Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 13:45:45 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (9) 45 Value Destroyed (278) 278 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 4110 Bonus ------- Pacifist 200 High Alert Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/600 Matter 276/300 Energy 66/150 System Corruption 0% Temperature Cool (64) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Arc Projector Cooled Pulse Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Propulsion VTOL Module Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility System Shield Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Autogun Energy Gun Backup Laser I Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Slots Evolved 3 | . . . 2 . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 15 | . . . 8 1 . . 6 Power 1 | . . . . . . . 1 Engine . | . . . . . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 7 | . . . 5 1 . . 1 Device 3 | . . . 2 . . . 1 Storage . | . . . . . . . . Processor 2 | . . . 1 1 . . . Hackware 2 | . . . 2 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | . . . 1 . . . 4 Energy Gun 3 | . . . . . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 2 | . . . 1 . 1 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . . . 1 . 1 . . Average Slot Usage (%) 84 | . 53 50 76 100 96 83 96 Engine 11 | . 17 25 21 16 12 . . Core 4 | . . . . . . . 14 Hover 1 | . 17 . . . . . . Flight 20 | . . . 8 33 33 33 30 Device 5 | . . . 3 . . . 14 Processor 8 | . . . . 16 16 16 15 Hackware 12 | . . . 23 16 16 16 . Energy Gun 9 | . 17 25 13 . . . 9 Energy Cannon 3 | . . . . . . . 10 Ballistic Gun 5 | . . . 5 16 16 16 . Naked Turns 18 | . 18 . . . . . . Heaviest Build 15 | . 2 2 4 4 4 3 15 Greatest Support 15 | 3 6 3 10 10 10 10 15 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity . | . . . . . . . . Average Capacity . | . . . . . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity . | . . . . . . . . Final Carried . | . . . . . . . . Class Distribution -------------------- 43% | Hacker-Mutant 32% | Hacker-Scout 20% | Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Matter Collected 413 | 200 . . 152 . . 25 36 Remotely . | . . . . . . . . Salvage Created 378 | . . . 303 . . . 75 Parts 26 | . . . 17 . . . 9 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 5 | . . . 4 . . . 1 Guns 4 | . . . 4 . . . . Cannons 1 | . . . . . . . 1 Classes Destroyed 5 | . . . 3 . . . 2 Hauler 2 | . . . 2 . . . . Watcher 2 | . . . . . . . 2 Grunt 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . . . 5 . . . 1 Combat Bots Only 4 | . . . 4 . . . 1 Max Kills in Single Turn 1 | . . . 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Damage Taken 876 | . 53 78 565 49 101 . 30 Core 770 | . 47 66 502 42 88 . 25 Absorbed by Shields . | . . . . . . . . Redirected to Core 344 | . 17 40 206 23 41 . 17 Core Remaining (%) 61 | 100 . 81 . . . 3 . Volleys Fired 42 | . . . 30 . . . 12 Largest 2 | . . . 1 . . . 2 Hottest 115 | . . . 30 . . . 115 Shots Fired 52 | . . . 30 . . . 22 Gun 50 | . . . 30 . . . 20 Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 23 | . . . 23 . . . . Thermal 19 | . . . 7 . . . 12 Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 13 | . . . 13 . . . 4 Robot Miss Streak 2 | . . . 2 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 34 | . . . 20 . . . 14 Core Hits 17 | . . . 12 . . . 5 Critical Hits 2 | . . . 2 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 705 | . . . 386 . . . 319 Guns 613 | . . . 348 . . . 265 Cannons 54 | . . . . . . . 54 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 38 | . . . 38 . . . . Kinetic 295 | . . . 295 . . . . Thermal 239 | . . . 53 . . . 186 Explosive . | . . . . . . . . Electromagnetic 133 | . . . . . . . 