Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 15:30:38 Player: HOPESALAD Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3150) 3150 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 8296 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 16/100 System Corruption 10% Temperature Cool (14) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (9) ------ Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (10) --- Improved Treads Enhanced Armored Leg Antigrav System Antigrav System Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Targeting Computer Improved Kinecellerator Phase Shifter > --- WEAPON ----------- Tesla Rifle Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Enhanced Armored Leg Gravmag Array High-powered Shock Rifle Improved Remote Datajack [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 7 | . . . 2 1 1 . . 1 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 100 | 6 5 1 12 25 1 5 . 17 28 Power 12 | 1 . 1 1 3 . . . 2 4 Engine 8 | 1 . . 1 1 . . . 2 3 Core 4 | . . 1 . 2 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . 4 6 . 3 . 2 4 Treads 2 | . . . . . . . . 2 . Leg 17 | 2 1 . 4 6 . 3 . . 1 Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 42 | 1 2 . 4 10 1 1 . 9 14 Device 19 | . . . 1 3 1 1 . 3 10 Storage 5 | 1 1 . 1 . . . . 1 1 Processor 9 | . 1 . 2 1 . . . 3 2 Hackware 1 | . . . . . . . . . 1 Protection 8 | . . . . 6 . . . 2 . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 . 3 6 . 1 . 4 6 Energy Gun 9 | . 1 . 2 1 . . . 3 2 Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 5 | 2 . . 1 2 . . . . . Ballistic Cannon 5 | . . . . 1 . . . 1 3 Launcher 2 | . 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 42 | . . . 3 6 . 7 . 1 25 Power 7 | . . . 1 1 . . . . 5 Propulsion 7 | . . . . 2 . 3 . . 2 Utility 18 | . . . 1 1 . 3 . 1 12 Weapon 10 | . . . 1 2 . 1 . . 6 Highest Loss Streak 8 | . . . 2 3 . 7 . 1 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 99 99 92 29 . 81 69 Engine 6 | . 14 2 6 5 . . . 10 6 Core 2 | . . 11 4 3 7 2 . . . Treads 3 | . . . . . . . . 12 4 Leg 14 | . 27 28 22 26 23 6 . . . Device 9 | . . . 4 5 15 6 . 16 16 Storage 7 | . 14 14 11 9 7 2 . . 4 Processor 16 | . 12 14 28 23 15 7 . 10 11 Protection 4 | . . . . 7 7 1 . 11 2 Energy Gun 9 | . 4 14 10 3 . . . 17 10 Ballistic Gun 4 | . 16 . 8 8 7 1 . . . Launcher 3 | . 6 14 3 4 . . . . . Naked Turns 242 | . . . . . . 77 52 35 78 Heaviest Build 56 | 13 20 20 31 47 41 35 . 54 56 Greatest Support 40 | 20 20 20 20 40 40 40 3 40 40 Greatest Overweight (x) 15 | 3 1 . 1 1 1 3 . 1 15 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 10 10 Average Capacity 10 | 7 8 10 11 15 15 9 5 5 9 Most Carried 15 | 2 5 10 11 15 13 14 4 5 6 Average Carried 7 | . 2 8 9 13 12 7 3 2 3 Final Capacity 15 | 8 10 10 15 15 15 5 5 10 10 Final Carried 13 | 1 4 10 11 13 13 5 4 3 5 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Tank 21% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Matter Collected 2147 | 260 142 40 265 598 . . . 480 362 Remotely . | . . . . . . . . . . Salvage Created 2932 | . 244 113 281 873 . . . 639 782 Parts 194 | . 19 15 23 70 . . . 27 40 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 72 | . 9 7 9 29 . . . 8 10 Guns 48 | . 8 1 9 21 . . . 7 2 Cannons 7 | . . . . 1 . . . . 6 AOE 14 | . 1 6 . 7 . . . . . Classes Destroyed 11 | . 3 1 3 2 . . . 2 . Worker 3 | . . . 1 1 . . . . 1 Builder 9 | . . . 1 2 . . . 2 4 Tunneler 2 | . . 1 1 . . . . . . Recycler 4 | . . . 1 . . . . 1 2 Watcher 9 | . 1 . 2 2 . . . 1 3 Swarmer 18 | . 5 3 3 7 . . . . . Grunt 30 | . 4 4 6 10 . . . 2 4 Sentry 12 | . . . . 11 . . . . 1 Specialist 2 | . . . . . . . . 2 . Hunter 5 | . . . . 1 . . . 1 3 Programmer 5 | . . . . . . . . 3 2 Best Kill Streak 10 | . 5 3 5 10 . . . 3 8 Combat Bots Only 8 | . 3 3 3 8 . . . 2 3 Max Kills in Single Turn 4 | . 2 2 3 4 . . . 2 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 4 | . 1 2 . 4 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 589 | . 29 22 44 157 . 13 24 46 254 Missed 169 | . 5 11 15 38 . 3 17 12 68 Damage Taken 5594 | . 190 117 305 1364 . 350 40 416 2812 Core 1726 | . 19 34 53 190 . 318 40 72 1000 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1804 | . 