Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 23:53:36 Player: Tuuli Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (316) 316 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7886 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Flying (25) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Surge Thruster > --- UTILITY (8) ------ Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Impulse Thruster Advanced Reaction Control System Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Hybrid Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Core Analyzer Propulsion Shielding Improved Propulsion Shielding Advanced Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Improved Proton Missile Launcher Powered Hammer Great Axe [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . 8 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 4 . . . . 1 . . . . . Utility 6 | . . . . 4 . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 45 | 7 8 1 2 9 1 4 . . 3 1 3 . 1 5 Power 7 | 1 2 1 . 1 . . . . . . 1 . 1 . Engine 5 | 1 2 1 . . . . . . . . 1 . . . Core 2 | . . . . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 2 . 2 5 . . . . 2 1 2 . . 3 Treads . | . . . . . . . . . . . . . . . Leg 5 | 2 2 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 13 | . . . 1 5 . . . . 2 1 2 . . 2 Utility 10 | 2 1 . . 1 1 2 . . 1 . . . . 2 Device 2 | 1 . . . . . . . . . . . . . 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 4 | . 1 . . . . 2 . . . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . Protection 2 | . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 2 3 . . 2 . 2 . . . . . . . . Energy Gun 2 | . 2 . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . 1 . . . . 1 . . . . 2 Parts Lost 20 | . . 1 . . . . . 1 7 . . 3 . 8 Power 4 | . . 1 . . . . . . . . . 1 . 2 Propulsion 11 | . . . . . . . . 1 4 . . . . 6 Utility 4 | . . . . . . . . . 2 . . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . 1 . . . . . 1 6 . . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 6 7 7 4 6 7 8 8 6 6 5 6 4 3 Power . | . 1 . . . 1 1 3 3 2 3 3 3 1 . Propulsion 3 | 1 3 4 4 1 1 1 1 1 . 1 1 1 1 1 Utility 1 | . 1 2 1 1 2 2 1 1 . . . . 1 1 Weapon 1 | . . 1 2 1 1 2 3 3 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 3 1 2 1 . 1 . . 1 . . 2 . 3 Power 2 | . . . . . . . . . . . . 2 . . Propulsion 4 | . 2 . . . . . . . 1 . . . . 1 Utility 5 | . 1 . 1 1 . 1 . . . . . . . 1 Weapon 3 | . . 1 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 100 71 68 73 78 86 85 55 43 55 53 47 23 Engine 9 | . 14 14 14 3 . . . . 4 5 5 4 . . Core 1 | . . . . 3 6 6 6 6 1 . . . 5 2 Leg 16 | . 27 28 24 . . . . . . . . . . . Flight 10 | . . . 3 37 40 40 40 39 18 13 22 26 26 9 Storage 10 | . 14 14 14 5 6 6 6 6 5 5 5 4 . . Processor 11 | . 9 14 14 6 6 11 20 20 11 11 11 8 5 6 Protection 1 | . . . . 5 6 6 6 6 5 5 5 5 5 . Energy Gun 3 | . 13 14 . . . . . . . . . . . . Energy Cannon 1 | . 2 14 . . . . . . . . . . . . Ballistic Gun 2 | . 11 . . . . . . . . . . . . . Peak Build Rating 47 | 7 11 9 9 30 28 37 37 37 47 27 39 40 34 41 Average Rating 14 | 5 7 8 6 20 26 30 37 36 27 24 34 37 34 24 On Entrance 22 | . 7 9 9 6 25 27 37 37 36 22 27 39 29 34 Avg Prop Armor Cover (%) 8 | . . . 6 8 9 9 10 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 22 | 13 15 15 15 17 18 18 18 18 22 9 19 19 10 12 Greatest Support 30 | 20 20 20 20 26 18 18 18 18 30 16 24 24 24 27 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 7 7 7 4 5 Average Carried 6 | 2 6 7 7 4 7 7 8 8 5 6 5 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 6 8 8 8 8 6 6 6 5 4 3 Class Distribution -------------------- 53% | Scavenger-Mutant 19% | Mutant 14% | Scavenger-Sprinter 10% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Waste Sprinter | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Matter Collected 944 | 313 260 10 . 25 167 50 . . . 60 50 . . 