Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 17:45:37 Player: Arttano Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (39) 195 Value Destroyed (906) 906 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2175) 2175 TOTAL SCORE: 10276 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -125 Cogmind --------- Core Integrity 0/1300 Matter 55/300 Energy 92/100 System Corruption 11% Temperature Cool (10) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Antigrav Array > --- UTILITY (10) ----- Advanced ECM Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Particle Reactor Improved Thunder Leg Microactuators Dynamic Insulation System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating Stealth Drone Bay > --- WEAPON ----------- Scythe > --- INVENTORY -------- Particle Reactor Centrium Wheel Linear Gravjet Microactuators Dynamic Insulation System [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Reaction Control System Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 1 . . . . 1 1 . . Utility 8 | . . . . . 2 1 . 2 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 87 | 4 8 6 . . 6 4 7 10 6 . 4 6 15 11 Power 9 | . . 1 . . . . 1 1 1 . 1 1 2 1 Engine 2 | . . 1 . . . . 1 . . . . . . . Core 5 | . . . . . . . . 1 1 . 1 1 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 37 | 2 4 2 . . 3 . 5 3 4 . 1 1 5 7 Treads 6 | 1 1 1 . . 3 . . . . . . . . . Leg 8 | . 1 . . . . . 5 . . . . . 1 1 Wheel 5 | 1 2 1 . . . . . . . . . . . 1 Hover 6 | . . . . . . . . 3 . . . 1 . 2 Flight 12 | . . . . . . . . . 4 . 1 . 4 3 Utility 32 | 1 3 1 . . 3 2 . 4 1 . 2 4 8 3 Device 19 | 1 . . . . 2 1 . 1 1 . 1 4 5 3 Storage 3 | . 3 . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 2 . . 1 . 1 . Hackware 3 | . . . . . . 1 . 1 . . . . 1 . Protection 2 | . . 1 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 1 1 2 . . . 2 1 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . . . . . . 2 . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 2 1 Parts Lost 49 | . 3 4 . . 2 . 7 . 1 . 7 6 6 13 Power 6 | . . 1 . . . . 1 . . . 1 1 . 2 Propulsion 20 | . 2 1 . . 1 . 3 . . . 4 . 3 6 Utility 18 | . . 1 . . 1 . 2 . . . 2 5 3 4 Weapon 5 | . 1 1 . . . . 1 . 1 . . . . 1 Highest Loss Streak 7 | . 3 3 . . 2 . 6 . 1 . 7 3 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 6 10 15 17 18 18 16 16 14 5 5 4 4 4 4 Power 2 | 1 2 3 4 4 4 6 4 3 2 1 1 . . 2 Propulsion 2 | 4 3 3 4 4 2 . . 2 . . . 1 2 . Utility 4 | . 3 6 6 7 7 6 8 5 3 3 3 2 2 2 Weapon 1 | 1 2 3 3 3 3 4 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 2 1 . . 3 . 2 8 1 . . 1 . 2 Power 6 | . 1 1 . . . . 1 2 . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 1 . . . . . Utility 8 | . . . . . 1 . . 5 . . . 1 . 1 Weapon 3 | . 1 . . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 99 100 100 94 90 69 78 87 86 82 42 47 47 Engine 6 | . 14 13 14 14 9 7 6 2 . . . . . . Core 1 | . . . . . . . . 3 5 6 5 4 . . Treads 9 | . 14 13 14 14 27 23 12 . . . . . . . Leg 1 | . 1 . . . . . 7 11 . . . . . 1 Wheel 5 | . 12 14 14 14 4 7 2 . . . . . . 3 Hover 1 | . . . . . . . . 8 . . . . . . Flight 5 | . . . . . . . . . 24 26 24 5 13 7 Device 8 | . 14 2 . . 11 6 3 3 12 13 10 10 13 6 Storage 7 | . 14 14 14 14 9 7 7 6 . . . . . . Processor 7 | . . . . . 6 7 7 14 20 20 22 14 10 11 Hackware 3 | . . . . . . 6 7 12 13 13 10 2 . 4 Protection 4 | . . 11 14 14 9 7 . . . . . . . . Ballistic Gun 8 | . 27 15 14 14 9 3 . 9 1 . . . . . Ballistic Cannon 4 | . . 12 14 14 9 3 . . . . . . . . Slashing Weapon 2 | . . . . . . 