Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 19:39:36 Player: LameThyst Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1985) 1985 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6238 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -178 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 145/290 System Corruption 6% Temperature Cool (0) Movement Walking (135) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Aluminum Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (4) ------ Improved Cooling System (fused) High-capacity Storage Unit Improved Signal Interpreter Seismic Detector > --- WEAPON (3) ------- Slug Cannon Molecular Deconstructor > --- INVENTORY (20) --- Light Deuterium Engine Light Treads High-capacity Matter Pod (200) Transmission Jammer Advanced ECM Suite Medium Insulated Plating Hacking Suite System Shield Skeleton Box Beam Rifle Precision Beam Rifle High-powered Field Laser Ion Cannon Plasma Cannon Barrage Gun Gauss Rifle Heavy Missile Launcher Remote Datajack Tearclaws Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Medium Insulated Plating > --- WEAPON ----------- Slug Cannon Molecular Deconstructor > --- INVENTORY -------- Light Deuterium Engine Light Treads High-capacity Matter Pod Transmission Jammer Advanced ECM Suite Hacking Suite System Shield Skeleton Box Beam Rifle Precision Beam Rifle High-powered Field Laser Ion Cannon Plasma Cannon Autogun Barrage Gun Gauss Rifle Heavy Missile Launcher Remote Datajack Tearclaws [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Tearclaws Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 93 | 10 5 . . 12 13 19 32 2 Power 14 | 1 2 . . 4 1 1 5 . Engine 11 | 1 2 . . 3 1 . 4 . Core 3 | . . . . 1 . 1 1 . Reactor . | . . . . . . . . . Propulsion 27 | 3 . . . 3 3 6 12 . Treads 11 | 2 . . . 2 3 . 4 . Leg 4 | . . . . . . . 4 . Wheel 10 | 1 . . . 1 . 6 2 . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 24 | 3 1 . . 5 6 3 5 1 Device 10 | 2 . . . 2 3 1 2 . Storage 5 | 1 1 . . 1 1 . 1 . Processor 2 | . . . . 1 . 1 . . Hackware . | . . . . . . . . . Protection 7 | . . . . 1 2 1 2 1 Artifact . | . . . . . . . . . Weapon 28 | 3 2 . . . 3 9 10 1 Energy Gun 8 | 1 . . . . . 6 1 . Energy Cannon 4 | . 1 . . . 2 . 1 . Ballistic Gun 5 | 2 . . . . . 1 2 . Ballistic Cannon 4 | . . . . . 1 1 2 . Launcher 1 | . . . . . . . 1 . Special Weapon 3 | . 1 . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 5 . 1 Parts Lost 25 | . . . . 2 4 4 15 . Power 2 | . . . . . . . 2 . Propulsion 10 | . . . . . 1 3 6 . Utility 7 | . . . . 2 2 1 2 . Weapon 6 | . . . . . 1 . 5 . Highest Loss Streak 5 | . . . . 1 2 2 5 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 6 8 13 14 18 18 18 17 19 Power . | 1 1 1 1 1 1 1 . 1 Propulsion 1 | 1 2 4 4 4 1 1 . 1 Utility 5 | 1 3 5 5 6 4 5 6 5 Weapon 7 | 1 2 3 3 6 9 8 9 9 Tool/Special . | . . . . . . . . . Unused Backups 36 | 2 6 1 2 4 3 8 2 8 Power 2 | 1 1 . . . . . . . Propulsion 4 | . 1 . . . . 1 . 2 Utility 14 | 1 4 . 1 4 . . 1 3 Weapon 15 | . . 1 1 . 3 6 1 3 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 100 99 95 96 72 92 Engine 8 | . 14 14 14 13 9 2 4 7 Core 1 | . . . . . . 4 1 . Treads 18 | . 28 28 28 14 34 25 4 7 Leg 3 | . . . . . . . 6 30 Wheel 4 | . . . . 13 . 9 3 . Flight 1 | . . . . . . . 6 . Device 10 | . 14 14 14 4 15 8 10 14 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 4 | . . . . 6 3 5 7 7 Protection 2 | . . . . 2 4 7 1 . Energy Gun 1 | . 11 . . . . 1 1 . Energy Cannon 6 | . 1 14 14 14 6 6 1 . Ballistic Gun 6 | . 14 14 14 14 3 . 1 4 Ballistic Cannon 3 | . . . . . 7 6 5 2 Impact Weapon 1 | . . . . . . 6 . . Slashing Weapon 1 | . . . . . . . 4 5 Peak Build Rating 59 | 8 8 8 9 23 40 50 47 59 Average Rating 26 | 6 7 8 8 14 30 43 34 48 On Entrance 18 | . 8 8 8 9 15 35 40 46 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 31 31 31 55 69 73 70 70 Greatest Support 102 | 40 40 40 40 40 82 102 72 70 Greatest Overweight (x) 15 | . . . . 