Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 03:24:07 Player: Clog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (102) 510 Value Destroyed (2531) 2531 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3941) 3941 TOTAL SCORE: 15402 Bonus ------- Follower Combat Kills 141 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1044/1600 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Warm (135) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Flight Unit > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Powered Armor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Light Armor Plating Advanced Powered Armor Carbide Saw [Rating: 102] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 1 . . 1 . . . 1 1 1 Utility 11 | . . . 1 . . . 2 1 . . 1 2 . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 83 | 7 6 1 13 3 . . 14 3 . . 6 . 4 10 3 2 11 Power 13 | 2 2 . 3 1 . . 1 . . . 1 . 1 1 . . 1 Engine 7 | 2 2 . 1 1 . . . . . . 1 . . . . . . Core 6 | . . . 2 . . . 1 . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 6 . . . 5 . . . 2 . . 2 1 . 2 Treads 10 | 2 . . 6 . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 3 . . . 2 . . 2 1 . 2 Utility 36 | 1 2 1 2 1 . . 5 2 . . 3 . 2 5 2 2 8 Device 6 | . . 1 . . . . 1 1 . . 1 . 1 . . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 . . . 1 . . 1 . . 2 Hackware 11 | . . . 1 . . . 2 . . . 1 . 1 3 1 . 2 Protection 11 | . . . 1 1 . . 1 1 . . . . . 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 14 | 2 2 . 2 1 . . 3 1 . . . . 1 2 . . . Energy Gun 4 | 2 . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 2 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . . . . . . Parts Lost 43 | . . . 4 2 . . 5 . . . 5 . 3 4 1 1 18 Power 6 | . . . 1 1 . . . . . . 1 . 1 . . . 2 Propulsion 13 | . . . 1 . . . 3 . . . . . 1 2 . . 6 Utility 19 | . . . 2 1 . . 1 . . . 4 . . 2 1 . 8 Weapon 5 | . . . . . . . 1 . . . . . 1 . . 1 2 Highest Loss Streak 13 | . . . 1 2 . . 2 . . . 4 . 3 3 1 1 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Backups 7 | 2 6 9 9 9 10 10 9 4 5 5 5 5 4 4 3 4 2 Power . | . 1 1 1 1 1 1 . . . . . . . 1 1 1 . Propulsion 2 | 1 3 4 3 3 3 3 2 . . . . . . . 1 1 . Utility 1 | . . . . 1 1 1 1 2 2 2 2 2 2 1 . 1 1 Weapon 2 | . 1 4 4 4 4 3 2 1 2 2 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 3 1 2 . . 1 3 1 . . . . . 1 . . . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . 2 . . . . . 2 . . . . . . 1 . . . Utility 2 | . 1 . . . . . . 1 . . . . . . . . . Weapon 4 | . . . 2 . . 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 93 81 88 88 79 74 76 76 71 58 59 52 66 64 74 Engine 6 | . 14 14 4 10 11 11 8 . . . . 5 2 . . . . Core 2 | . . . 6 . . . . 7 7 7 5 . 2 4 4 4 6 Treads 19 | . 27 28 32 33 33 33 24 . . . . . . . . . . Flight 7 | . . . . . . . . 22 23 23 24 29 26 22 21 21 23 Device 2 | . . 9 6 . . . . 5 7 7 4 . . . . . 1 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . Processor 5 | . 13 4 . . . . 7 7 7 7 8 5 5 1 4 4 11 Hackware 6 | . . . 9 . . . 3 15 15 15 13 5 10 9 17 17 18 Protection 5 | . . . 1 3 11 11 8 7 7 7 6 5 5 5 9 8 9 Energy Gun 2 | . 8 . . . . . 6 . . . . . . . . . . Ballistic Gun 7 | . . . 12 22 22 22 10 . . . . . . . . . . Ballistic Cannon 6 | . 19 28 8 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 6 5 5 6 7 4 3 Peak Build Rating 102 | 6 10 10 17 22 23 23 32 36 36 36 48 41 54 62 72 70 102 Average Rating 28 | 4 8 10 14 16 22 22 25 31 36 36 40 41 41 42 63 67 88 On Entrance 31 | . 