Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 18:39:17 Player: Zera Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (2452) 2452 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 6552 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Hybrid Deuterium Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Improved Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Thermal Shield > --- WEAPON ----------- Autogun Heavy Machine Gun Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Hybrid Deuterium Engine Micro Nuclear Core [Rating: 42] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 109 | 5 16 24 9 33 15 7 Power 25 | 1 1 6 2 6 4 5 Engine 20 | 1 1 6 2 6 2 2 Core 2 | . . . . . 2 . Reactor 3 | . . . . . . 3 Propulsion 21 | 2 6 5 2 6 . . Treads 7 | . 2 3 2 . . . Leg 12 | 2 4 . . 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 20 | . 3 2 3 6 5 1 Device 9 | . 2 1 2 3 . 1 Storage 4 | . 1 1 . 1 1 . Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 43 | 2 6 11 2 15 6 1 Energy Gun 21 | . 2 7 1 9 2 . Energy Cannon 7 | . 1 3 1 2 . . Ballistic Gun 10 | 2 3 . . 3 1 1 Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 6 . 1 Parts Lost 24 | . . 2 . 8 3 11 Power 6 | . . 2 . 1 1 2 Propulsion 4 | . . . . 2 . 2 Utility 8 | . . . . 4 1 3 Weapon 6 | . . . . 1 1 4 Highest Loss Streak 10 | . . 2 . 2 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 94 99 94 86 79 75 Engine 13 | . 14 21 18 17 8 5 Reactor 1 | . . . . . . 5 Treads 8 | . 10 21 22 7 . . Leg 9 | . 16 . . 14 15 6 Device 8 | . 13 11 18 6 3 5 Storage 6 | . 12 11 5 1 3 5 Processor 5 | . . . . 5 12 13 Protection 3 | . . . 3 6 6 5 Energy Gun 7 | . 5 8 4 13 12 . Energy Cannon 6 | . 1 15 13 8 . . Ballistic Gun 5 | . 18 . . 1 . 10 Ballistic Cannon 3 | . . . . . 6 12 Launcher 2 | . . 8 9 2 1 . Naked Turns . | . . . . . . . Heaviest Build 48 | 6 10 35 36 35 40 48 Greatest Support 63 | 20 40 43 63 63 20 20 Greatest Overweight (x) 4 | . 1 2 . 3 1 4 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 5 5 8 8 8 5 5 Average Capacity 5 | 5 5 7 6 5 5 5 Most Carried 8 | 3 5 7 8 7 5 5 Average Carried 4 | . 3 5 5 4 3 3 Final Capacity 8 | 5 5 8 5 5 5 5 Final Carried 7 | 3 5 7 5 4 3 4 Class Distribution -------------------- 58% | Gunner 21% | Mutant 10% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2288 | 280 572 330 110 380 514 102 Remotely . | . . . . . . . Salvage Created 3384 | 64 255 1069 139 1270 514 73 Parts 239 | 8 24 95 7 77 27 1 Haulers Intercepted 5 | . 2 1 . 2 . . Recyclers Shooed 7 | . 3 . . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 61 | 1 4 29 1 16 7 3 Guns 18 | 1 4 4 . 5 4 . Cannons 25 | . . 11 1 8 2 3 AOE 17 | . . 14 . 2 1 . Classes Destroyed 14 | 3 4 3 . 3 . 1 Worker 10 | 1 1 5 . 3 . . Builder 9 | . 1 2 . 5 1 . Tunneler 2 | 1 . 1 . . . . Hauler 5 | . 2 1 . 2 . . Recycler 9 | . . 1 1 3 4 . Mechanic 2 | . . 2 . . . . Operator 1 | . . . . 1 . . Watcher 8 | . 2 5 . 1 . . Swarmer 21 | . 3 14 . . 4 . Grunt 22 | 1 1 10 . 8 . 2 Duelist 1 | . . . . 1 . . Sentry 14 | . . 5 1 6 2 . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 11 | 2 3 11 1 9 5 2 Combat Bots Only 9 | 1 3 9 1 4 4 2 Max Kills in Single Turn 5 | 1 1 5 1 3 1 1 Gunslinging . | . . . . . . . Exploded 5 | . . 5 . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 491 | 3 28 95 4 86 119 156 Missed 144 | . 9 22 3 19 46 45 Damage Taken 4819 | 33 162 834 14 1130 782 1864 Core 1327 | 11 40 189 . 103 116 868 Absorbed by Shields . | . . . . . . . Ignored by Resistances 32 | . . . . . . 32 Core Remaining (%) 78 | 95 79 52 . 81 83 . Volleys Fired 194 | 9 41 52 5 51 23 13 Largest 4 | 2 2 3 2 3 3 4 Hottest 195 | 40 100 195 136 166 161 141 Shots Fired 466 | 18 80 121 10 132 62 43 Gun 246 | 18 79 34 4 58 33 20 Cannon 200 | . 