Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 02:07:09 Player: star Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (271) 1355 Value Destroyed (14522) 14522 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (9872) 9872 TOTAL SCORE: 35489 Bonus ------- High Alert Combat Kills 2496 Follower Combat Kills 1198 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -530 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weapon Cycler Experimental Reaction Control System Centrium Light Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Advanced Energy Well Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Improved Weapon Shielding Centrium Light Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Phase Gun Phase Gun Quantum Rifle Railgun Railgun Helical Railgun Ripper > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Encrypted Comm Array KE Penetrator [Rating: 192] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Target Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Phase Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 2 1 Weapon 8 | . . . . . 2 . . 2 . . . . . . . 2 . . . . 1 . 1 Parts Attached 266 | 7 1 9 . . 13 15 23 2 19 . 11 1 1 . 26 18 2 2 9 2 4 37 64 Power 35 | 1 . 1 . . . 3 4 . 1 . 1 1 . . 1 3 . . 1 1 . 4 13 Engine 8 | 1 . . . . . 2 2 . 1 . . 1 . . 1 . . . . . . . . Core 4 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . 1 . . . . 3 . . 1 1 . 4 13 Propulsion 63 | 2 . 3 . . 3 3 6 . 3 . 2 . 1 . 10 1 1 . 3 . 2 9 14 Treads 16 | . . . . . . 3 5 . 3 . 2 . . . 3 . . . . . . . . Leg 27 | . . . . . . . . . . . . . . . 3 . . . 2 . 2 9 11 Wheel 14 | 2 . 3 . . 3 . 1 . . . . . . . 4 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 Flight 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Utility 65 | 1 1 1 . . 3 4 5 1 4 . 3 . . . 2 6 1 1 1 . 2 15 14 Device 33 | . 1 1 . . 2 2 3 1 1 . . . . . 2 3 . 1 . . 1 7 8 Storage 5 | 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . Processor 15 | . . . . . . 2 . . . . 3 . . . . 1 . . . . . 4 5 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 . 1 . 3 . . . . . . 1 1 . . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 3 . 4 . . 7 5 8 1 11 . 5 . . . 13 8 . 1 4 1 . 9 23 Energy Gun 42 | 1 . . . . 3 2 4 1 1 . 1 . . . . 1 . . 2 1 . 6 19 Energy Cannon 6 | . . . . . . . 1 . 4 . . . . . . . . . . . . . 1 Ballistic Gun 46 | 2 . 2 . . 4 3 1 . 6 . 3 . . . 13 6 . 1 . . . 2 3 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 2 . . . 1 . . . . 1 . . 3 . . 6 3 Corrupted Parts 18 | . . . . . . 3 . . 4 . 2 . . . . . . . 2 . . 2 5 System Corruption 47 | . . . . . . 3 . . 20 . 2 . . . . . . . 2 . . 6 14 Parts Lost 140 | . . 5 . . 2 8 14 . 8 . 2 . 5 . 6 21 3 . . . 4 5 57 Power 13 | . . 1 . . . 1 2 . . . . . . . . 2 . . . . . 1 6 Propulsion 36 | . . 2 . . 1 2 4 . 2 . 1 . 1 . 1 5 2 . . . 2 . 13 Utility 24 | . . . . . . 2 2 . 1 . . . . . 1 . 1 . . . 1 2 14 Weapon 67 | . . 2 . . 1 3 6 . 5 . 1 . 4 . 4 14 . . . . 1 2 24 Highest Loss Streak 11 | . . 4 . . 1 3 6 . 6 . 2 . 5 . 2 10 3 . . . 4 4 11 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 Average Backups 6 | 1 6 7 8 8 6 6 6 9 6 10 11 15 9 5 4 7 6 4 5 4 4 4 4 Power 1 | . . 1 1 1 1 . . 1 . 1 2 4 2 1 . . 1 1 1 1 1 1 . Propulsion . | . 2 1 2 2 1 1 1 . . . . . . . . 1 . . . . . . . Utility 3 | . . 1 1 2 2 3 3 6 3 8 6 7 4 2 1 3 4 3 2 . 1 1 3 Weapon 1 | . 3 3 3 3 1 1 1 2 1 1 1 3 1 1 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 2 . . 1 . 1 1 4 . . . 4 . 1 1 1 . . 1 . 1 2 Power 5 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 Propulsion 4 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . . . . 1 3 . . . 2 . 1 1 1 . . 1 . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 87 95 100 100 86 89 82 60 77 92 98 89 47 29 58 86 28 31 61 78 68 78 80 Engine 3 | . 14 2 . . . 6 6 7 4 . . 1 1 . 2 3 . . 8 . . . . Core 1 | . . 9 14 14 9 2 . . 1 7 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 4 5 1 . . 4 . . . 9 9 7 7 Treads 6 | . . . . . . 12 15 . 15 15 18 17 5 . 3 9 . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . 2 . . 10 9 15 12 Wheel 4 | . 28 25 28 28 19 7 2 7 . . . . . . 4 10 2 . . . . . . Device 7 | . 2 14 14 14 11 8 4 2 5 7 6 5 5 5 4 5 . 4 4 . 4 10 15 Storage 5 | . 14 14 14 14 9 9 8 7 2 7 6 5 1 . . 4 2 . . 5 4 5 1 Processor 8 | . . . . . . 3 12 . . . 13 17 17 17 17 15 15 15 15 15 14 8 12 Protection 3 | . . . . . 6 4 . 7 9 7 5 . . . . . 3 5 5 5 2 5 1 Energy Gun 9 | . . . . . 7 15 16 19 . . 2 5 . . . 1 . . 5 12 10 11 22 Energy Cannon 3 | . . . . . . . . 7 16 15 9 . . . . . . . . . . . 1 Ballistic Gun 13 | . 28 23 28 28 21 20 12 . 18 30 26 29 10 . 21 30 . 1 1 . . . 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 8 7 4 7 . Peak Build Rating 192 | 6 7 17 14 14 30 34 32 33 50 43 63 67 67 25 82 107 34 33 111 119 128 181 192 Average Rating 70 | 4 6 11 14 14 23 28 28 29 36 43 59 63 32 25 51 87 26 28 77 117 115 137 146 On Entrance 46 | . 