Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.11 @ 15:41:49 Player: Phillip M. Vector Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1394) 1394 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4249 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Hover Unit Gravmag System Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Utility Shielding Integration Mediator > --- WEAPON ----------- Minigun > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Improved Sensor Array Improved Sensor Array Terrain Scanner Autogun Autogun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Utility Shielding Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 2 | . 1 . . 1 . Propulsion 2 | . . . . . 2 Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 66 | 7 5 19 . 27 8 Power 17 | 1 3 6 . 5 2 Engine 14 | 1 3 6 . 3 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 15 | 2 . 5 . 5 3 Treads 7 | 2 . . . 3 2 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover 5 | . . 3 . 1 1 Flight 2 | . . 1 . 1 . Utility 14 | 2 1 2 . 8 1 Device 5 | . 1 . . 3 1 Storage 4 | 1 . . . 3 . Processor 3 | 1 . . . 2 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 20 | 2 1 6 . 9 2 Energy Gun 11 | 1 1 4 . 5 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 41 | . 6 7 . 14 14 Power 10 | . . 1 . 6 3 Propulsion 11 | . 2 3 . 1 5 Utility 5 | . . . . 2 3 Weapon 15 | . 4 3 . 5 3 Highest Loss Streak 8 | . 3 5 . 6 8 Average Slot Usage (%) 80 | . 91 75 100 83 50 Engine 15 | . 23 19 20 12 3 Core 1 | . . . . 3 3 Treads 8 | . 18 . . 6 1 Hover 6 | . 4 7 20 6 6 Flight 1 | . . 4 . 1 4 Device 3 | . 1 . . 4 5 Storage 9 | . 12 10 10 8 7 Processor 6 | . 9 . . 6 7 Protection 8 | . . 16 20 11 6 Energy Gun 8 | . 12 4 30 8 . Ballistic Gun 6 | . 7 . . 7 5 Launcher 1 | . . 5 . . . Special Weapon 1 | . . . . 2 . Special Melee Weapon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 61 | 14 20 26 22 61 54 Greatest Support 40 | 3 40 12 12 40 20 Greatest Overweight (x) 13 | 4 5 8 1 11 13 Average Overweight (x) 2 | 2 3 2 1 2 4 Largest Inventory Capacity 12 | 8 8 8 8 12 12 Average Capacity 10 | 7 8 8 8 11 12 Most Carried 11 | 4 8 8 5 11 11 Average Carried 6 | 2 4 3 3 8 6 Final Capacity 12 | 8 8 8 8 12 12 Final Carried 8 | 4 8 3 5 8 3 Class Distribution -------------------- 78% | Hacker-Mutant 10% | Scavenger-Gunner 5% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1036 | 234 81 160 134 344 83 Remotely . | . . . . . . Salvage Created 1535 | . 110 310 29 970 116 Parts 102 | . 2 32 4 55 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 2 8 . 22 2 Guns 21 | . 2 1 . 16 2 Cannons 3 | . . . . 3 . AOE 10 | . . 7 . 3 . Classes Destroyed 11 | . 1 6 . 3 1 Worker 3 | . . 1 2 . . Builder 5 | . . 4 . . 1 Recycler 1 | . . 1 . . . Mechanic 1 | . . . . 1 . Watcher 3 | . . 1 . 2 . Swarmer 8 | . . 2 . 6 . Grunt 15 | . 2 4 . 9 . Brawler 1 | . . . . 1 . Sentry 7 | . . 2 . 5 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 1 6 2 6 2 Combat Bots Only 5 | . 1 2 . 5 1 Max Kills in Single Turn 4 | . 1 4 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3994 | . 805 499 . 1223 1467 Core 1165 | . 179 109 . 177 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 28 . 72 67 . Volleys Fired 122 | . 19 17 2 58 26 Largest 3 | . 2 3 3 3 2 Hottest 150 | . 60 150 150 150 46 Shots Fired 216 | . 22 29 6 123 36 Gun 180 | . 22 16 6 100 36 Cannon 18 | . . . . 18 . Launcher 17 | . . 13 . 4 . Special 1 | . . . . 1 . Kinetic 93 | . . . . 57 36 Thermal 91 | . 8 16 6 61 . Explosive 17 | . . 13 . 4 . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 40 | . 21 11 15 40 16 Robot Miss Streak 2 | . . 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 183 | . 21 26 4 99 33 Core Hits 83 | . 4 21 2 46 10 Critical Hits 2 | . . . . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 6 | . . 6 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 5 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3554 | . 255 946 52 1895 406 Guns 1953 | . 252 112 52 1134 403 Cannons 425 | . . . . 425 . Explosions 1170 | . . 834 . 336 . Melee . | . . . . . . Ramming 6 | . 3 . . . 3 Kinetic 1050 | . . . . 647 403 Thermal 1140 | . 64 112 52 912 . Explosive 1170 | . . 834 . 336 . Electromagnetic 188 | . 188 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . 26 . 46 . Projectiles 22 | . . . . 22 . Explosions 50 | . . 26 . 24 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . 1 163 . . . Shots 10 | . . 10 . . . Rammed 5 | . 2 . . . 3 Targets Rammed 5 | . 2 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 532 | . 181 333 102 532 255 Average Temperature 122 | . 70 96 53 158 50 Received Heat Transfer 2244 | . 720 201 . 765 558 Effects 12 | . . 1 . 11 . Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . 1 . 1 . Interference 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 . 