9 Remotely . | . . . . . . . . . . . . . . . Salvage Created 962 | 131 466 57 . 25 53 146 . 31 . . 53 . . . Parts 51 | 11 32 2 . 2 . . . 1 . . 3 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 4 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 10 | . 9 1 . . . . . . . . . . . . Guns 10 | . 9 1 . . . . . . . . . . . . Classes Destroyed 10 | 2 6 1 . . 1 . . . . . . . . . Worker 3 | . 2 . . 1 . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 5 | . 5 . . . . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . Decomposer 3 | . . . . . . 3 . . . . . . . . Samaritan 4 | . . . . . 1 2 . 1 . . . . . . Best Kill Streak 8 | 3 8 1 . 1 . . . . . . . . . . Combat Bots Only 7 | . 7 1 . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Hostile Shots Fired 279 | . 78 12 . . . . . 22 14 . 3 20 . 130 Missed 112 | . 22 5 . . . . . 10 4 . 3 12 . 56 Hits 167 | . 56 7 . . . . . 12 10 . . 8 . 74 Projectile 167 | . 56 7 . . . . . 12 10 . . 8 . 74 AOE 2 | . . . . . . . . . . . . . . 2 Critical Strikes 3 | . . . . . . . . 2 . . . . . 1 Actively Blocked 2 | . . . . . . . . 2 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 2923 | . 502 149 . . . . . 253 225 . . 144 . 1650 Core 1442 | . 119 20 . . . . . 34 54 . . 36 . 1179 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 149 | . . . . . . . . 91 46 . . 5 . 7 Core Remaining (%) 83 | 100 . . 44 . . . . 96 . . 94 . . . Volleys Fired 47 | 9 33 5 . . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . . . Hottest 133 | 40 133 133 . . . . . . . . . . . . Shots Fired 94 | 18 66 10 . . . . . . . . . . . . Gun 88 | 18 65 5 . . . . . . . . . . . . Cannon 6 | . 1 5 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 74 | 18 56 . . . . . . . . . . . . . Thermal 20 | . 10 10 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 16 5 . . . . . . . . . . . . Robot Miss Streak 4 | 1 3 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 70 | 11 42 5 . 1 1 5 . 1 1 . 2 1 . . Core Hits 31 | 5 21 2 . 1 . . . 1 . . 1 . . . Critical Kills 1 | 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . . . . Critical Strikes 5 | 1 1 1 . . . 2 . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . Melee Attacks 30 | . . . . 2 1 5 . 2 1 . 2 2 . 15 Impact 8 | . . . . 2 1 5 . . . . . . . . Slashing 22 | . . . . . . . . 2 1 . 2 2 . 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 1 5 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1812 | 146 591 91 . 71 84 495 . 69 40 . 186 33 . 6 Guns 764 | 141 572 51 . . . . . . . . . . . . Cannons 40 | . . 40 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 978 | . . . . 71 84 495 . 69 40 . 186 33 . . Ramming 30 | 5 19 . . . . . . . . . . . . 6 Kinetic 615 | 141 474 . . . . . . . . . . . . . Thermal 189 | . 98 91 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 650 | . . . . 71 84 495 . . . . . . . . Slashing 328 | . . . . . . . . 69 40 . 186 33 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 . . . . . . . . . 6 12 Average Corruption 3 | . 2 2 2 . . . . . . . . . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . 2 1 15 . . . . . . . . . . 11 Message Errors 6 | . 1 . 3 . . . . . . . . . . 2 Matter Fused 4 | . . . 4 . . . . . . . . . . . Heat Flow Errors 8 | . . 1 2 . . . . . . . . . . 5 Energy Discharges 3 | . . . 1 . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . 1 . 1 . . . . . . . . . . 1 Alerts 4 | . . . 4 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 600 | . . . . . 39 467 . . 10 . 84 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 600 | . . . . . 39 467 . . 10 . 84 . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 6 | 2 3 . . . . . . . . . . . . 1 Kicked 5 | 2 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 242 | . 90 24 242 4 . . . . 7 . . 1 . 218 Average Temperature 64 | . 37 13 121 3 . . . . 3 . . 1 . 96 Received Heat Transfer 270 | . 90 42 . . . . . 24 72 . . 21 . 21 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 3 . . . . . . . . Impact Corruptions 28 | . . . . . 