Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 19:59:03 Player: Sigil Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (43) 215 Value Destroyed (1498) 1498 Prototype IDs (20) 400 Alien Tech Used (12) 2400 Bonus (15877) 15877 TOTAL SCORE: 28090 Bonus ------- High Alert Combat Kills 34 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 2874 Friendly Fire -31 Cogmind --------- Core Integrity 1573/1600 Matter 280/300 Energy 54/200 System Corruption 1% Temperature Cool (12) Movement Flying (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (5) ---- Advanced Sensor Array Advanced ECM Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Advanced ECM Suite Terrabomb Sigix Containment Pod [Rating: 200] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility System Shield Device Advanced ECM Suite Storage Energy Well Processor 0b10 Decoder Chip [Looter] Hackware System Shield Artifact Phase Redirector Weapon Sigix Broadsword Energy Gun Small Laser Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . 2 . . . 1 . . . Utility 10 | . . . . 2 2 2 . . . 2 . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . 2 Parts Attached 139 | 6 . . 10 4 8 . 1 5 7 7 3 . 18 11 31 28 Power 14 | . . . . . . . . 1 . 2 . . 3 2 3 3 Engine 1 | . . . . . . . . . . 1 . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . Reactor 12 | . . . . . . . . . . 1 . . 3 2 3 3 Propulsion 44 | 2 . . 7 1 2 . . 1 3 3 . . 6 1 10 8 Treads 3 | . . . 3 . . . . . . . . . . . . . Leg 6 | 2 . . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 35 | . . . . 1 2 . . 1 3 3 . . 6 1 10 8 Utility 63 | 1 . . 3 3 4 . 1 3 2 2 2 . 8 8 11 15 Device 43 | 1 . . 1 3 3 . . 2 1 2 . . 5 4 9 12 Storage 2 | . . . . . . . . . 1 . . . . 1 . . Processor 11 | . . . 2 . 1 . 1 . . . 2 . 2 2 . 1 Hackware 5 | . . . . . . . . 1 . . . . 1 1 . 2 Protection . | . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . 2 . Weapon 18 | 3 . . . . 2 . . . 2 . 1 . 1 . 7 2 Energy Gun 3 | 3 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . 1 . 1 . 5 . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 1 . 1 . . . 1 1 13 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . Parts Lost 18 | . 1 1 . 4 1 . . . 2 1 1 . 5 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . 1 . . . . 1 . . 2 . 2 . Utility 7 | . 1 . . 2 . . . . 1 . . . 3 . . . Weapon 4 | . . . . 2 . . . . 1 . 1 . . . . . Highest Loss Streak 4 | . 1 1 . 4 1 . . . 2 1 2 . 2 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 67 57 66 58 40 40 38 47 50 54 69 73 80 84 87 87 Reactor 4 | . . . . . . . . . . . 5 5 7 8 7 8 Treads 1 | . . . 3 10 . . . . . . . . . . . . Leg 2 | . 28 28 27 3 . . . . . . . . . . . . Flight 15 | . . . . 5 9 6 6 10 10 20 15 15 18 17 20 23 Device 13 | . 10 . 2 14 18 20 17 8 9 6 15 15 16 16 15 16 Processor 16 | . . . 11 9 11 13 14 20 17 15 23 26 22 19 21 19 Hackware 6 | . . . . . . . . 3 5 5 5 5 5 11 13 11 Energy Gun 3 | . 28 28 22 16 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 4 5 7 8 7 . Slashing Weapon 2 | . . . . . . . . . . 5 . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 46 | 3 3 2 3 4 11 4 4 10 10 21 21 21 37 42 44 46 Greatest Support 62 | 3 3 3 10 5 9 4 4 10 10 27 23 23 59 62 55 55 Greatest Overweight (x) 4 | . . . . . 2 1 1 . . 1 . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 5 4 4 4 5 5 4 4 3 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 36% | Hacker-Ninja 17% | Mutant 11% | Scavenger-Sprinter 8% | Hacker-Sprinter 7% | Scavenger-Mutant 6% | Infiltrator-Mutant 5% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Matter Collected 1681 | 260 . . 