Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 14:13:59 Player: Qwertychrish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (719) 719 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3004 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Enhanced Optical Array 0b10 Decoder Chip [Generic] Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (67) Mobile Refinery Mk. CCLXVII Improved EM Shotgun Improved EM Shotgun Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 6 6 15 1 2 9 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 . . 2 Treads . | . . . . . . Leg 8 | 2 2 2 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 4 1 2 4 Device 4 | . . 1 1 2 . Storage 3 | 1 . 2 . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 14 | 2 1 8 . . 3 Energy Gun 7 | 1 1 4 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 11 | . 1 2 . . 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 7 | . 1 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 97 100 100 82 Engine 11 | . 14 10 11 11 7 Leg 31 | . 28 32 33 33 26 Device 7 | . . 8 7 11 8 Storage 11 | . 14 11 11 11 8 Processor 11 | . 13 11 11 11 13 Energy Gun 11 | . 13 10 11 11 7 Ballistic Gun 11 | . 14 9 11 11 7 Naked Turns . | . . . . . . Heaviest Build 30 | 11 13 30 30 28 30 Greatest Support 33 | 20 20 33 33 33 33 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 12 Most Carried 15 | 6 8 15 15 15 15 Average Carried 11 | 4 7 9 15 14 12 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 691 | 220 106 211 . 22 132 Remotely . | . . . . . . Salvage Created 883 | . 388 452 . . 43 Parts 50 | . 15 33 . . 2 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 10 11 . . 2 Guns 14 | . 10 3 . . 1 AOE 9 | . . 8 . . 1 Classes Destroyed 7 | . 3 4 . . . Hauler 2 | . . 2 . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 9 | . 3 4 . . 2 Grunt 10 | . 7 3 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 9 | . 4 9 . . 2 Combat Bots Only 6 | . 3 6 . . 2 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 182 | . 53 27 . . 102 Missed 62 | . 6 12 . . 44 Damage Taken 1975 | . 542 308 . . 1125 Core 549 | . 139 46 . . 364 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . Core Remaining (%) 72 | 100 44 . . . . Volleys Fired 75 | . 36 30 . . 9 Largest 2 | . 2 2 . . 2 Hottest 84 | . 70 76 . . 84 Shots Fired 125 | . 72 42 . . 11 Gun 120 | . 72 38 . . 10 Cannon . | . . . . . . Launcher 5 | . . 4 . . 1 Special . | . . . . . . Kinetic 55 | . 36 12 . . 7 Thermal 62 | . 36 23 . . 3 Explosive 5 | . . 4 . . 1 Electromagnetic 3 | . . 3 . . . Robot Hit Streak 16 | . 9 16 . . 11 Robot Miss Streak 4 | . 4 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 91 | . 46 37 . . 8 Core Hits 46 | . 21 23 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Burn 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1739 | . 503 1029 . . 207 Guns 1032 | . 503 420 . . 109 Cannons . | . . . . . . Explosions 707 | . . 609 . . 98 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 298 | . 142 77 . . 79 Thermal 778 | . 361 387 . . 30 Explosive 625 | . . 527 . . 98 Electromagnetic 38 | . . 38 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . 23 . . 26 Projectiles . | . . . . . . Explosions 49 | . . 23 . . 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . 78 . . 43 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 251 | . 251 203 . . 45 Average Temperature 90 | . 101 79 . . 25 Received Heat Transfer 468 | . 273 87 . . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 2196 | . 1221 901 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 307 | . 280 307 16 . . Initial 16 | . . . 16 . . Average 101 | . 113 123 16 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 72 | 100 71 62 100 . . Level 1 27 | . 28 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 13 16 1 . 22 Peak Tracking Total 15 | . 4 6 3 . 15 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 11 | . 7 3 . 1 . Terminals 10 | . 7 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 16 7 . 4 . Successful 16 | . 9 3 . 4 . Failed 11 | . 7 4 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 19 | . 13 6 . . . Terminals 23 | . 16 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 . 4 . Part Schematic 4 | . . . . 4 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 2 . . . Terminals 8 | . 6 2 . . . Track 1 | . . 1 . . . Botnet 7 | . 6 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 150 | . . . . 150 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2506 | 65 549 488 127 1027 250 Spaces Moved 1879 | 52 355 265 105 852 250 Core 133 | 16 . . . . 