4 4 2 15 . Average Overweight (x) 1 | . . . . 3 . . 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 19 20 20 20 20 Most Carried 20 | 8 13 15 15 20 20 20 20 20 Average Carried 16 | 6 8 13 14 18 18 19 17 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 8 13 14 15 20 20 20 20 20 Class Distribution -------------------- 56% | Mutant 14% | Scavenger-Assassin 13% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2800 | 360 119 42 . 229 309 736 948 57 Remotely . | . . . . . . . . . Salvage Created 2579 | 231 217 16 . 455 230 679 751 . Parts 159 | 23 19 2 . 33 18 42 22 . Haulers Intercepted 3 | . 2 . . . . 1 . . Recyclers Shooed 5 | . . . . 2 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 49 | . 4 1 . 12 7 13 12 . Melee 1 | . . . . . . . 1 . Guns 14 | . 4 . . 3 2 1 4 . Cannons 29 | . . 1 . 9 5 11 3 . AOE 4 | . . . . . . 1 3 . Classes Destroyed 15 | 3 4 . . . 2 2 4 . Worker 3 | 2 . . . . . 1 . . Builder 2 | . 1 . . . . 1 . . Tunneler 10 | 6 1 . . 3 . . . . Hauler 3 | . 2 . . . . 1 . . Recycler 3 | 1 . . . . . 2 . . Operator 3 | . . . . . 1 1 1 . Swarmer 19 | . 3 1 . 4 3 3 5 . Grunt 15 | . 1 . . 8 2 . 4 . Duelist 1 | . . . . . . . 1 . Sentry 5 | . . . . . 2 2 1 . Hunter 3 | . . . . . . 3 . . Programmer 5 | . . . . . . 5 . . Behemoth 1 | . . . . . . . 1 . Packrat 2 | . . . . . . . 2 . Samaritan 3 | . . . . . . . 3 . Savage 1 | . . . . . . . 1 . Best Kill Streak 5 | 4 3 1 . 3 3 5 2 . Combat Bots Only 3 | . 3 1 . 3 3 3 2 . Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 402 | . 22 7 . 53 35 104 176 5 Missed 114 | . 7 4 . 17 6 38 40 2 Hits 288 | . 15 3 . 36 29 66 136 3 Melee 8 | . . . . . . . 8 . Projectile 280 | . 15 3 . 36 29 66 128 3 Critical Strikes 7 | . . . . . 2 1 4 . Damage Taken 4915 | . 133 28 . 428 798 1006 2479 43 Core 989 | . 31 7 . 53 186 188 509 15 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . . . 63 66 . . . Volleys Fired 243 | 19 25 4 . 29 39 49 68 10 Largest 3 | 2 2 2 . 2 2 2 3 1 Hottest 152 | 70 100 80 . 80 137 105 152 40 Shots Fired 458 | 38 48 8 . 58 77 96 121 12 Gun 166 | 38 46 4 . 29 12 8 28 1 Cannon 271 | . . 4 . 29 57 88 85 8 Launcher 7 | . . . . . . . 7 . Special 14 | . 2 . . . 8 . 1 3 Kinetic 248 | 19 23 4 . 29 47 45 72 9 Thermal 174 | 19 25 4 . 29 30 43 24 . Explosive 7 | . . . . . . . 7 . Electromagnetic 25 | . . . . . . 8 17 . Robot Hit Streak 11 | 8 6 3 . 9 7 11 11 . Robot Miss Streak 6 | 2 4 1 . 4 3 4 6 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 259 | 26 26 4 . 32 26 59 86 . Core Hits 115 | 10 11 1 . 19 11 27 36 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 9 | . 1 . . . 2 1 5 . Burn 1 | . 1 . . . . . . . Destroy 2 | . . . . . 1 . 1 . Blast 6 | . . . . . 1 1 4 . Melee Attacks 19 | . . . . . . 6 13 . Impact 6 | . . . . . . 6 . . Slashing 13 | . . . . . . . 13 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6021 | 324 353 77 . 569 535 1773 2390 . Guns 1423 | 324 353 42 . 220 76 88 320 . Cannons 3477 | . . 35 . 349 435 1281 1377 . Explosions 871 | . . . . . . 343 528 . Melee 226 | . . . . . . 61 165 . Ramming . | . . . . . . . . . Kinetic 2746 | 134 178 42 . 220 296 624 1252 . Thermal 2467 | 190 175 35 . 349 239 1000 479 . Explosive 384 | . . . . . . . 384 . Electromagnetic 198 | . . . . . . 88 110 . Impact 61 | . . . . . . 61 . . Slashing 165 | . . . . . . . 165 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 8 6 6 6 Average Corruption 5 | . . . . . 6 4 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 127 | . . . . . 14 25 74 14 Message Errors 32 | . . . . . 3 6 21 2 Matter Fused 30 | . . . . . 4 8 16 2 Heat Flow Errors 17 | . . . . . 3 5 6 3 Energy Discharges 13 | . . . . . . 1 12 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 2 1 9 3 Data Loss (major) 7 | . . . . . 1 1 3 2 Misfires 6 | . . . . . 1 . 3 2 Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 173 | . . . . . . 115 58 . Projectiles 64 | . . . . . . 6 58 . Explosions 72 | . . . . . . 72 . . Melee 37 | . . . . . . 37 . . Knockbacks 24 | . . . . . 