Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.02.22 @ 13:11:50 Player: Luigi Panache Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (188) 940 Value Destroyed (6482) 6482 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 14539 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 412 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Treading (360) Ox2 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Improved Hover Unit Improved Hover Unit Gravmag System High-capacity Storage Unit High-capacity Matter Pod (200) Propulsion Shielding System Shield Proton Cannon Heavy Ion Cannon Advanced Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Launcher Guidance Computer Improved Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Improved Hover Unit Improved Hover Unit Gravmag System High-capacity Storage Unit High-capacity Matter Pod Propulsion Shielding Improved Light Armor Plating System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Heavy Ion Cannon Heavy Plasma Cannon Advanced Plasma Cannon Flak Gun Flak Gun Flak Gun Improved Grenade Launcher Improved Grenade Launcher Greatsword [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 2 1 . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 159 | 2 2 1 13 1 . 4 20 38 8 . 1 1 5 . 7 24 32 Power 14 | . . . 1 . . . 1 4 . . . 1 . . . 3 4 Engine 9 | . . . 1 . . . 1 3 . . . 1 . . . 1 2 Core 5 | . . . . . . . . 1 . . . . . . . 2 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 . . 4 . . . 5 8 1 . 1 . 1 . 2 7 8 Treads 35 | 2 . . 4 . . . 5 8 1 . 1 . 1 . 2 3 8 Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | . 2 1 3 1 . 2 7 11 4 . . . 2 . 1 8 8 Device 9 | . . . . . . . 3 3 . . . . . . . 2 1 Storage 4 | . 1 1 . . . . . 1 . . . . . . . . 1 Processor 11 | . 1 . 1 . . . 2 3 . . . . 2 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . . . 2 1 . 2 2 4 4 . . . . . 1 5 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | . . . 5 . . 2 7 15 3 . . . 2 . 4 6 12 Energy Gun 4 | . . . 3 . . . 1 . . . . . . . . . . Energy Cannon 21 | . . . . . . . 4 8 2 . . . 1 . 2 2 2 Ballistic Gun 19 | . . . 2 . . 2 . 7 . . . . . . 2 4 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 2 . 1 . . . 1 . . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . . . . . . . 1 . Parts Lost 58 | . . . 2 . . 3 1 4 1 . 1 . 2 . 5 15 24 Power 7 | . . . . . . . . 1 . . 1 . . . 1 2 2 Propulsion 16 | . . . . . . . . . . . . . 1 . 1 5 9 Utility 17 | . . . . . . 1 1 2 1 . . . 1 . 1 2 8 Weapon 18 | . . . 2 . . 2 . 1 . . . . . . 2 6 5 Highest Loss Streak 11 | . . . 1 . . 1 1 2 1 . 1 . 2 . 5 11 11 Average Slot Usage (%) 91 | . 97 100 98 100 100 90 82 96 98 100 92 91 96 100 94 85 66 Engine 9 | . 14 14 11 11 11 11 9 13 7 7 6 11 13 13 7 4 3 Core 1 | . . . . . . . . 1 7 7 5 . . . . . 4 Treads 24 | . 28 28 33 33 33 33 27 22 23 23 26 26 25 26 26 20 7 Device 5 | . . . . . . . 6 14 10 7 6 6 6 6 1 4 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 Processor 12 | . 11 14 11 11 11 2 3 8 15 15 13 13 16 20 20 19 22 Protection 10 | . . . 10 11 11 10 9 11 9 15 13 13 13 13 18 17 3 Energy Gun 3 | . 28 28 14 11 11 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 16 8 2 15 13 13 12 13 3 . . Ballistic Gun 6 | . . . 6 11 11 20 . 6 12 . . . . . 