Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 22:39:24 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2801) 2801 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 6505 Bonus ------- High Alert Combat Kills 569 Cogmind --------- Core Integrity 678/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Improved Medium Laser Flak Gun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Wheel Medium Matter Pod (100) Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Tower Shield Graphene Brace > --- WEAPON ----------- Spread Laser Improved Medium Laser Improved Medium Laser Pulse Rifle Missile Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Wheel Medium Matter Pod Active Sensor Suite Heavy EM Shotgun Advanced EMP Blaster Improved Grenade Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 2 . Weapon 2 | . . . 1 1 Parts Attached 61 | 5 6 7 40 3 Power 6 | 1 1 . 4 . Engine 4 | 1 1 . 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 18 | 2 . 2 13 1 Treads 17 | 2 . 1 13 1 Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 1 8 1 Device 6 | . . 1 4 1 Storage 2 | . 1 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 25 | 2 3 4 15 1 Energy Gun 6 | . . . 6 . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 3 3 6 1 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 21 | . 2 3 15 1 Power 3 | . 1 . 2 . Propulsion 7 | . . 2 5 . Utility 2 | . . 1 1 . Weapon 9 | . 1 . 7 1 Highest Loss Streak 4 | . 1 2 4 1 To Critical Strikes . | . . . . . Average Backups 8 | 2 5 8 10 11 Power 1 | . . . 1 3 Propulsion 2 | 1 2 1 3 3 Utility 2 | . 1 3 2 4 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 22 | . 1 3 6 12 Power 3 | . . . 1 2 Propulsion 7 | . . 1 2 4 Utility 8 | . 1 1 . 6 Weapon 4 | . . 1 3 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 90 96 86 88 Engine 10 | . 13 14 5 7 Core 1 | . . . 3 . Treads 26 | . 28 26 25 30 Device 9 | . . 10 11 23 Storage 11 | . 12 14 8 7 Processor 2 | . 6 . 3 . Energy Gun 4 | . . . 11 15 Ballistic Gun 17 | . 27 20 11 4 Ballistic Cannon 2 | . . 7 . . Peak Build Rating 64 | 5 7 14 64 50 Average Rating 20 | 3 6 10 37 46 On Entrance 13 | . 5 7 13 40 Avg Prop Armor Cover (%) 13 | . . 13 14 . Naked Turns . | . . . . . Heaviest Build 82 | 8 19 23 82 42 Greatest Support 112 | 40 40 40 108 112 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 Average Capacity 11 | 5 9 10 14 15 Most Carried 15 | 4 8 10 15 15 Average Carried 9 | 2 6 9 11 13 Final Capacity 15 | 5 10 10 15 15 Final Carried 14 | 4 7 8 9 14 Transmogrified Parts 8 | . . . 8 . Integrity Recovered 35 | . . . 35 . Class Distribution -------------------- 71% | Mutant 13% | Tank 11% | Gunner 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1980 | 250 181 328 1161 60 Remotely . | . . . . . Salvage Created 2587 | . 376 293 1769 149 Parts 165 | . 31 21 107 6 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 18 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 67 | . 10 9 45 3 Guns 48 | . 10 7 28 3 Cannons 2 | . . 2 . . AOE 17 | . . . 17 . Classes Destroyed 13 | . 3 1 9 . Worker 4 | . . . 4 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 5 | . 1 . 4 . Operator 1 | . . . 1 . Swarmer 10 | . 3 3 4 . Grunt 39 | . 7 1 29 2 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 8 | . . . 7 1 Hunter 2 | . . . 2 . Heavy 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 10 | . 5 3 10 2 Combat Bots Only 9 | . 5 3 9 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 384 | . 55 64 230 35 Missed 90 | . 11 14 56 9 Hits 294 | . 44 50 174 26 Projectile 294 | . 44 50 174 26 Critical Strikes 12 | . . . 10 2 Actively Blocked 9 | . . . 7 2 Damage Taken 4608 | . 573 521 3276 238 Core 639 | . 98 84 435 22 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 . 27 20 . Volleys Fired 230 | . 43 63 115 9 Largest 4 | . 2 2 4 3 Hottest 240 | . 40 58 240 153 Shots Fired 475 | . 85 89 278 23 Gun 437 | . 85 64 265 23 Cannon 25 | . . 25 . . Launcher 13 | . . . 13 . Special . | . . . . . Kinetic 297 | . 85 89 118 5 Thermal 159 | . . . 141 18 Explosive 13 | . . . 13 . Electromagnetic 6 | . . . 6 . Robot Hit Streak 23 | . 13 10 23 10 Robot Miss Streak 6 | . 5 2 6 4 Penetration Max . | . . . . . Secondary Targets 7 | . 