Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 22:22:35 Player: carterz30cal Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2506) 2506 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 5779 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 88/100 System Corruption 12% Temperature Critical (505) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Medium Matter Pod Improved Targeting Computer Power Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Hypervelocity Gauss Rifle > --- INVENTORY -------- Cryofiber Web Transmission Jammer Minigun Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Reaction Control System Storage Medium Matter Pod Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 86 | 7 11 23 28 2 . 15 Power 13 | 1 4 4 2 . . 2 Engine 12 | 1 4 3 2 . . 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 4 12 . . 1 Treads 11 | 2 2 . 7 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 8 | . . 4 4 . . . Flight 2 | . . . 1 . . 1 Utility 26 | 2 2 9 9 . . 4 Device 11 | 1 . 5 3 . . 2 Storage 2 | 1 . . 1 . . . Processor 3 | . 2 1 . . . . Hackware . | . . . . . . . Protection 10 | . . 3 5 . . 2 Artifact . | . . . . . . . Weapon 26 | 2 3 6 5 2 . 8 Energy Gun 7 | 2 . . . . . 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | . 3 2 5 2 . 1 Ballistic Cannon 4 | . . 4 . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . 2 2 8 . 4 12 Power 4 | . 1 . . . 1 2 Propulsion 8 | . . 1 4 . 3 . Utility 9 | . 1 1 3 . . 4 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 8 | . 1 1 3 . 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 87 95 92 65 44 Engine 9 | . 14 6 9 7 5 7 Core 1 | . . 4 . . . . Treads 16 | . 27 9 16 23 15 . Hover 7 | . . 19 7 . . . Device 7 | . 4 6 11 7 4 10 Storage 3 | . 3 . 5 7 5 . Processor 12 | . 18 17 9 7 5 . Protection 7 | . . 2 17 15 12 7 Energy Gun 2 | . 6 . . . . 12 Ballistic Gun 13 | . 21 9 13 23 15 . Ballistic Cannon 4 | . . 12 4 . . . Peak Build Rating 32 | 7 7 24 28 32 32 28 Average Rating 16 | 5 6 15 23 30 21 19 On Entrance 13 | . 7 7 22 27 32 2 Naked Turns 4 | . . . . . . 4 Heaviest Build 39 | 13 13 19 34 39 39 39 Greatest Support 60 | 40 40 40 60 60 60 4 Greatest Overweight (x) 12 | . . 1 2 . 5 12 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 4 5 Average Carried 3 | . 3 4 3 3 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 4 . Class Distribution -------------------- 78% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3058 | 270 422 1205 1070 . . 91 Remotely 97 | 39 58 . . . . . Salvage Created 3392 | 109 739 1208 1258 . . 78 Parts 175 | 2 34 63 73 . . 3 Haulers Intercepted 8 | . 1 3 4 . . . Recyclers Shooed 8 | . 1 5 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 11 24 19 . . 3 Guns 32 | . 10 9 11 . . 2 Cannons 24 | . . 15 8 . . 1 Classes Destroyed 13 | 2 3 6 2 . . . Worker 10 | 1 4 3 2 . . . Builder 3 | . . 3 . . . . Tunneler 1 | . . . 1 . . . Hauler 8 | . 1 3 4 . . . Recycler 8 | 1 1 4 2 . . . Operator 2 | . . 1 1 . . . Watcher 8 | . 3 3 2 . . . Swarmer 7 | . . 4 . . . 3 Grunt 33 | . 11 12 10 . . . Brawler 1 | . . 1 . . . . Duelist 4 | . . 2 2 . . . Sentry 11 | . . 5 6 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 14 | 1 4 14 5 . . 3 Combat Bots Only 6 | . 3 6 4 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 405 | . 69 87 142 . 5 102 Missed 123 | . 16 30 50 . 1 26 Damage Taken 4701 | . 672 680 1766 . 192 1391 Core 1048 | . 88 115 133 . 99 613 Absorbed by Shields 36 | . . . . . . 36 Redirected to Shielding 157 | . . . 121 . 30 6 Regen/Repaired (Parts) 88 | . 53 23 12 . . . Core Remaining (%) 77 | 100 64 71 75 . . . Volleys Fired 301 | 10 60 113 95 . 9 14 Largest 3 | 2 2 2 2 . 3 3 Hottest 209 | 100 100 88 88 . 81 209 Shots Fired 617 | 20 124 226 190 . 26 31 Gun 362 | 20 124 70 102 . 26 20 Cannon 255 | . . 156 88 . . 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 542 | . 98 226 190 . 26 2 Thermal 73 | 20 26 . . . . 27 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 22 | 3 10 22 9 . 7 6 Robot Miss Streak 6 | 4 5 4 4 . 4 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 373 | 9 78 130 123 . 19 14 Core Hits 150 | 3 33 51 49 . 6 8 Critical Kills 3 | . 2 . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 15 | 1 2 5 2 . 4 1 Burn 1 | 1 . . . . . . Destroy 7 | . 2 . . . 4 1 Blast 7 | . . 5 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6939 | 128 1011 2557 2565 . 365 313 Guns 3548 | 128 1011 610 1236 . 365 198 Cannons 3379 | . . 1941 1323 . . 115 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . . 6 6 . . . Kinetic 6292 | . 799 2551 2559 . 365 18 Thermal 619 | 128 212 . . . . 279 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . . 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 5 . 3 . 12 12 Average Corruption 4 | . 3 . 2 . 7 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . 20 . 15 . 4 15 Message Errors 7 | . 4 . 2 . . 1 Matter Fused 17 | . 5 . 4 . 3 5 Heat Flow Errors 7 | . 3 . 2 . . 2 Energy Discharges 8 | . 3 . 2 . . 3 Parts Rejected 2 | . . . 1 . . 1 Data Loss (minor) 6 | . . . 3 . . 3 Data Loss (major) 2 | . 1 . 1 . . . Misfires 5 | . 4 . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 79 | . . 51 28 . . . Projectiles 79 | . . 51 28 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 36 | . . 14 22 . . . Impact . | . . . . . . . Kinetic 30 | . . 12 18 . . . Secondary 6 | . . 2 4 . . . Self-Inflicted Damage 6 | . . 6 . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 630 | 273 491 484 199 . . 630 Average Temperature 135 | 107 158 141 68 . . 229 Received Heat Transfer 1746 | . 369 288 702 . . 387 Effects 27 | . 4 5 . . . 18 Shutdowns 5 | . 2 1 . . . 2 Energy Bleed 3 | . 1 1 . . . 1 Interference 7 | . . 3 . . . 4 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . 1 . . . . . Damage (major) 8 | . . . . . . 8 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1620 | 444 629 . . . . 547 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 445 | 10 199 445 438 133 46 175 Initial 133 | . 6 50 100 133 46 10 Average 183 | 1 78 224 324 133 26 86 Maximum Alert Level 2 | . . 2 2 . . . Low Security (%) 57 | 100 100 29 14 100 100 100 Level 1 34 | . . 67 61 . . . Level 2 7 | . . 3 23 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 4 . . 1 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 19 25 26 . 6 15 Peak Tracking Total 6 | . 3 5 6 . 5 5 Tactical Retreats 6 | . 1 . 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 4 . 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . 1 1 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 4 5 2 2 . 1 Terminals 6 | . 1 4 . . . 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 1 1 . . Recycling Units 4 | . 2 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 10 9 6 3 . 2 Successful 17 | . 8 6 2 1 . . Failed 13 | . 2 3 4 2 . 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 4 7 . . . 2 Fabricators . | . . . . . . . Repair Stations 9 | . 2 2 3 2 . . Recycling Units 8 | . 4 . 3 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 4 . . . . Record 4 | . 3 1 . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 2 2 . . . Scan Component 3 | . 1 1 1 . . . Repair 3 | . 1 1 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Retrieve Components 3 | . 2 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . 3 3 1 1 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 1 1 . . . Time 102 | . 26 38 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 9 . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 12 . Total Damage 208 | . . . . . 208 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4627 | 190 1130 1234 1268 266 148 391 Spaces Moved 2712 | 100 547 998 636 155 133 143 Core 234 | 12 . . . . 91 131 Treads 1453 | 88 547 246 375 155 42 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1013 | . . 752 261 . . . Flight 12 | . . . . . . 12 Fastest Speed 50 | 50 160 52 52 170 50 50 Average Speed 124 | 146 160 78 136 170 89 218 Slowest Speed 755 | 160 160 160 180 170 300 755 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 73 49 41 4 84 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . 17 . . . . Terrain Destroyed 57 | . . 38 19 . . . Melee . | . . . . . . . Projectile 57 | . . 38 19 . . . AOE . | . . . . . . . Terrain Rammed 1 | . . 1 . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3371 | 123 684 1216 858 158 141 191 Wait 145 | . 