6 10 10 17 22 23 23 27 36 36 36 41 41 40 55 68 70 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . 7 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 21 22 24 46 46 46 46 14 14 14 17 17 19 23 21 18 32 Greatest Support 66 | 40 40 40 66 66 66 66 66 14 14 14 27 25 27 26 35 35 45 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 6 9 9 9 9 9 9 4 5 5 4 5 3 4 3 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 9 10 10 10 4 5 5 5 5 5 4 3 4 5 1 Class Distribution -------------------- 60% | Mutant 19% | Hacker-Sprinter 8% | Scavenger-Mutant 5% | Hacker-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Matter Collected 2761 | 189 338 181 624 257 . 16 590 90 . . 14 . 2 61 337 10 52 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3122 | . 446 123 778 372 . . 873 117 . . 14 . . 97 161 103 38 Parts 206 | . 35 14 46 23 . . 50 8 . . 1 . . 15 9 4 1 Haulers Intercepted 7 | . 2 . 1 . . . 3 1 . . . . . . . . . Recyclers Shooed 7 | . 1 2 2 . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 69 | . 14 7 19 10 . . 14 . . . . . . 5 . . . Guns 40 | . 3 . 13 10 . . 14 . . . . . . . . . . Cannons 24 | . 11 7 6 . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . 5 . . . Classes Destroyed 13 | . 6 . 2 2 . . 2 . . . . . . 1 . . . Worker 5 | . 1 1 . . . . 1 . . . . . . 1 1 . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 2 . 1 . . . 3 1 . . . . . . . . . Recycler 3 | . . . 2 . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 9 | . 1 . 3 . . . 1 . . . 1 . . 1 1 1 . Watcher 7 | . 1 . . . . . 1 2 . . . . . . . 2 1 Swarmer 28 | . 6 5 6 3 . . 3 . . . . . . 5 . . . Grunt 28 | . 8 2 7 5 . . 6 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . . 6 . . . 4 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 6 3 8 3 . . 6 1 . . 1 . . 5 2 1 1 Combat Bots Only 8 | . 5 2 8 3 . . 5 . . . . . . 5 . . . Max Kills in Single Turn 3 | . 1 2 2 1 . . 2 1 . . 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 696 | . 71 28 127 35 . . 116 4 . . 27 . 25 69 10 6 178 Missed 283 | . 15 10 39 12 . . 38 2 . . 16 . 8 40 5 3 95 Hits 413 | . 56 18 88 23 . . 78 2 . . 11 . 17 29 5 3 83 Melee 3 | . . . . 3 . . . . . . . . . . . . . Projectile 410 | . 56 18 88 20 . . 78 2 . . 11 . 17 29 5 3 83 AOE 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 14 | . 1 . 2 2 . . 4 1 . . . . . 1 . . 3 Actively Blocked 2 | . . . . . . . . . . . . . . 1 . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 7206 | . 569 171 1014 333 . . 1264 31 . . 522 . 449 518 183 80 2072 Core 1453 | . 102 14 91 34 . . 152 15 . . 112 . 234 119 . 24 556 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 400 | . . . . . . . . . . . 12 . 55 43 74 2 214 Regen/Repaired (Parts) 358 | . 214 . 71 . . . 41 . . . . . . 32 . . . Core Remaining (%) 82 | 100 . 53 . . . 68 72 . . 97 86 . 76 89 100 98 65 Volleys Fired 242 | . 48 14 62 24 . . 88 . . . . . . 3 2 1 . Largest 2 | . 2 2 2 2 . . 2 . . . . . . 1 1 1 . Hottest 100 | . 100 66 66 46 . . 90 . . . . . . 30 30 30 . Shots Fired 451 | . 95 28 125 49 . . 148 . . . . . . 3 2 1 . Gun 326 | . 46 . 83 49 . . 148 . . . . . . . . . . Cannon 119 | . 49 28 42 . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . 3 2 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 369 | . 49 28 125 49 . . 118 . . . . . . . . . . Thermal 46 | . 46 . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . 3 2 1 . Electromagnetic 30 | . . . . . . . 30 . . . . . . . . . . Robot Hit Streak 17 | . 17 6 14 9 . . 12 . . . . . . 2 . . . Robot Miss Streak 7 | . 5 7 7 2 . . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 327 | . 