Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 15:27:15 Player: Afro Result: Destroyed by as-83114 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (876) 876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 2360 Bonus ------- Friendly Fire -61 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Titanium Leg Improved Heat Sink Weight Redist. System Improved Terrain Scanner Hardened Light Armor Plating Thief Drone Bay (3/3) EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Thief Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Hardened Light Armor Plating Shock Rifle EM Pulse Cannon Mini Grenade Launcher Axe Axe [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 47 | 10 6 17 9 5 Power 7 | 1 2 2 2 . Engine 5 | 1 1 2 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 5 1 3 Treads 2 | 2 . . . . Leg 9 | . . 5 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 4 3 4 3 . Device 7 | 2 2 2 1 . Storage 3 | 2 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 3 1 6 3 2 Energy Gun 6 | 1 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 14 | . 3 2 2 7 Power 2 | . 1 . . 1 Propulsion 4 | . . . 1 3 Utility 3 | . 1 1 . 1 Weapon 5 | . 1 1 1 2 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Backups 12 | 4 10 14 14 14 Power 1 | 1 . . 1 2 Propulsion 3 | 1 3 4 4 3 Utility 3 | . 3 3 4 5 Weapon 4 | 1 3 5 5 4 Tool/Special . | . . . . . Unused Backups 18 | . 3 9 1 5 Power 5 | . 2 1 . 2 Propulsion 5 | . . 4 . 1 Utility 3 | . 1 1 . 1 Weapon 5 | . . 3 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 97 99 96 88 Engine 8 | . 6 11 6 11 Core 2 | . 6 . 4 . Treads 8 | . 28 . . . Leg 21 | . . 32 31 23 Device 11 | . 13 11 11 11 Storage 11 | . 14 11 11 11 Processor 3 | . . . 6 11 Protection 4 | . . 10 4 . Energy Gun 14 | . 13 17 14 10 Ballistic Gun 8 | . 14 3 5 10 Peak Build Rating 28 | 9 12 22 28 26 Average Rating 16 | 5 10 18 22 19 On Entrance 12 | . 9 11 22 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 14 30 39 41 36 Greatest Support 40 | 40 40 36 36 40 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 4 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 11 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1153 | 347 270 325 211 . Remotely . | . . . . . Salvage Created 1180 | 141 270 376 393 . Parts 75 | 9 14 29 23 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 28 | . 5 12 11 . Guns 21 | . 5 6 10 . AOE 7 | . . 6 1 . Classes Destroyed 10 | 2 2 5 1 . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 4 | 3 . . 1 . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 11 | . . 7 4 . Grunt 13 | . 5 2 6 . Brawler 1 | . . . 1 . Sentry 3 | . . 3 . . Best Kill Streak 6 | 3 2 6 4 . Combat Bots Only 5 | . 2 5 4 . Max Kills in Single Turn 3 | 1 1 3 1 . Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 201 | . 52 38 40 71 Missed 40 | . 11 13 8 8 Hits 161 | . 41 25 32 63 Melee 8 | . . . . 8 Projectile 153 | . 41 25 32 55 Critical Strikes 7 | . 2 . 1 4 Part Disruptions 2 | . . . . 2 Damage Taken 2431 | . 570 473 361 1027 Core 518 | . 102 33 31 352 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . 11 . . Regen/Repaired (Parts) 74 | . 74 . . . Core Remaining (%) 79 | 100 59 . . . Volleys Fired 94 | 9 33 26 26 . Largest 2 | 2 2 2 2 . Hottest 100 | 40 70 100 100 . Shots Fired 172 | 18 64 42 47 1 Gun 163 | 18 64 34 46 1 Cannon . | . . . . . Launcher 4 | . . 3 1 . Special 5 | . . 5 . . Kinetic 81 | 18 49 4 10 . Thermal 20 | . 15 5 . . Explosive 4 | . . 3 1 . Electromagnetic 67 | . . 30 36 1 Robot Hit Streak 12 | 10 10 8 12 2 Robot Miss Streak 3 | 1 2 3 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 122 | 14 47 22 34 5 Core Hits 59 | 7 16 20 16 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 2 1 1 . Burn 1 | . 1 . . . Destroy 1 | . 1 . . . Corrupt 2 | . . 1 1 . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 2451 | 151 560 830 667 243 Guns 1620 | 151 556 354 544 15 Cannons . | . . . . . Explosions 600 | . . 435 123 42 Melee 186 | . . . . 186 Ramming 45 | . 4 41 . . Kinetic 669 | 151 408 31 79 . Thermal 339 | . 148 50 99 42 Explosive 409 | . . 385 24 . Electromagnetic 803 | . . 323 465 15 Impact . | . . . . . Slashing 186 | . . . . 186 Piercing . | . . . . . Highest Corruption 13 | . . 7 7 13 Average Corruption 6 | . . 5 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . . 10 19 9 Message Errors 7 | . . . 4 3 Matter Fused 11 | . . 4 6 1 Heat Flow Errors 4 | . . 1 1 2 Energy Discharges 4 | . . 2 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . 1 2 2 Data Loss (major) 2 | . . . 2 . Misfires 2 | . . 1 . 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 25 | . . 25 . . Projectiles . | . . . . . Explosions 25 | . . 25 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . 41 44 . Shots 3 | . . 1 2 . Rammed 1 | . 1 . . . Targets Rammed 7 | . 1 6 . . Kicked 6 | . . 6 . . Crushed . | . . . . . Highest Temperature 249 | . 52 249 239 215 Average Temperature 62 | . 29 113 106 96 Received Heat Transfer 606 | . 363 69 114 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 1 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 718 | . 