Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 22:43:20 Player: throbalt Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2326) 2326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4517 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warning (386) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Particle Gun Particle Cannon > --- INVENTORY (15) --- Disposable Heat Sink Advanced Visual Processing Unit Transport Network Coupler ECM Suite Light Armor Plating Insulated Plating Rocket Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Beam Cannon Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Armored Treads Heat Sink Disposable Heat Sink Advanced Visual Processing Unit Transport Network Coupler ECM Suite Insulated Plating Particle Gun Rocket Launcher Improved Datajack Maul [Rating: 22] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 60 | 6 10 23 1 20 Power 9 | 1 3 3 . 2 Engine 7 | 1 3 2 . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 18 | 2 . 8 . 8 Treads 14 | 2 . 4 . 8 Leg 4 | . . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 6 . 3 Device 5 | . 1 3 . 1 Storage 4 | 1 2 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 20 | 2 4 6 1 7 Energy Gun 8 | 1 2 2 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 1 1 2 . 2 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 4 7 2 18 Power 4 | . 2 . . 2 Propulsion 12 | . . 4 . 8 Utility 3 | . . 1 1 1 Weapon 12 | . 2 2 1 7 Highest Loss Streak 3 | . 2 2 2 3 To Critical Strikes . | . . . . . Average Backups 10 | 1 7 11 14 13 Power . | . . 1 1 . Propulsion 1 | 1 1 2 2 1 Utility 3 | . 1 3 6 6 Weapon 4 | . 2 4 5 4 Tool/Special . | . . . . . Unused Backups 16 | . 7 2 . 7 Power 3 | . 1 2 . . Propulsion 1 | . 1 . . . Utility 8 | . 2 . . 6 Weapon 3 | . 3 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 96 96 98 97 Engine 7 | . 13 8 . 2 Core 3 | . . 2 11 6 Treads 23 | . 28 18 22 26 Leg 1 | . . 3 . . Device 12 | . 12 16 11 7 Storage 11 | . 14 11 11 9 Processor 8 | . . 11 11 17 Protection 2 | . . 2 9 1 Energy Gun 9 | . 15 9 . 5 Energy Cannon 1 | . . . . 7 Ballistic Gun 10 | . 11 11 9 10 Ballistic Cannon 2 | . . 1 11 1 Peak Build Rating 22 | 6 9 17 17 22 Average Rating 13 | 4 8 13 16 19 On Entrance 9 | . 6 9 17 14 Avg Prop Armor Cover (%) 10 | . 10 11 . . Naked Turns . | . . . . . Heaviest Build 43 | 11 21 42 43 38 Greatest Support 63 | 40 40 43 43 63 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 8 13 15 15 Most Carried 15 | 4 9 15 15 15 Average Carried 10 | 1 7 11 14 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 4 9 15 14 9 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Mutant 13% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1572 | 196 280 597 . 499 Remotely . | . . . . . Salvage Created 2984 | . 638 1241 . 1105 Parts 157 | . 36 86 . 35 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 62 | . 15 28 . 19 Melee 1 | . . . . 1 Guns 47 | . 12 22 . 13 Cannons 6 | . . 2 . 4 AOE 7 | . 3 4 . . Classes Destroyed 12 | . 5 5 . 2 Worker 5 | . 1 2 . 2 Builder 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 5 | . . 3 . 2 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 13 | . 3 10 . . Grunt 33 | . 12 9 . 12 Brawler 1 | . . 1 . . Sentry 13 | . . 8 . 5 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 5 . 3 Combat Bots Only 5 | . 5 3 . 3 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 435 | . 80 147 10 198 Missed 101 | . 24 30 . 47 Hits 334 | . 56 117 10 151 Projectile 334 | . 56 117 10 151 AOE 10 | . . . 10 . Critical Strikes 8 | . . . . 8 Part Disruptions 1 | . 1 . . . Damage Taken 5263 | . 752 1401 395 2715 Core 1023 | . 160 259 23 581 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 36 . 29 . Volleys Fired 202 | . 48 76 2 76 Largest 3 | . 2 2 1 3 Hottest 193 | . 130 88 30 193 Shots Fired 450 | . 81 152 2 215 Gun 354 | . 81 138 . 135 Cannon 91 | . . 9 2 80 Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 205 | . 27 85 2 91 Thermal 192 | . 48 33 . 111 Explosive 5 | . . 5 . . Electromagnetic 48 | . 6 29 . 13 Robot Hit Streak 17 | . 14 13 1 17 Robot Miss Streak 6 | . 6 3 1 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 307 | . 