54 12 81 37 . . 92 5 . . 2 . 1 21 6 10 6 Core Hits 156 | . 27 8 33 16 . . 45 3 . . 1 . . 13 3 6 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 3 1 . . . . . . . . . 1 3 . 2 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . Blast 4 | . . 3 1 . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . 1 3 . 2 1 Melee Attacks 194 | . . . . . . . 2 21 3 . 21 . 14 40 22 32 39 Impact . | . . . . . . . . . . . . . . . . . . Slashing 194 | . . . . . . . 2 21 3 . 21 . 14 40 22 32 39 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 2 . . . . 1 6 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 7638 | . 936 320 1432 578 . 1 1482 279 . . 159 . 73 1088 392 576 322 Guns 3225 | . 396 . 850 578 . . 1401 . . . . . . . . . . Cannons 1413 | . 525 311 577 . . . . . . . . . . . . . . Explosions 479 | . . . . . . . 81 . . . . . . 381 . 17 . Melee 2491 | . . . . . . . . 279 . . 159 . 73 707 392 559 322 Ramming 30 | . 15 9 5 . . 1 . . . . . . . . . . . Kinetic 3929 | . 525 311 1427 578 . . 1088 . . . . . . . . . . Thermal 477 | . 396 . . . . . 81 . . . . . . . . . . Explosive 398 | . . . . . . . . . . . . . . 381 . 17 . Electromagnetic 313 | . . . . . . . 313 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2491 | . . . . . . . . 279 . . 159 . 73 707 392 559 322 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 3 1 7 7 7 . 1 1 1 12 . . . 1 . 1 Average Corruption 4 | . 2 3 1 6 7 7 . 1 1 1 12 . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 83 | . 9 12 2 24 12 10 . . 2 . 8 . . . 1 . 3 Message Errors 17 | . . 3 . 3 4 4 . . 1 . 1 . . . 1 . . Matter Fused 18 | . 2 4 1 6 1 2 . . . . 2 . . . . . . Heat Flow Errors 8 | . . 1 . 4 . 1 . . . . 1 . . . . . 1 Energy Discharges 12 | . 1 . . 5 3 . . . . . 2 . . . . . 1 Parts Fused 2 | . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 14 | . 3 4 . 2 2 2 . . . . . . . . . . 1 Data Loss (major) 6 | . 2 . . 1 1 1 . . 1 . . . . . . . . Misfires 3 | . 1 . 1 1 . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 330 | . 18 20 . . . . 17 61 . . 48 . . 67 39 60 . Projectiles 38 | . 18 20 . . . . . . . . . . . . . . . Explosions 17 | . . . . . . . 17 . . . . . . . . . . Melee 275 | . . . . . . . . 61 . . 48 . . 67 39 60 . Knockbacks 14 | . 8 3 3 . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 13 | . 8 2 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . 82 . . . . . . 47 60 13 . Shots 7 | . . . . . . . 2 . . . . . . 2 2 1 . Rammed 14 | . 8 3 2 . . 1 . . . . . . . . . . . Targets Rammed 15 | . 8 3 3 . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 432 | . 432 214 30 278 . 155 303 . . . 190 . . . . . 182 Average Temperature 70 | . 87 33 10 86 . 144 81 . . . 91 . . . . . 63 Received Heat Transfer 1251 | . 213 42 306 135 . . 480 . . . 39 . . . 9 . 27 Effects 5 | . 4 . . 1 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Interference 3 | . 2 . . 1 . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . 1 . . . . . . . . . . . . . . Heat Transferred 1432 | . 1332 . . . . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 79 Level 1 1 | . . . . . . . . . . . . . . . . . 20 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 393 | . 111 139 159 119 . . 106 15 2 . 36 . 33 187 75 22 393 Initial 75 | . . 26 40 44 . . . 10 . . . . . 16 75 22 . Average 37 | . 28 70 59 43 . . 37 2 . . 3 . 9 67 39 5 74 Influence Increases 3537 | . 401 421 545 255 . . 423 57 3 . 83 . 41 317 155 91 745 Destroy 0b10 Robot/C 1520 | . 280 280 380 200 . . 280 . . . . . . 100 . . . Destroy 0b10 Robot/NC 165 | . 