100 . . . . . . 299 60 . 134 72 339 417 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2147 | 110 31 39 223 . 17 . . . 43 299 . 28 212 72 494 579 Parts 68 | 6 2 2 13 . 3 . . . 4 8 . . 1 1 . 28 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | 1 . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 16 | . 1 . 4 . 4 . . . 2 . . 1 . . . 4 Melee 5 | . . . . . . . . . . . . 1 . . . 4 Guns 5 | . 1 . 4 . . . . . . . . . . . . . AOE 6 | . . . . . 4 . . . 2 . . . . . . . Classes Destroyed 11 | 2 1 1 1 . 1 . . . 1 1 . . 1 . 1 1 Worker 4 | . . 1 . . 1 . . . . 2 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . Recycler 7 | 1 . . . . . . . . . 1 . . 1 . 3 1 Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 10 | . . . 1 . . . . . . . . . 2 2 . 5 Swarmer 5 | . . . . . 4 . . . . . . 1 . . . . Cutter 3 | . . . . . . . . . 2 . . . . . . 1 Grunt 5 | . 1 . 4 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 5 | 2 1 2 3 . 5 . . . 2 1 . 1 1 1 2 2 Combat Bots Only 4 | . 1 . 3 . 4 . . . 2 . . 1 . . . 2 Max Kills in Single Turn 5 | 1 1 1 1 . 5 . . . 2 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Damage Taken 4896 | . 281 38 214 372 25 . . . 397 25 26 62 1000 214 739 1503 Core 997 | . 71 10 37 187 12 . . . 198 . . 32 173 . 250 27 Absorbed by Shields 8 | . . . . . . . . . . . . . . 8 . . Regen/Repaired (Parts) 1383 | . . . . . . . . . . . . . . . 56 1327 Core Remaining (%) 85 | 100 . 67 90 66 98 . . 100 80 . . 97 86 . 60 98 Volleys Fired 46 | 3 14 6 17 2 1 . . . 3 . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . 1 . . . . . . . Hottest 80 | 80 80 80 80 80 60 . . . 30 . . . . . . . Shots Fired 89 | 6 28 12 34 4 2 . . . 3 . . . . . . . Gun 84 | 6 28 12 34 4 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 84 | 6 28 12 34 4 . . . . . . . . . . . . Explosive 5 | . . . . . 2 . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 4 7 5 5 1 . . . . 1 . . . . . . . Robot Miss Streak 3 | 1 3 2 2 2 . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 112 | 4 19 8 24 1 . . . . 2 22 . 1 5 2 7 17 Core Hits 48 | 3 3 3 11 1 7 . . . 6 7 . . . 1 . 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 1 1 . Critical Strikes 11 | . . . . . . . . . . 8 . . 1 1 1 . Smash 3 | . . . . . . . . . . . . . 1 1 1 . Sever 8 | . . . . . . . . . . 8 . . . . . . Melee Attacks 151 | . . . . . . . . . . 28 2 1 18 10 43 49 Impact 71 | . . . . . . . . . . . 2 1 18 10 40 . Slashing 80 | . . . . . . . . . . 28 . . . . 3 49 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . 5 . . 2 . 5 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 2 . . 4 Damage Inflicted 5199 | 45 219 86 267 12 704 . . . 215 554 . 60 454 197 834 1552 Guns 628 | 45 218 86 267 12 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 919 | . . . . . 704 . . . 215 . . . . . . . Melee 3651 | . . . . . . . . . . 554 . 60 454 197 834 1552 Ramming 1 | . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 628 | 45 218 86 267 12 . . . . . . . . . . . . Explosive 919 | . . . . . 704 . . . 215 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1545 | . . . . . . . . . . . . 60 454 197 834 . Slashing 2106 | . . . . . . . . . . 554 . . . . . 1552 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 . 10 10 . . . . . . 2 1 Average Corruption 3 | . . . . . 