52 96 1 158 Core Hits 122 | . 26 45 . 51 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 8 | . . 5 . 3 Burn 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Blast 1 | . . 1 . . Corrupt 2 | . . 2 . . Smash 1 | . . . . 1 Melee Attacks 4 | . 1 . . 3 Impact 4 | . 1 . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5366 | . 1049 1726 17 2574 Guns 3458 | . 689 1334 . 1435 Cannons 1122 | . . 127 15 980 Explosions 510 | . 260 250 . . Melee 230 | . 93 . . 137 Ramming 46 | . 7 15 2 22 Kinetic 1909 | . 163 869 15 862 Thermal 2511 | . 688 409 . 1414 Explosive 160 | . . 160 . . Electromagnetic 510 | . 98 273 . 139 Impact 230 | . 93 . . 137 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 142 | . 76 9 . 57 Projectiles 13 | . . . . 13 Explosions 32 | . 23 9 . . Melee 97 | . 53 . . 44 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 258 | . 165 93 . . Shots 6 | . 4 2 . . Rammed 8 | . 2 1 1 4 Targets Rammed 11 | . 2 2 1 6 Kicked 1 | . . 1 . . Crushed 2 | . . . . 2 Highest Temperature 540 | . 324 138 . 540 Average Temperature 105 | . 98 40 . 132 Received Heat Transfer 1563 | . 222 360 . 981 Effects 14 | . 2 . . 12 Shutdowns 2 | . . . . 2 Interference 8 | . 2 . . 6 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . 4 . . 2 Impact Corruptions 2 | . 1 . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 3 . 3 Heat Transferred 5432 | . 1360 1001 . 3071 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . . Low Security (%) 82 | 100 100 47 100 100 Level 1 16 | . . 47 . . Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 415 | . 98 415 159 161 Initial 159 | . . 17 159 . Average 96 | . 36 190 47 76 Influence Increases 1977 | . 466 905 . 606 Destroy 0b10 Robot/C 1240 | . 300 560 . 380 Destroy 0b10 Robot/NC 70 | . 15 35 . 20 Destroy Leader 324 | . 52 162 . 110 Successful Hack 62 | . 17 15 . 30 Disable Machine 90 | . 60 30 . . Destroy Structure 71 | . 7 58 . 6 Lose Combat Pursuer 120 | . 15 45 . 60 Influence Decreases 1857 | . 424 539 408 486 Entered New Map 274 | . . 25 249 . Time Decay 1333 | . 394 464 159 316 Lost Part 250 | . 30 50 . 170 Squads Dispatched 10 | . 3 3 . 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 8 | . 1 3 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 26 43 3 32 Peak Tracking Total 8 | . 5 8 2 6 Tactical Retreats 7 | . 1 2 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 5 2 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 22 | . 8 7 1 6 Terminals 19 | . 7 5 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 54 | . 20 17 1 16 Successful 26 | . 10 11 1 4 Failed 28 | . 10 6 . 12 Catastrophic 9 | . 4 2 . 3 Database Lockouts . | . . . . . Manual 24 | . 14 2 1 7 Terminals 46 | . 19 10 1 16 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 19 | . 9 5 1 4 Robot Analysis 1 | . . . . 1 Branch Access Points 3 | . 1 2 . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Locate Traps 6 | . 3 1 . 2 Disarm Traps 1 | . 1 . . . Zone Layout 5 | . 3 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 6 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 18 | . 6 5 1 6 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 4141 | . 1181 1477 566 917 Optics 842 | . . . . 842 Sensors 1232 | . 1181 51 . . Seismic 2642 | . . 1476 566 600 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4393 | 123 1310 1477 566 917 Spaces Moved 2104 | 71 694 655 344 340 Core 3 | 3 . . . . Treads 2007 | 68 694 561 344 340 Legs 94 | . . 94 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 155 160 168 160 161 Slowest Speed 260 | 160 160 260 160 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 91 75 77 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 6 61 . . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . 6 61 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2668 | 81 820 879 358 530 Wait 179 | . 36 80 9 54 Move 2100 | 70 693 654 343 340 Hop . | . . . . . Pick Up 52 | 5 15 17 1 14 Fast Attach 12 | 5 3 3 . 1 Attach 47 | 1 6 16 1 23 Detach 16 | . 2 9 . 5 Swap 20 | . 3 10 . 7 Drop 25 | . 11 12 1 1 Fire 202 | . 48 76 2 76 Melee 4 | . 1 . . 3 Ram . | . . . . . Kick 1 | . . 1 . . Crush 10 | . 