7 10 3 6 6 5 5 4 2 Peak Build Rating 103 | 7 8 9 10 10 22 23 34 59 55 49 66 50 103 93 Average Rating 33 | 6 7 8 9 10 18 21 22 48 48 49 59 41 71 70 On Entrance 28 | 6 7 8 9 10 10 15 23 34 58 49 49 44 45 62 Avg Prop Armor Cover (%) 11 | 12 12 9 9 9 12 22 24 5 . . 6 12 9 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 14 48 52 52 52 54 53 53 57 17 15 17 12 43 44 Greatest Support 83 | 10 20 10 10 10 82 10 83 83 23 19 32 13 48 35 Greatest Overweight (x) 17 | 1 4 5 5 5 5 5 5 17 . . 2 3 3 3 Average Overweight (x) 1 | 1 2 4 5 5 2 5 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 5 5 5 5 5 Average Capacity 14 | 8 16 20 20 20 20 20 17 17 5 5 5 5 5 5 Most Carried 20 | 7 15 17 18 18 20 18 19 20 15 5 5 5 5 5 Average Carried 12 | 6 10 15 17 18 18 16 16 15 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 5 5 5 5 5 5 Final Carried 19 | 7 15 17 18 18 19 17 15 14 5 5 4 5 5 5 Class Distribution -------------------- 54% | Mutant 11% | Hacker-Mutant 11% | Scavenger-Skirmisher 9% | Hacker-Sprinter 5% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Matter Collected 1406 | 232 221 243 . 5 150 . 80 229 181 . 40 . . 25 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1517 | 20 362 419 . . 241 . . 198 130 15 117 . . 15 Parts 102 | 4 26 28 . . 12 . . 22 5 . 4 . . 1 Haulers Intercepted 4 | . . . . . 3 . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 3 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Combat Hostiles Destroyed 20 | . 9 8 . . 1 . . 1 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Guns 13 | . 9 3 . . . . . 1 . . . . . . Cannons 6 | . . 5 . . 1 . . . . . . . . . Classes Destroyed 9 | 1 4 1 . . 2 . . 1 . . . . . . Worker 4 | . 2 2 . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . 1 . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . Operator 5 | . . . . . 1 . . 2 . . 1 . . 1 Swarmer 5 | . 4 . . . . . . . 1 . . . . . Grunt 12 | . 5 6 . . 1 . . . . . . . . . Sentry 3 | . . 2 . . . . . 1 . . . . . . Decomposer 3 | . . . . . . . . . 2 1 . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 4 | 1 4 2 . . 4 . . 1 1 . 1 . . 1 Combat Bots Only 4 | . 4 2 . . 1 . . 1 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Hostile Shots Fired 682 | . 74 64 . . 35 . 22 49 19 . 59 47 103 210 Missed 301 | . 24 15 . . 12 . 5 24 12 . 39 28 62 80 Hits 381 | . 50 49 . . 23 . 17 25 7 . 20 19 41 130 Melee 5 | . . . . . . . . . 1 . . . . 4 Projectile 376 | . 50 49 . . 23 . 17 25 6 . 20 19 41 126 AOE 2 | . . . . . . . . . . . 1 . . 1 Critical Strikes 27 | . 2 3 . . 1 . 2 1 1 . 3 . 3 11 Part Disruptions 3 | . . . . . . . . 1 . . . 1 . 1 Damage Taken 6465 | . 535 695 . . 357 . 569 253 151 . 494 372 899 2140 Core 1997 | . 97 102 . . 48 . 89 25 18 . 191 118 200 1109 Absorbed by Shields 520 | . . . . . . . . . . . . . . 520 Core Remaining (%) 80 | 100 . . . 20 91 . 87 . . 94 80 89 . . Volleys Fired 126 | 1 41 36 . . 20 1 . 27 . . . . . . Largest 2 | 2 2 2 . . 2 2 . 2 . . . . . . Hottest 60 | 40 40 60 . . 50 50 . 56 . . . . . . Shots Fired 231 | 2 81 72 . . 40 2 . 34 . . . . . . Gun 173 | 2 81 35 . . 20 1 . 34 . . . . . . Cannon 58 | . . 37 . . 20 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 231 | 2 81 72 . . 40 2 . 34 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 1 23 7 . . 10 . . 9 . . . . . . Robot Miss Streak 4 | . 2 3 . . 3 . . 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 170 | 1 57 44 . . 28 . . 21 6 1 7 3 1 1 Core Hits 77 | 1 23 20 . . 14 . . 8 3 1 3 . 1 3 Critical Kills 2 | . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Critical Strikes 7 | . . 2 . . 1 . . 2 1 . . 