8 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 19 49 59 61 61 69 66 130 122 118 118 122 122 122 122 124 123 Greatest Support 112 | 40 40 40 60 60 60 60 60 84 84 84 112 112 112 104 104 104 89 Greatest Overweight (x) 40 | . . 1 . 1 1 1 1 3 1 1 1 1 1 1 1 30 40 Average Overweight (x) 1 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 4 Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 9 15 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 11 20 20 20 20 20 25 25 25 25 25 25 25 25 24 24 Average Carried 20 | 6 7 10 15 19 20 19 19 21 24 24 24 24 24 25 22 22 18 Final Capacity 25 | 8 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 11 19 20 20 19 20 25 25 25 25 24 25 25 21 20 13 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Matter Collected 2999 | 220 20 36 224 15 12 219 239 644 504 10 . 10 69 . 93 135 549 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7416 | . 212 122 1393 98 . 299 764 1649 650 18 . . 244 . 156 431 1380 Parts 378 | . 16 13 67 7 . 12 49 86 21 2 . . 10 . 7 28 60 Haulers Intercepted 8 | . 1 . 4 . . . 1 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 15 1 . . 3 . 11 . . Prevented 15 | . . . . . . . . . 5 3 . . 6 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 133 | . . 3 20 4 . 6 15 25 16 . . . 7 . 4 6 27 Melee 6 | . . . . . . . . . . . . . . . . . 6 Guns 53 | . . 3 19 4 . 6 . 7 5 . . . . . . 5 4 Cannons 35 | . . . . . . . 7 13 2 . . . 2 . 3 1 7 AOE 33 | . . . 1 . . . 6 4 7 . . . 4 . 1 . 10 Classes Destroyed 15 | . 4 1 3 . . 1 2 3 . 1 . . . . . . . Worker 14 | . 1 1 4 . . . . 7 . . . . . . . 1 . Builder 8 | . . . . . . . 2 4 . . . . . . . . 2 Tunneler 3 | . . . 1 . . . 1 1 . . . . . . . . . Hauler 8 | . 1 . 4 . . . 1 2 . . . . . . . . . Recycler 8 | . 1 1 1 1 . 1 . 2 . . . . . . . . 1 Operator 2 | . . . . . . . . 1 . . . . . . . 1 . Watcher 12 | . 3 . 3 . . . 3 1 . . . . . . . . 2 Swarmer 34 | . . 3 . 4 . 2 5 3 2 . . . 4 . 3 . 8 Grunt 66 | . . . 18 . . 3 6 16 7 . . . 2 . 1 1 12 Brawler 4 | . . . . . . . 1 . 1 . . . 1 . . . 1 Duelist 3 | . . . . . . . . 1 2 . . . . . . . . Sentry 13 | . . . 2 . . . 2 1 2 . . . . . . 1 5 Hunter 6 | . . . . . . 1 1 1 . . . . . . . 2 1 Programmer 7 | . . . . . . . . 3 2 . . . . . . 2 . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 2 4 5 4 . 4 10 10 9 . . . 4 . 4 2 8 Combat Bots Only 9 | . . 3 5 4 . 3 7 4 9 . . . 4 . 4 2 6 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 4 4 3 1 . . 2 . 1 1 3 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . Exploded 3 | . . . 1 . . . 3 2 3 . . . 2 . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Damage Taken 10693 | . 25 20 759 102 . 644 403 1565 867 . 74 . 256 . 496 1926 3556 Core 1519 | . . . 81 6 . 67 17 202 54 . 31 . 16 . 28 477 540 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 100 . . . 61 96 . . 63 . . . . 91 . . Volleys Fired 379 | . 14 7 66 5 . 34 33 92 28 1 . . 10 . 5 24 60 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . . 2 . 2 2 2 Hottest 188 | . 90 90 90 68 . 46 112 138 138 138 . . 138 . 138 69 188 Shots Fired 682 | . 28 14 128 10 . 64 63 176 50 2 . . 16 . 10 41 80 Gun 443 | . 28 14 128 10 . 64 . 102 30 . . . . . . 38 29 Cannon 206 | . . . . . . . 60 74 14 2 . . 12 . 10 3 31 Launcher 24 | . . . . . . . 3 . 6 . . . 4 . . . 11 Special 9 | . . . . . . . . . . . . . . . . . 9 Kinetic 303 | . . . 35 5 . 64 . 102 30 . . . . . . 38 29 Thermal 74 | . 14 7 22 . . . . . . . . . . . . . 31 Explosive 24 | . . . . . . . 3 . 6 . . . 