2 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 318 | . 55 37 208 18 Core Hits 208 | . 24 14 157 13 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 11 | . 2 . 8 1 Burn 8 | . . . 7 1 Destroy 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6988 | . 544 647 5470 327 Guns 4711 | . 544 571 3269 327 Cannons 76 | . . 76 . . Explosions 2201 | . . . 2201 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2643 | . 544 647 1357 95 Thermal 2046 | . . . 1814 232 Explosive 2201 | . . . 2201 . Electromagnetic 98 | . . . 98 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . . 53 . Projectiles . | . . . . . Explosions 53 | . . . 53 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . . 62 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 675 | . 39 1 675 215 Average Temperature 144 | . 14 1 169 74 Received Heat Transfer 1596 | . 255 114 1152 75 Effects 21 | . . . 21 . Shutdowns 3 | . . . 3 . Energy Bleed 3 | . . . 3 . Interference 7 | . . . 7 . Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 3 . Damage (minor) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 7 2 Heat Transferred 4328 | . . . 3773 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . 3 2 Low Security (%) 60 | 100 100 . 44 . Level 1 5 | . . . 2 40 Level 2 17 | . . . 21 59 Level 3 16 | . . . 31 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1047 | . 130 . 1047 476 Initial 476 | . . . 57 476 Average 250 | . 26 . 379 418 Influence Increases 1927 | . 247 150 1460 70 Destroy 0b10 Robot/C 1220 | . 200 80 880 60 Destroy 0b10 Robot/NC 65 | . 5 . 60 . Destroy Leader 280 | . 42 10 218 10 Successful Hack 9 | . . . 9 . Disable Machine 105 | . . . 105 . Destroy Structure 113 | . . . 113 . Lose Combat Pursuer 135 | . . 60 75 . Influence Decreases 1571 | . 247 38 525 761 Entered New Map 626 | . . . 55 571 Time Decay 835 | . 237 38 380 180 Lost Part 110 | . 10 . 90 10 Squads Dispatched 12 | . 2 . 8 2 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 . 4 1 Assault 1 | . . . 1 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 18 15 62 7 Peak Tracking Total 8 | . 6 6 8 3 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . . 1 7 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 5 4 7 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 37 | . 6 8 23 . Successful 27 | . 4 8 15 . Failed 10 | . 2 . 8 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 8 | . 1 . 7 . Terminals 20 | . 4 . 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 16 | . 2 8 6 . Record 5 | . . 5 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Botnet 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 2 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1477 | . . 1477 . . Structural 1477 | . . 1477 . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5665 | 76 1294 2006 1914 375 Spaces Moved 2993 | 42 705 1150 893 203 Core 5 | 5 . . . . Treads 2859 | 37 705 1026 888 203 Legs . | . . . . . Wheels 129 | . . 124 5 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 95 160 Average Speed 154 | 146 160 153 148 160 Slowest Speed 185 | 160 160 160 185 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 93 64 81 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 141 | . . 3 138 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 138 | . . . 138 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3636 | 54 795 1304 1247 236 Wait 247 | 4 33 70 130 10 Move 2989 | 41 704 1149 892 203 Hop . | . . . . . Pick Up 60 | 4 6 8 33 9 Fast Attach 25 | 5 4 1 13 2 Attach 31 | . 2 4 24 1 Detach 3 | . . . 3 . Swap 14 | . . 2 12 . Drop 37 | . 3 7 25 2 Fire 230 | . 