2 1 1 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Lost 5 allies 245 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 14) 608 | -10/Materials | Identified exit to Mines 838 | -10/Materials | Core integrity fell below 50% 1057 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Discovered new exit (range 16) 1434 | -10/Materials | Entered another Materials area 1434 | -9/Materials | Evolved 2 slots: Utility x2 1557 | -9/Materials | Discovered new exit (range 16) 1995 | -9/Materials | Discovered new exit (range 16) 2353 | -9/Materials | Build established: Scavenger-Mutant 2395 | -9/Materials | Core integrity fell below 50% 2449 | -9/Materials | Identified exit to Mines 2911 | -9/Materials | Entered Mines 2989 | -9/Mines | Build established: Mutant 3118 | -9/Mines | Learned location of 1 exit from Materials 3147 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3177 | -9/Mines | Learned Materials emergency access door positions 3370 | -9/Mines | Assembled infested the area 3375 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3452 | -9/Mines | Discovered new exit (range 10) 3477 | -9/Mines | Entered Materials 3477 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3478 | -8/Materials | Identified exit to Factory 3827 | -8/Materials | Build established: Gunner 3841 | -8/Materials | Lost 3 parts (2n1w) 4146 | -8/Materials | Core integrity fell below 50% 4305 | -8/Materials | Core integrity fell below 20% 4363 | -8/Materials | Lost 3 parts (2n1w) 4394 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Lgt. Treads+ destroyed. Acquired 8 matter. Critical hit (Burn: +37). Destroyed Lgt. Nuclear Core. W-25 Informer sends out distress signal. Acquired 27 matter. X-57 Shotgunner destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Wall. K-01 Serf cleans the Terminal. Beam Cannon destroyed. Lgt. Treads+ destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Acquired 10 matter. R-06 Scavenger collects Corrupted Particle Gun. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | #####???##+####??????????????????????????????????? | | #?? #??????????????????????????????????? | | #?? #???????????????????????????????????? | | #? #???????????????????????????????????? | | # #? #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # [/ #??????????????+????????????????????? | | # %+ = #???????????????????????????????????? | | # # #???????????????????????????????????? | | # #= #???????????????????????????????????? | | # ##########???????????????????????????????????? | | #???????????+???????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????#######?#######?????????????? | | #??????#####+???# #?# #?????????????? | | #??????# # =### % #?????????????? | | ### ##??????# "S ] + %@ H%% T #?????????????? | | ??# #???????? """ # % kr;# #?????????????? | | ??# #????????????????# % ### #?????????????? | | ??# #????????????????### ###?## ##?????????????? | | ??# #????????????????#?# #????# #??????????????? | | ??# #??????????????? #?# #????# / ?????????????? | | ??# #?????????????? #?# #????# # "????????????? | | ??# #????????????? ???# #????# # "Y???????????? | | ?## ####+########+###### #????# #?"" ??????????? | | ## %= =%=[% #????# #? "?????????? | | % ! #######????# #??/ ?????????? | | ## ! #??????????? #??###?????????? | | ?# ####""T""######??????????? #??????????????? | | ?# #??#"""""#???????????????? ??????????????? | | ?# #??#######???????????????? ??????????????? | | ?# #????????????????????????? ??????????????? | | ?# #????????????????????????? ??????????????? | | ?# #????????????????????????? ?????????????? | | ?# #????????????????????????? ?????????????? | | ?# #????????????????????????? ???????????????? | | ?# #???????????????????????????????????????????? | | ?# #??????????????????????????????????+????????? | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed BiometalReflexArray Manual? 0 Play Time 01:12:21 Cumulative 15.9 hours Start 2026.02.12 @ 21:29:34 End 2026.02.12 @ 22:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 17 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70e8e6d9-0459-4788-b1d1-59204c068380