Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 18:12:37 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (25) 125 Value Destroyed (1385) 1385 Prototype IDs (31) 620 Alien Tech Used (10) 2000 Bonus (26586) 26586 TOTAL SCORE: 39816 Bonus ------- Pacifist 1987 Triggered Max Security 2000 High Alert Combat Kills 603 Follower Combat Kills 275 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 532/1600 Matter 525/550 Energy 288/290 System Corruption 11% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Transmission Jammer Experimental Cloaking Device Improved Hacking Suite Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Vortex Driver > --- INVENTORY (5) ---- Subatomic Replicator Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Transmission Jammer Experimental Cloaking Device Improved System Shield Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Subatomic Replicator Vortex Driver [Rating: 244] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Diametric Drive Treads Advanced Treads Leg Sigix Exoskeleton Flight Unit Improved Diametric Drive Utility Improved Terrain Scan Processor Device Experimental Cloaking Device Processor Improved Terrain Scan Processor Hackware System Mapper Artifact Microwarp Drive Weapon Makeshift Hammer Energy Gun Sigix Sheargun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Vortex Catalyst Activator Impact Weapon Makeshift Hammer Slashing Weapon Particle Cleaver Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 1 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 5 . 2 10 3 . 7 . 2 1 19 . 5 1 1 8 . 4 2 9 3 11 3 6 Power 10 | . . . 1 . . 1 . . . 1 . . . 1 1 . 1 1 2 . 1 . . Engine 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Core 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 1 2 . 1 . . Propulsion 22 | 4 . 2 5 1 . 1 . . . 2 . 3 . . 2 . . . 2 . . . . Treads 5 | 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 5 1 . . . . . 2 . 3 . . 2 . . . 2 . . . . Utility 49 | . . . 4 1 . 4 . . 1 9 . 2 . . 5 . 3 . 3 3 9 1 4 Device 29 | . . . 4 . . 1 . . 1 8 . 1 . . 4 . . . 1 3 5 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 . 3 . . . 1 . . . . . . 2 . . . 1 . 1 Hackware 8 | . . . . . . . . . . . . 1 . . 1 . 1 . 2 . . . 3 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 21 | 1 . . . 1 . 1 . 2 . 7 . . 1 . . . . 1 2 . 1 2 2 Energy Gun 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Energy Cannon 9 | . . . . . . . . 1 . 4 . . . . . . . 1 . . 1 1 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . . 9 . 1 . . 3 . . . 2 2 . . . Parts Lost 7 | . . . 1 . 1 . . 1 1 . . 1 . . . 1 . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Highest Loss Streak 1 | . . . 1 . 1 . . 1 1 . . 1 . . . 1 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 42 55 59 80 80 87 82 80 71 89 100 85 89 89 92 94 86 89 86 94 86 63 68 Engine 2 | . . . . . . . . . . 8 11 10 10 8 5 5 . . . . . . . Core 1 | . . . 5 7 7 13 11 10 5 1 . . . 1 3 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 5 8 8 8 8 8 9 9 Treads 1 | . . 22 4 . . 1 5 5 5 5 5 . . . . . . . . . . . . Leg 2 | . 28 22 4 . . . . . . . . . . . . . . . . . 2 9 9 Flight 17 | . . . 22 38 34 26 23 23 21 22 29 24 21 21 24 26 23 23 21 21 16 . . Device 19 | . . . 21 23 23 15 11 10 11 20 23 21 26 26 26 26 23 23 21 20 20 18 18 Processor 11 | . . . . 7 7 17 17 17 17 17 17 15 15 15 12 10 14 14 13 13 11 . . Hackware 7 | . . . . . . . . . . . . 2 5 5 7 10 10 14 16 21 13 . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 9 9 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . 4 17 17 Energy Cannon 1 | . . . . . . . . . . 