Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:51:01 Player: Kat Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (616) 616 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3503 Bonus ------- Follower Combat Kills 259 Friendly Fire -172 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Utility Shielding Medium Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Signal Interpreter Utility Shielding Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Signal Interpreter Utility Shielding Utility Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Long-range Tractor Beam Recalibrator Shock Rifle Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Phase Shifter Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 34 | 6 3 2 9 3 10 1 Power 3 | 1 . . 1 . 1 . Engine 2 | 1 . . 1 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 1 3 2 . Treads . | . . . . . . . Leg 7 | 2 . 1 1 3 . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . 4 . 5 1 Device 2 | . . . 1 . . 1 Storage 4 | 1 1 . 1 . 1 . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . 1 . 3 . Artifact . | . . . . . . . Weapon 9 | 2 1 1 3 . 2 . Energy Gun 2 | 1 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 1 1 . 1 . Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 2 . 7 4 Power 3 | . . . 2 . . 1 Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 2 2 Weapon 4 | . . . . . 4 . Highest Loss Streak 7 | . . . 1 . 7 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 94 100 85 81 72 54 Engine 7 | . 14 14 6 . . . Leg 20 | . 28 28 22 27 6 . Wheel 1 | . . . . . 4 7 Storage 11 | . 14 14 11 9 7 6 Processor 15 | . 8 14 19 18 15 15 Hackware 1 | . . . . . 5 7 Protection 4 | . . . 4 9 13 7 Energy Gun 1 | . 8 . . . . . Ballistic Gun 14 | . 19 28 15 . . . Ballistic Cannon 5 | . . . 6 18 12 . Naked Turns 2 | . . . . . . 2 Heaviest Build 103 | 14 29 28 38 33 103 87 Greatest Support 30 | 20 20 20 20 30 30 28 Greatest Overweight (x) 4 | 4 1 1 1 1 3 3 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 16 | 7 14 15 15 15 19 22 Most Carried 17 | 3 4 8 13 15 17 13 Average Carried 9 | . 2 6 10 12 14 11 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 14 | . 4 8 13 14 12 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 858 | 205 . 409 136 81 27 . Remotely . | . . . . . . . Salvage Created 580 | . 150 68 94 128 140 . Parts 27 | . 10 4 3 6 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 18 | . 5 3 2 2 6 . Guns 10 | . 5 3 1 . 1 . Cannons 7 | . . . 1 1 5 . AOE 1 | . . . . 1 . . Classes Destroyed 5 | . 2 . 2 . 1 . Worker 1 | . . . 1 . . . Swarmer 8 | . 3 2 . . 3 . Grunt 5 | . 2 1 1 1 . . Duelist 2 | . . . . . 2 . Sentry 4 | . . . 1 2 1 . Best Kill Streak 5 | . 5 2 1 2 2 . Combat Bots Only 5 | . 5 2 1 2 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 259 | . 15 27 22 6 169 20 Missed 86 | . 2 10 7 1 64 2 Damage Taken 2718 | . 155 204 220 136 1260 743 Core 879 | . 36 44 76 14 234 475 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . . 5 11 Core Remaining (%) 86 | 100 . 68 81 97 . . Volleys Fired 75 | . 9 14 16 4 32 . Largest 2 | . 2 2 2 2 2 . Hottest 88 | . 60 40 88 88 88 . Shots Fired 138 | . 18 28 32 8 52 . Gun 93 | . 18 28 22 . 25 . Cannon 45 | . . . 10 8 27 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 123 | . 9 28 32 8 46 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 15 | . 9 . . . 6 . Robot Hit Streak 10 | . 4 6 9 5 10 . Robot Miss Streak 12 | . 1 5 5 11 12 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 102 | . 13 18 23 6 42 . Core Hits 69 | . 8 7 14 10 30 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1662 | . 166 156 254 251 835 . Guns 774 | . 166 156 124 . 328 . Cannons 722 | . . . 130 126 466 . Explosions 165 | . . . . 124 41 . Melee . | . . . . . . . Ramming 1 | . . . . 1 . . Kinetic 1356 | . 90 156 254 126 730 . Thermal 41 | . . . . . 41 . Explosive . | . . . . . . . Electromagnetic 264 | . 76 . . 124 64 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . 1 1 17 Average Corruption 6 | . . . . 1 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 1 . 3 Matter Fused 2 | . . . . 1 . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 25 | . . . 6 1 18 . Impact . | . . . . . . . Kinetic 25 | . . . 6 1 18 . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . 43 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 105 | . 42 18 27 7 105 . Average Temperature 28 | . 33 9 6 4 42 . Received Heat Transfer 390 | . 57 108 63 18 144 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 232 | . 150 181 184 183 232 . Initial 82 | . . 58 . 56 82 . Average 85 | . 74 81 88 95 132 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 86 100 Level 1 2 | . . . . . 13 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 . Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 6 6 11 5 9 6 Peak Tracking Total 6 | . 4 3 3 3 4 6 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 3 | . 2 . . 1 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 6 . . 