2 . 8 10 . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . 40 . Effects 12 | . . . . . 1 . . 4 . . . . . . 3 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . 1 . . . . . . 2 2 Data Loss (minor) 3 | . . . . . 1 . . 1 . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1284 | . . . . . 44 . . . 4 8 . 35 263 130 438 362 Projectiles 14 | . . . . . . . . . . . . . . . 14 . Explosions 48 | . . . . . 44 . . . 4 . . . . . . . Melee 1222 | . . . . . . . . . . 8 . 35 263 130 424 362 Knockbacks 7 | . . . . . . . . . . . . . 2 . 5 . Impact 6 | . . . . . . . . . . . . . 2 . 4 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 79 | . . . . . . . . . 79 . . . . . . . Shots 2 | . . . . . . . . . 2 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 148 | 6 148 31 38 . . . . . . . . . 21 11 . 87 Average Temperature 32 | 3 83 7 23 . . . . . . . . . 7 4 . 30 Received Heat Transfer 669 | . 153 21 84 189 9 . . . . 9 . . 93 36 27 48 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . . . . . . 7 3 13 . Impact Corruptions 21 | . . . . . . . . . . . . 1 7 3 10 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1425 | 100 500 200 600 25 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Peak Influence 762 | 10 46 27 148 298 408 199 99 158 89 189 . . 710 741 762 738 Initial 416 | . 6 17 6 62 135 199 69 69 77 37 . . 137 399 416 242 Average 301 | 4 23 23 77 172 276 199 86 119 34 68 . . 355 512 519 409 Maximum Alert Level 3 | . . . . 1 2 . . . . . . . 3 3 3 3 Low Security (%) 40 | 100 100 100 100 76 32 100 100 100 100 100 . . 26 . . . Level 1 24 | . . . . 23 57 . . . . . . . 38 15 15 51 Level 2 32 | . . . . . 9 . . . . . . . 32 81 74 45 Level 3 2 | . . . . . . . . . . . . . 3 3 9 2 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . 3 4 . . . 1 2 . . 4 2 1 6 Investigation 5 | . 1 1 . 2 . . . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . 1 . . 1 . 1 2 Reinforcement 16 | . 1 . . 1 4 . . . 1 1 . . 3 1 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . . . . . . 1 2 3 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Distress Signals 7 | . 1 . . 1 . . . . . . . . 1 . 3 1 Communications Jammed 41 | . . . . . . . . . . . . . . . 8 33 Distress Signals 41 | . . . . . . . . . . . . . . . 8 33 Times Spotted 227 | . 9 4 11 15 10 . 6 2 6 4 7 5 36 23 31 58 Peak Tracking Total 16 | . 6 5 4 16 4 . 6 1 4 4 4 5 9 14 12 14 Tactical Retreats 34 | . 1 . 3 3 2 . . . . . 1 . 4 4 6 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Traps Triggered 9 | . 1 . . 1 1 1 . . . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Machines Disabled 14 | . . . . . 3 . . . . . . . 1 . 10 . Max in Single Turn 2 | . . . . . 2 . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . . . 1 . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Machines Accessed 54 | . . 1 . 5 4 . . 3 5 2 . . 5 5 11 13 Terminals 43 | . . 1 . 4 3 . . 3 4 1 . . 4 5 9 9 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . 1 . . . . 1 . Garrison Access 4 | . . . . . . . . . 1 . . . 1 . . 2 Total Hacks 198 | . . 2 . 19 17 . . 7 27 6 . . 18 25 44 33 Successful 92 | . . . . 11 12 . . 4 16 3 . . 7 8 22 9 Failed 106 | . . 2 . 8 5 . . 3 11 3 . . 11 17 22 24 Catastrophic 14 | . . 1 . 2 . . . . . . . . 1 . 4 6 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 140 | . . 2 . 15 8 . . 7 20 3 . . 16 21 34 14 Terminals 168 | . . 2 . 17 8 . . 7 25 3 . . 