3 5 5 5 5 5 5 . . . . . . . Impact Weapon 3 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Peak Build Rating 244 | 3 3 5 27 31 32 50 50 55 44 89 87 115 116 119 123 123 134 138 154 157 233 239 244 Average Rating 126 | 1 3 4 18 30 31 45 50 49 42 66 87 96 115 117 119 122 128 131 139 155 168 238 241 On Entrance 87 | . 3 3 5 27 31 31 50 50 41 40 87 87 115 116 119 123 119 132 131 154 157 233 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 2 2 2 9 12 12 21 20 20 14 25 25 26 26 38 40 40 36 36 41 40 43 46 46 Greatest Support 70 | 3 3 3 30 27 27 23 23 23 23 38 32 44 44 44 44 47 41 47 41 41 70 70 70 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 Average Carried 4 | 2 4 4 4 3 4 4 5 5 4 4 5 4 5 5 4 5 5 4 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 3 3 2 Class Distribution -------------------- 32% | Hacker-Ninja 19% | Scout 19% | Alien-Sigix 14% | Wizard-Ninja 5% | Ninja 3% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 1621 | 240 . . . . . . . 195 87 80 35 18 81 103 90 . . 60 86 70 167 177 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1857 | . . . . . . . . 121 38 . . 18 81 203 239 . 33 62 14 141 343 279 285 Parts 70 | . . . . . . . . . . . . . 2 3 6 . 2 1 3 6 27 9 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . Prevented 5 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . 4 2 3 Guns 9 | . . . . . . . . . . . . . . . . . . . . . 4 2 3 Classes Destroyed 10 | . . . . . . . . 1 1 . . 1 . . . . 1 . 1 . 2 2 1 Worker 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Watcher 9 | . . . . . . . . . . . . . . . . . 1 1 . 3 1 1 2 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . 3 2 1 Samaritan 8 | . . . . . . . . 3 . . . . 2 3 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . . . . . . . . . 1 . . 1 . . . . 1 1 1 1 3 2 2 Combat Bots Only 3 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Max Kills in Single Turn 2 | . . . . . . . . 1 1 . . 1 1 1 . . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 436 | . . 50 12 . 5 23 . 5 11 . 2 . 4 2 . 8 4 30 13 8 45 45 169 Missed 200 | . . 20 5 . 1 15 . 1 4 . . . 2 . . 3 3 17 10 6 23 25 65 Damage Taken 4693 | . . 259 103 . 88 124 . 59 152 . 28 87 41 50 . 109 30 300 52 27 534 294 2356 Core 1720 | . . 13 46 . . . . . 66 . 14 14 41 27 . 44 30 69 24 . 264 112 956 Absorbed by Shields 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . Ignored by Resistances 2538 | . . . . . . . . . . . . . . . . . . . . . 155 279 2104 Regen/Repaired (Parts) 74 | . . . . . . . . . . 24 . . . . . . . 50 . . . . . Core Remaining (%) 89 | 100 100 96 91 . 100 100 . . . . 92 . . . . 89 . 92 . . 93 . 33 Volleys Fired 140 | . . . . 1 . . . 25 . 1 . . 19 11 9 . . . . . 8 15 51 Largest 2 | . . . . 1 . . . 1 . 1 . . 1 1 1 . . . . . 2 2 2 Hottest 200 | . . . . 35 . . . 35 . 100 . . 80 80 80 . . . . . 200 200 200 Shots Fired 195 | . . . . 1 . . . 25 . 1 . . 19 11 9 . . . . . 16 27 86 Gun 118 | . . . . . . . . . . . . . . . . . . . . . 16 24 78 Cannon 77 | . . . . 1 . . . 25 . 1 . . 19 11 9 . . . . . . 3 8 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . 1 . . . 25 . . . . . . . . . . . . . . . Thermal 39 | . . . . . . . . . . . . . 19 11 9 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . . . . . 16 24 78 Entropic 12 | . . . . . . . . . . 1 . . . . . . . . . . . 3 8 Robot Hit Streak 15 | . . . . . . . . . . . . . 5 14 15 . . . . . 3 7 7 Robot Miss Streak 3 | . . . . 1 . . . . . . . . 2 . 1 . . . . . 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 94 | . . . . . . . . 3 1 . . 1 9 11 11 . 1 3 2 3 12 6 31 Core Hits 46 | . . . . . . . . 1 . . . . 3 5 2 . 1 . 2 3 7 3 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 181 | . . . . . . 9 1 10 4 . 6 3 15 13 3 13 8 28 11 23 34 . . Impact 131 | . . . . . . 9 1 10 4 . 6 3 15 13 3 13 8 28 8 2 8 . . Slashing 50 | . . . . . . . . . . . . . . . . . . . 