2 . . Successful 3 | . 3 . . . . . Failed 5 | . 3 . . 2 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 3 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 6 | . . 5 . . . 1 Largest Group 5 | . . 5 5 3 . 1 Highest-Rated Group 86 | . . 86 86 63 . 31 Highest-Rated Ally 31 | . . 31 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 79 | . . 4 60 8 . 7 Total Damage 1017 | . . 41 739 108 . 129 Kills 10 | . . 1 8 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 2495 | 55 273 680 675 260 403 149 Spaces Moved 1188 | 33 122 321 303 126 189 94 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 938 | 19 122 321 303 126 47 . Wheels 236 | . . . . . 142 94 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 115 100 Average Speed 176 | 111 186 190 190 190 144 141 Slowest Speed 250 | 250 190 190 190 190 190 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 20 66 33 19 9 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 1464 | 51 150 368 376 139 269 111 Wait 103 | 5 8 26 25 1 25 13 Move 1183 | 32 121 320 302 125 189 94 Hop . | . . . . . . . Pick Up 44 | 7 7 5 15 3 6 1 Fast Attach 2 | . . . . . 2 . Attach 19 | 6 1 . 4 1 6 1 Detach 1 | . . . 1 . . . Swap 13 | . 2 2 5 2 2 . Drop 22 | 1 2 1 7 2 7 2 Fire 75 | . 9 14 16 4 32 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 647 | -10/Mines | Discovered new exit (range 5) 657 | -10/Mines | Identified exit to Materials 697 | -10/Mines | Learned location of Zion (-7) 887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 986 | -10/Mines | Discovered exit to Materials (range 13) 991 | -10/Mines | Learned location of Storage (-8) 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Accompanied by 5 allies 1009 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1546 | -9/Materials | Discovered new exit (range 18) 1577 | -9/Materials | Identified exit to Materials 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Accompanied by 3 allies 1684 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1685 | -8/Materials | Identified exit to Storage 1915 | -8/Materials | Discovered new exit (range 9) 1942 | -8/Materials | Identified exit to Factory 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Utility x2 2347 | -7/Factory | Sucked down chute 2347 | -7/Factory | Entered Waste 2348 | -7/Waste | Met a frightened Derelict 2362 | -7/Waste | EMP discharged 2374 | -7/Waste | Lost 7 parts (1n2u4w) 2389 | -7/Waste | Spotted C-40 Crusher 2416 | -7/Waste | Spotted C-40 Crusher 2428 | -7/Waste | Spotted C-40 Crusher 2433 | -7/Waste | Spotted C-40 Crusher 2436 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2448 | -7/Waste | Core integrity fell below 50% 2449 | -7/Waste | Spotted C-40 Crusher 2458 | -7/Waste | Spotted C-40 Crusher 2459 | -7/Waste | Crushed by Compactor (1 part destroyed) 2462 | -7/Waste | EMP discharged 2462 | -7/Waste | System corruption reached 10% 2481 | -7/Waste | Crushed by Compactor (1 part destroyed) 2489 | -7/Waste | Core integrity fell below 20% 2494 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2496 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02437_ Broken Mic. Fission Core crushed. 02445_ Phase Shifter crushed. 02452_ ALERT: Foreign system detected. Charging EMP. 02459_ Lgt. Nuclear Core crushed. 02461_ System corrupted: Matter fused (-4). 02462_ System corrupted (+10). 02481_ Huge Storage Unit crushed. 02482_ System corrupted: Component data lost. 02482_ Signal Interpreter crushed. 02482_ Shield Generator crushed. 02484_ Utility Shielding crushed. 02485_ Reflective Plating crushed. 02487_ Recalibrator crushed. 02493_ Critical hit (Destroy). 02493_ Arm. Huge Wheel destroyed. 02494_ Dropped Utility Shielding. 02494_ Discarded Signal Interpreter. 02494_ Utility Shielding crushed. 02494_ Visual Processing Unit crushed. 02494_ Hacking Suite crushed. Map ----- +----------------------------------------------------+ | # #??????# #??????? #####???????????????? | | #??????# #??????? ????????????????? | | #??????# #??????? ?????????????????? | | #??????# #??????# ??????????????????? | | #??????# #??????# ???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ! #??????# #??????# #???????????????????? | | # ######## ######## #???????????????????? | | %=! = #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | # ######## ######## #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????#CC #???????????????????? | | ! #??????#CCCC#???????????????????? | | # ######## = #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#@!CC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | ######??????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab More Dakka Please The More The Merrier Challenges ------------ None Game ------ Seed StructuralAlloyDevice Manual? 0 Play Time 00:18:24 Cumulative 4.5 hours Start 2024.03.31 @ 19:33:45 End 2024.03.31 @ 19:51:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50723ecb-9027-444f-9d3e-1ffc1aff1916