1 . . Destroy 3 | . . 1 . . . . . 2 . . . . . . Blast 2 | . . 1 . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . 1 . . Melee Attacks 112 | . . . . . . 1 5 12 10 1 27 14 35 7 Impact . | . . . . . . . . . . . . . . . Slashing 112 | . . . . . . 1 5 12 10 1 27 14 35 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 2 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3086 | 15 589 587 . . 373 . . 546 299 68 317 127 41 124 Guns 1348 | 15 589 189 . . 115 . . 440 . . . . . . Cannons 648 | . . 398 . . 250 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1015 | . . . . . . . . 106 299 68 317 102 41 82 Ramming 75 | . . . . . 8 . . . . . . 25 . 42 Kinetic 1996 | 15 589 587 . . 365 . . 440 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1015 | . . . . . . . . 106 299 68 317 102 41 82 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 2 2 2 3 12 5 11 Average Corruption 4 | . . . . . . . 1 1 2 2 1 11 2 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 2 . 3 7 2 5 Message Errors 4 | . . . . . . . . . . . 2 . 1 1 Matter Fused 7 | . . . . . . . . . 1 . . 2 1 3 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . . . 1 . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . . . . 2 88 . 55 . . 52 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 197 | . . . . . . . . 2 88 . 55 . . 52 Knockbacks 2 | . . 1 . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 1 | . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . . . . 25 . 20 Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . . . 1 . . . . . . . . 5 Targets Rammed 6 | . . . . . 1 . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 210 | . 36 117 . . 43 . . 2 40 . 11 210 15 . Average Temperature 24 | . 9 39 . . 9 . . 2 16 . 5 110 9 . Received Heat Transfer 1174 | . 246 375 . . 153 . . 27 18 . 111 12 51 181 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 99 Peak Influence 1639 | 5 155 50 . . 20 1 30 45 . . 75 15 193 1639 Initial 100 | . . 5 . . . . . 15 . . 66 . 2 100 Average 95 | 2 60 9 . . . . 9 2 . . 43 1 37 1586 Influence Increases 1634 | 5 265 211 . . 60 1 45 101 250 . 109 84 464 39 Destroy 0b10 Robot/C 400 | . 180 160 . . 20 . . 20 20 . . . . . Destroy 0b10 Robot/NC 100 | 5 15 20 . . 25 . . 15 5 . 10 . . 5 Destroy Leader 88 | . 40 30 . . 6 . . 10 . . 2 . . . Successful Hack 84 | . . . . . 9 . . 14 . . 31 5 25 . Disable Machine 105 | . . . . . . . . 15 . . 15 30 15 30 Destroy Structure 122 | . . 1 . . . 1 . 12 . . 36 4 64 4 Partial Spotted 105 | . . . . . . . . . . . 15 . 90 . Lose Combat Pursuer 630 | . 30 . . . . . 45 15 225 . . 45 270 . Influence Decreases 1625 | 5 250 226 . . 60 1 15 86 138 51 215 79 290 209 Entered New Map 196 | . . 10 . . . . . 15 18 31 40 . 3 79 Time Decay 1015 | 5 220 186 . . 46 1 . 56 110 20 130 54 187 . Lost Part 349 | . 30 30 . . 14 . 15 . 10 . 35 25 60 130 Lost Ally 50 | . . . . . . . . . . . 10 . 40 . Purge Threat 15 | . . . . . . . . 15 . . . . . . Squads Dispatched 40 | . 3 . . . 1 . 1 8 . . 5 1 9 12 Investigation 12 | . 2 . . . 1 . . 1 . . 1 1 6 . Extermination 5 | . . . . . . . . 1 . . 1 . 3 . Reinforcement 8 | . 1 . . . . . 1 3 . . 3 . . . Assault 14 | . . . . . . . . 2 . . . . . 12 Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Distress Signals 4 | . . . . . 2 . . . . . 1 . 1 . Communications Jammed 19 | . . . . . . . . . . . . . 11 8 Distress Signals 19 | . . . . . . . . . . . . . 11 8 Times Spotted 167 | . 22 8 . . 15 . 3 11 14 . 13 7 32 42 Peak Tracking Total 35 | . 10 2 . . 11 . 1 5 8 . 10 5 13 35 Tactical Retreats 23 | . 2 . . . . . 3 1 6 . . 