3 21 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 1 . . . . . . . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 6468 | . . . . . . . . 361 107 . . 69 230 337 475 . 82 166 184 258 917 684 2598 Guns 3541 | . . . . . . . . . . . . . . . . . . . . . 612 428 2501 Cannons 829 | . . . . . . . . . . . . . 230 259 253 . . . . . . . 87 Explosions 159 | . . . . . . . . . . . . . . . . . . . . . . 159 . Melee 1781 | . . . . . . . . 361 107 . . 69 . 78 222 . 82 166 184 258 254 . . Ramming 158 | . . . . . . . . . . . . . . . . . . . . . 51 97 10 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 742 | . . . . . . . . . . . . . 230 259 253 . . . . . . . . Explosive 159 | . . . . . . . . . . . . . . . . . . . . . . 159 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 1364 | . . . . . . . . 361 107 . . 69 . 78 222 . 82 166 184 . 95 . . Slashing 3958 | . . . . . . . . . . . . . . . . . . . . 258 771 428 2501 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 87 | . . . . . . . . . . . . . . . . . . . . . . . 87 Highest Corruption 11 | . . . . . . 2 . . . . . . . . . . . 3 . . 3 1 11 Average Corruption 1 | . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . . . . . . 4 . . 1 . 11 Message Errors 9 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 7 Matter Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 762 | . . . . . . . . 233 67 . . 59 19 75 102 . . 68 . . 30 109 . Projectiles 159 | . . . . . . . . . . . . . 19 32 66 . . . . . . 42 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 603 | . . . . . . . . 233 67 . . 59 . 43 36 . . 68 . . 30 67 . Knockbacks 6 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 2 . Impact 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . . . 9 5 . 9 . . . 54 . 82 356 364 33 16 . 69 . . . . 70 Average Temperature 91 | . . . 4 1 . 5 . . . 30 . 43 131 195 21 16 . 39 . . . . 38 Received Heat Transfer 464 | . . 48 36 . 6 15 . . 18 . . . . 9 . . . 21 9 9 18 18 257 Effects 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 1 . . . . . 1 . . 1 . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 10 | . . . . . . . . 2 1 . . . . 1 . . . 2 . . 3 1 . Impact Corruptions 23 | . . . . . . . . 9 1 . . 2 . 1 2 . . 3 . . 1 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . Heat Transferred 1400 | . . . . . . . . . . . . . 450 500 450 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1839 | . 30 152 208 109 76 153 55 . . . . 642 . . . . 86 230 197 220 1766 1839 1207 Initial 1176 | . . 12 63 94 76 34 53 . . . . 600 . . . . . 48 84 4 11 1100 1176 Average 385 | . 17 48 85 97 68 52 53 . . . . 612 . . . . 38 95 126 100 449 1455 951 Maximum Alert Level 5 | . . . 1 . . . . . . . . 2 . . . . . 1 . 1 5 5 4 Low Security (%) 63 | 100 100 100 97 100 100 100 100 . . . . . . . . . 100 91 100 90 56 . . Level 1 5 | . . . 2 . . . . . . . . . . . . . . 8 . 9 24 . . Level 2 2 | . . . . . . . . . . . . 100 . . . . . . . . . . 2 Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . 14 92 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 23 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 19 61 . Squads Dispatched 41 | . 1 . 1 . . 9 1 . . . . 1 . . . . . 2 1 3 8 6 8 Investigation 12 | . . . 1 . . 8 1 . . . . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 2 Reinforcement 10 | . 1 . . . . . . . . . . 1 . . . . . 1 1 2 1 . 3 Assault 13 | . . . . . . . . . . . . . . . . . . . . . 6 6 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 15 | . . 2 2 1 . 1 . . . . . . . . . . . . 3 . 1 . 5 Communications Jammed 31 | . . . . . . . . . . . . . . . . . 1 . . . 10 13 7 Distress Signals 30 | . . . . . . . . . . . . . . . . . 1 . . . 10 12 7 Times Spotted 225 | . 4 17 9 . 1 11 . 3 4 . 5 2 2 1 . 5 3 20 5 11 31 35 56 Peak Tracking Total 28 | . 