Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 11:22:53 Player: Drosophila Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1310) 1310 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3202 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Improved Aluminum Leg Hardened Light Armor Plating Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Improved Light Cannon Advanced EMP Blaster > --- INVENTORY -------- Airjet Airjet Improved Heat Sink ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Cannon Mini Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 78 | 8 11 23 36 Power 8 | 1 2 3 2 Engine 6 | 1 2 2 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 26 | 4 5 7 10 Treads 2 | . . 2 . Leg 15 | 2 5 4 4 Wheel 3 | 2 . 1 . Hover 5 | . . . 5 Flight 1 | . . . 1 Utility 21 | 1 2 8 10 Device 4 | . 1 1 2 Storage 3 | 1 1 . 1 Processor 3 | . . . 3 Hackware 2 | . . 1 1 Protection 9 | . . 6 3 Artifact . | . . . . Weapon 23 | 2 2 5 14 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 . 5 Ballistic Cannon 7 | . . 3 4 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 26 | . 3 9 14 Power 4 | . 1 1 2 Propulsion 9 | . 1 3 5 Utility 6 | . . 3 3 Weapon 7 | . 1 2 4 Highest Loss Streak 9 | . 3 9 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 96 89 79 Engine 9 | . 14 9 5 Treads 4 | . . 11 . Leg 15 | . 27 14 3 Hover 5 | . . . 15 Device 6 | . 13 2 4 Storage 10 | . 14 11 8 Processor 4 | . . . 12 Hackware 3 | . . 3 6 Protection 5 | . . 14 3 Energy Gun 2 | . 2 3 . Ballistic Gun 9 | . 22 3 2 Ballistic Cannon 8 | . . 11 12 Peak Build Rating 32 | 6 8 16 32 Average Rating 14 | 5 7 12 23 On Entrance 7 | . 6 8 16 Naked Turns 22 | . . . 22 Heaviest Build 41 | 13 21 33 41 Greatest Support 40 | 26 20 40 40 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 9 8 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 10 10 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1443 | 296 228 389 530 Remotely . | . . . . Salvage Created 1203 | 73 283 360 487 Parts 88 | . 19 37 32 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 11 14 Guns 11 | . 6 2 3 Cannons 11 | . . 4 7 AOE 9 | . . 5 4 Classes Destroyed 13 | 1 3 6 3 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 2 | . . 1 1 Recycler 3 | 1 . 1 1 Operator 3 | . 1 2 . Watcher 4 | . 1 1 2 Swarmer 7 | . . 3 4 Grunt 17 | . 6 6 5 Duelist 2 | . . 2 . Sentry 2 | . . . 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 2 5 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 322 | . 54 116 152 Missed 79 | . 8 25 46 Damage Taken 3762 | . 630 1210 1922 Core 859 | . 105 200 554 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 58 50 . Volleys Fired 160 | 4 55 54 47 Largest 2 | 2 2 2 2 Hottest 78 | 40 60 78 78 Shots Fired 284 | 8 95 98 83 Gun 170 | 8 95 45 22 Cannon 104 | . . 46 58 Launcher 10 | . . 7 3 Special . | . . . . Kinetic 248 | 8 90 70 80 Thermal . | . . . . Explosive 10 | . . 7 3 Electromagnetic 26 | . 5 21 . Robot Hit Streak 13 | 1 10 10 13 Robot Miss Streak 5 | 2 4 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 186 | 3 67 56 60 Core Hits 85 | 3 18 30 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Blast 5 | . . 2 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3680 | 47 708 1505 1420 Guns 1465 | 47 708 370 340 Cannons 1390 | . . 533 857 Explosions 785 | . . 562 223 Melee . | . . . . Ramming 40 | . . 40 . Kinetic 2612 | 47 648 720 1197 Thermal . | . . . . Explosive 785 | . . 562 223 Electromagnetic 243 | . 60 183 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 28 | . . 