25 5 30 . . . 35 15 . . 5 . . 15 15 15 5 Destroy Leader 368 | . 56 60 122 40 . . 68 6 . . . . . 10 . 4 2 Allied During Kill 44 | . . 44 . . . . . . . . . . . . . . . Successful Hack 86 | . 6 . 8 . . . 15 7 . . 29 . . 21 . . . Disable Machine 45 | . 30 . . . . . . . . . . . . 15 . . . Destroy Structure 319 | . 4 2 5 . . . 10 14 3 . 19 . 26 36 50 57 93 Partial Spotted 180 | . . . . . . . . 15 . . 15 . . 75 60 . 15 Lose Combat Pursuer 810 | . . 30 . 15 . . 15 . . . 15 . 15 45 30 15 630 Influence Decreases 3154 | . 333 384 535 370 . . 399 80 4 . 83 . 8 206 259 131 362 Entered New Map 297 | . . 42 65 71 . . . 14 1 . . . . 17 69 18 . Time Decay 2442 | . 333 302 420 279 . . 349 66 3 . 70 . . 149 180 109 182 Lost Part 354 | . . . 40 20 . . 50 . . . 2 . 8 40 10 4 180 Lost Ally 50 | . . 40 10 . . . . . . . . . . . . . . Purge Threat 11 | . . . . . . . . . . . 11 . . . . . . Squads Dispatched 30 | . 2 . 4 1 . . 1 1 . . 3 . . 6 3 4 5 Investigation 7 | . 1 . 1 1 . . . . . . 2 . . . . 1 1 Extermination 7 | . . . . . . . . 1 . . 1 . . 1 1 1 2 Reinforcement 14 | . 1 . 3 . . . 1 . . . . . . 4 2 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Distress Signals 15 | . 2 . 2 . . . 1 . . . . . . 4 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 23 16 29 12 . . 24 3 6 . 6 . 7 20 9 9 60 Peak Tracking Total 20 | . 4 3 7 3 . . 6 1 6 . 4 . 6 10 6 4 20 Tactical Retreats 19 | . . 1 . 1 . . 1 . . . 1 . 1 2 2 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 14 | . 3 . . . . . 2 3 . . . . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 4 | . 3 . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 51 | . 6 . 6 1 1 . 7 3 . . 5 1 . 8 3 4 6 Terminals 35 | . 5 . 5 . . . 6 3 . . 4 1 . 5 2 2 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . . . . . . 1 2 4 Total Hacks 109 | . 15 . 14 1 1 . 22 5 . . 13 1 . 14 6 7 10 Successful 43 | . 6 . 4 1 1 . 5 1 . . 10 1 . 7 2 1 4 Failed 65 | . 9 . 10 . . . 17 4 . . 3 . . 6 4 6 6 Catastrophic 16 | . 4 . 1 . . . 2 1 . . . . . 2 1 2 3 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . Manual 66 | . 9 . 9 . 1 . 16 5 . . 9 . . 8 4 3 2 Terminals 76 | . 9 . 10 . . . 19 5 . . 11 1 . 8 4 3 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 16 | . 6 . 4 . . . 3 . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . Garrison Access 10 | . . . . . . . . . . . . . . . 2 4 4 Terminal Hacks 22 | . 1 . 1 1 1 . 2 1 . . 8 1 . 4 1 . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . Level Access Points 4 | . . . . . . . . 1 . . 1 . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Transport Status 2 | . . . . . . . 1 . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . 4 . 3 . . . 2 . . . . . . 2 . . . Scan Component 6 | . 2 . 2 . . . 1 . . . . . . 1 . . . Repair 5 | . 2 . 1 . . . 1 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 1 3 Seal Access 5 | . . . . . . . . . . . . . . . 1 1 3 Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 6 . . . 7 3 . . 5 . . 6 3 4 3 Full Trace Events 5 | . . . 1 . . . . . . . 2 . . . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Repaired 5 | . 2 . 1 . . . 1 . . . . . . 1 . . . Time 173 | . 52 . 32 . . . 38 . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Total Allies 4 | . . 4 . . . . . . . . . . . . . . . Largest Group 4 | . . 4 1 . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 16 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 27 7 . . . . . . . . . . . . . . Total Damage 435 | . . 332 103 . . . . . . . . . . . . . . Kills 7 | . . 