1 27 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 470 | . 211 259 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 . . 100 . . . . 100 . . 100 100 98 Level 1 . | . . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 258 | 10 147 . . 8 . . . . 73 . . 2 15 258 Initial 63 | . 3 . . . . . . . 63 . . . . 10 Average 50 | 2 43 . . 1 . . . . 45 . . . 10 114 Influence Increases 1021 | 20 259 . . 14 . . . 150 106 . 10 2 15 445 Destroy 0b10 Robot/C 180 | . 180 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 70 | 20 35 . . 5 . . . . . . 10 . . . Destroy Leader 44 | . 44 . . . . . . . . . . . . . Successful Hack 40 | . . . . 8 . . . . 16 . . . . 16 Destroy Structure 27 | . . . . 1 . . . . . . . 2 . 24 Partial Spotted 60 | . . . . . . . . . 15 . . . 15 30 Lose Combat Pursuer 600 | . . . . . . . . 150 75 . . . . 375 Influence Decreases 888 | 15 264 . . 14 . . . 50 165 41 10 2 . 327 Entered New Map 60 | . 2 . . . . . . . 37 16 . . . 5 Time Decay 574 | 15 262 . . 14 . . . 40 58 25 10 . . 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 154 | . . . . . . . . 10 70 . . 2 . 72 Squads Dispatched 7 | . 1 . . . . . . . 3 . . . . 3 Investigation 4 | . 1 . . . . . . . 3 . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Distress Signals 3 | . 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 85 | . 12 3 . . . . . 7 8 . 4 12 2 37 Peak Tracking Total 11 | . 5 2 1 . . . . 5 6 . 6 11 2 11 Tactical Retreats 12 | . . . . . . . . 2 1 . . . . 9 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Traps Triggered 7 | . 1 . . 1 . . . . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Accessed 25 | . 1 . 3 2 2 1 4 . 6 1 1 . . 4 Terminals 7 | . 1 . . 1 . . . . 2 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . 1 . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 76 | . 3 . 7 4 4 1 31 . 18 1 1 . . 6 Successful 58 | . 2 . 7 3 4 1 31 . 6 1 1 . . 2 Failed 18 | . 1 . . 1 . . . . 12 . . . . 4 Catastrophic 4 | . 1 . . . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . 2 . . 1 . . . . 4 . 1 . . 1 Terminals 14 | . 3 . . 2 . . . . 6 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 4 . . . . 2 Recycling Units 5 | . . . . 2 . . . . 3 . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Terminal Hacks 49 | . 2 . 7 1 4 1 31 . 1 1 1 . . . Record 17 | . . . 2 . 3 . 11 . . . 1 . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . 1 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 1 . . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 5 | . . . . 2 . . . . 3 . . . . . Report Inventory 3 | . . . . 1 . . . . 2 . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . . 5 . 1 . . 2 Full Trace Events 4 | . 1 . . . . . . . 3 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 2 . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial UFD Resources 30 | . . . . 24 24 24 24 28 28 28 28 30 30 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Active Infowar (turns) 3078 | 7 811 223 1333 109 157 156 27 115 11 . . . . 129 Optics 129 | . . . . . . . . . . . . . . 129 Seismic 269 | 7 262 . . . . . . . . . . . . . T.N.C. 2680 | . 549 223 1333 109 157 156 27 115 11 . . . . . Robot Analysis Total 4 | . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 2 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Turns Passed 3829 | 115 811 223 1333 109 157 156 27 115 138 158 65 63 18 341 Spaces Moved 5687 | 66 561 156 1104 267 457 445 93 380 336 472 193 218 66 873 Core 43 | 14 . . . . . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . . Legs 1873 | 52 561 156 1104 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . . . . . . . 58 Flight 3713 | . . . . 267 457 445 93 380 336 472 193 218 66 786 Fastest Speed 24 | 50 120 120 120 24 29 29 29 29 26 32 25 25 25 25 Average Speed 59 | 105 120 120 120 28 29 29 29 29 32 32 26 25 25 30 Slowest Speed 120 | 120 120 120 120 29 29 29 29 29 37 34 32 25 25 107 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 3 . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 78 12 66 5 62 63 75 57 10 70 25 5 73 39 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . . . . 4 5 . . . 2 2 . . . Spaces Dug 17 | . . . . 1 . . . 1 . . . 1 . 14 Terrain Destroyed 17 | . . . . 1 . . . 1 . . . 1 . 14 Melee 17 | . . . . 1 . . . 1 . . . 1 . 14 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total 5981 | 93 636 182 1115 298 480 462 92 381 363 473 201 223 66 916 Wait 51 | . . 18 . . 17 . . . 9 . . . . 7 Move 5654 | 65 560 155 1103 266 456 444 92 379 329 471 192 218 65 859 Hop 10 | . . . . . . . . . 3 . . . . 7 Pick Up 68 | 10 18 2 3 11 3 5 . . 3 1 3 2 . 7 Fast Attach . | . . . . . . . . . . . . . . . Attach 53 | 7 5 1 1 12 1 2 . . 9 1 3 . 1 10 Detach 16 | . . . 2 2 1 . . . 6 . . . . 5 Swap 10 | . 4 . 1 1 . 3 . . . . 1 . . . Drop 36 | . 13 1 5 4 1 3 . . 3 . . 1 . 5 Fire 47 | 9 33 5 . . . . . . . . . . . . Melee 30 | . . . . 2 1 5 . 2 1 . 2 2 . 15 Ram 1 | . . . . . . . . . . . . . . 1 Kick 5 | 2 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Destroyed 7 combat bots 499 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Build established: Scavenger-Mutant 763 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Entered Subcaves 928 | -10/Subcaves | Continued accompanying wandering Federalists (5) 949 | -10/Subcaves | Core integrity fell below 50% 998 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1035 | -10/Subcaves | Discovered new exit (range 12) 1138 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1150 | -10/Subcaves | Entered Scraptown 1281 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1314 | -9/Scraptown | Visited Bundlers 1357 | -9/Scraptown | Visited Junk Repository 1394 | -9/Scraptown | Visited UFD Registry 1394 | -9/Scraptown | Registered with UFD as "Gunparser" 1458 | -9/Scraptown | Visited Science Guys 1502 | -9/Scraptown | Visited Scrapoid Research Area 1527 | -9/Scraptown | Visited Botcube Research 1674 | -9/Scraptown | Visited Chapter 10 1709 | -9/Scraptown | Visited Analyses Database 1735 | -9/Scraptown | Visited Scrap Suit Storage 1770 | -9/Scraptown | Visited Infowarlord's Domain 1800 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1826 | -9/Scraptown | Visited Research Penetration Think Tank 2380 | -9/Scraptown | Met Optimus 2380 | -9/Scraptown | Accepted into 0bPrime 2456 | -9/Scraptown | Civil war broke out across Scraptown 2479 | -9/Scraptown | Discovered new exit (range 3) 2483 | -9/Scraptown | Entered Factory 2483 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 2519 | -6/Factory | Identified exit to Lower Caves 2592 | -6/Factory | Entered Lower Caves 2601 | -6/Lower Caves | Entered an active Warlord outpost 2620 | -6/Lower Caves | Learned Armory trap positions 2676 | -6/Lower Caves | Identified exit to Lower Caves 2749 | -6/Lower Caves | Entered another Lower Caves area 2750 | -6/Lower Caves | Identified exit to Factory 2784 | -6/Lower Caves | Build established: Scavenger-Sprinter 2854 | -6/Lower Caves | Discovered new exit (range 6) 2872 | -6/Lower Caves | Found DCF Scrap (13 items) 2905 | -6/Lower Caves | Identified exit to Data Miner 2905 | -6/Lower Caves | Entered Data Miner 2905 | -6/Data Miner | Discovered new exit (range 6) 2911 | -6/Data Miner | Met Data Miner 2917 | -6/Data Miner | Learned location of Section 7 (-2) 2917 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2922 | -6/Data Miner | Received God Mode back door access code from Data Miner 2932 | -6/Data Miner | Identified exit to Proximity Caves 2932 | -6/Data Miner | Entered Proximity Caves 2941 | -5/Proximity Caves | Learned 4 Factory zone layouts 2973 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3020 | -5/Proximity Caves | Spotted B-75 Beast 3045 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3047 | -5/Proximity Caves | Entered Factory 3047 