Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.28 @ 20:04:39 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1385) 1385 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1131) 1131 TOTAL SCORE: 6261 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 63 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 612/700 Matter 237/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (8) ------ Improved Salvage Targeting Computer Targeting Computer Advanced Targeting Computer Target Analyzer Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit KE Penetrator KE Penetrator Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Targeting Computer Advanced Targeting Computer Target Analyzer Light Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Treads Light Treads Light Treads Huge Storage Unit Corruption Screen Coil Gun Coil Gun Spear Stasis Trap [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 . . 2 Weapon . | . . . . . . . . . Parts Attached 31 | . 3 2 3 1 . 17 2 3 Power 2 | . . . . 1 . 1 . . Engine 1 | . . . . 1 . . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . 1 . . Propulsion 10 | . 2 1 2 . . 4 . 1 Treads 8 | . 2 1 . . . 4 . 1 Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | . 1 . 1 . . 7 . . Device 1 | . . . . . . 1 . . Storage 1 | . . . 1 . . . . . Processor 5 | . 1 . . . . 4 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 10 | . . 1 . . . 5 2 2 Energy Gun 1 | . . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 5 | . . . . . . 2 2 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . 2 . . 1 6 1 2 Power 2 | . . . . . . 2 . . Propulsion 3 | . . 1 . . . . 1 1 Utility 2 | . . . . . . 2 . . Weapon 5 | . . 1 . . 1 2 . 1 Highest Loss Streak 4 | . . 2 . . 1 4 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 100 60 80 63 47 Engine 9 | . 14 14 14 14 9 1 . . Reactor 1 | . . . . . . 4 . . Treads 15 | . 22 27 15 . . 8 18 4 Leg 8 | . 5 . 12 28 18 9 . . Storage 10 | . 14 14 14 14 9 8 . . Processor 20 | . 13 14 14 14 9 29 45 38 Protection 1 | . . . . . . 4 . . Energy Gun 4 | . 14 10 . . . . . . Ballistic Gun 15 | . 14 17 28 28 15 12 . 1 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 13 13 13 18 23 23 36 . 5 Greatest Support 60 | 20 40 40 60 60 60 60 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 5 5 Average Capacity 8 | . 8 8 8 10 10 9 5 5 Most Carried 10 | . 8 8 7 10 10 10 5 5 Average Carried 7 | . 6 7 6 8 10 8 4 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 Final Carried 10 | 6 7 6 7 10 10 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 839 | 164 198 29 . 22 67 349 10 . Remotely . | . . . . . . . . . Salvage Created 1503 | . 435 41 . 34 40 953 . . Parts 88 | . 24 8 . 3 4 49 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 35 | . 10 3 . 2 1 19 . . Melee 8 | . . . . . . 8 . . Guns 27 | . 10 3 . 2 1 11 . . Classes Destroyed 7 | . 4 . . . . 3 . . Worker 1 | . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . Swarmer 11 | . 3 3 . 2 . 3 . . Grunt 16 | . 7 . . . 1 8 . . Brawler 1 | . . . . . . 1 . . Sentry 6 | . . . . . . 6 . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 7 | . 5 2 . 2 1 7 . . Combat Bots Only 7 | . 3 2 . 2 1 7 . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 3023 | . 583 78 . 51 384 1665 56 206 Core 748 | . 107 12 . 19 145 365 12 88 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 49 | 100 . . . 44 . . 5 . Volleys Fired 106 | . 44 5 . 4 16 30 . 7 Largest 2 | . 2 2 . 2 2 2 . 1 Hottest 66 | . 60 60 . 40 40 66 . 33 Shots Fired 193 | . 88 7 . 8 23 60 . 7 Gun 193 | . 88 7 . 8 23 60 . 7 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 144 | . 44 5 . 8 23 57 . 7 Thermal 46 | . 44 2 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . Robot Hit Streak 17 | . 11 7 . 3 6 17 . 6 Robot Miss Streak 3 | . 2 2 . 2 3 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 156 | . 51 4 . 4 15 73 . 9 Core Hits 63 | . 20 3 . 2 8 29 . 1 Critical Kills 4 | . . . . . . 4 . . Critical Parts Destroyed 4 | . . . . . . 3 . 1 Critical Strikes 15 | . . . . . . 12 . 3 Destroy 8 | . . . . . . 7 . 1 Impale 7 | . . . . . . 5 . 2 Melee Attacks 46 | . . . . . . 37 2 7 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 46 | . . . . . . 37 2 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2972 | . 649 50 . 44 131 1828 . 270 Guns 2093 | . 649 50 . 44 131 1044 . 175 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 879 | . . . . . . 784 . 95 Ramming . | . . . . . . . . . Kinetic 1802 | . 393 38 . 44 131 1021 . 175 Thermal 268 | . 256 12 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 23 | . . . . . . 23 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 879 | . . . . . . 784 . 95 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . . . . . 23 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 23 | . . . . . . . . 23 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | . 132 . . . 32 240 . . Average Temperature 72 | . 64 . . . 9 91 . . Received Heat Transfer 1326 | . 291 . . 9 207 801 9 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 600 | . 575 25 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 637 | . 254 156 . 134 111 637 310 110 Initial 310 | . . 43 . . 52 72 310 105 Average 184 | . 126 77 . 131 84 344 195 103 Maximum Alert Level 2 | . 1 . . . . 2 1 . Low Security (%) 68 | . 76 100 . 100 100 22 60 100 Level 1 16 | . 23 . . . . 28 39 . Level 2 15 | . . . . . . 49 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . 1 2 . . . Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 3 | . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 17 4 . 3 11 27 4 5 Peak Tracking Total 8 | . 4 3 . 3 6 8 5 5 Tactical Retreats 4 | . . 1 . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 5 | . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 4 | . . 1 . 1 . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 11 | . 2 . 1 1 1 2 4 . Terminals 8 | . 2 . . . . 2 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 19 | . 5 . 1 1 1 5 6 . Successful 11 | . 2 . 1 1 1 2 4 . Failed 8 | . 3 . . . . 3 2 . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 11 | . 5 . 1 . . 1 4 . Terminals 16 | . 5 . . . . 5 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 10 | . 2 . 1 1 . 2 4 . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . . 2 3 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . 9 . 7 12 . . . Total Damage 309 | . . 104 . 66 139 . . . Kills 5 | . . 2 . 2 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 2529 | . 510 501 331 187 102 675 134 89 Spaces Moved 1542 | 1 235 158 254 169 47 409 180 89 Core 363 | . . . . . . 94 180 89 Treads 559 | . 166 158 116 . . 119 . . Legs 620 | 1 69 . 138 169 47 196 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 90 90 90 50 50 50 Average Speed 107 | 120 148 160 121 90 90 101 50 52 Slowest Speed 160 | 120 160 160 160 90 90 160 50 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 1 51 52 69 59 8 50 29 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 3 | . . . . . . . 2 1 Melee 2 | . . . . . . . 2 . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 2149 | . 308 400 274 197 86 552 221 111 Wait 387 | . 22 233 16 18 23 35 36 4 Move 1535 | . 234 157 253 168 47 408 179 89 Hop . | . . . . . . . . . Pick Up 19 | . 3 2 . 4 . 10 . . Fast Attach 13 | . 1 . 2 1 . 8 . 1 Attach 13 | . . 2 . . . 7 2 2 Detach 7 | . . . . . . 4 2 1 Swap 5 | . 2 . 1 . . 2 . . Drop 18 | . 2 1 2 2 . 11 . . Fire 106 | . 44 5 . 4 16 30 . 7 Melee 46 | . . . . . . 37 2 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 4) 428 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Entered Mines 512 | -10/Mines | Assembled infested the area 514 | -10/Mines | Received a Mining Laser from a helpful Derelict 768 | -10/Mines | Discovered new exit (range 9) 861 | -10/Mines | Learned Materials terminal intel 987 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1006 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Accompanied by 3 allies 1052 | -10/Exiles | Met 8R-AWN 1080 | -10/Exiles | Met EX-HEX 1121 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1185 | -10/Exiles | Opened EX-Vault 1197 | -10/Exiles | Found Potential Leg 1201 | -10/Exiles | Found Potential Leg 1221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1281 | -10/Exiles | Met EX-DEC 1317 | -10/Exiles | Discovered new exit (range 14) 1343 | -10/Exiles | Left Exiles lab with Potential Leg 1343 | -10/Exiles | Entered Mines 1343 | -9/Mines | Accompanied by 3 allies 1348 | -9/Mines | Met a Derelict bent on vengeance 1348 | -9/Mines | Core integrity fell below 50% 1412 | -9/Mines | Met a Derelict shopkeep closing up shop 1453 | -9/Mines | Learned location of Storage (-7) 1472 | -9/Mines | Found a hidden stash of uninstalled traps 1502 | -9/Mines | Discovered new exit (range 13) 1530 | -9/Mines | Entered Materials 1530 | -8/Materials | Accompanied by 3 allies 1530 | -8/Materials | Evolved 4 slots: Utility x4 1531 | -8/Materials | Loaded intel: 12 terminal locations 1575 | -8/Materials | Garrison activated, responded to threat 1632 | -8/Materials | Identified exit to Garrison 1632 | -8/Materials | Entered Garrison 1702 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Core integrity fell below 50% 1776 | -8/Garrison | Lost 4 parts (1p1u2w) 1806 | -8/Garrison | Destroyed 7 combat bots 1951 | -8/Garrison | Triggered checkpoint 1970 | -8/Garrison | Triggered checkpoint 2069 | -8/Garrison | Discovered new exit (range 10) 2082 | -8/Garrison | Learned Materials security intel 2128 | -8/Garrison | Triggered checkpoint 2145 | -8/Garrison | Core integrity fell below 20% 2205 | -8/Garrison | Discovered new exit (range 26) 2205 | -8/Garrison | Discovered new exit (range 64) 2205 | -8/Garrison | Discovered new exit (range 58) 2205 | -8/Garrison | Discovered new exit (range 22) 2248 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Triggered checkpoint 2292 | -8/Garrison | Installed Relay Interface Framework 2307 | -8/Garrison | Entered Materials 2379 | -8/Materials | Identified exit to Factory 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Utility x2 2530 | -7/Factory | Self-destructed Last Messages --------------- 02495_ P-60 Hacker suffers critical hit (Impale). 02498_ Destroyed Gravmag System. 02503_ U-05 Engineer repairs door. 02503_ Spear destroyed. 02506_ Slug penetrates Wall. 02507_ P-60 Hacker suffers critical hit (Destroy). 02507_ Destroyed Shock Rifle. 02509_ Corruption Screen intercepted 1% system corruption. 02509_ Destroyed Shock Rifle. 02511_ Slug penetrates P-60 Hacker. 02515_ U-05 Engineer builds a Door. 02515_ Slug penetrates Wall. 02515_ Destroyed Remote Datajack. 02517_ Slug penetrates Wall. 02519_ U-05 Engineer builds a Wall. 02524_ Acquired Imp. Treads. 02530_ Triggered Ambush Trap. 02530_ S-27 Virus emerges from a hatch in the floor. 02530_ G-47 Trooper emerges from a hatch in the floor. 02530_ U-05 Engineer lays Concrete. 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