7 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 1546 | . . 450 647 . . . 1 . . . . . . . . . 448 Optics 448 | . . . . . . . . . . . . . . . . . 448 Sensors 1 | . . . . . . . 1 . . . . . . . . . . Seismic 1298 | . . 450 647 . . . . . . . . . . . . . 201 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Turns Passed 9108 | 72 1384 667 1104 856 424 317 1405 390 160 42 580 9 94 446 365 320 473 Spaces Moved 9288 | 45 701 378 511 486 265 197 673 899 346 119 775 32 89 834 956 664 1318 Core 14 | 14 . . . . . . . . . . . . . . . . . Treads 3241 | 31 701 378 511 486 265 197 672 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6033 | . . . . . . . 1 899 346 119 775 32 89 834 956 664 1318 Fastest Speed 23 | 50 160 160 160 160 160 160 34 34 34 34 23 27 23 26 27 27 24 Average Speed 75 | 125 160 160 160 160 160 160 162 34 34 34 32 27 43 28 27 27 25 Slowest Speed 240 | 160 160 160 240 160 160 160 240 110 34 34 34 27 106 112 29 27 40 Overloaded Moves 23 | . . . . . . . . . . . 8 . 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 1 . . . . 2 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 5 94 78 46 86 63 48 56 27 86 4 15 1 77 28 24 23 40 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . . 1 1 . . 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . Spaces Dug 139 | . . . . . . . 2 14 3 . 19 . 13 13 25 19 31 Terrain Destroyed 157 | . 4 2 2 . . . 7 14 3 . 19 . 13 18 25 19 31 Melee 128 | . . . . . . . 2 14 3 . 19 . 13 13 14 19 31 Projectile 8 | . 4 2 2 . . . . . . . . . . . . . . AOE 21 | . . . . . . . 5 . . . . . . 5 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Total 10682 | 60 869 412 689 525 266 199 863 964 383 119 1067 31 122 962 1020 752 1379 Wait 722 | . 79 11 80 12 . . 59 28 35 1 264 . 13 56 31 46 7 Move 9246 | 44 700 377 510 485 264 196 672 899 345 118 772 31 88 833 955 660 1297 Hop 10 | . . . . . . . . . . . 1 . . . . 1 8 Pick Up 63 | 9 15 3 6 . 1 1 4 3 . . 1 . 2 7 5 1 5 Fast Attach 56 | . 3 . 10 3 . . 9 8 . . 6 . 1 12 . 2 2 Attach 50 | 6 4 1 4 . . . 8 1 . . . . 3 7 5 . 11 Detach 20 | . 2 1 3 1 . . 8 1 . . . . 1 . 1 . 2 Swap 4 | 1 1 . . . . . 2 . . . . . . . . . . Drop 45 | . 9 2 11 . 1 1 11 3 . . 2 . . 4 . 1 . Fire 242 | . 48 14 62 24 . . 88 . . . . . . 3 2 1 . Melee 193 | . . . . . . . 2 21 3 . 21 . 14 40 21 32 39 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . 8 3 3 . . 1 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . 8 8 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 5) 930 | -10/Materials | Discovered new exit (range 10) 1033 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Identified exit to Materials 1171 | -10/Materials | Repaired Lgt. Treads 1199 | -10/Materials | Repaired Lgt. Treads 1285 | -10/Materials | Discovered exit to Materials (range 3) 1456 | -10/Materials | Identified exit to Mines 1457 | -10/Materials | Entered Mines 1460 | -10/Mines | Received a Mining Laser from a helpful Derelict 1597 | -10/Mines | Learned 2 Materials zone layouts 1637 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1876 | -10/Mines | Discovered exit to Materials (range 7) 1878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2124 | -10/Mines | Entered Materials 2124 | -9/Materials | Accompanied by 1 ally 2124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Discovered new exit (range 10) 2490 | -9/Materials | Discovered exit to Materials (range 16) 2856 | -9/Materials | Build established: Scavenger-Mutant 2938 | -9/Materials | Discovered new exit (range 13) 2998 | -9/Materials | Destroyed 8 combat