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3048 | -5/Factory | Identified exit to Factory 3117 | -5/Factory | Lost 6 parts (4n1u1w) 3130 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 3183 | -5/Factory | Discovered new exit (range 7) 3185 | -5/Factory | Identified exit to Upper Caves 3185 | -5/Factory | Entered Upper Caves 3186 | -5/Upper Caves | Identified exit to Upper Caves 3254 | -5/Upper Caves | Learned Factory terminal intel 3262 | -5/Upper Caves | Learned Factory emergency access door positions 3343 | -5/Upper Caves | Entered another Upper Caves area 3383 | -5/Upper Caves | Discovered exit to Factory (range 16) 3402 | -5/Upper Caves | Spotted B-75 Beast 3408 | -5/Upper Caves | Entered Factory 3408 | -4/Factory | Evolved 2 slots: Utility x2 3409 | -4/Factory | Identified exit to Upper Caves 3411 | -4/Factory | Loaded intel: 26 terminal locations 3471 | -4/Factory | Sucked down chute 3471 | -4/Factory | Entered Waste 3474 | -4/Waste | Spotted C-40 Crusher 3475 | -4/Waste | Spotted C-40 Crusher 3477 | -4/Waste | Spotted C-40 Crusher 3477 | -4/Waste | Spotted C-40 Crusher 3481 | -4/Waste | Spotted C-40 Crusher 3482 | -4/Waste | Spotted C-40 Crusher 3486 | -4/Waste | EMP discharged 3487 | -4/Waste | Discovered new exit (range 10) 3489 | -4/Waste | Identified exit to Factory 3489 | -4/Waste | Entered Factory 3497 | -4/Factory | Lost 3 parts (1p2u) 3513 | -4/Factory | Spotted B-86 Titan 3650 | -4/Factory | Lost 4 parts (1p3n) 3653 | -4/Factory | Core integrity fell below 50% 3679 | -4/Factory | Identified exit to Garrison 3687 | -4/Factory | Core integrity fell below 20% 3739 | -4/Factory | Search patrols dispatched 3786 | -4/Factory | System corruption reached 10% 3830 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Rating: 6p Time: 89 03751_ Dropped Broken Cld. Nuclear Pulse Thruster. 03763_ System corrupted: Heat flow error (+188). 03785_ Triggered Shock Trap. 03785_ The floor emits a surge of raw power. 03785_ System corrupted (+2). 03786_ Triggered Shock Trap. 03786_ The floor emits a surge of raw power. 03786_ System corrupted (+1). 03790_ System corrupted: Substantial component data lost. 03816_ Acquired Impulse Thruster. 03818_ Connecting with Terminal... 03820_ Connecting with DSF Access... 03823_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03824_ T-07 Excavator is excavating. 03828_ Knocked back. 03829_ Acquired 9 matter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????########???????????????????????? | | ?????# """ #?????######???????###### | | ?????# "T" #?????# #?###### | | ?????# #?????# ### | | ?????# ! #?????# " " | | ?????#! #?????# ### | | ?????# !#?????# #?# ## | | ???######+#############"###^ ####+## | | ???# #????## ## #? | | ???# ######;### # ! | | ???# #"""" | | ??## #"""" | | ??# "" #"""" | | ??#T #### "" """ """ ! #"""" | | ??## #??# "T """ """ #"""" | | ???# #??# "" """ """ #"""" | | ???# #??# "" ## | | ???# #??# """ #??? ] | | ???# #??# @ """ #????? | | ???# #??# """ #?????## | | ???#+####+## #??????? | | ???# """ # #??????? | | ???# """ # cc #??????? | | ???# """ !## #??????? | | ???# ## ""T""### #??????? | | ???#! ! ## ####"""""#?? #??????? | | ???###+###### #???######?? #??????? | | ?????# #??? ???????????????????? | | ?????# #### #?????????????????? | | ?????# #?????????????????? | | ?????# H #?????????????????? | | ?????# #?????????????????? | | ?????### ## #?????????????????? | | ??????? ## #?????????????????? | | ??????##??#########?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 65 Core Analysis 6 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Can't Catch Me Just Browsing Shopping List Slippery One Suspicious Challenges ------------ None Game ------ Seed LobotomySuperquantumThrower Manual? 0 Play Time 00:59:40 Cumulative 21.1 hours Start 2026.08.31 @ 22:54:21 End 2026.08.31 @ 23:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45e2502d-166c-4e45-aeea-efd3834e7bb1