4 . . . 11 Electromagnetic 272 | . 14 7 71 5 . . 60 74 14 2 . . 12 . 10 3 . Robot Hit Streak 64 | . 19 28 33 10 . 15 33 61 41 7 . . 19 . 26 64 36 Robot Miss Streak 8 | . 1 1 6 1 . 2 2 8 3 . . . . . 1 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 . Secondary Targets 12 | . . 1 4 3 . 1 . 1 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 1 . . . . . . . 1 Shots Hit Robots 596 | . 23 12 104 9 . 53 52 148 43 1 . . 12 . 7 39 93 Core Hits 374 | . 8 6 50 4 . 14 30 72 40 1 . . 10 . 8 49 82 Critical Hits 36 | . . . 1 1 . . . 30 2 . . . . . . 1 1 Critical Kills 12 | . . . . 1 . . . 9 1 . . . . . . 1 . Critical Parts Destroyed 22 | . . . 1 . . . . 20 1 . . . . . . . . Melee Attacks 35 | . . . . . . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . . 35 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17313 | . 323 140 1873 74 . 703 1890 4285 1663 39 10 . 684 . 230 849 4550 Guns 5236 | . 297 140 1438 70 . 698 . 660 530 . . . . . . 738 665 Cannons 4449 | . . . . . . . 1221 1500 245 39 . . 282 . 188 94 880 Explosions 5827 | . 26 . 404 . . . 659 2033 888 . . . 402 . 42 . 1373 Melee 1627 | . . . . . . . . . . . . . . . . . 1627 Ramming 174 | . . . 31 4 . 5 10 92 . . 10 . . . . 17 5 Kinetic 3690 | . . . 369 30 . 698 . 660 530 . . . . . . 738 665 Thermal 3254 | . 152 77 374 . . . 103 1626 . . . . . . 42 . 880 Explosive 3867 | . . . 241 . . . 556 407 888 . . . 402 . . . 1373 Electromagnetic 4701 | . 171 63 858 40 . . 1221 1500 245 39 . . 282 . 188 94 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1627 | . . . . . . . . . . . . . . . . . 1627 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 2 . 1 1 2 2 2 3 9 Average Corruption 2 | . . . . . . . . 2 1 . 1 1 1 2 2 2 6 Corruption Purged 3 | . . . . . . . . 1 2 . . . . . . . . Effects 66 | . . . . . . . . 18 1 . . 3 6 3 5 . 30 Message Errors 26 | . . . . . . . . 9 1 . . 2 2 2 3 . 7 Matter Fused 9 | . . . . . . . . 2 . . . . . . . . 7 Heat Flow Errors 13 | . . . . . . . . 4 . . . . 3 1 . . 5 Energy Discharges 10 | . . . . . . . . 2 . . . 1 1 . 1 . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 . . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 826 | . 4 . 27 . . . 27 464 . . . . 38 . . . 266 Projectiles 55 | . . . . . . . 16 39 . . . . . . . . . Explosions 545 | . 4 . 27 . . . 11 417 . . . . 38 . . . 48 Melee 226 | . . . . . . . . 8 . . . . . . . . 218 Knockbacks 2 | . . . 1 . . . . 1 . . . . . . . . . Impact 2 | . . . 1 . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . 25 . 169 . . . . 59 28 . . . . . . . 256 Shots 13 | . 1 . 4 . . . . 2 1 . . . . . . . 5 Rammed 20 | . . . 4 1 . 1 1 8 . . 2 . . . . 1 2 Targets Rammed 24 | . . . 4 2 . 1 1 10 . . 2 . . . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . . 2 . . . . . . . 1 . Highest Temperature 468 | . 132 90 285 30 . 82 315 343 363 78 . . 468 126 123 6 377 Average Temperature 94 | . 52 38 65 15 . 25 109 121 98 40 . . 184 68 58 2 115 Received Heat Transfer 2889 | . . . 378 . . 270 189 405 294 . 36 . 99 . 72 36 1110 Effects 20 | . . . 4 . . . 1 11 1 . . . 2 . . . 1 Shutdowns 5 | . . . . . . . . 1 1 . . . 2 . . . 1 Energy Bleed 3 | . . . . . . . . 3 . . . . . . . . . Interference 12 | . . . 4 . . . 1 7 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 1 2 . . . 1 . . . . Combat Hostiles 6 | . . . . . . . 2 1 2 . . . 1 . . . . Parts Fried 38 | . . . 