2 11 13 3 2 8 . 3 4 . 1 2 2 1 . 5 2 9 3 2 11 28 18 Tactical Retreats 29 | . . 2 2 . . 3 . . . . . . . 1 . . . 4 2 2 1 1 11 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 6 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 2 8 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 21 | . . . . . . . . . . 1 . . . . . . . 6 . 2 7 4 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 55 | . 2 1 4 1 . 10 1 . . 2 . . 1 1 4 . 2 12 . 3 7 . 4 Terminals 43 | . 2 1 4 1 . 8 1 . . . . . 1 . . . 2 10 . 2 7 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 125 | . 4 3 12 1 . 23 2 . . 2 . . 4 1 17 . 6 27 . 3 14 . 6 Successful 71 | . 1 1 4 1 . 5 . . . 2 . . 4 1 17 . 5 12 . 3 12 . 3 Failed 54 | . 3 2 8 . . 18 2 . . . . . . . . . 1 15 . . 2 . 3 Catastrophic 17 | . 2 2 2 . . 7 1 . . . . . . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 4 3 11 . . 17 2 . . . . . . . . . 4 19 . . 6 . . Terminals 96 | . 4 3 12 1 . 18 2 . . . . . 4 . . . 6 24 . 2 14 . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Hacks 52 | . . . 1 1 . 1 . . . 2 . . 4 1 17 . 3 5 . 2 12 . 3 Record 10 | . . . . . . . . . . . . . 4 . 5 . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 9 | . . . . . . . . . . 2 . . . 1 . . . . . 1 4 . 1 Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . 1 2 . . 2 . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 15 | . 1 1 3 . . 4 . . . . . . . . . . 2 4 . . . . . Terminals 14 | . 1 1 3 . . 3 . . . . . . . . . . 2 4 . . . . . Botnet 14 | . 1 1 3 . . 3 . . . . . . . . . . 2 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 1 4 . . 9 1 . . . . . 1 . . . 2 9 . . 2 . 3 Full Trace Events 12 | . 1 . 1 . . 7 1 . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . 4 . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 60 | . . . . . . . . . . . . . . . . . . . . . . 12 48 Largest Group 8 | . . . . . . . . . . . . . . . . . . . . . . 6 8 Highest-Rated Group 115 | . . . . . . . . . . . . . . . . . . . . . . 85 115 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . . . . . . . . . . . . . . . . . 24 130 Total Damage 2274 | . . . . . . . . . . . . . . . . . . . . . . 283 1991 Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 6832 | 38 99 106 149 25 17 300 34 532 128 524 302 87 348 196 90 251 176 860 477 427 462 163 1041 Spaces Moved 14042 | 50 189 203 318 73 33 833 65 607 228 643 392 232 551 385 183 523 584 1403 1357 1474 1326 356 2034 Core 508 | 50 189 203 66 . . . . . . . . . . . . . . . . . . . . Treads 70 | . . . . . . . . . . 70 . . . . . . . . . . . . . Legs 2400 | . . . . . . . . . . . . . . . . . . . . . 181 342 1877 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10806 | . . . 252 73 33 833 65 607 228 573 392 232 551 385 183 523 584 1403 1357 1474 1058 . . Fastest Speed 16 | 50 50 50 31 27 27 29 49 49 49 44 44 22 26 26 22 16 22 16 22 22 22 30 30 Average Speed 30 | 50 50 50 36 27 28 31 49 49 50 71 44 26 26 26 25 21 22 21 22 22 23 30 30 Slowest Speed 225 | 50 50 50 100 27 29 49 49 49 54 225 44 44 26 26 100 22 22 22 22 22 30 30 30 Overloaded Moves 37 | . . . . . . . . . . . . . . . . 9 . 28 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . 1 . . 5 . . . . . 1 . . . . 1 5 1 5 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 20 | . . . . . . . . . . . . . . . . . . . . . 3 1 16 Exploration Rate (%) 44 | 3 39 29 39 3 42 25 2 71 45 93 51 6 56 52 60 61 18 92 37 94 79 11 56 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . 1 . 1 . . 1 . . . 3 . . . . . . . . Known Exits Taken 16 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . . . 2 1 . . . 2 1 . 1 . . . . . . . Spaces Dug 161 | . . . . . . 7 1 10 2 . 2 1 15 12 . 13 7 12 9 10 7 16 37 Terrain Destroyed 236 | . . . . . . 