1 75 6 69 26 23 Launcher 20 | . . 12 . 5 3 . Special . | . . . . . . . Kinetic 166 | 18 66 . . 10 29 43 Thermal 208 | . 1 103 10 79 15 . Explosive 20 | . . 12 . 5 3 . Electromagnetic 72 | . 13 6 . 38 15 . Robot Hit Streak 13 | 2 5 13 4 10 13 8 Robot Miss Streak 8 | 4 4 5 1 3 8 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 264 | 6 37 59 7 79 46 30 Core Hits 187 | 4 15 54 3 47 33 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 1 . Burn 3 | . . . 1 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6929 | 59 497 2427 128 2337 797 684 Guns 2307 | 59 480 258 66 728 439 277 Cannons 2584 | . 17 896 62 927 275 407 Explosions 2019 | . . 1273 . 663 83 . Melee . | . . . . . . . Ramming 19 | . . . . 19 . . Kinetic 1501 | 59 377 . . 74 307 684 Thermal 2680 | . 17 1090 128 1273 172 . Explosive 1788 | . . 1273 . 432 83 . Electromagnetic 941 | . 103 64 . 539 235 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . . 3 Average Corruption 1 | . 1 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 10 . . . . . Message Errors 2 | . 2 . . . . . Matter Fused 3 | . 3 . . . . . Energy Discharges 1 | . 1 . . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 2 | . 2 . . . . . Data Loss (major) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 121 | . . 61 . 58 . 2 Projectiles 11 | . . 9 . . . 2 Explosions 110 | . . 52 . 58 . . Melee . | . . . . . . . Knockbacks 25 | . . . . . 10 15 Impact . | . . . . . . . Kinetic 24 | . . . . . 10 14 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 178 | . . . . 117 61 . Shots 4 | . . . . 3 1 . Rammed . | . . . . . . . Targets Rammed 5 | . . . . 5 . . Kicked 5 | . . . . 5 . . Crushed . | . . . . . . . Highest Temperature 589 | 6 9 589 36 582 242 371 Average Temperature 121 | 6 6 126 14 139 80 151 Received Heat Transfer 1053 | 18 18 282 9 459 120 147 Effects 16 | . . 8 . 8 . . Shutdowns 4 | . . 3 . 1 . . Energy Bleed 3 | . . 2 . 1 . . Interference 3 | . . 2 . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 4 | . . . . 4 . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . . 2 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 1 2 2 1 . Heat Transferred 4973 | . 37 2109 333 2050 444 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 832 | 30 145 832 392 517 309 145 Initial 342 | . 19 61 342 165 189 115 Average 233 | 5 63 436 382 352 256 54 Maximum Alert Level 3 | . . 3 1 2 1 . Low Security (%) 51 | 100 100 27 . 14 12 100 Level 1 28 | . . 9 100 55 87 . Level 2 17 | . . 52 . 30 . . Level 3 2 | . . 10 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 4 . 1 . 2 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 3 . 1 . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | 1 10 42 1 19 7 16 Peak Tracking Total 10 | 1 4 6 1 4 4 10 Tactical Retreats 3 | . . 2 . . 1 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 5 | . 4 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 10 | . 1 6 . 3 . . Max in Single Turn 2 | . 1 2 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 6 | . 3 2 . 1 . . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 4 6 . 1 . . Successful 6 | . 2 3 . 1 . . Failed 5 | . 2 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Record 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Process 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 77 | . . 77 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4492 | 172 713 908 131 973 622 973 Spaces Moved 1996 | 124 416 424 56 411 277 288 Core 59 | 20 2 . . . . 37 Treads 736 | . 142 415 56 123 . . Legs 1192 | 104 272 . . 288 277 251 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . 9 . . . . Fastest Speed 50 | 50 100 160 160 120 120 50 Average Speed 181 | 108 133 160 160 177 187 319 Slowest Speed 400 | 120 160 192 160 330 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 51 54 6 45 4 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 20 | . . 9 . 11 . . Terrain Destroyed 191 | . . 100 . 63 28 . Melee . | . . . . . . . Projectile 7 | . . 3 . 4 . . AOE 184 | . . 97 . 59 28 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2460 | 145 497 544 89 542 332 311 Wait . | . . . . . . . Move 1990 | 123 415 423 55 410 276 288 Hop . | . . . . . . . Pick Up 97 | 8 17 26 10 24 9 3 Fast Attach 2 | . 1 . . . 1 . Attach 43 | 5 10 7 2 10 7 2 Detach . | . . . . . . . Swap 64 | . 5 17 7 23 7 5 Drop 65 | . 8 19 10 19 9 . Fire 194 | 9 41 52 5 51 23 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . 5 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 139 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 877 | -10/Materials | Discovered new exit (range 5) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1169 | -9/Materials | Build established: Gunner 1209 | -9/Materials | Discovered new exit (range 14) 1267 | -9/Materials | Destroyed 9 combat bots 1686 | -9/Materials | First assault squad dispatched 1786 | -9/Materials | Discovered new exit (range 5) 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Discovered new exit (range 16) 1925 | -8/Materials | Entered Storage 2791 | -8/Storage | Discovered new exit (range 15) 2898 | -8/Storage | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -7/Factory | Discovered new exit (range 8) 2950 | -7/Factory | Discovered new exit (range 15) 3520 | -7/Factory | Entered another Factory area 3520 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4453 | -6/Factory | Cargo convoy interrupted 4479 | -6/Factory | Core integrity fell below 50% 4490 | -6/Factory | Core integrity fell below 20% 4493 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Flak Cannon destroyed. Penetrated by Slug. Cold Fusion Reactor destroyed. Lyr. Light Armor Plating destroyed. Penetrated by Slug. M-28 Smith repairs A-27 Freighter. Penetrated by Slug. Hvy. Machine Gun destroyed. K-01 Serf collects debris. Slug penetrates Door. Slug penetrates X-67 Chaingunner. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. M-28 Smith repairs P-60 Hacker. Slug penetrates Wall. M-28 Smith repairs Shock Rifle. Wall collapses. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## ######## """ ""#???????????????????????? | | ?## ##??????# """ T"#???????????????????????? | | ??# #???????# """ ""#???????????????????????? | | ??# #???????# #???????????????????????? | | ??#+#???????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# / #???????????????????????? | | ????????????# % #???????????????????????? | | ????????????# * #???????????????????????? | | ????###############"/############????????????????? | | ???# %$= ???????????????? | | ???# = % ???????????????? | | ???# u kh% ???????????????? | | ???# ???????????????? | | ???# h % ???????????????? | | ???# ###+"#####;##;######### ????????????????? | | ???? ???? ????#m #?????????????????????? | | ?????????# ?????# px #?????????????????????? | | ?????????# ??????# p #?????????????????????? | | ?????????+ ???????# #?????????????????????? | | ?????????#????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 28 Energy Capacity 1500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Hey, That's Mine! More Dakka Please Power Corrupts Quick And Dirty Risk Taker Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed ArmorMetafieldStabilizer Manual? 0 Play Time 00:49:15 Cumulative 1.6 hours Start 2024.06.18 @ 17:50:16 End 2024.06.18 @ 18:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bdacb15-69dc-44ed-8312-a6dc779d444d