Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.07 @ 15:01:13 Player: DaddyWalrus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (271) 271 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 2103 Bonus ------- Met Imprinter 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 19/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit Tactical Coordination Suite > --- WEAPON (2) ------- Ripper Ripper > --- INVENTORY (4) ---- Tactical Coordination Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Datajack Ripper > --- INVENTORY -------- Tactical Coordination Suite Tactical Coordination Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Rocket Launcher Ripper [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Weapon Ripper Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 18 | . 2 7 1 4 4 Power 2 | . . . 1 . 1 Engine 2 | . . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 5 | . . 2 . 2 1 Device 3 | . . 1 . 1 1 Storage 1 | . . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | . 2 3 . 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 4 . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 2 | . . 2 . . 2 Average Slot Usage (%) 63 | . 21 27 . 79 50 Engine 7 | . . . . 11 5 Flight 15 | . . 1 . 22 11 Device 9 | . . 7 . 10 11 Storage 6 | . . . . 10 . Processor 9 | . . 6 . 11 11 Ballistic Gun 2 | . 21 6 . . . Launcher 1 | . . 5 . . . Slashing Weapon 7 | . . . . 10 11 Special Melee Weapon 2 | . . . . 4 . Naked Turns 25 | . 25 . . . . Heaviest Build 23 | . 2 5 7 23 12 Greatest Support 14 | 3 3 8 8 14 14 Greatest Overweight (x) 3 | . . 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 10 10 Average Capacity 7 | 4 4 4 4 9 4 Most Carried 10 | 4 4 4 2 10 10 Average Carried 6 | 2 2 3 2 8 4 Final Capacity 10 | 4 4 4 4 10 4 Final Carried 9 | 4 3 3 2 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 421 | 200 27 2 . 20 172 Remotely . | . . . . . . Salvage Created 275 | . 40 72 . . 163 Parts 15 | . 2 11 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . 1 4 . . 2 Melee 2 | . . . . . 2 Guns 1 | . 1 . . . . AOE 4 | . . 4 . . . Classes Destroyed 6 | . 1 4 . . 1 Builder 1 | . . 1 . . . Minesweeper 1 | . . . . . 1 Operator 1 | . . 1 . . . Swarmer 2 | . . 2 . . . Grunt 4 | . 1 1 . . 2 Brawler 1 | . . 1 . . . Best Kill Streak 3 | . 1 3 . . 2 Combat Bots Only 2 | . 1 2 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 889 | . 193 401 . . 295 Core 474 | . 65 220 . . 189 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 18 | . 9 9 . . . Largest 2 | . 2 1 . . . Hottest 40 | . 40 33 . . . Shots Fired 27 | . 18 9 . . . Gun 18 | . 18 . . . . Cannon . | . . . . . . Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 18 | . 18 . . . . Thermal . | . . . . . . Explosive 9 | . . 9 . . . Electromagnetic . | . . . . . . Robot Hit Streak 2 | . 2 1 . . . Robot Miss Streak 4 | . 4 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 23 | . 8 3 . 1 11 Core Hits 16 | . 4 9 . . 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 15 | . . . . 1 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1042 | . 74 442 . . 526 Guns 71 | . 71 . . . . Cannons . | . . . . . . Explosions 442 | . . 442 . . . Melee 526 | . . . . . 526 Ramming 3 | . 3 . . . . Kinetic 71 | . 71 . . . . Thermal . | . . . . . . Explosive 442 | . . 442 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 526 | . . . . . 526 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 167 | . . 29 . . 138 Projectiles . | . . . . . . Explosions 29 | . . 29 . . . Melee 138 | . . . . . 138 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . 1 16 . . . Shots 1 | . . 1 . . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 4 | . 1 4 . . . Average Temperature 2 | . 1 4 . . . Received Heat Transfer 240 | . 102 102 . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 255 | . 60 255 99 . . Initial 99 | . . 25 99 . . Average 62 | . 13 97 99 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 90 100 . . Level 1 5 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 8 14 . . 6 Peak Tracking Total 11 | . 6 11 . . 3 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 1 . . . Successful 1 | . . 1 . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1461 | 25 115 200 4 900 217 Spaces Moved 1624 | 34 172 265 3 844 306 Core 640 | 34 172 260 . . 174 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 984 | . . 5 3 844 132 Fastest Speed 37 | 50 50 37 37 37 37 Average Speed 79 | 50 50 62 37 103 49 Slowest Speed 200 | 50 50 100 37 117 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 38 23 4 84 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . 58 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . . 58 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1747 | 41 186 289 5 873 353 Wait 39 | 4 . . 2 15 18 Move 1619 | 33 171 264 2 843 306 Hop . | . . . . . . Pick Up 20 | 4 1 6 . 9 . Fast Attach 4 | . . 2 . 1 1 Attach 15 | . 2 5 1 3 4 Detach 4 | . . 1 . 1 2 Swap . | . . . . . . Drop 9 | . . 2 . . 7 Fire 18 | . 9 9 . . . Melee 15 | . . . . 1 14 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Utility x2 162 | -9/Materials | Discovered new exit (range 16) 310 | -9/Materials | Build established: Mutant 329 | -9/Materials | Core integrity fell below 50% 341 | -9/Materials | Entered Mines 342 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 345 | -9/Mines | Entered Zion 575 | -7/Zion | Found Relay Coupler [Programmer] 577 | -7/Zion | Found Relay Coupler [Programmer] 579 | -7/Zion | Found Relay Coupler [Programmer] 585 | -7/Zion | Found Relay Coupler [Programmer] 587 | -7/Zion | Found Relay Coupler [Programmer] 631 | -7/Zion | Learned Factory stockpile data 1235 | -7/Zion | Discovered new exit (range 10) 1245 | -7/Zion | Entered Proximity Caves 1343 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1361 | -6/Proximity Caves | Core integrity fell below 20% 1462 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01316_ Destroyed Lgt. Ion Engine. 01316_ Destroyed Imp. Datajack. 01325_ Destroyed Wheel. 01332_ Destroyed Imp. Trap Extractor. 01332_ M-22 Extractor destroyed. 01335_ Acquired 37 matter. 01342_ Installed Fire Trap. 01343_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01344_ Flight Unit destroyed. 01354_ VTOL Module fries itself beyond repair. 01366_ Flight Unit destroyed. 01367_ Dropped Lgt. Angular Momentum Engine. 01390_ Searching scrap... 01390_ Found Lrg. Storage Unit. 01390_ Found 37 Matter. 01435_ Acquired 1 matter. 01436_ Acquired 5 matter. 01439_ Acquired 3 matter. 01443_ F9-WKI(k) breaks down the debris. 01455_ DF-1AT(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########?????????????????????????????????##?????? | | #????????????????????????????????# #?????? | | #??????????????###??????????????# #?????? | | ## #?????????????## ##?????????#### #?????? | | ### ##????????????## #???????### #?????? | | ??# #????????????## ######?## #?????? | | ??# #???????????## ### #??????? | | ?## #???????????# #???????? | | ## ###########??# #???????? | | # #?# #### ## ##???????? | | # #?# ## ### ##????????? | | ## #?# $ ## ## #?????????? | | ?# ##?# ## ### #?????????? | | ## ### ## ## ### #?????????? | | # ## ## ###??# ##????????? | | ### ##???# #????????? | | ### ###?###????# # #????????? | | #??# ##?????????# ##### ###??????? | | ???# ###### ##??????#### ##??## #??????? | | ##???###????####??????## ##???## #??????? | | ???????????????###????# #????## ##?????? | | ??????????????## #???# p ##????## #?????? | | ?????????????## ##??# @#?????## #?????? | | ????????????## ### #????## ### #????? | | ????????????#% % ## #??### ##?? #????? | | ??????# ### % ## #??# #??? ##????? | | ?????? % ## #??# ##?? ##?????? | | ?????? % ##k #??# % ## #??????? | | ?????????? % % ## #??# % ##?????? | | ??????????????????# #### #?????? | | ??????????????????# k ## ##% % %#????? | | ??????????????????## ### %% % % %#????? | | ?????????????#####?## #?# % % #????? | | ?????????????# #?### #?# ##????? | | ????????????## #??# #?# %#########?????? | | ????????????# ### ##?####?????????????? | | ????????????# #???????????????????? | | ?????????????# #### ### ##???????????????????? | | ??????????????????#######?###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableForceMultirail Manual? 0 Play Time 00:23:29 Cumulative 80.0 hours Start 2021.12.07 @ 14:37:07 End 2021.12.07 @ 15:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bd41abd-c73a-4a4e-a3a4-1b9d562621bd