1 27 Projectiles 28 | . . 1 27 Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . . 14 8 Impact . | . . . . Kinetic 18 | . . 11 7 Secondary 4 | . . 3 1 Self-Inflicted Damage 43 | . . 43 . Shots 1 | . . 1 . Rammed 4 | . . 4 . Targets Rammed 18 | . . 18 . Kicked 14 | . . 14 . Crushed . | . . . . Highest Temperature 291 | . 40 291 117 Average Temperature 56 | . 12 78 36 Received Heat Transfer 1413 | . 333 621 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | 5 134 358 408 Initial 150 | . 3 33 150 Average 165 | 1 43 192 264 Maximum Alert Level 2 | . . 1 2 Low Security (%) 56 | 100 100 50 19 Level 1 37 | . . 49 63 Level 2 5 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 1 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 18 32 38 Peak Tracking Total 11 | . 3 6 11 Tactical Retreats 14 | . 4 5 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 8 5 4 Successful 7 | . 4 2 1 Failed 10 | . 4 3 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 7 | . 4 1 2 Terminals 11 | . 4 3 4 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 6 | . 2 2 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2454 | 65 785 745 859 Spaces Moved 1113 | 36 269 279 529 Core 98 | 3 . . 95 Treads 149 | . . 132 17 Legs 474 | 20 269 145 40 Wheels 15 | 13 . 2 . Hover 334 | . . . 334 Flight 43 | . . . 43 Fastest Speed 35 | 50 120 115 35 Average Speed 111 | 108 128 159 77 Slowest Speed 260 | 190 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 40 30 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . 11 . Terrain Destroyed 112 | . . 82 30 Melee . | . . . . Projectile 6 | . . 2 4 AOE 106 | . . 80 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2036 | 51 628 467 890 Wait 604 | . 272 72 260 Move 1106 | 35 268 278 525 Hop 2 | . . . 2 Pick Up 29 | 4 12 9 4 Fast Attach 38 | 6 3 9 20 Attach 17 | . 2 6 9 Detach 9 | . . 3 6 Swap 23 | 2 6 8 7 Drop 30 | . 10 10 10 Fire 160 | 4 55 54 47 Melee . | . . . . Ram 2 | . . 2 . Kick 14 | . . 14 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 587 | -10/Materials | Lost 3 parts (1p1n1w) 820 | -10/Materials | Repaired Corrupted Hacking Suite 843 | -10/Materials | Discovered new exit (range 6) 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Lost 9 parts (1p3n3u2w) 1572 | -9/Materials | Discovered new exit (range 16) 1596 | -9/Materials | Entered another Materials area 1596 | -8/Materials | Evolved 2 slots: Utility x2 1918 | -8/Materials | Build established: Scavenger-Mutant 2135 | -8/Materials | Lost 6 parts (1p3n1u1w) 2238 | -8/Materials | Core integrity fell below 50% 2285 | -8/Materials | Lost 8 parts (1p2n2u3w) 2363 | -8/Materials | Core integrity fell below 20% 2371 | -8/Materials | Released all parts (11) 2455 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02371_ Released Imp. Ion Engine. 02371_ Released Hrd. Light Armor Plating. 02371_ Released Imp. Aluminum Leg. 02371_ Released Med. Storage Unit. 02371_ Released Core Analyzer. 02371_ Released Hpw. Shotgun. 02371_ Released VSS Leg. 02371_ Released Hrd. Medium Armor Plating. 02371_ Released Core Analyzer. 02374_ K-01 Serf collects debris. 02382_ Acquired 1 matter. 02384_ Acquired 4 matter. 02393_ Acquired Prototype Energy Gun. 02393_ Identified Hvy. EM Shotgun. 02398_ Acquired Prototype Energy Gun. 02398_ Identified Imp. EM Shotgun. 02427_ Dropped Hvy. EM Shotgun. 02429_ Acquired 80 matter. 02434_ W-25 Informer sends out distress signal. 02439_ Acquired Cesium-ion Thruster. 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