3 7 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Traps Triggered 9 | . 2 . . . 1 . 2 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Machines Disabled 7 | . . . . . . . . 1 . . 1 2 1 2 Max in Single Turn 1 | . . . . . . . . 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Machines Accessed 29 | . 4 . 2 . 3 1 . 4 . . 5 3 7 . Terminals 26 | . 4 . . . 2 1 . 4 . . 5 3 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 85 | . 9 . 6 . 7 1 . 12 . . 15 8 27 . Successful 44 | . 3 . 6 . 5 1 . 7 . . 10 1 11 . Failed 40 | . 6 . . . 1 . . 5 . . 5 7 16 . Catastrophic 11 | . 1 . . . . . . 3 . . 3 1 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 54 | . 8 . 1 . . . . 8 . . 9 4 24 . Terminals 77 | . 9 . . . 5 1 . 12 . . 15 8 27 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 . 6 . 4 1 . 7 . . 9 1 11 . Record 18 | . . . 5 . . . . . . . 2 . 11 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . 2 . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . . . . . 1 . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 2 1 . 2 . . 4 3 7 . Full Trace Events 9 | . . . . . . . . 1 . . 1 1 6 . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . Total Orders 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Active Infowar (turns) 3977 | 9 597 147 . . 806 154 253 638 238 48 290 118 513 166 Terrain 1084 | . . . . . 794 153 137 . . . . . . . Seismic 753 | 9 597 147 . . . . . . . . . . . . Decoding 387 | . . . . . . . . . . . 269 118 . . T.N.C. 2317 | . . . . . 578 154 253 638 238 48 290 118 . . Jamming 675 | . . . . . . . . . . . . . 513 162 ECM 12 | . . . . . . . . . . . . . . 12 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . Drone Launches 7 | . . . . . 1 . . . . . . . 6 . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . 8 . . . Garrisons 1 | . . . . . . . . . . . 1 . . . Patrols 3 | . . . . . . . . . . . 3 . . . Investigations 2 | . . . . . . . . . . . 2 . . . Guards 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Turns Passed 5886 | 21 597 936 339 137 806 154 253 638 238 48 290 295 877 257 Spaces Moved 6065 | 12 373 534 219 89 443 92 132 644 743 183 530 584 1270 217 Core 92 | . . . . . . . . 1 . . . 7 42 42 Treads 311 | . 14 . . . 241 . 56 . . . . . . . Legs 211 | . . . . . . . 35 146 . . . . . 30 Wheels 1621 | 12 359 534 219 89 202 92 41 . . . . . . 73 Hover 534 | . . . . . . . . 497 . . . . . 37 Flight 3296 | . . . . . . . . . 743 183 530 577 1228 35 Fastest Speed 17 | 95 95 140 155 155 155 155 128 52 17 24 23 40 29 37 Average Speed 76 | 95 125 152 155 155 155 155 169 76 23 24 25 41 38 94 Slowest Speed 900 | 95 240 155 155 155 320 155 305 900 24 24 195 200 200 200 Overloaded Moves 35 | . . . . . . . . . 24 . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . 2 1 7 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 62 92 60 27 38 3 81 14 74 23 15 15 34 25 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 4 | . . 1 . 1 . . . . 1 1 . . . . Spaces Dug 67 | . . . . . . 1 . 9 4 . 18 1 32 2 Terrain Destroyed 67 | . . . . . . 1 . 9 4 . 18 1 32 2 Melee 67 | . . . . . . 1 . 9 4 . 18 1 32 2 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Qua Total 6947 | 17 429 588 219 88 525 99 153 747 796 183 653 611 1586 253 Wait 439 | . 2 8 . . 31 . . 13 25 . 88 6 265 1 Move 6011 | 11 372 533 218 88 443 91 131 643 742 178 527 569 1248 217 Hop 20 | . . . . . . . . . . 2 1 7 10 . Pick Up 46 | 1 6 2 1 . 10 1 4 14 1 1 2 2 1 . Fast Attach 55 | 1 1 2 . . 4 . 6 5 . . 5 4 16 11 Attach 26 | . 2 2 . . 4 3 1 3 4 . 3 2 1 1 Detach 14 | . . . . . 2 . . 5 1 . . 