60 32 97 418 . 92 12 200 893 Regen/Repaired (Parts) 168 | . 39 . . 97 . . . . 32 Core Remaining (%) 78 | 100 . 78 86 65 . . 48 91 . Volleys Fired 217 | . 25 14 19 79 . . . 26 54 Largest 3 | . 2 2 2 2 . . . 3 3 Hottest 234 | . 80 80 90 109 . . . 234 234 Shots Fired 421 | . 50 23 35 144 . . . 63 106 Gun 314 | . 49 14 32 96 . . . 63 60 Cannon 77 | . . . . 31 . . . . 46 Launcher 30 | . 1 9 3 17 . . . . . Special . | . . . . . . . . . . Kinetic 196 | . 48 . 20 82 . . . . 46 Thermal 190 | . 1 14 12 45 . . . 63 55 Explosive 30 | . 1 9 3 17 . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 26 | . 7 5 12 26 . . . 18 25 Robot Miss Streak 6 | . 2 1 6 6 . . . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . . 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 Shots Hit Robots 335 | . 38 15 27 120 . . . 49 86 Core Hits 261 | . 17 11 32 102 . 1 . 25 73 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . Critical Strikes 12 | . 2 . 1 1 . . . 3 5 Burn 8 | . 1 . . . . . . 3 4 Destroy 3 | . 1 . 1 1 . . . . . Blast 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8112 | . 479 570 787 2626 . 5 . 1344 2301 Guns 4971 | . 391 87 470 1606 . . . 1342 1075 Cannons 1600 | . . . . 453 . . . . 1147 Explosions 1451 | . 84 483 317 567 . . . . . Melee . | . . . . . . . . . . Ramming 90 | . 4 . . . . 5 . 2 79 Kinetic 3294 | . 379 . 353 1415 . . . . 1147 Thermal 3319 | . 12 87 185 644 . . . 1342 1049 Explosive 1383 | . 84 483 249 567 . . . . . Electromagnetic 26 | . . . . . . . . . 26 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 . . 10 10 2 10 Average Corruption 4 | . . . 1 . . 5 10 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . 5 . . 6 1 4 21 Message Errors 6 | . . . . . . . 1 2 3 Matter Fused 13 | . . . 3 . . 2 . 2 6 Heat Flow Errors 3 | . . . . . . 2 . . 1 Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . 3 Data Loss (major) 2 | . . . 1 . . . . . 1 Misfires 2 | . . . 1 . . . . . 1 Misdirections 2 | . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . 55 26 6 . . . . . Projectiles 2 | . . . . 2 . . . . . Explosions 85 | . . 55 26 4 . . . . . Melee . | . . . . . . . . . . Knockbacks 21 | . . . . 7 . . . . 14 Impact . | . . . . . . . . . . Kinetic 18 | . . . . 5 . . . . 13 Secondary 3 | . . . . 2 . . . . 1 Self-Inflicted Damage 226 | . . . 86 103 . 2 . . 35 Shots 7 | . . . 4 3 . . . . . Rammed 18 | . . . . . . 1 1 1 15 Targets Rammed 20 | . 1 1 . . . 1 1 1 15 Kicked 2 | . 1 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 613 | . 18 231 136 277 . 228 . 447 613 Average Temperature 109 | . 8 82 47 79 . 109 . 173 136 Received Heat Transfer 1933 | . 105 96 126 594 . . 18 72 922 Effects 26 | . . . . 1 . . . 8 17 Shutdowns 8 | . . . . . . . . 4 4 Energy Bleed 5 | . . . . . . . . 3 2 Interference 2 | . . . . 1 . . . 1 . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . 1 2 Parts Melted 25 | . . . . . . . . 17 8 Heat Transferred 7438 | . 111 259 250 842 . . . 3192 2784 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Peak Influence 579 | . 312 198 183 579 170 64 24 223 259 Initial 170 | . . 61 . 7 170 49 9 9 39 Average 130 | . 178 76 65 319 170 25 17 59 67 Maximum Alert Level 2 | . 1 . . 2 . . . 1 1 Low Security (%) 78 | 100 60 100 100 25 100 100 100 99 88 Level 1 13 | . 39 . . 39 . . . . 11 Level 2 7 | . . . . 35 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 15 . . . 5 4 Investigation 10 | . 1 . 2 7 . . . . . Extermination 3 | . . . . . . . . 2 1 Reinforcement 6 | . . . 1 1 . . . 3 1 Assault . | . . . . . . . . . . Garrison 9 | . . . . 7 . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Distress Signals 9 | . 2 . 1 4 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 17 6 14 41 1 6 1 18 24 Peak Tracking Total 8 | . 4 3 4 6 1 6 1 4 8 Tactical Retreats 7 | . 2 . . . . . . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Traps Triggered 5 | . 2 . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . . . . . . . 6 . 4 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Disabled 5 | . . 1 2 1 . . . . 1 Max in Single Turn 2 | . . 1 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Accessed 31 | . 6 1 7 9 . . 1 5 2 Terminals 20 | . 4 . 4 6 . . 