6 7 14 14 14 30 32 29 33 43 43 62 67 25 25 82 34 23 30 111 119 103 180 Avg Prop Armor Cover (%) 7 | . . . . . . 9 13 . 4 . . . . 14 14 10 17 . 4 4 4 . 5 Naked Turns 220 | . . . . . . . . . 220 . . . . . . . . . . . . . . Heaviest Build 107 | 14 15 27 20 20 39 38 54 55 68 65 70 67 68 1 50 79 13 7 70 91 91 96 107 Greatest Support 118 | 20 20 26 26 26 44 60 62 28 66 43 79 76 76 3 56 54 16 6 50 50 90 118 118 Greatest Overweight (x) 13 | . . 1 . . 1 10 1 1 13 1 1 . . . 9 3 3 1 4 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . 1 . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 5 5 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 9 15 8 15 15 15 7 5 5 9 7 5 5 5 5 5 5 Most Carried 15 | 4 8 8 8 8 8 8 8 10 10 10 15 15 15 5 5 10 8 5 5 5 5 5 5 Average Carried 6 | 1 6 7 7 8 6 7 7 9 6 10 11 15 7 5 4 7 6 4 5 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 5 5 5 10 5 5 5 5 5 5 5 Final Carried 15 | 4 8 8 8 8 8 8 8 10 10 10 15 15 5 5 5 8 5 5 5 5 5 5 4 Class Distribution -------------------- 43% | Scavenger-Executioner 16% | Scavenger-Gunner 12% | Mutant 7% | Executioner 5% | Scavenger-Mutant 4% | Commander-Executioner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Executioner | -7/Garrison Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Executioner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 8731 | 180 211 368 . . 291 775 965 . 953 . 662 70 . . 799 1291 59 . 146 54 219 550 1138 Remotely 1410 | . 112 311 . . 205 . . . . . . . . . . 782 . . . . . . . Salvage Created 15554 | . 211 149 . . 196 1017 1660 . 1069 . 1148 70 . . 961 1584 . . 194 34 757 1114 5390 Parts 699 | . 9 10 . . 19 65 76 . 74 . 55 3 . . 40 97 . . 5 2 29 28 187 Haulers Intercepted 11 | . 2 . . . 1 . 3 . . . 1 . . . . . . . . . . . 4 Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . . . . 1 . . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 233 | . 2 13 . . 7 24 32 . 24 . 11 1 . . 14 23 . . 3 1 6 12 60 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Guns 157 | . 2 9 . . 1 18 19 . 10 . 11 1 . . 13 22 . . 1 . . 1 49 Cannons 9 | . . . . . . . 1 . 5 . . . . . . . . . . . . . 3 AOE 53 | . . 4 . . 6 6 12 . 9 . . . . . . 1 . . 2 1 5 7 . Classes Destroyed 26 | . 4 3 . . 1 4 3 . 2 . 1 . . . 2 . . . 1 . . 3 2 Worker 6 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 Builder 8 | . . . . . 1 . 1 . . . 2 . . . . 2 . . . . 2 . . Tunneler 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . Hauler 11 | . 2 . . . 1 . 3 . . . 1 . . . . . . . . . . . 4 Recycler 8 | . . . . . . . 2 . . . 3 . . . . 1 . . . . 1 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . Swarmer 47 | . . 6 . . 4 4 3 . 8 . 3 . . . 5 9 . . . 1 . . 4 Cutter 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . 2 . . . 3 7 18 . 3 . 4 1 . . 5 4 . . . . 3 6 24 Brawler 7 | . . . . . . 2 1 . 1 . . . . . . . . . 2 . . . 1 Duelist 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . 2 Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 20 | . . . . . . 4 5 . 6 . . . . . . 1 . . . . 1 . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 Hunter 27 | . . . . . . 5 1 . 1 . 2 . . . . 7 . . . . 3 2 6 Programmer 21 | . . . . . . . . . 1 . 2 . . . . 2 . . . . . 1 15 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 4 . . 6 6 5 . 7 . 4 1 . . 5 8 . . 3 1 7 3 7 Combat Bots Only 7 | . 2 4 . . 4 6 5 . 7 . 2 1 . . 5 6 . . 3 1 5 3 6 Max Kills in Single Turn 4 | . 1 3 . . 3 3 4 . 3 . 2 1 . . 2 2 . . 3 1 3 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Exploded 4 | . . 3 . . 2 3 4 . 3 . . . . . . 1 . . 2 1 1 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1819 | . 10 41 . . 19 115 143 . 247 . 77 . 3 . 99 311 63 2 . 23 30 32 604 Missed 627 | . 3 12 . . 3 23 41 . 82 . 26 . . . 30 102 28 1 . 6 4 8 258 Hits 1192 | . 7 29 . . 16 92 102 . 165 . 51 . 3 . 69 209 35 1 . 17 26 24 346 Melee 33 | . . 2 . . . 8 14 . 3 . . . 3 . . . . . . . . . 3 Projectile 1159 | . 7 27 . . 16 84 88 . 162 . 51 . . . 69 209 35 1 . 17 26 24 343 AOE 15 | . . 8 . . . . . . 2 . . . . . . . . . . . . 4 1 Critical Strikes 63 | . . 1 . . 3 5 6 . 2 . 1 . 2 . 3 12 . . . 2 2 1 23 Part Disruptions 7 | . . 1 . . . . . . . . . . . . 2 . . . . 1 . . 3 Damage Taken 23413 | . 76 592 . . 264 1447 1838 . 1389 . 677 . 179 . 1963 3556 588 13 38 342 1293 1335 7823 Core 5007 | . . 138 . . 42 246 194 . 126 . 49 . 48 . 812 404 265 13 6 82 834 134 1614 Absorbed by Shields 812 | . . . . . . . . . 260 . . . . . . . . . 37 169 222 124 . Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . 7 . 3 18 . 20 82 Ignored by Resistances 151 | . . . . . . . 14 . 57 . . . . . . 21 47 . . . 12 . . Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . . . . . . . 34 . . 90 . Core Remaining (%) 56 | 100 . . . 44 . . 12 . . 82 94 . . . 14 . . . . 33 35 90 . Volleys Fired 555 | . 23 38 . . 