3 2 1 Swap 27 | 3 5 4 . . 1 2 1 6 4 . . 1 . . Drop 54 | . . . . . 10 . 5 19 9 1 . 2 7 1 Fire 126 | 1 41 36 . . 20 1 . 27 . . . . . . Melee 112 | . . . . . . 1 5 12 10 1 27 14 35 7 Ram 6 | . . . . . . . . . . . . 1 . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 9 Rewire 1 | . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 22 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Lost 3 parts (2n1w) 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Derelicts attacked the area 619 | -10/Materials | Entered Mines 649 | -10/Mines | Discovered new exit (range 14) 652 | -10/Mines | Met a Derelict bent on vengeance 757 | -10/Mines | Core integrity fell below 50% 797 | -10/Mines | Lost 3 parts (1p1n1u) 850 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Discovered new exit (range 10) 1549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1549 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Entered Exiles 1594 | -10/Exiles | Met 8R-AWN 1621 | -10/Exiles | Met EX-HEX 1675 | -10/Exiles | Met EX-BIN 1697 | -10/Exiles | Aligned with FarCom system 1698 | -10/Exiles | Given EX-Vault access code 1737 | -10/Exiles | Opened EX-Vault 1746 | -10/Exiles | Found Supersonic Drone Bay 1778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1801 | -10/Exiles | Exiles lab attacked by MAIN.C 1832 | -10/Exiles | Learned location of Zion (-6) 1879 | -10/Exiles | Discovered new exit (range 10) 1894 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1894 | -10/Exiles | Entered Mines 1905 | -9/Mines | Learned 2 Materials zone layouts 1987 | -9/Mines | Discovered new exit (range 4) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2068 | -8/Materials | Discovered new exit (range 54) 2351 | -8/Materials | Central database locked down 2535 | -8/Materials | Build established: Scavenger-Skirmisher 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2991 | -7/Factory | Identified exit to DSF 2991 | -7/Factory | Entered DSF 3030 | -7/DSF | Additional patrols routed to DSF 3159 | -7/DSF | Lost 6 parts (1p3n1u1w) 3227 | -7/DSF | Discovered new exit (range 11) 3244 | -7/DSF | Entered Factory 3244 | -6/Factory | Evolved 2 slots: Utility x2 3530 | -6/Factory | Build established: Hacker-Mutant 3618 | -6/Factory | Allied Derelicts emerged from ambush trap array 3830 | -6/Factory | Garrison activated, responded to threat 3863 | -6/Factory | Discovered new exit (range 16) 3868 | -6/Factory | Lost 3 allies 3882 | -6/Factory | Entered Lower Caves 3935 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3984 | -6/Lower Caves | Learned location of Extension (-4) 4058 | -6/Lower Caves | Spotted B-75 Beast 4075 | -6/Lower Caves | Discovered new exit (range 11) 4120 | -6/Lower Caves | Entered another Lower Caves area 4129 | -6/Lower Caves | Discovered new exit (range 4) 4168 | -6/Lower Caves | Entered Factory 4168 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4182 | -5/Factory | Build established: Hacker-Sprinter 4256 | -5/Factory | Identified exit to Factory 4458 | -5/Factory | Entered another Factory area 4458 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4481 | -4/Factory | Lost 7 parts (1p4n2u) 4577 | -4/Factory | System corruption reached 10% 4607 | -4/Factory | Lost 3 parts (3u) 4712 | -4/Factory | Lost 3 parts (1p2u) 4717 | -4/Factory | Build established: Mutant 4746 | -4/Factory | Discovered new exit (range 5) 4753 | -4/Factory | Entered Research 4753 | -3/Research | Evolved 2 slots: Utility x2 5426 | -3/Research | Build established: Sprinter 5628 | -3/Research | Discovered new exit (range 