Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 00:21:17 Player: mogwok Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3001 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 325/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Shock Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Small Storage Unit Improved Signal Interpreter Assault Rifle Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Improved Signal Interpreter Shock Rifle Assault Rifle Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 43 | 6 1 . 19 17 Power 6 | 1 . . 1 4 Engine 6 | 1 . . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . . 10 4 Treads 3 | . . . . 3 Leg 13 | 2 . . 10 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 2 4 Device 4 | . . . 2 2 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 . . 6 5 Energy Gun 4 | 1 . . 1 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 7 | 1 . . 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 9 11 Power 3 | . . . 1 2 Propulsion 8 | . . . 3 5 Utility 2 | . . . 1 1 Weapon 7 | . . . 4 3 Highest Loss Streak 9 | . . . 6 9 Average Slot Usage (%) 86 | . 95 100 92 74 Engine 10 | . 14 14 10 8 Treads 7 | . . . . 19 Leg 24 | . 28 28 38 5 Device 9 | . . . 9 13 Storage 10 | . 14 14 11 9 Protection 2 | . 10 14 1 . Energy Gun 5 | . 14 14 3 2 Energy Cannon 5 | . . . 6 5 Ballistic Gun 10 | . 14 14 10 9 Naked Turns . | . . . . . Heaviest Build 23 | 13 14 14 17 23 Greatest Support 60 | 20 20 20 43 60 Greatest Overweight (x) 3 | 1 . . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 Most Carried 6 | 6 6 5 6 6 Average Carried 5 | 2 5 5 5 5 Final Capacity 8 | 6 6 6 6 8 Final Carried 6 | 6 5 5 6 6 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 840 | 206 . 52 284 298 Remotely . | . . . . . Salvage Created 1046 | . . . 659 387 Parts 63 | . . . 46 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | . . . 15 9 Guns 18 | . . . 11 7 Cannons 5 | . . . 4 1 Classes Destroyed 7 | . . . 6 1 Builder 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 8 | . . . 3 5 Grunt 9 | . . . 7 2 Duelist 1 | . . . 1 . Sentry 6 | . . . 4 2 Best Kill Streak 4 | . . . 3 4 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2769 | . 42 1 1538 1188 Core 532 | . . . 307 225 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 100 23 . Volleys Fired 141 | . . . 88 53 Largest 2 | . . . 2 2 Hottest 91 | . . . 91 91 Shots Fired 241 | . . . 145 96 Gun 175 | . . . 106 69 Cannon 66 | . . . 39 27 Launcher . | . . . . . Special . | . . . . . Kinetic 142 | . . . 87 55 Thermal 82 | . . . 58 24 Explosive . | . . . . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 14 | . . . 14 10 Robot Miss Streak 3 | . . . 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . . . 3 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 149 | . . . 90 59 Core Hits 51 | . . . 33 18 Critical Hits 4 | . . . 2 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2010 | . . 2 991 1017 Guns 1165 | . . . 648 517 Cannons 701 | . . . 343 358 Explosions 136 | . . . . 136 Melee . | . . . . . Ramming 8 | . . 2 . 6 Kinetic 914 | . . . 496 418 Thermal 675 | . . . 495 180 Explosive 136 | . . . . 136 Electromagnetic 277 | . . . . 277 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . . 39 Projectiles 39 | . . . . 39 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 4 | . . 1 . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 135 | . . . 135 4 Average Temperature 29 | . . . 30 3 Received Heat Transfer 792 | . 21 . 528 243 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1494 | . . . 1050 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 237 | . 45 17 196 237 Initial 38 | . . 17 6 38 Average 84 | . 15 17 91 116 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 96 Level 1 1 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 9 . 20 20 Peak Tracking Total 9 | . 9 . 4 7 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 8 | . . . 6 2 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . . . 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 7 | . . . . 7 Successful 6 | . . . . 6 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 2 | . . . . 2 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2060 | 65 183 169 877 766 Spaces Moved 1057 | 45 116 121 463 312 Core 24 | 12 . . 2 10 Treads 245 | . . . . 245 Legs 788 | 33 116 121 461 57 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 120 Average Speed 130 | 110 120 120 120 155 Slowest Speed 200 | 150 120 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 26 29 26 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . . 79 2 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . . 79 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1509 | 57 161 144 648 499 Wait 223 | . 38 23 63 99 Move 1053 | 44 115 120 462 312 Hop . | . . . . . Pick Up 26 | 7 3 . 9 7 Fast Attach 20 | 5 1 . 6 8 Attach 14 | 1 . . 7 6 Detach 1 | . . . . 1 Swap 9 | . . . 6 3 Drop 18 | . 4 . 7 7 Fire 141 | . . . 88 53 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 . 2 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 249 | -10/Materials | Entered Mines 259 | -10/Mines | Met a Derelict bent on vengeance 264 | -10/Mines | Discovered new exit (range 8) 316 | -10/Mines | Build established: Mutant 353 | -10/Mines | Assembled infested the area 358 | -10/Mines | Assisted by a Guerilla fighting off Assembled 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Propulsion x2 528 | -9/Materials | Core integrity fell below 50% 576 | -9/Materials | Lost 6 parts (1p2n1u2w) 849 | -9/Materials | Build established: Scavenger-Mutant 1263 | -9/Materials | Discovered new exit (range 7) 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -8/Materials | Discovered new exit (range 12) 1440 | -8/Materials | Lost 9 parts (2p5n2w) 2061 | -8/Materials | Self-destructed Last Messages --------------- 01832_ K-01 Serf collects debris. 01852_ Y-45 Defender destroyed. 01858_ Acquired 12 matter. 01863_ Dropped Lgt. Deuterium Engine. 01864_ Acquired Imp. Ion Engine. 01884_ Dropped Lgt. EM Pulse Cannon. 01892_ Acquired Lgt. Deuterium Engine. 01896_ Acquired 20 matter. 01899_ Connecting with Scanalyzer... >>Insert(Sml. Storage Unit) Scanning Sml. Storage Unit... Ready to analyze. >>Scanalyze Scanning: Sml. Storage Unit... Schematic downloaded. >>Insert(Lgt. Deuterium Engine) Scanning Lgt. Deuterium Engine... Ready to analyze. 01961_ R-06 Scavenger collects Signal Interpreter. 02051_ Dropped Sml. Storage Unit. 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMatterInjector Manual? 0 Play Time 00:23:38 Cumulative 48.1 hours Start 2021.04.02 @ 23:32:59 End 2022.02.18 @ 00:21:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 40 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1efbd4-2ba1-41c0-8f6d-209baf11bfc1