5 . . . 9 13 4 . . . 5 . . 2 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 1 . . . . 1 . . . . . . . . 6 Heat Transferred 4021 | . 420 222 729 . . . 100 1200 . . . . . . . . 1350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 2 . . . 1 4 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Peak Influence 474 | . 120 119 474 229 . 113 281 444 . . 87 . . . . 444 386 Initial 134 | . . 39 39 134 . . 4 85 . . 87 . . . . . 83 Average 154 | . 55 84 287 224 . 33 100 224 . . 86 . . . . 135 120 Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . . . . . . 2 1 Low Security (%) 65 | 100 100 100 19 3 . 100 78 47 . . 100 . . . . 68 85 Level 1 27 | . . . 59 96 . . 21 43 . . . . . . . 10 14 Level 2 6 | . . . 20 . . . . 9 . . . . . . . 20 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . . 1 8 . . . . . . . 3 3 Investigation 5 | . . . 1 . . . 1 3 . . . . . . . . . Extermination 4 | . . . . . . . . 3 . . . . . . . 1 . Reinforcement 7 | . . . . . . . . 2 . . . . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . . . 4 . . . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 7 3 33 3 . 13 22 42 14 . 3 . 7 . 7 13 45 Peak Tracking Total 9 | . 2 3 7 3 . 4 7 5 7 . 3 . 4 . 7 5 9 Tactical Retreats 15 | . . . 3 . . 5 . 4 . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Traps Triggered 14 | . . . . . . . 1 7 . . 1 . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . 6 . . . . 4 . . . . . . . . . Reprogrammed 18 | . . . 12 . . . . . . . . . . . . 6 . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Machines Disabled 53 | . 3 . 4 . . . 1 33 1 1 . . . . . . 10 Max in Single Turn 13 | . 1 . 3 . . . 1 13 1 1 . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Machines Accessed 36 | . 2 . 8 . 1 1 2 9 . . 1 . 1 4 . 4 3 Terminals 23 | . 2 . 6 . . 1 2 6 . . . . . . . 3 3 Fabricators 4 | . . . . . . . . 3 . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 114 | . 7 . 29 . 1 1 7 19 . . 1 . 1 30 . 12 6 Successful 78 | . 4 . 22 . 1 1 3 7 . . 1 . 1 30 . 7 1 Failed 36 | . 3 . 7 . . . 4 12 . . . . . . . 5 5 Catastrophic 5 | . . . . . . . . 2 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 5 . 18 . . . 2 4 . . . . . . . 7 3 Terminals 63 | . 7 . 23 . . 1 7 11 . . . . . . . 8 6 Fabricators 12 | . . . . . . . . 8 . . . . . . . 4 . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Terminal Hacks 60 | . 4 . 13 . 1 1 3 3 . . . . 1 30 . 3 1 Record 12 | . . . . . 1 . . . . . . . . 11 . . . Part Schematic 14 | . 3 . 2 . . . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . Robot Analysis 3 | . . . 2 . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . 3 . 1 . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . 1 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Disarm Traps 3 | . . . 2 . . . . 1 . . . . . . . . . Reprogram Traps 3 | . . . 2 . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . . . . 2 . Load Schematic 3 | . . . . . . . . 2 . . . . . . . 1 . Build 3 | . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . 3 . . . . . . . . . . . . 2 . Terminals 4 | . . . 3 . . . . . . . . . . . . 1 . Botnet 4 | . . . 3 . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 8 . . . 2 8 . . . . . . . 3 3 Full Trace Events 4 | . . . 1 . . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 3 . 2 . . . . . . . . . . 9 . . . Parts Built 5 | . . . . . . . . 