7 1 10 2 1 2 1 15 12 . 13 7 12 9 10 7 54 73 Melee 104 | . . . . . . 7 1 6 2 . 2 1 15 12 . 13 7 12 9 10 7 . . Projectile 111 | . . . . . . . . 4 . 1 . . . . . . . . . . . 33 73 AOE 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 16009 | 63 193 206 351 77 40 849 65 801 234 708 511 251 721 456 214 645 621 1922 1523 1539 1356 378 2285 Wait 1655 | . . . 10 . . . . 155 . 22 114 8 135 46 . 110 25 492 137 33 23 16 329 Move 13741 | 49 188 202 315 72 32 823 64 606 227 642 391 229 550 384 182 522 581 1392 1354 1464 1238 342 1892 Hop 19 | . . . 1 . . 4 . . . . . 1 . . . . 1 5 1 4 2 . . Pick Up 53 | 7 3 2 7 . 2 3 . . 1 7 . 1 . . 2 . . 1 4 6 3 1 3 Fast Attach 59 | . . . 6 . . 2 . 2 . 13 . 4 . 1 8 . 3 2 4 2 12 . . Attach 35 | 5 . 2 4 3 . 4 . . 1 3 . 1 . . . . . . 1 2 4 1 4 Detach 5 | 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Swap 18 | . . . . . . 1 . . . 3 . . 1 . 1 . 1 . 4 2 1 2 2 Drop 76 | . 2 . 8 . . 2 . 3 1 17 . 4 1 1 9 . 2 2 7 5 9 . 3 Fire 140 | . . . . 1 . . . 25 . 1 . . 19 11 9 . . . . . 8 15 51 Melee 173 | . . . . . . 9 1 10 4 . 6 3 15 13 3 13 8 28 11 21 28 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . 6 . . . . . . . . . . . . . . . 27 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 3) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x2 236 | -9/Materials | Discovered new exit (range 16) 244 | -9/Materials | Entered another Materials area 244 | -8/Materials | Evolved 2 slots: Utility x2 392 | -8/Materials | Discovered new exit (range 4) 393 | -8/Materials | Entered Factory 393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 418 | -7/Factory | Identified exit to DSF 418 | -7/Factory | Entered DSF 425 | -7/DSF | Discovered new exit (range 12) 435 | -7/DSF | Entered Factory 435 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 695 | -6/Factory | Build established: Scout 721 | -6/Factory | Discovered new exit (range 11) 734 | -6/Factory | Identified exit to Factory 735 | -6/Factory | Entered another Factory area 735 | -5/Factory | Evolved 2 slots: Utility x2 768 | -5/Factory | Discovered new exit (range 3) 769 | -5/Factory | Identified exit to Upper Caves 769 | -5/Factory | Entered Upper Caves 868 | -5/Upper Caves | Learned location of Warlord (-5) 979 | -5/Upper Caves | Encountered a Warlord checkpoint 1081 | -5/Upper Caves | Discovered new exit (range 15) 1295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1300 | -5/Upper Caves | Identified exit to Upper Caves 1301 | -5/Upper Caves | Entered another Upper Caves area 1388 | -5/Upper Caves | Identified exit to Factory 1424 | -5/Upper Caves | Discovered new exit (range 9) 1428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1428 | -5/Upper Caves | Identified exit to Warlord 1429 | -5/Upper Caves | Entered Warlord 1535 | -5/Warlord | Visited the Vortex Lab 1539 | -5/Warlord | Found Prototype Energy Cannon 1539 | -5/Warlord | Identified Vortex Driver 1543 | -5/Warlord | Found Prototype Energy Gun 1543 | -5/Warlord | Identified Vortex Rifle 1546 | -5/Warlord | Found Prototype Launcher 1546 | -5/Warlord | Identified Vortex Catalyst Activator 1548 | -5/Warlord | Warlord's base attacked by MAIN.C 1691 | -5/Warlord | Met Warlord 1718 | -5/Warlord | Found Prototype Device 1718 | -5/Warlord | Identified Exp. Cloaking Device 1728 | -5/Warlord | Found Prototype Device 1728 | -5/Warlord | Identified Thermal Barrier 1757 | -5/Warlord | Found Prototype Processor 1757 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 1768 | -5/Warlord | Found Prototype Hackware 1898 | -5/Warlord | Warlord forces counterattacked 1941 | -5/Warlord | Opened side exit 1949 | -5/Warlord | Discovered new exit (range 12) 1952 | -5/Warlord | Identified exit to Proximity Caves 1953 | -5/Warlord | Entered