117 Treads . | . . . . . . Legs 1746 | 36 355 265 105 852 133 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 115 | 98 120 120 120 120 87 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 63 28 25 81 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 47 . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . 47 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2107 | 63 414 395 105 857 273 Wait 75 | . 6 69 . . . Move 1874 | 51 354 264 104 851 250 Hop . | . . . . . . Pick Up 22 | 6 5 9 . 1 1 Fast Attach 15 | 6 2 4 . 1 2 Attach 8 | . 1 2 . . 5 Detach 3 | . . 2 . 1 . Swap 16 | . 3 9 1 1 2 Drop 18 | . 6 6 . 2 4 Fire 75 | . 36 30 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 348 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Discovered new exit (range 9) 1103 | -9/Materials | Entered Mines 1209 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1230 | -9/Mines | Entered Zion 1344 | -7/Zion | Discovered new exit (range 16) 1571 | -7/Zion | Found Prototype Device 1571 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1675 | -7/Zion | Given A8's code to call for help 1799 | -7/Zion | Given the Hacking Drone Bay 2045 | -7/Zion | Imprinted 2047 | -7/Zion | Declared Zion's savior 2257 | -7/Zion | Entered Proximity Caves 2373 | -6/Proximity Caves | Spotted B-75 Beast 2391 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 2394 | -6/Proximity Caves | Spotter reported a threat 2405 | -6/Proximity Caves | Spotter reported a threat 2441 | -6/Proximity Caves | Core integrity fell below 50% 2472 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 2504 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2504 | -6/Proximity Caves | Core integrity fell below 20% 2504 | -6/Proximity Caves | Learned Factory terminal intel 2507 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02443_ Lgt. Armor Plating severed. 02445_ Dropped Lrg. Storage Unit. 02450_ Acquired 0b10 Decoder Chip [Generic]. 02490_ Acquired 30 matter. 02493_ Acquired 16 matter. 02494_ Dropped Lgt. Armor Plating. 02495_ Acquired Enh. Optical Array. 02500_ C-30 ARC bursts open, deploying its payload. 02500_ H-66 Slayer unfolds itself. 02500_ P-60 Hacker unfolds itself. 02500_ X-72 Disruptor unfolds itself. 02500_ P-60 Hacker unfolds itself. 02500_ M-28 Smith unfolds itself. 02500_ Penetrated by Slug. 02503_ Aluminum Leg destroyed. 02503_ Slug penetrates Wall. 02504_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02504_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????# ##?# " " ### #? | | ???????????????????## #### " "" ## ##? | | ?????????????????### ### "" #?? | | ?????????????????# # "" ##?? | | ?????????????????# "" #??? | | ?????????????????# *![ " ## ##??? | | ?????????????????# ![!%! ######???? | | ????????????????# = ! ##???????? | | ????????????????#### #! #### #???????? | | ???????????????????#### ##### #??## #??????? | | ????????????????????### #???# ##???## ##??????? | | ???????????????????## #???# #?????# #???????? | | ???????????????#???# # #??## #?????# #???????? | | ???????????????# #*% #### #?###?# #???????? | | ??????????????????## #"# ### ##??????? | | ???????????????????### #??????? | | ??????????????????# ### #######? | | ?????????????????# #### "%" | | ?????????????????# ???#"## " | | ?????????????????????##"# ### #### | | ?????????????????????# % ###??# #?????? | | ??????????????######## ## #?????###?????? | | ??????????????# ##### ##?????????? ? | | ??????????????# #######s #???## ##?????????? | | ?????????????????????# ##???# ##???????#?# | | ??????????????????? #g @#???# ###### ## | | ??#?????????????#b Y ### | | ?# #????????????#g ? | | # ####?????????#" # ### ###### | | # ??????????#""""# #?# ###### | | #?????????????####### %! ### = % | | #??????????????????? ! ### % | | #???????????????????####### ## ""% " #??? | | #?????????????????????????## ## # # "## ##??? | | #??????????????????????????# ## ### ##???#???? | | #?????????????????????????? ### #?# ##????#### | | ###???????## ????????????# ### ### ##?## # | | ##????? #???????????##### ### #? | | ##### #??????????????## ## #? | | #??????????????## ##? | | ##????????????#### ##?? | | #########?????####?# ##??? | | #???## ##????# ### #???? | | # ##???# #?#### ## ### #???? | | # ##????# ### ## #?# #???? | | # ##?????# ## ## #?# ##???? | | #??????# ## #?####### #####?? | | ##?????# ![##??????## ## #?? | | #####?# * #???????## ## #?? | | ## #?# ## ###????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ZioniteCatalystNullifier Manual? 0 Play Time 00:31:30 Cumulative 47.5 hours Start 2024.03.08 @ 13:33:24 End 2024.03.08 @ 14:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 850dd596-14ab-4a2d-a2d5-e07569782650