4 . . . . . . . 1 . Matter 665 | . . . . . . . . 314 . . . . . . . 351 . Time 313 | . . . . . . . . 126 . . . . . . . 187 . Total Part Build Rating 21 | . . . . . . . . 14 . . . . . . . 7 . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Total Allies 10 | . . . . . . . . . . . . . . . 1 . 9 Largest Group 2 | . . . . . . . . . . . . . . . 1 1 2 Highest-Rated Group 95 | . . . . . . . . . . . . . . . 95 95 81 Highest-Rated Ally 95 | . . . . . . . . . . . . . . . 95 95 81 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . . . . . . . . . . . . . . 12 4 63 Total Damage 2202 | . . . . . . . . . . . . . . . 476 188 1538 Kills 11 | . . . . . . . . . . . . . . . 3 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Robot Analysis Total 3 | . . . 2 . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Turns Passed 14122 | 6 343 220 1107 395 564 1393 1008 2512 1072 341 200 745 876 195 751 988 1406 Spaces Moved 5103 | 3 184 101 478 199 217 500 333 773 376 130 75 287 324 76 186 284 577 Core 6 | . . . . . . . . . . . . . . . . 4 2 Treads 4606 | 2 184 101 478 199 217 500 333 773 376 130 75 287 324 76 186 266 99 Legs 1 | 1 . . . . . . . . . . . . . . . . . Wheels 490 | . . . . . . . . . . . . . . . . 14 476 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 160 160 160 160 260 160 260 245 260 260 260 260 260 260 260 110 110 Average Speed 235 | 146 160 196 160 189 260 257 260 257 260 260 260 260 260 260 263 273 187 Slowest Speed 2050 | 160 160 260 160 260 260 260 260 460 260 260 260 260 260 260 265 1550 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 34 26 52 54 60 97 31 25 50 15 2 51 45 68 49 8 65 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 1 . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . 2 . . 1 1 . . 1 . 1 . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 367 | . . . 25 . . . 8 183 28 . . . 36 . 2 . 85 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 2 | . . . . . . . . . . . . . . . . . 2 AOE 364 | . . . 25 . . . 8 183 28 . . . 36 . 2 . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Total 6454 | 4 204 110 693 207 220 542 419 1108 422 133 78 287 340 75 438 444 730 Wait 620 | . 2 . 103 . . . 6 153 4 . . . 1 . 240 105 6 Move 5086 | 2 183 100 477 198 216 499 332 772 375 129 74 286 323 75 185 283 577 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 67 | . 3 1 17 . 2 1 10 20 3 1 1 . 1 . . 3 4 Fast Attach 60 | . 1 . 5 1 . 3 7 9 1 . . . 3 . . 19 11 Attach 44 | . . . 4 . . 1 3 6 2 . 1 1 . . 4 5 17 Detach 12 | . . . 2 1 . 1 1 1 . . . . . . . 1 5 Swap 55 | 2 1 1 4 . . . 10 23 5 . . . 2 . 3 . 4 Drop 63 | . . 1 11 . 2 2 16 22 4 1 . . . . 1 2 1 Fire 379 | . 14 7 66 5 . 34 33 92 28 1 . . 10 . 5 24 60 Melee 35 | . . . . . . . . . . . . . . . . . 35 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 23 | . . . 4 2 . 1 1 10 . . 2 . . . . 2 1 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 Rewire 1 | . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 6) 350 | -10/Materials | Entered Mines 508 | -10/Mines | Discovered new exit (range 5) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Repaired Propulsion Shielding 1025 | -9/Materials | Repaired EM Pulse Gun 1448 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Identified exit to Storage 1466 | -9/Materials | Discovered new exit (range 19) 1677 | -9/Materials | Entered Mines 1784 | -9/Mines | Learned Materials terminal intel 1832 | -9/Mines | Discovered new exit (range 15) 2059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2062 | -9/Mines | Discovered new exit (range 5) 2072 | -9/Mines | Entered Exiles 2106 | -9/Exiles | Discovered new exit (range 16) 2143 | -9/Exiles | Met 8R-AWN 2179 | -9/Exiles | Met EX-HEX 2270 | -9/Exiles | Met EX-DEC 2296 | -9/Exiles | Learned location of Zion (-7) 2615 | -9/Exiles | Discovered new exit (range 10) 2636 | -9/Exiles | Entered Mines 3103 | -8/Mines | Discovered new exit (range 9) 3564 | -8/Mines | Discovered new exit (range 11) 4029 | -8/Mines | Entered Materials 4029 | -8/Materials | Evolved 2 slots: Utility x2 4030 | -8/Materials | Loaded intel: 12 terminal locations 4059 | -8/Materials | Build established: Scavenger-Mutant 4084 | -8/Materials | Identified exit to Factory 4369 | -8/Materials | Build established: Mutant 4666 | -8/Materials | Destroyed 7 combat bots 4937 | -8/Materials | Build established: Scavenger-Mutant 5037 | -8/Materials | Entered Factory 5037 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5707 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 5872 | -7/Factory | Identified exit to Lower Caves 6473 | -7/Factory | Build established: Mutant 6548 | -7/Factory | Fabricated Imp. Hover Unit (x2) 7549 | -7/Factory | Entered Lower Caves 7570 | -7/Lower Caves | Identified exit to Lower Caves 8440 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8485 | -7/Lower Caves | Destroyed 9 combat bots 8553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8621 | -7/Lower Caves | Entered another Lower Caves area 8621 | -7/Lower Caves | Discovered new exit (range 9) 8906 | -7/Lower Caves | Build established: Scavenger-Mutant 8960 | -7/Lower Caves | Identified exit to Factory 8962 | -7/Lower Caves | Entered Factory 8962 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9110 | -6/Factory | Discovered new exit (range 14) 9141 | -6/Factory | Identified exit to Lower Caves 9162 | -6/Factory | Entered Lower Caves 9463 | -6/Lower Caves | Build established: Mutant 9899 | -6/Lower Caves | Discovered new exit (range 2) 9899 | -6/Lower Caves | Identified exit to Lower Caves 9907 | -6/Lower Caves | Entered another Lower Caves area 10253 | -6/Lower Caves | Build established: Scavenger-Mutant 10762 | -6/Lower Caves | Discovered new exit (range 8) 10778 | -6/Lower Caves | Identified exit to Data Miner 10783 | -6/Lower Caves | Entered Data Miner 10783 | -6/Data Miner | Discovered new exit (range 6) 10833 | -6/Data Miner | Met Data Miner 10882 | -6/Data Miner | Learned location of Section 7 (-2) 10882 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10921 | -6/Data Miner | Received God Mode back door access code from Data Miner 10976 | -6/Data Miner | Identified exit to Proximity Caves 10978 | -6/Data Miner | Entered Proximity Caves 11159 | -5/Proximity Caves | Escorted by Enhanced Grunt 11208 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 11353 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11426 | -5/Proximity Caves | Build established: Mutant 11565 | -5/Proximity Caves | Learned Factory emergency access door positions 11711 | -5/Proximity Caves | Discovered new exit (range 6) 11727 | -5/Proximity Caves | Identified exit to Factory 11729 | -5/Proximity Caves | Entered Factory 11729 | -5/Factory | Accompanied by 1 ally 11729 | -5/Factory | Evolved 2 slots: Utility x2 11810 | -5/Factory | Found Prototype Device 11810 | -5/Factory | Identified Exp. Thermal Shield 12091 | -5/Factory | Identified exit to Upper Caves 12091 | -5/Factory | Identified exit to Extension 12326 | -5/Factory | Local fabrication network quarantined 12378 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 12638 | -5/Factory | Lost 11 parts (2p4n1u4w) 12717 | -5/Factory | Entered Extension 12742 | -5/Extension | Disrupted transfer network 12781 | -5/Extension | Identified exit to Cetus 12855 | -5/Extension | Rescued a captive Derelict 12915 | -5/Extension | Rescued a captive Derelict 13007 | -5/Extension | Rescued a captive Derelict 13569 | -5/Extension | Spotted B-75 Beast 13572 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 13580 | -5/Extension | Spotted B-75 Beast 13593 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 13712 | -5/Extension | Build established: Scavenger-Mutant 13730 | -5/Extension | Energy Cycler disabled 13733 | -5/Extension | Rescued a captive Derelict 13748 | -5/Extension | Rescued a captive Derelict 13795 | -5/Extension | Core integrity fell below 50% 13888 | -5/Extension | Lost 11 parts (1p4n4u2w) 14039 | -5/Extension | Core integrity fell below 20% 14095 | -5/Extension | Lost 5 parts (1p2n1u1w) 14123 | -5/Extension | Destroyed self with Improved Grenade Launcher Last Messages --------------- 14055_ Power failure, Lgt. Angular Momentum Engine shutdown. 14055_ System corrupted: Energy discharge (-52). 14056_ Slug penetrates Wall. 14058_ Penetrated by Slug. 14064_ Hvy. Plasma Cannon destroyed. 14064_ Penetrated by Slug. 14067_ Slug penetrates Wall. 14067_ Acquired 57 matter. 14078_ System corrupted: Matter fused (-9). 14084_ Penetrated by Slug. 14093_ Adv. Heat Sink melted. 14093_ Mic. Fission Core melted. 14093_ Y-64 Sentinel destroyed. 14098_ G-50 Soldier destroyed. 14101_ Imp. Grenade Launcher destroyed. 14102_ Imp. Treads destroyed. 14107_ G-50 Soldier destroyed. 14110_ The unstable cave ceiling collapses. 14111_ G-50 Soldier destroyed. 14113_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?? #####################???????????????????????? | | ? +???????????????????????? | | ? ????????????????????????? | | ? " #????????????????????????? | | ?? "%[ #????????????????????????? | | ???? =%* !#????????????????????????? | | ?????# *% ! #????????????????????????? | | ?????# [%=########?????????????????? | | ?????# *%[ ?????????????????? | | ???### ????????????????? | | ???# ?????????????????? | | ##### % #????????????????????????? | | [% # #????????????????????????? | | !** #% ! ########## #?????? | | *%/*+= =% gg@ = ?????? | | !%%/#% =g %= = ?????? | | =%=/ [ = = ?????? | | %== """" #;############## ##??????? | | #### """""# #????????????? #???????? | | ???#### ######## #??????????????? ###???????? | | ??????######??????###????????????????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Imp. Hover Unit | x2 | -7/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunArmoredDerivative Manual? 0 Play Time 01:09:42 Cumulative 284.6 hours Start 2021.02.21 @ 07:22:39 End 2021.02.22 @ 13:11:50 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 283 Rogue 132 Adventurer 73 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 173f7709-d15d-4921-8c13-45110a854fe1