43 63 115 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Discovered new exit (range 8) 749 | -10/Materials | Identified exit to Materials 895 | -10/Materials | Discovered exit to Materials (range 3) 1301 | -10/Materials | Identified exit to Mines 1360 | -10/Materials | Discovered new exit (range 8) 1370 | -10/Materials | Identified exit to Subcaves 1371 | -10/Materials | Entered Subcaves 1372 | -10/Subcaves | Approached by a straggling Scientist 1793 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1820 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1835 | -10/Subcaves | Learned 8 Materials zone layouts 1840 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | Discovered new exit (range 6) 2259 | -10/Subcaves | Visited Clippyterm 2264 | -10/Subcaves | Learned location of Extension (-4) 2264 | -10/Subcaves | Learned Factory stockpile data 2329 | -10/Subcaves | Visited 4L-MR0's lab 2340 | -10/Subcaves | Found Prototype Device 2350 | -10/Subcaves | Found Tower Shield 2695 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3172 | -10/Subcaves | Ambushed by Subdweller buried in earth 3210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3210 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3229 | -10/Subcaves | Discovered new exit (range 15) 3262 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3283 | -10/Subcaves | Core integrity fell below 50% 3348 | -10/Subcaves | Discovered new exit (range 16) 3377 | -10/Subcaves | Entered Materials 3377 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3378 | -8/Materials | Identified exit to Storage 3378 | -8/Materials | Identified exit to Factory 3484 | -8/Materials | Identified Sfc. Transmogrifier 4213 | -8/Materials | Lost 4 parts (1p1n2w) 4225 | -8/Materials | Found Prototype Device 4305 | -8/Materials | Destroyed 9 combat bots 4559 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4716 | -8/Materials | Destroyed 7 combat bots 4833 | -8/Materials | Build established: Tank 4977 | -8/Materials | First assault squad dispatched 5069 | -8/Materials | Core integrity fell below 50% 5123 | -8/Materials | Lost 3 parts (2n1w) 5173 | -8/Materials | Garrison activated, responded to threat 5237 | -8/Materials | Lost 4 parts (1n3w) 5242 | -8/Materials | Destroyed 7 combat bots 5263 | -8/Materials | Discovered exit to Factory (range 13) 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5666 | -7/Factory | Self-destructed Last Messages --------------- 05561_ Acquired Weapon Cycler. 05564_ Dropped Prototype Device. 05564_ Acquired Recoil Stabilizer. 05581_ G-47 Trooper destroyed. 05581_ Switching to secondary target: G-47 Trooper. 05583_ K-01 Serf collects debris. 05589_ G-47 Trooper destroyed. 05595_ Acquired 35 matter. 05597_ Acquired 5 matter. 05599_ K-01 Serf collects debris. 05634_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05636_ O-24 Administrator uses terminal to summon reinforcements. 05636_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 05636_ O-24 Administrator locks terminal. 05648_ Acquired System Restoration Module. 05665_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????# """ # #??????????????? | | ?????????? """ ! # #??????????????? | | ?????????? """ ##### #??????????????? | | ?????????# // #???#!####???????????? | | ?????????# / #???#= +???????????? | | ?????????# #???#%####???????????? | | ?????????##################*#??????????????? | | ????????? # #??????????????? | | ???????# """"""""" # ####???????????? | | ???????# + #???????????? | | ####???# """"""""" #### #???????????? | | #! ??# #????#???????????? | | ? ""??# """"""""" #????????????????? | | ? """ ?# #????????????????? | | # "T ?# #????????????????? | | # """ #+######+###########????????????????? | | # "" # ?????????????? | | # + ?????????????? | | # * # ?????????????? | | # ###/################# ??? ??????????? | | # ?# o = #????????? ??????????? | | # """?# #??????# #?????????? | | # ""??# #???? ?????????? | | # ""??# #?? s ????????? | | # ???# """"" # s ????????? | | ?#?????# """"" @/ ????????? | | ???????# """ # s ????????? | | ???????# #?? ####+#???????????? | | ???????# """"" #???? #????????????????? | | ???????# """"" #??????????????????????? | | ???????# """ #??????????????????????? | | ???????# #??????????????????????? | | ???????##############??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????!?????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 2000 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallLauncherPlatform Manual? 0 Play Time 00:50:12 Cumulative 304.9 hours Start 2026.07.17 @ 21:50:22 End 2026.07.17 @ 22:39:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 96 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ceac262-65e2-4525-87ec-4d61ef03ead0