16 25 41 24 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 6 | . . . . . . . . . . . . . . . 2 4 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 2 9 . . . . 3 . . . . 1 . Garrison Access 8 | . . . . . . . . . 2 . . . 2 . . 4 Terminal Hacks 37 | . . . . 3 1 . . 1 10 . . . 4 4 12 2 Record 3 | . . . . . . . . . . . . . . . 3 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . . 1 1 1 Level Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Branch Access Points 3 | . . . . . . . . . 1 . . . 1 1 . . Emergency Access Points 2 | . . . . . . . . . 2 . . . . . . . Terminal Index 5 | . . . . . 1 . . 1 1 . . . 1 1 . . Unreport Threat 3 | . . . . . . . . . 1 . . . . 1 1 . Locate Traps 3 | . . . . . . . . . 1 . . . 1 . 1 . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . . 1 . . . . 2 . . . 1 . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 2 8 . . . . 2 . . . . . . Insert Component 4 | . . . . 1 2 . . . . 1 . . . . . . Analyze 8 | . . . . 1 6 . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . 1 . . 1 Seal Access 3 | . . . . . . . . . 1 . . . 1 . . 1 Unauthorized Hacks 36 | . . . . 6 3 . . 3 5 1 . . 2 4 8 4 Terminals 35 | . . . . 6 3 . . 3 5 1 . . 2 4 7 4 Track 6 | . . . . 2 1 . . . . . . . 1 . 2 . Assimilate 4 | . . . . . . . . 1 1 . . . . . 1 1 Botnet 22 | . . . . 3 2 . . 2 3 1 . . 1 3 4 3 Operators 3 | . . . . 1 . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . 1 . 4 4 . . 3 4 2 . . 4 5 8 10 Full Trace Events 3 | . . 1 . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 2 . . . . 1 . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 1 Time 51 | . . . . . . . . . . . . . . . 31 20 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 2 . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . 1 2 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Total Allies 5 | . . . . . . . . 1 1 1 . . . . 1 1 Largest Group 2 | . . . . . . . . 1 2 1 . . . . 1 1 Highest-Rated Group 52 | . . . . . . . . 26 52 49 . . . . 26 45 Highest-Rated Ally 49 | . . . . . . . . 26 26 49 . . . . 26 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . . Total Damage 70 | . . . . . . . . . . 70 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 129 | . . . . . . . . . . . . . 28 19 33 49 Items 129 | . . . . . . . . . . . . . 28 19 33 49 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Turns Passed 3809 | 53 81 57 209 322 258 38 44 130 159 299 105 11 386 291 612 754 Spaces Moved 8611 | 52 75 59 196 594 605 64 82 307 315 430 205 28 1050 791 1497 2261 Core 751 | 52 75 59 195 249 . 16 12 . 1 87 . . . . 5 . Treads . | . . . . . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7859 | . . . . 345 605 48 70 307 314 343 205 28 1050 791 1492 2261 Fastest Speed 20 | 50 50 50 50 35 32 35 35 34 27 24 29 29 25 29 20 20 Average Speed 30 | 50 50 50 50 41 34 51 44 34 33 40 29 29 29 29 26 21 Slowest Speed 250 | 50 50 50 120 50 195 100 100 35 50 100 29 29 31 29 250 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . 3 1 . . . . 1 . . 11 7 15 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 28 | 3 23 10 16 34 13 3 81 9 11 13 48 8 38 30 84 68 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 3 . . . . . Spaces Dug 47 | . . . . . . . . . . . 2 . 7 5 14 19 Terrain Destroyed 65 | . . . . . 9 . . . 9 . 2 . 7 5 14 19 Melee 47 | . . . . . . . . . . . 2 . 7 5 14 19 Projectile . | . . . . . . . . . . . . . . . . . AOE 18 | . . . . . 9 . . . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Qua Acc Total 9414 | 71 89 73 269 665 650 70 88 329 365 494 245 28 1091 834 1639 2414 Wait 346 | . . 9 38 60 32 1 6 15 33 2 36 . 2 2 30 80 Move 8487 | 51 74 58 195 587 602 64 81 306 314 427 204 27 1029 776 1468 2224 Hop 50 | . . . . 3 1 . . . . 1 . . 9 7 13 16 Pick Up 56 | 8 . . 3 1 2 . . 2 2 2 . . 9 7 15 5 Fast Attach 93 | 5 . . 8 3 5 . 1 3 5 4 3 . 9 6 27 14 Attach 26 | 1 . . . . 3 . . 1 2 3 . . 6 . 7 3 Detach 12 | . . . . 2 2 . . . 1 1 . . 1 1 2 2 Swap 30 | . . . 2 1 . . . 1 . . . . 3 5 5 13 Drop 94 | 3 . . 6 6 2 . . 1 5 1 . . 9 12 34 15 Fire 46 | 3 14 6 17 2 1 . . . 3 . . . . . . . Melee 134 | . . . . . . . . . . 28 2 1 14 9 38 42 Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 9 . . Rewire 30 | . . . . . . 5 . . . 25 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / *Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 11) 127 | -10/Materials | Discovered new exit (range 16) 135 | -10/Materials | Entered Mines 187 | -10/Mines | Discovered new exit (range 10) 192 | -10/Mines | Entered Materials 192 | -9/Materials | Evolved 2 slots: Propulsion x2 193 | -9/Materials | Identified exit to Mines 398 | -9/Materials | Discovered new exit (range 3) 400 | -9/Materials | Identified exit to Materials 401 | -9/Materials | Entered another Materials area 401 | -8/Materials | Evolved 2 slots: Utility x2 714 | -8/Materials | Discovered new exit (range 15) 723 | -8/Materials | Identified exit to Factory 723 | -8/Materials | Entered Factory 723 | -7/Factory | Evolved 2 slots: Utility x2 746 | -7/Factory | Lost 4 parts (2u2w) 980 | -7/Factory | Discovered new exit (range 4) 981 | -7/Factory | Identified exit to Factory 981 | -7/Factory | Entered another Factory area 981 | -6/Factory | Evolved 2 slots: Utility x2 1019 | -6/Factory | Sucked down chute 1019 | -6/Factory | Entered Waste 1027 | -6/Waste | Spotted C-40 Crusher 1034 | -6/Waste | EMP discharged 1034 | -6/Waste | Spotted C-40 Crusher 1036 | -6/Waste | Spotted C-40 Crusher 1036 | -6/Waste | Spotted C-40 Crusher 1036 | -6/Waste | Spotted C-40 Crusher 1047 | -6/Waste | Spotted C-40 Crusher 1052 | -6/Waste | System corruption reached 10% 1059 | -6/Waste | Discovered new exit (range 12) 1063 | -6/Waste | Identified exit to Factory 1063 | -6/Waste | Entered Factory 1143 | -6/Factory | Spotted B-75 Beast 1184 | -6/Factory | Discovered new exit (range 10) 1189 | -6/Factory | Identified exit to Factory 1193 | -6/Factory | Entered another Factory area 1193 | -5/Factory | Accompanied by 1 ally 1193 | -5/Factory | Evolved 2 slots: Propulsion x2 1242 | -5/Factory | Identified exit to Upper Caves 1242 | -5/Factory | Identified exit to Extension 1242 | -5/Factory | Identified exit to Factory 1352 | -5/Factory | Entered another Factory area 1352 | -4/Factory | Evolved 2 slots: Utility x2 1637 | -4/Factory | Discovered new exit (range 14) 1648 | -4/Factory | Identified exit to Upper Caves 1651 | -4/Factory | Entered Upper Caves 1658 | -4/Upper Caves | Learned 4 Research zone layouts 1754 | -4/Upper Caves | Discovered new exit (range 7) 1756 | -4/Upper Caves | Identified exit to Upper Caves 1756 | -4/Upper Caves | Entered another Upper Caves area 1763 | -4/Upper Caves | Discovered new exit (range 6) 1764 | -4/Upper Caves | Identified exit to Research 1767 | -4/Upper Caves | Entered Research 1767 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1866 | -3/Research | Build established: Scavenger-Sprinter 