23 74 91 . 50 . 34 1 4 . 29 50 . 2 3 4 9 19 101 Largest 10 | . 2 2 . . 4 4 4 . 6 . 6 6 6 . 6 8 . 1 2 1 1 6 10 Hottest 772 | . 40 68 . . 138 193 182 . 263 . 250 200 200 . 182 255 . 5 340 300 300 416 772 Shots Fired 2040 | . 46 71 . . 56 206 200 . 133 1 171 6 23 . 122 255 . 2 5 7 9 44 683 Gun 1867 | . 46 65 . . 46 199 177 . 59 . 138 6 21 . 122 254 . . 5 7 9 42 671 Cannon 121 | . . 3 . . 5 . 7 . 61 1 32 . . . . . . . . . . . 12 Launcher 47 | . . 3 . . 5 7 16 . 13 . . . 2 . . 1 . . . . . . . Special 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . 2 . Kinetic 1041 | . 46 68 . . 48 115 89 . 56 . 123 5 20 . 122 243 . . . . . 16 90 Thermal 670 | . . . . . 1 23 88 . 3 . . . . . . 9 . . 2 4 8 18 514 Explosive 47 | . . 3 . . 5 7 16 . 13 . . . 2 . . 1 . . . . . . . Electromagnetic 270 | . . . . . 2 61 7 . 61 1 47 1 1 . . 2 . . . . . 8 79 Entropic 7 | . . . . . . . . . . . . . . . . . . . 3 3 1 . . Robot Hit Streak 23 | . 7 4 . . 8 11 14 . 12 1 17 8 12 . 10 7 . 1 9 1 4 8 23 Robot Miss Streak 9 | . 3 5 . . 5 4 4 . 3 . 4 . 1 . 4 5 . 1 1 5 7 9 5 Penetration Max 2 | . . . . . . . 1 . 1 . 1 . . . 1 2 . . . . . . 1 Secondary Targets 35 | . . . . . . 5 . . 3 . . . . . 5 8 . . . . . . 14 Max Gunslinging Chain 2 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . 2 Shots Hit Robots 1151 | . 28 32 . . 31 99 128 . 68 1 92 3 20 . 73 107 . 1 4 3 18 33 410 Core Hits 649 | . 10 20 . . 20 53 78 . 52 . 43 2 3 . 34 51 . . 15 3 36 44 185 Critical Kills 18 | . . . . . . . . . . . 1 . . . 1 16 . . . . . . . Critical Parts Destroyed 23 | . . 1 . . . 1 1 . . . . 1 . . 3 13 . . . . . . 3 Critical Strikes 108 | . . 1 . . . 1 4 . 2 . 2 1 . . 4 30 . . . . 3 6 54 Burn 49 | . . . . . . . 3 . . . . . . . . 1 . . . . . 1 44 Destroy 41 | . . 1 . . . 1 1 . . . 1 1 . . 4 29 . . . . . . 3 Corrupt 11 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 7 Sever 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . Melee Attacks 25 | . . . . . . . . . . . . . . . . . . . . 1 11 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . . . . . . . . 1 11 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . Damage Inflicted 32549 | . 364 545 . . 783 2051 3919 . 2350 23 2114 67 537 . 1740 1877 . . 886 206 1739 2815 10533 Guns 21617 | . 364 376 . . 324 1680 2203 . 567 . 1401 67 365 . 1740 1715 . . 129 44 110 359 10173 Cannons 1968 | . . 11 . . . . 91 . 993 23 634 . . . . . . . . . . . 216 Explosions 8061 | . . 158 . . 459 371 1623 . 790 . 70 . 172 . . 162 . . 757 124 1220 2042 113 Melee 861 | . . . . . . . . . . . . . . . . . . . . 38 409 414 . Ramming 42 | . . . . . . . 2 . . . 9 . . . . . . . . . . . 31 Kinetic 9943 | . 364 387 . . 298 1042 1062 . 551 . 1231 42 364 . 1740 1571 . . . . . 114 1177 Thermal 13953 | . . . . . . 266 1141 . 16 . 70 . . . . 93 . . 782 126 1279 2189 7991 Explosive 3848 | . . 158 . . 459 371 1623 . 790 . . . 172 . . 162 . . . . . . 113 Electromagnetic 3705 | . . . . . 26 372 91 . 993 23 804 25 1 . . 51 . . . . . 98 1221 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 861 | . . . . . . . . . . . . . . . . . . . . 38 409 414 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 197 | . . . . . . . . . . . . . . . . . . . 104 42 51 . . Highest Corruption 22 | . . . . . . 8 20 . 20 20 3 . 8 8 10 12 16 16 16 2 2 8 22 Average Corruption 10 | . . . . . . 6 11 . 19 20 1 . 8 8 9 3 15 16 3 2 2 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 344 | . . . . . . 30 56 . 103 5 10 . 4 . 17 9 4 7 2 11 2 6 78 Message Errors 82 | . . . . . . 10 6 . 29 2 3 . 1 . 6 2 . 2 . 2 1 2 16 Matter Fused 75 | . . . . . . 6 19 . 20 . . . . . 3 4 1 3 1 3 1 2 12 Heat Flow Errors 37 | . . . . . . 2 5 . 13 . 3 . . . . 2 . 2 1 1 . . 8 Energy Discharges 36 | . . . . . . 4 5 . 10 . 4 . 1 . 1 . 1 . . 1 . 1 8 Parts Rejected 12 | . . . . . . . 6 . 2 . . . 1 . 2 . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 Data Loss (minor) 33 | . . . . . . 2 5 . 14 . . . 1 . 2 1 . . . 1 . 1 6 Data Loss (major) 16 | . . . . . . 1 2 . 4 . . . . . . . 1 . . . . . 8 Misfires 16 | . . . . . . 1 3 . 4 1 . . . . 1 . . . . 3 . . 3 Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . 1 . 2 1 . . . . 1 . 1 . . . . . 2 Weapon Failures 23 | . . . . . . 3 4 . 4 . . . . . 1 . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . 3 . 24 . 17 . 17 . . . . . . . . 4 22 Projectiles 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Explosions 65 | . . . . . . . 3 . 24 . 17 . 17 . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 913 | . . . . . . 23 . . 257 . . . 58 . . . . . 63 40 123 242 107 Shots 33 | . . . . . . 1 . . 5 . . . 2 . . . . . 3 2 6 11 3 Rammed 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . 2 . . . 2 . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1964 | . 6 57 . . 84 407 506 . 305 . 210 . . . 1964 489 . 196 421 348 1116 262 750 Average Temperature 160 | . 5 22 . . 