1 4 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 4 | . 1 . 1 1 . . . . 1 Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 86 | . 20 1 16 29 . . 5 10 5 Successful 57 | . 15 1 10 16 . . 4 6 5 Failed 29 | . 5 . 6 13 . . 1 4 . Catastrophic 3 | . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 55 | . 16 . 8 15 . . 5 8 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations 10 | . 2 . 3 3 . . . . 2 Recycling Units 8 | . 2 . . 6 . . . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 5 | . . . . 5 . . . . . Terminal Hacks 42 | . 12 1 6 10 . . 4 6 3 Record 13 | . 5 . 2 3 . . 2 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 5 | . 1 . . 3 . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 3 | . . . . 1 . . . 1 1 Disarm Traps 2 | . . . . . . . 1 . 1 Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 . 1 1 . . 1 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . 1 3 . . . . 2 Scan Component 5 | . 1 . 1 2 . . . . 1 Repair 3 | . 1 . . 1 . . . . 1 Recycling Unit Hacks 4 | . 1 . . 3 . . . . . Recycle Component 1 | . . . . 1 . . . . . Process 2 | . . . . 2 . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 . 5 9 . . 1 2 2 Full Trace Events 10 | . 1 . 2 7 . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . 1 Time 89 | . 26 . . 38 . . . . 25 Parts Recycled 1 | . . . . 1 . . . . . Recycled Matter 16 | . . . . 16 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 76 | . . . . . . . . 76 . Total Damage 905 | . . . . . . . . 905 . Kills 7 | . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Turns Passed 7104 | 62 523 810 897 1527 201 149 52 1466 1417 Spaces Moved 3915 | 43 350 636 428 736 102 196 98 650 676 Core 559 | 11 . . . . . 157 98 66 227 Treads 825 | . . . . . . . . 584 241 Legs 2336 | 32 350 636 428 736 102 39 . . 13 Wheels . | . . . . . . . . . . Hover 195 | . . . . . . . . . 195 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 50 50 50 50 Average Speed 152 | 114 121 120 189 151 190 70 50 207 160 Slowest Speed 800 | 200 190 120 190 190 190 330 50 240 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 56 91 38 64 4 75 2 13 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 279 | . 10 41 45 178 . . . . 5 Melee . | . . . . . . . . . . Projectile 8 | . . . . 3 . . . . 5 AOE 271 | . 10 41 45 175 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total 4638 | 55 401 660 480 1005 111 208 100 711 907 Wait 247 | . 13 . . 125 7 . . . 102 Move 3907 | 42 349 635 427 735 102 195 97 649 676 Hop . | . . . . . . . . . . Pick Up 107 | 7 7 7 14 26 1 4 1 16 24 Fast Attach . | . . . . . . . . . . Attach 77 | 6 3 . 5 12 1 5 . 17 28 Detach 10 | . . . . 1 . 1 . 1 7 Swap 23 | . 2 1 7 13 . . . . . Drop 30 | . 1 2 8 14 . 2 1 1 1 Fire 217 | . 25 14 19 79 . . . 26 54 Melee . | . . . . . . . . . . Ram 17 | . . . . . . 1 1 . 15 Kick 2 | . 1 1 . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 17) 157 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Repaired Aluminum Leg 586 | -10/Materials | Entered Mines 638 | -10/Mines | Learned location of 1 exit from Materials 720 | -10/Mines | Found the Drone Emporium 725 | -10/Mines | Found Prototype Device 753 | -10/Mines | Discovered new exit (range 9) 905 | -10/Mines | Learned location of Storage (-7) 913 | -10/Mines | Learned 8 Materials zone layouts 1012 | -10/Mines | Discovered new exit (range 3) 1286 | -10/Mines | Discovered new exit (range 16) 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Utility x2 1397 | -9/Materials | Identified exit to Materials 1398 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Identified Bomb Drone Bay 2293 | -9/Materials | Entered another Materials area 2293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -8/Materials | Garrison activated, responded to threat 2643 | -8/Materials | Met 7R-MNS 2745 | -8/Materials | Garrison activated, responded to threat 2757 | -8/Materials | Lost 3 parts (1p1n1w) 2778 | -8/Materials | Destroyed 8 combat bots 3008 | -8/Materials | Build established: Scavenger-Mutant 3083 | -8/Materials | Discovered new exit (range 7) 3091 | -8/Materials | Identified exit to Factory 3286 | -8/Materials | Discovered exit to Factory (range 20) 3540 | -8/Materials | Repaired