2030 | -3/Research | Identified exit to Testing 2140 | -3/Research | Discovered new exit (range 14) 2150 | -3/Research | Identified exit to Research 2153 | -3/Research | Entered another Research area 2153 | -2/Research | Evolved 2 slots: Utility x2 2332 | -2/Research | Build established: Hacker-Sprinter 2370 | -2/Research | Identified exit to Quarantine 2382 | -2/Research | Discovered new exit (range 12) 2403 | -2/Research | Search patrols dispatched 2412 | -2/Research | Discovered new exit (range 21) 2418 | -2/Research | Identified exit to Access 2444 | -2/Research | Entered Quarantine 2451 | -2/Quarantine | Found Alien Impact Weapon 2451 | -2/Quarantine | Identified Core Stripper 2566 | -2/Quarantine | Repaired Adv. Power Amplifier 2582 | -2/Quarantine | Found Alien Artifact 2582 | -2/Quarantine | Identified Terrabomb 2582 | -2/Quarantine | Used Terrabomb 2590 | -2/Quarantine | Discovered exit to Access (range 22) 2613 | -2/Quarantine | Found Alien Artifact 2613 | -2/Quarantine | Identified Transdimensional Reconstructor 2613 | -2/Quarantine | Warped through subspace 2630 | -2/Quarantine | Found Alien Artifact 2630 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 2630 | -2/Quarantine | Warped through subspace 2653 | -2/Quarantine | Build established: Hacker-Ninja 2664 | -2/Quarantine | Found Alien Artifact 2665 | -2/Quarantine | Found Alien Artifact 2668 | -2/Quarantine | Found Alien Artifact 2668 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 2668 | -2/Quarantine | Initialized slip node 2672 | -2/Quarantine | Found Transdimensional Reconstructor 2674 | -2/Quarantine | Found Transdimensional Reconstructor 2694 | -2/Quarantine | Search patrols dispatched 2704 | -2/Quarantine | Found Alien Artifact 2704 | -2/Quarantine | Identified Phase Armor 2724 | -2/Quarantine | Initialized slip node 2725 | -2/Quarantine | Warped through subspace to slip node 2769 | -2/Quarantine | Found Alien Artifact 2769 | -2/Quarantine | Identified Subatomic Replicator 2816 | -2/Quarantine | Found Alien Launcher 2816 | -2/Quarantine | Identified Sigix Terminator 2827 | -2/Quarantine | Spotted Alpha 7 2879 | -2/Quarantine | Found Alien Reactor 2879 | -2/Quarantine | Identified Matter Drive 2937 | -2/Quarantine | Found Alien Artifact 2937 | -2/Quarantine | Identified Phase Redirector 2948 | -2/Quarantine | Met incapacitated Sigix Warrior 2948 | -2/Quarantine | Lockdown squad dispatched 2973 | -2/Quarantine | Search patrols dispatched 3000 | -2/Quarantine | Found Alien Slashing Weapon 3000 | -2/Quarantine | Identified Sigix Broadsword 3015 | -2/Quarantine | Found Alien Artifact 3015 | -2/Quarantine | Identified Core Reset Matrix 3015 | -2/Quarantine | Used Core Reset Matrix 3019 | -2/Quarantine | Sensed 8 artifacts in vicinity 3037 | -2/Quarantine | Found Terrabomb 3053 | -2/Quarantine | Discovered exit to Access (range 15) 3056 | -2/Quarantine | Entered Access 3056 | -1/Access | Evolved 2 slots: Weapon x2 3061 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 3108 | -1/Access | Spotted B-99 Colossus 3138 | -1/Access | Energy Cycler disabled 3351 | -1/Access | Search patrols dispatched 3356 | -1/Access | Discovered new exit (range 10) 3359 | -1/Access | Identified exit to Command 3486 | -1/Access | Repaired Field Propulsion Array 3531 | -1/Access | Spotted B-99 Colossus 3556 | -1/Access | Search patrols dispatched 3803 | -1/Access | Discovered new exit (range 7) 3803 | -1/Access | Identified exit to Surface 3805 | -1/Access | Used Terrabomb 3806 | -1/Access | Search patrols dispatched 3808 | -1/Access | Spotted B-99 Colossus 3810 | *** | Destroyed 0B10! Last Messages --------------- 03762_ Acquired 10 matter. 