Proximity Caves 1956 | -4/Proximity Caves | Spotter reported a threat 2037 | -4/Proximity Caves | Spotter reported a threat 2109 | -4/Proximity Caves | Learned location of Armory (-3) 2146 | -4/Proximity Caves | Spotter reported a threat 2184 | -4/Proximity Caves | Spotter reported a threat 2206 | -4/Proximity Caves | Build established: Ninja 2213 | -4/Proximity Caves | Discovered exit to Factory (range 12) 2248 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2255 | -4/Proximity Caves | Entered Factory 2255 | -4/Factory | Evolved 2 slots: Utility x2 2307 | -4/Factory | Identified System Mapper 2319 | -4/Factory | Discovered new exit (range 10) 2339 | -4/Factory | Identified exit to Upper Caves 2342 | -4/Factory | Entered Upper Caves 2593 | -4/Upper Caves | Build established: Hacker-Ninja 2688 | -4/Upper Caves | Discovered new exit (range 6) 2689 | -4/Upper Caves | Identified exit to Upper Caves 2690 | -4/Upper Caves | Entered another Upper Caves area 2709 | -4/Upper Caves | Discovered new exit (range 8) 2710 | -4/Upper Caves | Learned 4 Research zone layouts 2711 | -4/Upper Caves | Identified exit to Research 2795 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2857 | -4/Upper Caves | Learned Research stockpile data 2882 | -4/Upper Caves | Discovered new exit (range 11) 2885 | -4/Upper Caves | Identified exit to Zhirov 2886 | -4/Upper Caves | Entered Zhirov 2886 | -4/Zhirov | Discovered new exit (range 3) 2891 | -4/Zhirov | Met Zhirov 2896 | -4/Zhirov | Learned location of Testing (-3) 2896 | -4/Zhirov | Learned location of Command (-1) 2899 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2903 | -4/Zhirov | Found Alien Artifact 2903 | -4/Zhirov | Identified Integrated Dissipator 2903 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2961 | -4/Zhirov | Found Alien Artifact 2975 | -4/Zhirov | Identified exit to Proximity Caves 2976 | -4/Zhirov | Entered Proximity Caves 3223 | -3/Proximity Caves | Discovered exit to Research (range 11) 3227 | -3/Proximity Caves | Entered Research 3227 | -3/Research | Evolved 2 slots: Utility x2 3249 | -3/Research | Identified exit to Armory 3249 | -3/Research | Identified exit to Testing 3368 | -3/Research | Spotted B-86 Titan 3403 | -3/Research | Entered Testing 3734 | -3/Testing | Spotted Striker 3735 | -3/Testing | Spotted Striker 3796 | -3/Testing | Repaired Lgt. Particle Reactor 3982 | -3/Testing | Discovered new exit (range 11) 3987 | -3/Testing | Found Portable AFG 4263 | -3/Testing | Identified exit to Research 4263 | -3/Testing | Entered Research 4263 | -2/Research | Warlord forces began assault on 0b10 4263 | -2/Research | Evolved 2 slots: Utility x2 4300 | -2/Research | Spotted B-90 Cyclops 4321 | -2/Research | Spotted B-90 Cyclops 4373 | -2/Research | Research machine network offline 4411 | -2/Research | Found Prototype Launcher 4411 | -2/Research | Identified Ragnarok Missile Launcher 4543 | -2/Research | Borebot progress halted 4615 | -2/Research | Spotted Striker 4618 | -2/Research | Met up with Warlord 4648 | -2/Research | Lost 3 allies 4732 | -2/Research | Discovered new exit (range 5) 4734 | -2/Research | Identified exit to Quarantine 4739 | -2/Research | Spotted Striker 4740 | -2/Research | Entered Quarantine 4749 | -2/Quarantine | Found Alien Artifact 4750 | -2/Quarantine | Identified Terrabomb 4750 | -2/Quarantine | Used Terrabomb 4755 | -2/Quarantine | Found Terrabomb 4755 | -2/Quarantine | Used Terrabomb 4797 | -2/Quarantine | Build established: Wizard-Ninja 4817 | -2/Quarantine | Spotted Alpha 7 4863 | -2/Quarantine | Discovered new exit (range 12) 4928 | -2/Quarantine | Found Alien Artifact 4929 | -2/Quarantine | Identified Core Reset Matrix 4929 | -2/Quarantine | Identified