30 120 132 . 92 . 38 . . . 479 176 . 100 196 130 455 102 188 Received Heat Transfer 3238 | . 42 80 . . 198 432 702 . 225 . 90 . . . 420 103 . . 3 388 26 31 498 Effects 101 | . . . . . . 2 8 . . . . . . . 22 14 . . 4 2 37 . 12 Shutdowns 32 | . . . . . . 1 3 . . . . . . . 5 8 . . 2 . 9 . 4 Energy Bleed 7 | . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . 1 Interference 19 | . . . . . . . 1 . . . . . . . 4 2 . . 2 2 5 . 3 Matter Decay 7 | . . . . . . . . . . . . . . . 2 1 . . . . 3 . 1 Short Circuit 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Damage (minor) 8 | . . . . . . . 2 . . . . . . . 2 . . . . . 2 . 2 Damage (major) 16 | . . . . . . . . . . . . . . . 5 . . . . . 11 . . Damage (core) 9 | . . . . . . . . . . . . . . . 4 . . . . . 4 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . 1 . . 6 . 5 . . . . 2 . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . . . . . . . . . 2 9 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . 2 8 Parts Melted 121 | . . . . . . 1 7 . . . . . . . 1 1 . . 6 . . 11 94 Heat Transferred 24947 | . . . . . . 644 2675 . 37 . 50 . . . . 300 . . 984 106 1858 3051 15242 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . 1 3 3 2 5 3 2 1 . . 1 2 . . . . . . 3 Low Security (%) 31 | 100 100 100 . 100 98 8 . . . . . 86 100 100 53 42 . . . . 100 100 10 Level 1 16 | . . . . . 1 12 . 74 27 . 28 13 . . 46 42 . . . . . . 12 Level 2 22 | . . . . . . 41 42 25 8 . 71 . . . . 15 . . . . . . 29 Level 3 23 | . . . . . . 36 57 . 28 100 . . . . . . . . . . . . 47 Level 4 3 | . . . . . . . . . 22 . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . 13 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1915 | . 68 85 . . 203 984 938 418 1915 1005 492 202 40 . 384 494 . . . . 172 108 1063 Initial 1005 | . . 17 . . . 124 479 418 243 1005 480 200 36 . 3 201 . . . . 40 85 . Average 490 | . 26 16 . . 105 624 742 383 941 992 423 157 11 . 199 245 . . . . 97 34 588 Influence Increases 9701 | . 107 187 . . 351 960 1156 . 1792 7 405 44 24 5 439 858 75 . 116 307 322 357 2189 Destroy 0b10 Robot/C 5160 | . 40 140 . . 200 520 700 . 680 . 220 20 . . 280 460 . . 80 160 200 240 1220 Destroy 0b10 Robot/NC 245 | . 20 . . . 15 . 55 . 15 5 45 . . . 10 30 . . . . 20 . 30 Destroy Leader 900 | . 16 30 . . 42 30 160 . 30 2 64 10 . . 40 90 . . . 40 40 60 246 Allied During Kill 298 | . . . . . 28 7 29 . 59 . . . . . . . . . 36 92 47 . . Successful Hack 54 | . . . . . 4 14 . . 7 . . 12 . 5 . 12 . . . . . . . Disable Machine 390 | . . . . . 30 30 120 . 15 . 30 . . . 15 60 . . . . 15 15 60 Anti-Garrison Action 1100 | . . . . . . 250 . . 850 . . . . . . . . . . . . . . Destroy Structure 594 | . 1 17 . . 32 79 62 . 121 . 31 2 24 . 4 56 . . . . . 12 153 Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 930 | . 30 . . . . 30 15 . 15 . 15 . . . 90 150 75 . . 15 . 30 465 Influence Decreases 8660 | . 62 232 . . 160 167 1219 573 225 940 976 351 128 . 60 839 230 158 122 330 231 507 1150 Entered New Map 3546 | . . 28 . . . 67 505 503 105 910 502 211 68 . 2 183 150 48 90 84 21 67 2 Time Decay 3536 | . 62 154 . . 150 . 514 70 . 30 434 140 10 . . 446 50 110 32 246 130 380 578 Lost Part 1388 | . . 50 . . 10 80 140 . 80 . 20 . 50 . 58 210 30 . . . 40 50 570 Lost Ally 190 | . . . . . . 20 60 . 40 . 20 . . . . . . . . . 40 10 . Squads Dispatched 49 | . 1 . . . 2 . 7 . . . 4 1 . . 3 8 . . . . 2 3 18 Investigation 4 | . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . Extermination 9 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 5 Reinforcement 23 | . 1 . . . 1 . 3 . . . 2 . . . 3 4 . . . . 1 3 5 Assault 10 | . . . . . . . 4 . . . . . . . . . . . . . . . 6 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . 3 . . . 1 . 1 . . 1 1 . . . . . . . 2 . . 5 8 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . 51 Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 Times Spotted 415 | . 10 13 . . 13 27 54 . 39 2 20 . 6 . 20 35 9 1 3 8 11 26 118 Peak Tracking Total 23 | . 5 3 . . 5 6 9 . 6 2 4 . 6 . 6 6 6 5 4 2 5 5 23 Tactical Retreats 33 | . 1 1 . . . 2 1 . 1 . 1 . . . 4 6 1 2 . 1 . 2 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 23 | . 1 . . . . 4 . 1 6 . 2 1 . . 3 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 38 | . . . . . 2 6 8 . 9 . 2 . . . 1 4 . . . . 1 1 4 Max in Single Turn 2 | . . . . . 1 1 2 . 2 . 1 . . . 1 1 . . . . . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Garrison Relay 7 | . . . . . . 3 . . 4 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 20 | . 1 . 1 . 1 1 . 1 2 . 1 1 . 1 . 1 . . 7 . 1 . 1 Terminals 7 | . 1 . . . . 1 . . 2 . 1 . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Total Hacks 49 | . 1 . 1 . 1 1 . 5 3 . 2 5 . 1 . 3 . . 22 . 3 . 1 Successful 32 | . 1 . 1 . 1 1 . 1 2 . . 1 . 1 . 1 . . 22 . . . . Failed 17 | . . . . . . . . 4 1 . 2 4 . . . 2 . . . . 3 . 