03763_ W-44 Eye destroyed. 03766_ >> DECODED: Unknown Device location. 03766_ Acquired Adv. Sensor Array. 03770_ Penetrated by Slug. 03777_ >> DECODED: Prototype Hover Unit location. 03787_ W-44 Eye distress signal jammed. 03787_ W-44 Eye sends out distress signal. 03788_ W-44 Eye distress signal jammed. 03791_ >> DECODED: Unknown Processor location. 03791_ W-44 Eye distress signal jammed. 03802_ Connecting with Terminal... 03803_ The Access Shell folds into the floor. 03803_ EXIT=FOUND 03803_ EXIT=IDENTIFIED: SURFACE 03805_ Terrabomb activated. 03806_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Payload Armed] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?#?# #? !! #??????????????????????????????? | | #??# ##+#######??????????????????????????????? | | #??# #????????????????????????????????????? | | #??# ##???????????????????????????????????? | | ] #### #???##########???#???????????????????? | | #### #?? ? " ### ##?????????????????? | | #??# #? """" ; ????????????????? | | #####?## #???""""" ; ??????????????? | | ###?#??# ## """"" ; ???????????? | | ????#??# ## """" ; ?????????? | | ######## ## " ; ??????????? | | # ; ??????????? | | + = ; ??????????? | | ########### ; ; #???????????? | | #?????#?### + ; ?????"???????? | | ??????????# ; ; ?????????????? | | ??#?#?????# ; ; #????? ????????? | | ???????#??# ;;;;;;;;;;;;;; ??#??? ?????"???? | | #???????### " ;;; #??????? ????????? | | ??????#??#" ;;;;;;; ;;;;;;;;;;?"????????????????? | | ?#???##??#; """T""" "?"????????????????? | | ???????###; """ """ "??? BB????????????? | | ????#????#; "?""?BB??? ??"?????? | | ???????? #; "???? ?? ??? ????? | | ? ?? #; "" "?"??? ????? ?? ? ? | | ???? ;; @" "??"? ? ????? ???? | | ???????? #; "?"? ?? ?? ? ???? | | ??????? ?#; "?"??BB """"""??? | | ?????????#; "??" BB " " ??? | | ?????????#; """" " " ? | | ?????????#; ;;;;;;; ;;;;;;;;;;;"""""""""" """?? | | ???????"?#; ; ;;; """?? | | ?????????## ; """?? | | ??????????# ; ""Y?? | | ?? ????"??# ; """?? | | ? ???? ??# ; ;;;;;;;; """?? | | !???? ?? ?# ;;;;;;;;;;;; ;! =; """?? | | ?????????## ;; " ; ; ; " ?? | | ?? ?????## #; """ ;;; ; #???? | | ?#??????## ! ; """ ; + =]] ; ##???? | | ??????? H # " ; " =]] ; ###???? | | ? ? ?? + ; "= ]] ; ##?????? | | ##?#?#??## # ; ";;;;;;;;;;;""###??#???? | | #?????? ?## ## ; "; #?#??????? | | #???? ???# ## ; "" #??####??? | | ????? ? ?# ############ ## """ #?#?#????? | | ###? ?? ## #?####?????# ## ""F #????????? | | ### ?# ############ ## "" #????????? | | #???? ?? ## """G""" # """ ####?#?#?? | | ##? ??? ?# """ """ + """ #???#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 46 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Terrabomb Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Subatomic Replicator Sigix Terminator Matter Drive Phase Redirector Sigix Broadsword Core Reset Matrix Achievements -------------- Decoder Ring Overachiever Payload Armed Ultimate Loadout Challenges ------------ None Game ------ Seed HeavyMiningRipper Manual? 0 Play Time 02:11:22 Cumulative 84.2 hours Start 2022.07.16 @ 16:09:11 End 2022.07.16 @ 19:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e0a083e-821d-4a68-977a-6626548c7b9d