bots 3100 | -9/Materials | Repaired Autogun 3228 | -9/Materials | Entered Mines 3296 | -9/Mines | Build established: Mutant 3328 | -9/Mines | Discovered exit to Materials (range 13) 3582 | -9/Mines | Found a hidden stash of uninstalled traps 3591 | -9/Mines | Learned location of Zion (-7) 3799 | -9/Mines | Met a Derelict shopkeep closing up shop 4077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4077 | -9/Mines | Discovered new exit (range 5) 4084 | -9/Mines | Entered Exiles 4107 | -9/Exiles | Discovered new exit (range 15) 4134 | -9/Exiles | Met 8R-AWN 4160 | -9/Exiles | Met EX-HEX 4212 | -9/Exiles | Met EX-BIN 4235 | -9/Exiles | Aligned with FarCom system 4236 | -9/Exiles | Given EX-Vault access code 4276 | -9/Exiles | Opened EX-Vault 4288 | -9/Exiles | Found Chronowheel 4318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4363 | -9/Exiles | Met EX-DEC 4494 | -9/Exiles | Discovered new exit (range 11) 4508 | -9/Exiles | Left Exiles lab with Chronowheel 4508 | -9/Exiles | Entered Mines 4777 | -8/Mines | Discovered exit to Materials (range 10) 4825 | -8/Mines | Entered Materials 4825 | -8/Materials | Evolved 2 slots: Utility x2 5713 | -8/Materials | Discovered new exit (range 15) 5926 | -8/Materials | Repaired Imp. Propulsion Shielding 6131 | -8/Materials | Build established: Scavenger-Mutant 6211 | -8/Materials | Discovered new exit (range 4) 6216 | -8/Materials | Identified exit to Factory 6230 | -8/Materials | Entered Factory 6230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6454 | -7/Factory | Identified exit to Factory 6526 | -7/Factory | Build established: Hacker-Mutant 6620 | -7/Factory | Sucked down chute 6620 | -7/Factory | Entered Waste 6635 | -7/Waste | Spotted C-40 Crusher 6638 | -7/Waste | Spotted C-40 Crusher 6665 | -7/Waste | Spotted C-40 Crusher 6718 | -7/Waste | Spotted C-40 Crusher 6719 | -7/Waste | Spotted C-40 Crusher 6752 | -7/Waste | Spotted C-40 Crusher 6772 | -7/Waste | Discovered new exit (range 12) 6780 | -7/Waste | Identified exit to Factory 6780 | -7/Waste | Entered Factory 6817 | -7/Factory | Discovered exit to Factory (range 15) 6822 | -7/Factory | Entered another Factory area 6822 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6855 | -6/Factory | Build established: Hacker-Gladiator 6928 | -6/Factory | Discovered new exit (range 16) 6995 | -6/Factory | Identified exit to Extension 7026 | -6/Factory | Identified exit to Factory 7046 | -6/Factory | Identified exit to Lower Caves 7237 | -6/Factory | Fabricated Cld. VTOL Module? 7248 | -6/Factory | Crushed by falling debris 7248 | -6/Factory | System corruption reached 10% 7279 | -6/Factory | Lost 4 parts (4u) 7402 | -6/Factory | Entered another Factory area 7402 | -5/Factory | Evolved 2 slots: Utility x2 7411 | -5/Factory | Identified exit to DSF 7411 | -5/Factory | Entered DSF 7440 | -5/DSF | Additional patrols routed to DSF 7441 | -5/DSF | Activated Chronowheel 7483 | -5/DSF | Lost 3 parts (1p1n1w) 7493 | -5/DSF | Discovered new exit (range 16) 7505 | -5/DSF | Entered Factory 7505 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7528 | -4/Factory | Central database locked down 7754 | -4/Factory | Repaired Imp. Flight Unit 7797 | -4/Factory | Garrison activated, responded to threat 7945 | -4/Factory | Identified exit to Research 7951 | -4/Factory | Entered Research 7951 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7966 | -3/Research | Lost 3 parts (1n2u) 7984 | -3/Research | Build established: Hacker-Sprinter 8237 | -3/Research | Identified exit to Research 8266 | -3/Research | Discovered new exit (range 12) 8316 | -3/Research | Entered another Research area 8316 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8508 | -2/Research | Found Unknown Protection 8629 | -2/Research | Discovered new exit (range 14) 8636 | -2/Research | Entered Access 8636 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8663 | -1/Access | Garrison activated, responded to threat 8908 | -1/Access | Spotted B-99 Colossus 8909 | -1/Access | Spotted B-99 Colossus 8953 | -1/Access | Lost 3 parts (1n2u) 9074 | -1/Access | Identified Adv. Powered Armor 9108 | -1/Access | Discovered new exit (range 3) 9108 | -1/Access | Identified exit to Surface 9109 | *** | Escaped! Last Messages --------------- Access door sealed. 09070_ Power Sword+ destroyed. 09074_ Identified Adv. Powered Armor. 09079_ U-05 Engineer destroyed. 09079_ Carbide Saw destroyed. 09079_ Knocked back. 09080_ Acquired 14 matter. 09081_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 09081_ Cld. VTOL Module destroyed. 09081_ Knocked back. 09087_ S-43 Plague destroyed. 09088_ Terminal disabled. 09097_ Knocked back. 09107_ System corrupted: Heat flow error (+226). 09108_ Lyr. Light Armor Plating destroyed. 09108_ Knocked back. 09108_ EXIT=FOUND 09108_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#################################+###### | | ????????? w % gg != | | ?????????? g !%| | | ???????????????????## l"############/###### | | ????????????????????# *""#?????????# | | ????????????????????# %""#?????????# | | ????????????????????# [ T#?????????# "" | | ????????????????????# H ""#?????????# "" | | ????????????????????# % ""#?????????# G | | ????????????????????# ""#?????????# "" | | ????????????????????""""" """"""?????????# "" | | ????????????????????# #?????????# | | ????????????????????# s % #?????????# | | ????????????????????# """" "s #?????????######"## | | ????????????????????# " " #??????????# | | ????????????????????# " @" " #??????????#! | | ????????????????????# " "" " #??????????# | | ????????????????????# " "s #??????????# | | ????????????????????# """""" #??????????# | | ????????????????????# #??????????# "" | | ????????????????????#""""""""""#?########## "T | | ?????????????????????????????????# ## "" | | ?????????????????????????????????# ## | | ????????????????????#""""""""""#?# ## = | | ????????????????????# #?# #######/# | | ????????????????????# BB BB #?# # | | ????????????????????# BB BB #?# + | | ????????????????????# #?# # | | ????????????????????# #?# ########+ | | ????????????????????# ??# ## | | ????????????????????# ???# ## | | ??????????????#######"## #????# ## | | ??????????????# [ # #????########## | | ??????????????# # #?????????????# | | ??????????????# " ############### | | ??????????????# # " ! ## | | ??????????????# # # #???????? | | ??????????????# " %# #???????? | | ??????????????# ] # # #???????? | | ??????????????# # # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 34% | -10/Materials Autogun | 38% | -9/Materials Imp. Propulsion Shielding | 59% | -8/Materials Imp. Flight Unit | 20% | -4/Factory Studied --------- Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Epsilon Run Hey, That's Mine! Respectable Loadout That Tickles Challenges ------------ None Game ------ Seed CoolingStasisMachine Manual? 0 Play Time 02:09:00 Cumulative 17.9 hours Start 2026.04.13 @ 01:13:39 End 2026.04.13 @ 03:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f992c9c-9c15-430f-9f22-d52d3a9a71fe