Hpw. Shotgun 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3821 | -7/Factory | Caught up to 7R-MNS 4021 | -7/Factory | Sucked down chute 4021 | -7/Factory | Entered Waste 4033 | -7/Waste | Spotted C-40 Crusher 4036 | -7/Waste | EMP discharged 4047 | -7/Waste | Spotted C-40 Crusher 4047 | -7/Waste | Spotted C-40 Crusher 4051 | -7/Waste | Spotted C-40 Crusher 4058 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4066 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4071 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4085 | -7/Waste | Crushed by Compactor (1 part destroyed) 4093 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4124 | -7/Waste | Lost 7 parts (3n3u1w) 4135 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | EMP discharged 4136 | -7/Waste | System corruption reached 10% 4141 | -7/Waste | Spotted C-40 Crusher 4162 | -7/Waste | Discovered new exit (range 13) 4170 | -7/Waste | Entered Factory 4181 | -7/Factory | Discovered new exit (range 7) 4217 | -7/Factory | Core integrity fell below 50% 4222 | -7/Factory | Entered another Factory area 4222 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4239 | -6/Factory | Allied Derelicts emerged from ambush trap array 4314 | -6/Factory | Build established: Mutant 4687 | -6/Factory | Build established: Scavenger-Tank 4999 | -6/Factory | Cargo convoy interrupted 5620 | -6/Factory | Discovered new exit (range 5) 5672 | -6/Factory | Identified exit to Factory 5688 | -6/Factory | Entered another Factory area 5688 | -5/Factory | Evolved 2 slots: Utility x2 6245 | -5/Factory | Lost 3 parts (1p1n1u) 6387 | -5/Factory | Build established: Scavenger-Skirmisher 6485 | -5/Factory | Lost 5 parts (1n2u2w) 6566 | -5/Factory | Lost 8 parts (1p6u1w) 6614 | -5/Factory | Core integrity fell below 50% 6696 | -5/Factory | System corruption reached 10% 6903 | -5/Factory | Repaired Phase Shifter 6970 | -5/Factory | Core integrity fell below 20% 6974 | -5/Factory | Garrison activated, responded to threat 7076 | -5/Factory | Lost 7 parts (2p3u2w) 7105 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07051_ Critical hit (Burn: +37). 07051_ Slammed into G-50 Soldier. 07052_ U-05 Engineer lays Concrete. 07053_ Slammed into M-28 Smith. 07053_ U-05 Engineer lays Concrete. 07056_ K-01 Serf collects debris. 07056_ U-05 Engineer lays Concrete. 07072_ Acquired Imp. Treads. 07077_ ALERT: Cargo convoy en route, clear transfer corridor. 07082_ System corrupted: FCS attempts to trigger Hpw. Shock Rifle. 07082_ System corrupted: Hpw. Shock Rifle misfires. 07091_ Penetrated by Slug. 07100_ System corrupted: Heat flow error (+190). 07104_ Hpw. Shock Rifle destroyed. 07104_ Critical hit (Burn: +37). 07104_ Slug penetrates Wall. 07105_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###??????????????????????????????????????????????? | | ??#?????????????????????????????????????????? | | """""" #?????????????????????????????????????????? | | """""" #??????????###########????????????????????? | | """""" #??????????# #????????????????????? | | """""" #??????????# @ #????????????????????? | | #?????????## #????????????????????? | | #?????????## YYg #????????????????????? | | #????####### """" #????????????????????? | | #????# # """"" #????????????????????? | | +############ =# """""" #????????????????????? | | + """""" #????????????????????? | | ########## ^###########????????????????????? | | ########?# #??????????????????????????????? | | # #?#######??????????????????????????????? | | ! # """" #?###??????????????????????????????????? | | ! # """" #??????????????????????????????????????? | | / """" #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | """" #???????????????????????????????????????????? | | ""R" #???????????????????????????????????????????? | | "" " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Librarian Remodeling Safety First Serviceable Loadout Shopping List Storm Trooper Challenges ------------ None Game ------ Seed DisruptorMatterAmplifier Manual? 0 Play Time 01:33:06 Cumulative 3.7 hours Start 2024.07.19 @ 13:57:06 End 2024.07.19 @ 15:30:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd01bd3d-2c31-45c5-bbdf-80a3ceb55f55