518 50 100 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 3 1 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 5 64 177 102 . Initial 57 | . . . 57 . Average 33 | 1 12 48 46 . Influence Increases 928 | 20 188 404 316 . Destroy 0b10 Robot/C 560 | . 100 240 220 . Destroy 0b10 Robot/NC 45 | 20 5 15 5 . Destroy Leader 134 | . 30 64 40 . Successful Hack 16 | . 8 8 . . Disable Machine 45 | . . 45 . . Destroy Structure 38 | . . 17 21 . Lose Combat Pursuer 90 | . 45 15 30 . Influence Decreases 928 | 20 188 257 387 76 Entered New Map 166 | . . . 90 76 Time Decay 723 | 20 188 237 278 . Lost Part 39 | . . 20 19 . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 6 | . 2 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 17 24 13 13 Peak Tracking Total 16 | . 4 6 4 16 Tactical Retreats 7 | . 3 1 1 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 5 | . . 3 . 2 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 10 | . 5 3 1 1 Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 14 5 1 23 Successful 34 | . 7 3 1 23 Failed 9 | . 7 2 . . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 9 | . 5 4 . . Terminals 12 | . 10 2 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 1 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 1 1 23 Record 24 | . 1 . . 23 Open Door 1 | . . . 1 . Scanalyzer Index 2 | . 1 1 . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 1062 | 33 61 18 405 545 Optics 950 | . . . 405 545 Terrain 49 | 11 38 . . . Structural 18 | . . 18 . . Seismic 45 | 22 23 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 3376 | 166 953 973 739 545 Spaces Moved 1630 | 74 483 418 357 298 Core 6 | 6 . . . . Treads 551 | 68 483 . . . Legs 1073 | . . 418 357 298 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 123 Average Speed 168 | 157 160 171 171 176 Slowest Speed 200 | 200 160 190 190 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . 3 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 49 | 4 81 43 49 70 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . 5 . . Terrain Destroyed 47 | . . 19 21 7 Melee . | . . . . . Projectile 5 | . . 5 . . AOE 42 | . . 14 21 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 2081 | 103 603 625 437 313 Wait 202 | . 58 112 27 5 Move 1625 | 73 482 416 356 298 Hop . | . . . . . Pick Up 46 | 8 15 19 4 . Fast Attach 14 | 6 1 4 3 . Attach 16 | 2 2 5 2 5 Detach 1 | . . . . 1 Swap 30 | 4 5 13 8 . Drop 40 | 1 6 23 9 1 Fire 94 | 9 33 26 26 . Melee 3 | . . . . 3 Ram . | . . . . . Kick 6 | . . 6 . . Crush 1 | . 1 . . . Escape Stasis 1 | . . 1 . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Derelicts attacked the area 921 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Repaired Assault Rifle 1120 | -10/Materials | Entered another Materials area 1120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Crushed by falling debris 1920 | -9/Materials | Discovered new exit (range 12) 2093 | -9/Materials | Entered Mines 2356 | -9/Mines | Discovered new exit (range 8) 2387 | -9/Mines | Found the Drone Emporium 2407 | -9/Mines | Found Prototype Device 2408 | -9/Mines | Identified Thief Drone Bay 2821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2823 | -9/Mines | Discovered new exit (range 5) 2832 | -9/Mines | Entered Exiles 2859 | -9/Exiles | Discovered new exit (range 17) 2880 | -9/Exiles | Met 8R-AWN 2910 | -9/Exiles | Met EX-HEX 3000 | -9/Exiles | Met EX-DEC 3110 | -9/Exiles | Learned location of Zion (-6) 3214 | -9/Exiles | Discovered new exit (range 11) 3330 | -9/Exiles | Visited The Gauntlet 3337 | -9/Exiles | Attacked by the Exiles 3355 | -9/Exiles | System corruption reached 10% 3363 | -9/Exiles | Core integrity fell below 50% 3375 | -9/Exiles | Core integrity fell below 20% 3377 | -9/Exiles | Destroyed by as-83114 with Assembled Blade Last Messages --------------- 03336_ Chain reaction triggered in Mak. Power Source. 03336_ Testing Chamber Shield damaged. 03336_ Machine disabled. 03336_ Dropped Shock Rifle. 03337_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03352_ Aluminum Leg destroyed. 03356_ Machine disabled. 03364_ Sneak attack on EX-DEC. 03365_ Imp. Aluminum Leg destroyed. 03367_ Axe follow-up attack on EX-DEC. 03369_ Y%601HTF7PNXDKJ|VQ6D6T60ETHNLA G2 03371_ Axe follow-up attack on EX-DEC. 03372_ EX-BIN: "I just want to science!" 03376_ Rnf. Ion Engine destroyed. 03376_ Cooling System destroyed. 03376_ Axe destroyed. 03377_ Titanium Leg destroyed. 03377_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????## | | ????????????????#" " "" | | ????????????????#"""" ""## ##""" " | | ????????????????#"" ""#### ######"" | | ????????????????#" """"##??# #????### | | ????????????????#""" """#??## ####???# | | ????????????????## ""##??#! 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""""#??????????????? | | ???????????????????????????"""""""???????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed TowerNanofilamentsReprisal Manual? 0 Play Time 00:44:27 Cumulative 38.9 hours Start 2026.07.29 @ 10:03:55 End 2026.07.29 @ 15:27:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec3ab80-c40f-4c61-bc69-50f033b7cbc8