39 48 58 . . . Move 2707 | 99 546 997 635 155 132 143 Hop . | . . . . . . . Pick Up 74 | 7 18 16 24 1 . 8 Fast Attach 10 | . . 8 1 . . 1 Attach 43 | 7 6 2 14 1 . 13 Detach 2 | . . . 1 . . 1 Swap 33 | . 5 13 13 1 . 1 Drop 44 | . 10 18 15 . . 1 Fire 301 | 10 60 113 95 . 9 14 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis 9 | . . . . . . 9 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Repaired Lgt. Treads 1319 | -10/Materials | Identified exit to Materials 1321 | -10/Materials | Entered another Materials area 1321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1972 | -9/Materials | Repaired Reaction Control System 1985 | -9/Materials | Discovered new exit (range 16) 2038 | -9/Materials | Identified exit to Materials 2305 | -9/Materials | Discovered new exit (range 9) 2555 | -9/Materials | Entered another Materials area 2555 | -8/Materials | Evolved 2 slots: Utility x2 2704 | -8/Materials | Repaired Airjet 2823 | -8/Materials | Garrison activated, responded to threat 3041 | -8/Materials | Lost 3 parts (2n1u) 3576 | -8/Materials | Discovered new exit (range 15) 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4089 | -7/Factory | Sucked down chute 4089 | -7/Factory | Entered Waste 4090 | -7/Waste | Met a frightened Derelict 4104 | -7/Waste | EMP discharged 4108 | -7/Waste | Spotted C-40 Crusher 4125 | -7/Waste | Build established: Scavenger-Tank 4140 | -7/Waste | Spotted C-40 Crusher 4141 | -7/Waste | Spotted C-40 Crusher 4142 | -7/Waste | Allies destroyed C-40 Crusher 4183 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4186 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4189 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4192 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4204 | -7/Waste | EMP discharged 4204 | -7/Waste | System corruption reached 10% 4206 | -7/Waste | Spotted C-40 Crusher 4211 | -7/Waste | Spotted C-40 Crusher 4216 | -7/Waste | Spotted C-40 Crusher 4223 | -7/Waste | Lost 4 parts (1p3n) 4232 | -7/Waste | Discovered new exit (range 11) 4237 | -7/Waste | Entered Factory 4435 | -7/Factory | Lost 3 parts (3w) 4621 | -7/Factory | Core integrity fell below 50% 4626 | -7/Factory | Core integrity fell below 20% 4629 | -7/Factory | Core destroyed Last Messages --------------- damaged (-11). 04619_ Overheating: Imp. Deuterium Engine damaged (-20). 04619_ Overheating: Hvy. Laser damaged (-10). 04619_ Hvy. Laser destroyed. 04621_ Overheating: Core damaged (-140). 04623_ Overheating: Imp. Deuterium Engine damaged (-4). 04623_ Overheating: Cryofiber Web damaged (-6). 04623_ Overheating: Imp. Deuterium Engine damaged (-6). 04623_ Imp. Deuterium Engine destroyed. 04624_ Power failure, Imp. Deuterium Engine shutdown. 04624_ Cryofiber Web destroyed. 04624_ Critical hit (Burn: +37). 04625_ Imp. Deuterium Engine destroyed. 04625_ Critical hit (Burn: +37). 04626_ Overheating: Energy bleed (-21). 04629_ Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????#???????????????? | | ?????????????????? #???????????????? | | ????????########## #???????????????? | | ????????# #???????????????? | | ????????+ k #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# @ /! #???????????????? | | ????????# ^! #???????????????? | | ????????# !/ #???????????????? | | ????????# ^ #???????????????? | | ????????# ###?????????????? | | ????????# ????????? | | ????????# g"""" ????????? | | ????????# """" ?????????? | | ????????# """" ????????? | | ????????# u g ????????? | | ????????# mg%%%" ????????? | | #######?# g """" #####???????????? | | # ### """" #???????????????? | | # # #???????????????? | | #[ # ^ """" #???????????????? | | # + """" #???????????????? | | # * # """" #???????????????? | | #] !# ^ #???????????????? | | #] # #???????????????? | | ####### #???????????????? | | # ## #####???????????? | | # # ] + ????? | | # # #######+######## ##????????? | | # # # !#?????????????? | | # + " #???#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed AntigravGuidedCharger Manual? 0 Play Time 00:50:03 Cumulative 5.7 hours Start 2024.10.04 @ 21:27:44 End 2024.10.04 @ 22:22:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b5ffdd-7956-47ed-905a-a77865c40a03