5 . Heat Transferred 2689 | . 259 321 148 1961 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 323 | . 50 159 31 323 84 Average Influence 52 | . 12 45 28 88 43 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 95 | 100 100 100 100 89 100 Level 1 4 | . . . . 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . 3 2 Investigation 3 | . 1 . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 5 | . 1 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 10 10 . 37 8 Peak Tracking Total 6 | . 4 2 . 4 6 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 3 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . 2 . 2 . Max in Single Turn 2 | . . 2 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 9 | . 4 . . 4 1 Terminals 7 | . 3 . . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 36 | . 17 . . 16 3 Successful 31 | . 14 . . 15 2 Failed 5 | . 3 . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 14 . . 13 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 27 | . 13 . . 12 2 Record 11 | . 5 . . 6 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . 1 . . 2 . Alert Level 5 | . 3 . . . 2 Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 2 | . 1 . . 1 . Security Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 2 1 Full Trace Events 4 | . 1 . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . 3 . 1 . Non-combat 3 | . . 3 . . . Combat 1 | . . . . 1 . Robot Hacks Applied 6 | . . 5 . 1 . parse_system 4 | . . 3 . 1 . no_distress 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3824 | 166 969 595 59 1598 437 Spaces Moved 1343 | 81 397 166 44 551 104 Core 341 | 81 242 1 . . 17 Treads 373 | . 55 . . 306 12 Legs . | . . . . . . Wheels 21 | . . 21 . . . Hover 532 | . 100 96 44 221 71 Flight 76 | . . 48 . 24 4 Fastest Speed 50 | 50 76 90 116 160 180 Average Speed 246 | 185 229 270 116 252 348 Slowest Speed 1080 | 250 300 520 116 920 1080 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 63 16 14 44 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . 78 . 34 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 111 | . . 78 . 33 . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1676 | 98 430 279 47 676 146 Wait 53 | . . 53 . . . Move 1338 | 80 396 165 43 550 104 Hop . | . . . . . . Pick Up 63 | 11 7 13 2 26 4 Fast Attach 2 | . . 1 . 1 . Attach 57 | 7 3 14 . 24 9 Detach 10 | . . . . 10 . Swap 8 | . 2 4 . 2 . Drop 12 | . 1 6 . 5 . Fire 122 | . 19 17 2 58 26 Melee 6 | . . 6 . . . Ram 3 | . 2 . . . 1 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 15) 167 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Evolved 1 slot: Power x1 304 | -10/Materials | Build established: Hacker-Mutant 731 | -10/Materials | Identified exit to Mines 731 | -10/Materials | Discovered exit to Mines (range 12) 800 | -10/Materials | Core integrity fell below 50% 912 | -10/Materials | Discovered exit to Mines (range 7) 1125 | -10/Materials | Identified exit to Materials 1125 | -10/Materials | Discovered exit to Materials (range 12) 1136 | -10/Materials | Entered another Materials area 1136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1162 | -9/Materials | Lost 3 parts (1n2w) 1343 | -9/Materials | Identified exit to Storage 1343 | -9/Materials | Discovered exit to Storage (range 11) 1679 | -9/Materials | Identified exit to Mines 1679 | -9/Materials | Discovered exit to Mines (range 14) 1728 | -9/Materials | Lost 5 parts (1p1n3w) 1731 | -9/Materials | Entered Mines 1761 | -9/Mines | Identified exit to Materials 1761 | -9/Mines | Discovered exit to Materials (range 11) 1776 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1777 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1790 | -9/Mines | Entered Materials 1790 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2473 | -8/Materials | Lost 6 parts (3p1n1u1w) 3255 | -8/Materials | Lost 4 parts (1p1u2w) 3353 | -8/Materials | Identified exit to Factory 3353 | -8/Materials | Discovered exit to Factory (range 9) 3388 | -8/Materials | Entered Factory 3388 | -7/Factory | Evolved 2 slots: Propulsion x2 3732 | -7/Factory | Lost 8 parts (2p2n1u3w) 3766 | -7/Factory | Core integrity fell below 50% 3776 | -7/Factory | Lost 3 parts (2n1u) 3800 | -7/Factory | Core integrity fell below 20% 3825 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Autogun destroyed. K-01 Serf collects debris. P-60 Hacker resets K-01 Serf, system corruption cleaned. Autogun destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Slammed into K-01 Serf. Slammed into U-05 Engineer. System corrupted: Energy discharge (-22). Lgt. Treads destroyed. QROBNF#BUXWWDG MHL5E:AFXSTZZTDMH0FDRG3 Broken Lgt. Treads destroyed. Terrain Scanner destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). 5:2OSSNLVURKPC