Transdimensional Reconstructor 4929 | -2/Quarantine | Used Core Reset Matrix 4933 | -2/Quarantine | Detected hypermatrix surge 4933 | -2/Quarantine | Sensed 3 artifacts in vicinity 4942 | -2/Quarantine | Found Subatomic Replicator 4951 | -2/Quarantine | Garrison activated, responded to threat 5133 | -2/Quarantine | Discovered new exit (range 12) 5148 | -2/Quarantine | Spotted Fortress 5165 | -2/Quarantine | Discovered new exit (range 6) 5166 | -2/Quarantine | Identified exit to Section 7 5167 | -2/Quarantine | Entered Section 7 5168 | -2/Section 7 | Sensed 26 artifacts in vicinity 5188 | -2/Section 7 | Found Microwarp Drive 5220 | -2/Section 7 | Spotted B-90 Cyclops 5349 | -2/Section 7 | Spotted S7 Guard 5353 | -2/Section 7 | Spotted Alpha 7 5353 | -2/Section 7 | Spotted S7 Guard 5356 | -2/Section 7 | Spotted B-99 Colossus 5379 | -2/Section 7 | Spotted Striker 5379 | -2/Section 7 | Spotted Striker 5385 | -2/Section 7 | Spotted Executioner 5391 | -2/Section 7 | Spotted Executioner 5417 | -2/Section 7 | Found LRC Inertial Stabilizer 5417 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 5420 | -2/Section 7 | Found LRC Matter Compressor 5420 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5421 | -2/Section 7 | Found LRC Matter Compressor 5421 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5436 | -2/Section 7 | Found Integrated Dissipator 5436 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5500 | -2/Section 7 | Spotted Striker 5500 | -2/Section 7 | Spotted Striker 5529 | -2/Section 7 | Integrated with Sigix Exoskeleton 5607 | -2/Section 7 | Spotted Alpha 7 5610 | -2/Section 7 | Warped through subspace 5621 | -2/Section 7 | Found Core Regenerator 5621 | -2/Section 7 | Used Core Regenerator, restored core integrity (+293) 5627 | -2/Section 7 | Discovered new exit (range 5) 5629 | -2/Section 7 | Entered Access 5629 | -1/Access | Evolved 2 slots: Utility x2 5634 | -1/Access | Emitted hypermatrix ping 5639 | -1/Access | Assembled emerged from beneath the floor 5696 | -1/Access | Spotted B-99 Colossus 5698 | -1/Access | Assembled emerged from beneath the floor 5727 | -1/Access | Discovered new exit (range 16) 5729 | -1/Access | Spotted B-99 Colossus 5737 | -1/Access | Lost 6 allies 5763 | -1/Access | Spotted Striker 5763 | -1/Access | Spotted Striker 5792 | -1/Access | Entered Command 5797 | -1/Command | Emitted hypermatrix ping 5802 | -1/Command | Assembled emerged from beneath the floor 5820 | -1/Command | Disengaged cave seal 5828 | -1/Command | Disengaged cave seal 5835 | -1/Command | Build established: Alien-Sigix 5861 | -1/Command | Welcomed Warlord to Command 5863 | -1/Command | Attacked by Warlord 5863 | -1/Command | Spotted 06-OGF(K) 5863 | -1/Command | Spotted M9-ZNI(K) 5866 | -1/Command | Assembled emerged from beneath the floor 5872 | -1/Command | Spotted AD-TY9(B) 5872 | -1/Command | Spotted SM-5DB(B) 5873 | -1/Command | Spotted GT-4E7(L) 5924 | -1/Command | Spotted B-99 Colossus 5933 | -1/Command | Assembled emerged from beneath the floor 6282 | -1/Command | Assembled emerged from beneath the floor 6296 | -1/Command | Discovered new exit (range 18) 6308 | -1/Command | Assembled emerged from beneath the floor 6364 | -1/Command | Allies destroyed 06-OGF(K) 6546 | -1/Command | Assembled emerged from beneath the floor 6568 | -1/Command | First assault squad dispatched 6596 | -1/Command | Assembled emerged from beneath the floor 6722 | -1/Command | Spotted M Guard 6722 | -1/Command | Spotted M Guard 6723 | -1/Command | Spotted Combat Programmer 6723 | -1/Command | Spotted Combat Programmer 6746 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 6757 | -1/Command | Met MAIN.C 6757 | -1/Command | 0b10 Conduit disabled 6775 | -1/Command | System corruption reached 10% 6778 | -1/Command | Core integrity fell below 50% 6784 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 6831 | -1/Command | Spotted Alpha 7 6831 | -1/Command | Spotted Alpha 7 6831 | -1/Command | Spotted Striker 6831 | -1/Command | Spotted Striker 6831 | -1/Command | Spotted Executioner 6831 | -1/Command | Spotted Executioner 6831 | -1/Command | Spotted Executioner 6831 | -1/Command | Spotted Executioner 6831 | -1/Command | Spotted B-99 Colossus 6831 | -1/Command | Spotted B-99 Colossus 6833 | *** | Heading to fleet! Last Messages --------------- 06794_ Microwarped (distance 3). 06800_ System corrupted: Heat flow error (+223). 06825_ Quantum Shear penetrates Wall. 06831_ Microwarped (distance 14). 06832_ Executioner knocked back. 06832_ Penetrated by Slug. 06832_ Slug penetrates Access Shell. 06832_ Access Shell breached. 06832_ Penetrated by Slug. 06832_ Slug penetrates Access Shell. 06832_ Penetrated by Slug. 06832_ Slug penetrates Access Shell. 06832_ Slug penetrates B-99 Colossus. 06832_ Slug penetrates Access Shell. 06832_ Penetrated by Slug. 06832_ Slug penetrates Access Shell. 06832_ Microwarped (distance 4). 06833_ Penetrated by Slug. 06833_ Slug penetrates Access Shell. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ## ! """" ## ! #########% """" ####+##### | | ##[%! "" # ## # """" # # | | ## " ## # """" # ] # | | ##! =* = # + + "" # | | #|## !#=% #! ## # # """" # | | %%%!%!!%]%%%% ## # # """" # | | *%! ! %%%[*]= ## # """" # "" # | | =[ %#= ! ## # """" # # | | % !%! # ## """" # # | | # ##+## ## """" # # | | # # %[ ########## | | # / % [% # ######## | | ## ## #= ## ! ########## | | ## ## # + =%! ########## | | ## ## # #### ## ####! ########## | | ## ## [ # ######### # #### ########## | | ## ## # ################ ########## | | ## ##"############################## | | ##+##"############################## | | ############################## | | #############BB ##### | | #############BB ##### ## "###### | | ##### # # # # ##### # # | | ### 7 K EE ##### # # | | # + ##### + # | | + + % "X " ##### # # | | # + % "" ##### # [ # | | + + ^ E " ##### # # | | ### 7K """""" ##### # # | | ##### # # ;E#BB ##### ########## | | #############B ##### ########## | | ############# ##### | | ############################## | | #####"############################## | | ##### ############################## | | #####################################+######+##### | | ## ####################### # | | ## + + | | ######## =! * # | | ## ######## # | | ## #######+############### ! # | | ####+##### ######## # | | # #####"!#! # "" | | + + =*+%[ ! " "" | | # ########! ##### | | # ######## ##### | | ################################################## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 67 Energy Capacity 365 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 6 Corruption Block 20 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 69 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Hvy. Gatling Laser | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Exp. Shield Generator | -2/Quarantine | Archive Lrn. Phase Cannon | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Robot Schematics ------------------ G-67 Veteran | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Reset Matrix Microwarp Drive LRC Inertial Stabilizer LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Core Regenerator Achievements -------------- Home At Last? Ultimate Loadout Challenges ------------ None Game ------ Seed ReinforcedUtilityCoupler Manual? 0 Play Time 02:20:03 Cumulative 101.6 hours Start 2025.02.24 @ 19:18:31 End 2025.02.25 @ 18:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbb86b07-c6be-4dbb-b3d1-33e7ec0b6b7d