1 Catastrophic 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . 1 . . . . . . . . . 2 . . . . . . . 1 . 2 . . Terminals 11 | . 1 . . . . 1 . . 3 . 2 . . 1 . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 5 . . . 3 . . . . . . . Garrison Access 7 | . . . . . 1 . . 5 . . . . . . . . . . . . . . 1 Terminal Hacks 28 | . 1 . 1 . . 1 . . 2 . . . . 1 . . . . 22 . . . . Record 15 | . . . 1 . . . . . . . . . . . . . . . 14 . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . 1 2 . 1 1 . . . 1 . . . . 1 . 1 Full Trace Events 4 | . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Non-combat 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . parse_system 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Relay Couplers Released 35 | . . . . . . 13 . . 16 . . . . . . . . . . . . 3 3 Machine Destruction 35 | . . . . . . 13 . . 16 . . . . . . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 16 | . . 3 . 2 . 3 . . 3 . . . . . . . . . 5 . . . . Largest Group 5 | . . 3 . 2 2 3 3 . 2 1 1 . . . . . . . 5 5 5 1 . Highest-Rated Group 286 | . . 40 . 38 38 48 48 . 124 62 62 . . . . . . . 286 286 286 63 . Highest-Rated Ally 68 | . . 16 . 31 31 31 16 . 62 62 62 . . . . . . . 68 68 68 63 . Initial Warlord ECA Mod 20 | . . . . . . . 7 6 6 13 12 11 11 11 11 20 20 20 20 19 19 18 17 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . 25 12 47 . 27 3 2 . . . . . . . 4 27 22 . . Total Damage 4163 | . . . . . 291 147 438 . 1017 103 . . . . . . . . 183 1242 742 . . Kills 35 | . . . . . 3 2 6 . 10 1 . . . . . . . . 1 7 5 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 2638 | . . 135 446 50 145 . 91 46 . . . . . . . . . . . . . 1 1724 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sensors 137 | . . . . . . . 91 46 . . . . . . . . . . . . . . . Terrain 776 | . . 135 446 50 145 . . . . . . . . . . . . . . . . . . Jamming 1724 | . . . . . . . . . . . . . . . . . . . . . . . 1724 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 17271 | 46 194 639 446 50 382 1580 1416 154 2590 68 1079 294 101 5 462 1105 110 232 1220 762 267 1496 2573 Spaces Moved 10303 | 40 139 517 299 21 281 919 732 122 1098 29 517 85 125 9 244 589 184 398 941 412 114 1014 1474 Core 391 | 1 . . . . . 2 . . 85 . . . 114 9 73 . 55 . . . . . 52 Treads 2629 | . . . . . . 443 431 . 993 29 517 85 11 . 4 116 . . . . . . . Legs 2860 | . . . . . . . . . . . . . . . 18 20 . . 38 412 114 1014 1244 Wheels 2864 | 39 139 517 299 21 281 474 301 122 20 . . . . . 149 453 49 . . . . . . Hover 807 | . . . . . . . . . . . . . . . . . . . 629 . . . 178 Flight 752 | . . . . . . . . . . . . . . . . . 80 398 274 . . . . Fastest Speed 28 | 50 80 80 90 90 86 100 100 115 50 240 160 160 50 50 50 86 40 40 40 180 180 102 28 Average Speed 129 | 79 80 90 90 90 94 134 138 115 194 240 167 160 59 50 102 142 57 40 122 180 180 118 124 Slowest Speed 700 | 80 80 105 90 90 105 550 240 115 700 240 240 160 160 50 500 250 200 120 300 180 185 183 196 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 3 25 80 51 11 29 66 58 3 96 1 12 3 83 1 95 16 49 55 77 69 5 34 39 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 . . 1 1 . . . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . . . . . . . 2 . . 3 . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Terrain Destroyed 451 | . . 20 . . 29 31 56 . 156 . 33 1 14 . 4 37 . . 2 2 . 15 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 48 | . . 2 . . 3 4 2 . 3 . 2 1 . . 2 15 . . 1 2 . 6 5 AOE 392 | . . 18 . . 26 27 54 . 153 . 30 . 14 . . 14 . . 1 . . 9 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Total 12964 | 50 176 616 476 51 355 1126 959 135 1459 28 629 241 137 8 378 711 186 465 996 428 146 1245 1963 Wait 1408 | . 3 43 176 31 18 49 81 . 244 . 56 154 5 . 20 34 . 64 13 4 7 133 273 Move 10275 | 39 138 516 298 20 281 918 731 121 1096 28 516 85 124 8 243 588 183 393 938 411 113 1013 1474 Hop 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Pick Up 73 | 4 7 5 1 . 5 2 8 2 11 . 6 . . . . 7 . . 1 2 2 6 4 Fast Attach 180 | 6 2 2 . . 3 7 18 2 20 . 3 1 2 . 28 13 2 2 7 . . 17 45 Attach 43 | . . 3 . . 4 4 3 . 6 . 3 . . . 2 6 . 1 . . 3 3 5 Detach 16 | . . . . . 2 1 1 1 4 . . . . . 2 2 . 1 . . . 1 1 Swap 140 | 1 . 6 . . 12 13 18 . 6 . 8 . 1 . 4 9 . . 2 2 4 26 28 Drop 108 | . 3 3 1 . 7 7 6 1 13 . 1 . 1 . 12 2 1 . 2 3 1 17 27 Fire 555 | . 23 38 . . 23 74 91 . 50 . 34 1 4 . 29 50 . 2 3 4 9 19 101 Melee 18 | . . . . . . . . . . . . . . . . . . . . 1 7 10 . Ram 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . Escape Stasis 66 | . . . . . . 12 . 8 8 . . . . . 38 . . . . . . . . Rewire 69 | . . . . . . 39 . . . . . . . . . . . . 