6) 5630 | -3/Research | Identified exit to Quarantine 5630 | -3/Research | Entered Quarantine 5631 | -3/Quarantine | Maximum security lockdown engaged 5747 | -3/Quarantine | Build established: Mutant 5833 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 5840 | -3/Quarantine | Core integrity fell below 50% 5863 | -3/Quarantine | System corruption reached 10% 5864 | -3/Quarantine | Core integrity fell below 20% 5878 | -3/Quarantine | Scanned by Researcher 5882 | -3/Quarantine | Lost 7 parts (1p3n3u) 5887 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05880_ B-74 Champion unfolds itself. 05880_ I-47 Archangel unfolds itself. 05880_ Stasis bubble strength at 129. 05881_ C-45 Heavy ARC bursts open, deploying its payload. 05881_ G-73 Enforcer unfolds itself. 05881_ L-61 Swordsman unfolds itself. 05881_ G-67 Veteran unfolds itself. 05881_ E-15 Imp unfolds itself. 05881_ Stasis bubble strength at 122. 05882_ Stasis bubble strength at 115. 05883_ Stasis bubble strength at 108. 05884_ Held in stasis. 05884_ Investigator is analyzing... 05884_ E-15 Imp destroyed. 05884_ Stasis bubble strength at 101. 05885_ Stasis bubble strength at 94. 05886_ Linear Gravjet destroyed. 05886_ Stasis bubble strength at 88. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# %b?????????????????????? | | ??????????????????????# ggb????????????????????? | | ??????????????????????# ibl#?????????????????????? | | ??????????????????????# i#?????????????????????? | | ??????????????????????# gg#?????????????????????? | | ??????????????????????#gcg #?????????????????????? | | ??????????????????????# lgg#?????????????????????? | | ??????????????????????# gbg#?????????????????????? | | ??????????????????????# ###########?##????????? | | ??????????????????????# # #????????? | | ??????????????????????# # """" """" #????????? | | ??????????????????????# # """" """" #????????? | | ??????????????????????# = # """" """" #????????? | | ??????????????????????# =%!# """ """ #????????? | | ??????????????????????+ @ # #????????? | | ??????????????????????# p/ #????????? | | ??????????????????????+ p# #????????? | | ??????????????????????# # "" "" ! #????????? | | ??????????????????????# # ""T"" #????????? | | ??????????????????????# # """ #????????? | | ??????????????????????# # #????????? | | ??????????????????????# ##############????????? | | ??????????????????????# ib #?????????????????????? | | ??????????????????????#g #?????????????????????? | | ???????###########????# gbg#?????????????????????? | | ???????# ! #????# gh#?????????????????????? | | ???????#""" #????#g l#?????????????????????? | | ???????#""" """ ###### #?????????????????????? | | ???????#""" """ + i #?????????????????????? | | ???????#"S """ ###### #?????????????????????? | | ???????#"" #????# #?????????????????????? | | ???????#"" #????# ###########???????????? | | ???????# #????# # """"" #???????????? | | #####+######+########## # ""T"" #???????????? | | # #???????????? | | " # """ """ #???????????? | | "%" # """ """ #???????????? | | "" # """ """ #???????????? | | #####+###%+######+##### # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 76 Melee Accuracy 19 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Hornet's Nest Hunted No Signal Origins Respectable Loadout Window Shopping Challenges ------------ None Game ------ Seed LatentThunderDrive Manual? 0 Play Time 01:54:10 Cumulative 24.9 hours Start 2026.07.19 @ 15:47:44 End 2026.07.19 @ 17:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: 6191ca72-a971-4f6e-b4fd-95e22d5e57ed