered exit to Storage (range 13) 1430 | -9/Materials | Identified exit to Mines 1430 | -9/Materials | Discovered exit to Mines (range 13) 2055 | -9/Materials | Identified exit to Materials 2055 | -9/Materials | Discovered exit to Materials (range 5) 2476 | -9/Materials | Entered Mines 2535 | -9/Mines | Met a Derelict bent on vengeance 2626 | -9/Mines | Discovered exit to Materials (range 7) 2964 | -9/Mines | Learned location of Storage (-9) 2985 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3218 | -9/Mines | Entered Materials 3218 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3368 | -8/Materials | Repaired Core Shielding 3538 | -8/Materials | Identified exit to Factory 3538 | -8/Materials | Discovered exit to Factory (range 7) 4170 | -8/Materials | Discovered exit to Factory (range 10) 4219 | -8/Materials | Entered Factory 4219 | -7/Factory | Evolved 2 slots: Utility x2 4462 | -7/Factory | Identified exit to Garrison 4466 | -7/Factory | Entered Garrison 4484 | -7/Garrison | Spotted B-75 Beast 4516 | -7/Garrison | Triggered checkpoint 4542 | -7/Garrison | Identified exit to Factory 4542 | -7/Garrison | Discovered exit to Factory (range 15) 4563 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4579 | -7/Garrison | Core integrity fell below 50% 4601 | -7/Garrison | Core integrity fell below 20% 4612 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. Lgt. Nuclear Core blown off. Hvy. Hammer+ blown off. Hacking Suite blown off. System Shield blown off. E-15 Imp destroyed. Attempting to access garrison exit controls... Remote lockdown engaged. Acquired 13 matter. Acquired Segregator. Critical hit (Burn: +37). Core Shielding destroyed. Critical hit (Burn: +37). Adv. Visual Processing Unit destroyed. Y-54 Guardian springs to life. Segregator destroyed. Critical hit (Burn: +37). Med. Storage Unit destroyed. Scrap Suit destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ######## #############?????????????? | | ####""""######??????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????#^^#?????????????????????????? | | ????????????????????# ##################????????? | | ????????????????????# #????????? | | ????????????????????# ##???????? | | ????????????????????# s #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# gg == ##???????? | | ????????????????????# g %=/ #????????? | | ????????????????????# ==/ #????????? | | ????????????????????# =[*/ ### #???? | | ????????????????????# ! < Y s #???? | | ????????????????????# s #???? | | ????????????????????# ### #???? | | ????????????????????# #????#???? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# @ #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????#### ################????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? Y????????????????????????? | | ?????????????????????? Y????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????#T ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 18% | -8/Materials Studied --------- Hvy. Hammer | -9/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed BeamMetamassRefractor Manual? 0 Play Time 00:45:29 Cumulative 39.4 hours Start 2026.05.13 @ 10:33:56 End 2026.05.13 @ 12:50:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 16 Adventurer 1 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 5fad8c68-8bf7-46d6-905f-c86b06b081d3