133 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Effects 3 | . . . 2 . 1 . . Message Errors 2 | . . . 1 . 1 . . Energy Discharges 1 | . . . 1 . . . . Overload Shots 4 | . . . . . . . 4 Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . Shots . | . . . . . . . . Rammed 9 | . . . 9 . . . . Targets Rammed 9 | . . . 9 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 68 | . . . 13 . . . 68 Average Temperature 20 | . . . 4 . . . 27 Received Heat Transfer 315 | . 30 . 222 18 39 . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 507 | . . . 222 . . . 285 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Peak Influence 828 | . 37 14 309 31 70 91 828 Average Influence 273 | . 16 14 105 23 28 66 703 Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 60 | 100 100 100 79 100 100 100 . Level 1 7 | . . . 20 . . . . Level 2 15 | . . . . . . . 49 Level 3 16 | . . . . . . . 50 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 1 1 . . 2 Investigation 4 | . 1 . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 3 5 23 10 6 4 6 Peak Tracking Total 10 | . 2 5 10 9 8 3 2 Tactical Retreats 3 | . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Traps Triggered 4 | . . . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Accessed 22 | . 3 . 9 5 . 2 3 Terminals 19 | . 2 . 9 4 . 2 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 189 | . 8 . 121 23 . 11 26 Successful 118 | . 4 . 75 15 . 6 18 Failed 70 | . 4 . 46 8 . 5 7 Catastrophic 5 | . 1 . 3 1 . . . Database Lockouts 1 | . . . . . . . 1 Manual 157 | . 6 . 109 11 . 6 25 Terminals 174 | . 6 . 121 21 . 11 15 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 13 | . . . . 2 . . 11 Terminal Hacks 94 | . 1 . 72 9 . 4 8 Record 1 | . . . . . . . 1 Part Schematic 5 | . . . 4 . . 1 . Prototype ID Bank 62 | . . . 57 2 . . 3 Open Door 1 | . . . . 1 . . . Level Access Points 3 | . . . 1 2 . . . Branch Access Points 4 | . 1 . 1 1 . . 1 Emergency Access Points 1 | . . . 1 . . . . Terminal Index 3 | . . . 1 . . 1 1 Alert Level 4 | . . . 3 . . 1 . Unreport Threat 2 | . . . 2 . . . . Registered Components 3 | . . . 1 1 . 1 . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 4 | . . . . 2 . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 53 | . 6 . 6 11 . 5 25 Terminals 14 | . 2 . 3 4 . 2 3 Track 2 | . . . . 2 . . . Botnet 11 | . 2 . 3 2 . 2 2 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . 1 . . 7 Broadcast 1 | . . . . . . . 1 Restock 1 | . . . . . . . 1 Decoy 1 | . . . . . . . 1 Redirect 1 | . . . . . . . 1 Reprogram 2 | . . . . 1 . . 1 Intercept 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 . 9 4 . 2 3 Full Trace Events 5 | . 2 . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Turns Passed 1096 | 12 76 29 378 50 124 74 353 Spaces Moved 1967 | 23 107 58 617 105 206 198 653 Core 556 | 23 52 58 423 . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 55 | . 55 . . . . . . Flight 1356 | . . . 194 105 206 198 653 Fastest Speed 37 | 50 50 50 37 37 37 37 37 Average Speed 41 | 50 65 50 46 37 37 37 37 Slowest Speed 80 | 50 80 50 50 37 37 37 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . . . 2 3 . 4 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 25 20 55 22 57 46 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total 2164 | 22 112 57 678 112 253 194 736 Wait 77 | . 5 . 7 10 3 1 51 Move 1926 | 22 106 57 612 98 205 189 637 Hop 17 | . . . 2 3 . 4 8 Pick Up . | . . . . . . . . Fast Attach 14 | . . . 8 . . . 6 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap 1 | . . . . 1 . . . Drop 8 | . 1 . 3 . . . 4 Fire 42 | . . . 30 . . . 12 Melee . | . . . . . . . . Ram 9 | . . . 9 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 63 | . . . . . 45 . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Entered Mines 90 | -10/Mines | Assembled infested the area 101 | -10/Mines | Learned location of 1 exit from Materials 103 | -10/Mines | Met a Derelict bent on vengeance 112 | -10/Mines | Discovered new exit (range 12) 118 | -10/Mines | Entered Materials 119 | -9/Materials | Identified exit to Materials 120 | -9/Materials | Reached level 2 232 | -9/Materials | Identified exit to Mines 232 | -9/Materials | Identified exit to Storage 259 | -9/Materials | Upgraded with Utility slot (x1) 338 | -9/Materials | Core integrity fell below 50% 410 | -9/Materials | Reached level 3 421 | -9/Materials | Core integrity fell below 20% 443 | -9/Materials | Upgraded with Propulsion slot (x1) 496 | -9/Materials | Entered Storage 498 | -9/Storage | Identified exit to Recycling 546 | -9/Storage | Identified exit to Garrison 546 | -9/Storage | Entered Garrison 548 | -9/Garrison | Reached level 4 588 | -9/Garrison | Discovered exit to Recycling (range 16) 642 | -9/Garrison | Triggered checkpoint 643 | -9/Garrison | Triggered checkpoint 666 | -9/Garrison | Discovered exit to Recycling (range 12) 670 | -9/Garrison | Entered Recycling 677 | -9/Recycling | Spotter reported a threat 699 | -9/Recycling | Spotter reported a threat 709 | -9/Recycling | Spotter reported a threat 722 | -9/Recycling | Spotter reported a threat 734 | -9/Recycling | Discovered new exit (range 15) 744 | -9/Recycling | Identified exit to Factory 744 | -9/Recycling | Entered Factory 745 | -7/Factory | Core integrity fell below 50% 745 | -7/Factory | Core integrity fell below 20% 746 | -7/Factory | Reached level 5 917 | -7/Factory | Reached level 6 928 | -7/Factory | Upgraded with Weapon slot (x1) 1054 | -7/Factory | Build established: Hacker-Scout 1097 | -7/Factory | Identified exit to Lower Caves 1097 | -7/Factory | Central database locked down 1097 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Layout(Zone) Retrieving Zone 8M layout... Downloaded map data. >>Prototypes Downloading prototype IDs... Prc. Grenade Launcher Imp. Spread Laser >>Prototypes Downloading prototype IDs... Imp. Lightning Gun Hvy. Deuterium Engine >>Prototypes Downloading prototype IDs... Cld. VTOL Module Hpw. Electrolaser 01097_ ALERT: Central database lockdown. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????# """ #??# ] # ] # #?????? | | ??????# """ #??# ########## #?????? | | ??????# """ #??# """" """" # + #????## | | ??????# #??# """" """" # """" # #????# | | ??????# #??# """" """" # """" # #????# | | ??????# #??# """" """" # """" # #????# | | ??????# "" #??# """" """" #? """" # #????# | | ??????# Y" #??# """" """" #? """" # #????# | | ???????? ??????# ?""" 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Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Imp. Light Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Levels Raised 5 | . . . 2 . 1 . 2 XP Earned 10668 | 3000 65 600 2520 1030 600 1000 1853 XP Spent 10400 | . . . 5600 400 . 300 4100 Upgrades 25 | . . . 10 2 . 1 12 Propulsion Slot 1 | . . . 1 . . . . Utility Slot 1 | . . . 1 . . . . Weapon Slot 1 | . . . . . . . 1 Energy Generation 1 | . . . . . . 1 . Mass Support 1 | . . . . . . . 1 Sight Range 2 | . . . . 2 . . . Sensor Range 5 | . . . . . . . 5 Ranged Accuracy 5 | . . . . . . . 5 Hack Attack % 4 | . . . 4 . . . . Hack Defense % 4 | . . . 4 . . . . Protomatter Created 112 | . . . 55 . . . 57 Integrity Restored 165 | . . . 165 . . . . Core 165 | . . . 165 . . . . Protomatter Decayed 60 | . . 3 . . . . 57 Game ------ Seed ArcUtilityBooster Manual? 0 Play Time 00:24:34 Cumulative 112.3 hours Start 2019.12.28 @ 13:22:18 End 2019.12.28 @ 13:45:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/0/1/0/0/0 Lore% 56 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e515bfd-9127-4cc9-9988-ca77f2dc0037