29 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 11) 241 | -10/Materials | Entered Mines 242 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 275 | -10/Mines | Assembled infested the area 280 | -10/Mines | Assisted by a Guerilla fighting off Assembled 293 | -10/Mines | Learned location of Storage (-8) 311 | -10/Mines | Discovered new exit (range 3) 313 | -10/Mines | Build established: Mutant 319 | -10/Mines | Lost 4 allies 349 | -10/Mines | Discovered new exit (range 9) 408 | -10/Mines | Lost 4 parts (1p1n2w) 568 | -10/Mines | Core integrity fell below 50% 801 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Exiles 905 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 922 | -10/Exiles | Build established: Scavenger-Mutant 957 | -10/Exiles | Learned location of Zion (-6) 959 | -10/Exiles | Met EX-DEC 1275 | -10/Exiles | Discovered new exit (range 14) 1326 | -10/Exiles | Entered Mines 1357 | -9/Mines | Discovered new exit (range 10) 1376 | -9/Mines | Entered Materials 1376 | -8/Materials | Accompanied by 2 allies 1376 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1385 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1655 | -8/Materials | Discovered new exit (range 16) 1741 | -8/Materials | Garrison activated, responded to threat 1758 | -8/Materials | Identified exit to Garrison 1758 | -8/Materials | Entered Garrison 1758 | -8/Garrison | Accompanied by 1 ally 1858 | -8/Garrison | Garrison Relay disabled 1868 | -8/Garrison | Triggered checkpoint 1927 | -8/Garrison | Garrison Relay disabled 1992 | -8/Garrison | Build established: Tank 2065 | -8/Garrison | Discovered new exit (range 47) 2065 | -8/Garrison | Discovered new exit (range 60) 2065 | -8/Garrison | Discovered new exit (range 43) 2082 | -8/Garrison | Triggered checkpoint 2096 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Triggered checkpoint 2541 | -8/Garrison | Lost 3 parts (1n1u1w) 2831 | -8/Garrison | Build established: Scavenger-Gunner 2942 | -8/Garrison | Triggered checkpoint 2998 | -8/Garrison | Triggered checkpoint 3007 | -8/Garrison | Core integrity fell below 50% 3025 | -8/Garrison | Garrison Relay disabled 3335 | -8/Garrison | Identified exit to Materials 3338 | -8/Garrison | Entered Materials 3338 | -8/Materials | Accompanied by 3 allies 3518 | -8/Materials | Discovered new exit (range 15) 3640 | -8/Materials | Discovered new exit (range 6) 3650 | -8/Materials | Identified exit to Storage 3738 | -8/Materials | First assault squad dispatched 4305 | -8/Materials | Lost 3 parts (1p2w) 4313 | -8/Materials | System corruption reached 10% 4375 | -8/Materials | Lost 6 parts (1p2n1u2w) 4496 | -8/Materials | Core integrity fell below 20% 4624 | -8/Materials | Build established: Mutant 4736 | -8/Materials | Discovered new exit (range 16) 4754 | -8/Materials | Entered Factory 4754 | -7/Factory | Evolved 2 slots: Weapon x2 4895 | -7/Factory | Identified exit to Garrison 4908 | -7/Factory | Entered Garrison 4995 | -7/Garrison | Lost 6 parts (1n1u4w) 5278 | -7/Garrison | Triggered checkpoint 5387 | -7/Garrison | System corruption reached 10% 5622 | -7/Garrison | Garrison Relay disabled 5678 | -7/Garrison | Triggered checkpoint 5689 | -7/Garrison | Triggered checkpoint 5721 | -7/Garrison | Destroyed 7 combat bots 5762 | -7/Garrison | Build established: Scavenger-Executioner 5783 | -7/Garrison | Phase Generator disabled 5836 | -7/Garrison | Rescued a captive Derelict 6137 | -7/Garrison | Garrison Relay disabled 6161 | -7/Garrison | Discovered new exit (range 10) 6286 | -7/Garrison | Discovered new exit (range 14) 6384 | -7/Garrison | Triggered checkpoint 6415 | -7/Garrison | Found embedded Infiltrators 6415 | -7/Garrison | Garrison Relay disabled 6582 | -7/Garrison | Triggered checkpoint 6602 | -7/Garrison | Triggered checkpoint 6902 | -7/Garrison | Build established: Executioner 7058 | -7/Garrison | Discovered new exit (range 15) 7218 | -7/Garrison | Triggered checkpoint 7229 | -7/Garrison | Garrison Relay disabled 7342 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7498 | -7/Garrison | Entered Factory 7498 | -7/Factory | Accompanied by 1 ally 7527 | -7/Factory | Discovered new exit (range 14) 7566 | -7/Factory | Entered another Factory area 7566 | -6/Factory | Accompanied by 1 ally 7566 | -6/Factory | Evolved 2 slots: Utility x2 8034 | -6/Factory | Build established: Scavenger-Executioner 8082 | -6/Factory | Discovered new exit (range 5) 8085 | -6/Factory | Discovered new exit (range 8) 8645 | -6/Factory | Entered another Factory area 8645 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8939 | -5/Factory | Sucked down chute 8939 | -5/Factory | Entered Waste 8951 | -5/Waste | Spotted C-40 Crusher 8953 | -5/Waste | Spotted C-40 Crusher 8954 | -5/Waste | EMP discharged 8968 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8971 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8974 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8985 | -5/Waste | Spotted C-40 Crusher 9004 | -5/Waste | Spotted C-40 Crusher 9005 | -5/Waste | Lost 5 parts (1n4w) 9011 | -5/Waste | Spotted C-40 Crusher 9014 | -5/Waste | Spotted C-40 Crusher 9015 | -5/Waste | Discovered new exit (range 14) 9040 | -5/Waste | Entered Factory 9045 | -5/Factory | Identified exit to DSF 9045 | -5/Factory | Entered DSF 9083 | -5/DSF | Additional patrols routed to DSF 9155 | -5/DSF | System corruption reached 10% 9287 | -5/DSF | Discovered new exit (range 12) 9326 | -5/DSF | Sterilization system engaged 9346 | -5/DSF | Ambient heat levels rising (+10) 9361 | -5/DSF | Ambient heat levels rising (+10) 9376 | -5/DSF | Ambient heat levels rising (+10) 9391 | -5/DSF | Ambient heat levels rising (+10) 9406 | -5/DSF | Ambient heat levels rising (+10) 9421 | -5/DSF | Ambient heat levels rising (+10) 9436 | -5/DSF | Ambient heat levels rising (+10) 9451 | -5/DSF | Ambient heat levels rising (+10) 9466 | -5/DSF | Ambient heat levels rising (+10) 9479 | -5/DSF | Core integrity fell below 50% 9481 | -5/DSF | Ambient heat levels rising (+10) 9496 | -5/DSF | Ambient heat levels rising (+10) 9499 | -5/DSF | Core integrity fell below 20% 9507 | -5/DSF | Entered Factory 9507 | -4/Factory | Evolved 2 slots: Weapon x2 10481 | -4/Factory | Lost 5 parts (1p1n3w) 10559 | -4/Factory | System corruption reached 10% 10593 | -4/Factory | Discovered new exit (range 15) 10612 | -4/Factory | Entered Upper Caves 10637 | -4/Upper Caves | Lost 10 parts (1p4n5w) 10676 | -4/Upper Caves | Core integrity fell below 50% 10686 | -4/Upper Caves | Found DCF Scrap (11 items) 10705 | -4/Upper Caves | Lost 3 parts (2n1u) 10719 | -4/Upper Caves | Discovered new exit (range 10) 10719 | -4/Upper Caves | Spotted B-86 Titan 10722 | -4/Upper Caves | Entered another Upper Caves area 10728 | -4/Upper Caves | Met a Warlord Commander 10729 | -4/Upper Caves | Learned location of Warlord (-4) 10730 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10734 | -4/Upper Caves | Found Encrypted Comm Array 10797 | -4/Upper Caves | Learned Research non-interactive machine intel 10804 | -4/Upper Caves | Encountered a Warlord checkpoint 10888 | -4/Upper Caves | Build established: Mutant 10951 | -4/Upper Caves | Discovered new exit (range 9) 10954 | -4/Upper Caves | Entered Warlord 10969 | -4/Warlord | System corruption cleaned by Quarantine Array 11069 | -4/Warlord | Opened side exit 11223 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11224 | -4/Warlord | Ran a Watcher feed algorithm 11278 | -4/Warlord | Met Warlord 11303 | -4/Warlord | Warlord's base attacked by MAIN.C 11336 | -4/Warlord | Found Prototype Energy Gun 11336 | -4/Warlord | Identified Plasma Storm 11642 | -4/Warlord | Build established: Commander-Executioner 11653 | -4/Warlord | Warlord forces counterattacked 11667 | -4/Warlord | Found Prototype Energy Gun 11667 | -4/Warlord | Identified Vortex Rifle 11676 | -4/Warlord | Found Vortex Rifle 11978 | -4/Warlord | Warlord base infiltrated, sounded retreat 12056 | -4/Warlord | Spotted Executioner 12061 | -4/Warlord | Destroyed Executioner 12151 | -4/Warlord | Discovered new exit (range 13) 12174 | -4/Warlord | Entered Proximity Caves 12174 | -3/Proximity Caves | Accompanied by 5 allies 12387 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12450 | -3/Proximity Caves | Build established: Scavenger-Executioner 12491 | -3/Proximity Caves | Spotted B-86 Titan 12502 | -3/Proximity Caves | Allies destroyed B-86 Titan 12903 | -3/Proximity Caves | Discovered new exit (range 9) 12936 | -3/Proximity Caves | Entered Research 12936 | -3/Research | Accompanied by 5 allies 12936 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12937 | -3/Research | Loaded intel: 87 non-interactive machine locations 13112 | -3/Research | Core integrity fell below 50% 13117 | -3/Research | Lost 4 allies 13121 | -3/Research | Lost 4 parts (2n1u1w) 13152 | -3/Research | Discovered new exit (range 10) 13203 | -3/Research | Entered another Research area 13203 | -2/Research | Accompanied by 1 ally 13203 | -2/Research | Warlord forces began assault on 0b10 13203 | -2/Research | Evolved 2 slots: Utility x2 13228 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 13228 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 13313 | -2/Research | Research machine network offline 13515 | -2/Research | Spotted Executioner 13515 | -2/Research | Spotted Executioner 13519 | -2/Research | Destroyed Executioner 13637 | -2/Research | Spotted B-90 Cyclops 13702 | -2/Research | Spotted B-90 Cyclops 13723 | -2/Research | Destroyed B-90 Cyclops 13750 | -2/Research | Spotted Striker 13767 | -2/Research | Crushed by falling debris 13785 | -2/Research | Discovered new exit (range 10) 13813 | -2/Research | Borebot progress halted 13817 | -2/Research | Lost 4 parts (1p2u1w) 13823 | -2/Research | Lost 8 allies 13911 | -2/Research | Borebot progress halted 14129 | -2/Research | Build established: Scavenger-Gunner 14307 | -2/Research | Borebot progress halted 14461 | -2/Research | Discovered new exit (range 15) 14493 | -2/Research | Found Prototype Processor 14493 | -2/Research | Identified Exp. Core Analyzer 14497 | -2/Research | Found Exp. Core Analyzer 14534 | -2/Research | Spotted Striker 14534 | -2/Research | Spotted Striker 14543 | -2/Research | Destroyed Striker 14586 | -2/Research | Discovered new exit (range 10) 14653 | -2/Research | Spotted Striker 14657 | -2/Research | Met DD-05H 14662 | -2/Research | Met up with Warlord 14663 | -2/Research | Warlord invited to help at Command 14663 | -2/Research | Given Cave Seal Controls access code 14699 | -2/Research | Entered Access 14699 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14806 | -1/Access | Garrison activated, responded to threat 14809 | -1/Access | Build established: Scavenger-Executioner 15218 | -1/Access | Energy Cycler disabled 15234 | -1/Access | Found Prototype Device 15234 | -1/Access | Identified Exp. Transmission Jammer 15611 | -1/Access | Lost 7 parts (1p1n5w) 15699 | -1/Access | First assault squad dispatched 15907 | -1/Access | Lost 6 parts (2n3u1w) 16006 | -1/Access | System corruption reached 10% 16187 | -1/Access | Lost 3 parts (1p1n1u) 16649 | -1/Access | Lost 10 parts (2n4u4w) 16685 | -1/Access | Core integrity fell below 50% 16853 | -1/Access | Spotted B-99 Colossus 16913 | -1/Access | Lost 3 parts (1p1n1w) 17153 | -1/Access | Found Prototype Processor 17153 | -1/Access | Identified Exp. Targeting Computer 17156 | -1/Access | Found Exp. Targeting Computer 17159 | -1/Access | Found Exp. Targeting Computer 17217 | -1/Access | Spotted B-99 Colossus 17267 | -1/Access | Core integrity fell below 20% 17272 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 17248_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1I. 17248_ Penetrated by Slug. 17248_ Slug penetrates Wall. 17258_ System corrupted: Matter fused (-6). 17265_ Penetrated by Slug. 17265_ Slug penetrates Wall. 17266_ Slug penetrates Door. 17266_ Slug penetrates Wall. 17266_ Penetrated by Slug. 17267_ Exp. Core Analyzer severed. 17268_ Slug penetrates Wall. 17268_ Penetrated by Slug. 17268_ Slug penetrates Wall. 17268_ Penetrated by Slug. 17271_ Wall collapses. 17271_ Acquired 32 matter. 17272_ Penetrated by Slug. 17272_ Slug penetrates Wall. 17272_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# #?????????????????????? | | ???????????????????????# #???????####??????????? | | ???????????????????????# #??????? #??????????? | | ???????????????????????# #?????? #??????????? | | ???????????????????????# #?????? #??????????? | | ???????????????????????# #????? #??????????? | | ???????????????????????# #????? #??????????? | | ???????????????????????# ####? #??????????? | | ???????????????????????# #? ! #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | #########+###########??# + #??????????? | | #??# # #??????????? | | ^ #??# ###+#########??????????? | | ^ #??# # ##########???????? | | k #??#k # # " #???????? | | ^ #??# # # """ #???????? | | ^ #??# # ! # """ #???????? | | #### # # " ######### | | ##"""""""""## + # + | | # # # ! ######## | | # h ####### #??????# | | # c ] #??????# | | # # #??????# | | # h % ##"##/#"/######## | | + @c% c h | | ##""""""""######+###########+##+# h ###### | | ?### #### !%%=!! #?? ?# # | | ???####???# =!!|= #?# + + | | ??????????# """"" #?# ] ! #####/"# # ! | | ??????????# """"" #?# ## # # | | ??????????# """"" #?# ## # # | | ??????????# """"" #?# ## !!# #####+ | | ??????????# """"" #?######### !=# ##### | | ??????????# %] % #?????????? # | | ??????????#]]] #??????????? # ######### | | ??????????# * #????????????#/"# # # | | ??????????# #????????????# + # | | ??????????#% #????????????# #### # | | ??????????##+###########????????????# #??? # | | ???????????# #????????????????????### ###?? # | | ???????????# #????????????????????# #??####### | | ???????????# ?????????????????????# #????????? | | ???????????? ?????????????????????+ #????????? | | ???????????? ?????????????????????# #????????? | | ???????????? ??????????????????#### #????????? | | ???????????? ??????????????????# "# ##########? | | ???????????? ?????????########## ## # #? | | ???????????? ????????? + * ! #? | | ????????????????????? =# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 100 Energy Generation 45 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -5/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? About That Survey... All-out Warlord Charge!!! Doshington Explosive Keycard Rockin' Loadout Welcome To The Revolution Challenges ------------ None Game ------ Seed CoilDefenseMeganuke Manual? 0 Play Time 02:37:10 Cumulative 184.4 hours Start 2026.04.03 @ 19:31:26 End 2026.04.04 @ 02:07:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df7d887-ff41-426e-a305-f909d2a372a3