5 9 10 . Impact 1 | . . . . . . 1 . . Kinetic 23 | . . . . . 5 8 10 . Secondary . | . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . 98 35 . Shots 2 | . . . . . . 1 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 341 | 36 60 54 . 282 186 341 270 194 Average Temperature 64 | 10 14 25 . 78 40 84 90 86 Received Heat Transfer 1029 | . 30 . . 192 126 24 657 . Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 9 | . 3 . . 2 . 3 1 . Heat Transferred 4254 | 555 592 74 . 740 474 1162 657 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 173 | 10 60 64 . 100 93 173 . . Initial 23 | . . . . . . 23 . . Average 24 | 1 11 9 . 19 22 43 . . Influence Increases 1783 | 45 137 94 . 340 241 516 410 . Destroy 0b10 Robot/C 1040 | . 80 80 . 240 140 260 240 . Destroy 0b10 Robot/NC 115 | 45 20 . . 15 5 25 5 . Destroy Leader 246 | . 14 10 . 40 40 112 30 . Allied During Kill 4 | . . 4 . . . . . . Successful Hack 65 | . 7 . . . . 58 . . Disable Machine 105 | . 15 . . 15 30 45 . . Destroy Structure 28 | . 1 . . . 11 16 . . Lose Combat Pursuer 180 | . . . . 30 15 . 135 . Influence Decreases 1783 | 45 137 94 . 340 188 568 409 2 Entered New Map 33 | . . . . . . 30 1 2 Time Decay 1430 | 45 137 94 . 330 182 348 294 . Lost Part 170 | . . . . 10 6 40 114 . Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 8 | . . . . 1 2 5 . . Investigation 3 | . . . . 1 1 1 . . Extermination 4 | . . . . . . 4 . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . . . 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 12 6 . 14 14 23 17 3 Peak Tracking Total 7 | . 3 3 . 4 5 6 7 3 Tactical Retreats 9 | . . . . 1 1 . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 10 | . 1 . . 1 2 3 2 1 Max in Single Turn 2 | . 1 . . 1 2 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 27 | . 4 . 5 1 2 13 2 . Terminals 11 | . 3 . . . 1 6 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 3 | . 1 . . . 1 1 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 108 | . 12 . 50 1 7 33 5 . Successful 77 | . 3 . 50 1 3 15 5 . Failed 31 | . 9 . . . 4 18 . . Catastrophic 6 | . 1 . . . 1 4 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 1 . 3 9 . 1 Terminals 35 | . 9 . . . 5 17 4 . Fabricators 1 | . . . . . . 1 . . Repair Stations 6 | . . . . . . 6 . . Recycling Units 6 | . 3 . . . 2 1 . . Scanalyzers 8 | . . . . . . 8 . . Garrison Access . | . . . . . . . . . Terminal Hacks 67 | . 2 . 50 1 2 7 5 . Record 53 | . . . 49 . . . 4 . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . 1 . . 1 . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 3 | . 1 . . . . 2 . . Locate Traps 2 | . . . . . . 2 . . Reprogram Traps 1 | . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 4 | . . . . . . 4 . . Insert Component 3 | . . . . . . 3 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . Terminals 3 | . . . . . . 3 . . Assimilate 2 | . . . . . . 2 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . . . 1 11 1 . Full Trace Events 3 | . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 5 . . . 8 . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 1 . . . 2 . . Largest Group 1 | . . 1 1 . . 1 1 . Highest-Rated Group 31 | . . 31 31 . . 10 10 . Highest-Rated Ally 31 | . . 31 31 . . 10 10 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 63 | . . 63 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 7555 | 262 702 522 1156 561 443 1835 1516 558 Sensors 2284 | . . . . 6 443 1835 . . Seismic 5270 | 262 702 522 1156 555 . . 1515 558 ECM 2 | . . . . . 1 . 1 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 10523 | 349 702 522 1156 1637 784 1926 2885 562 Spaces Moved 5081 | 173 355 312 715 921 274 1150 825 356 Core 15 | 7 . . . . . . 8 . Treads 2719 | 166 355 312 715 37 268 698 168 . Legs 811 | . . . . . . . 455 356 Wheels 1536 | . . . . 884 6 452 194 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 150 95 97 135 Average Speed 174 | 155 160 160 160 150 157 133 309 135 Slowest Speed 800 | 160 160 160 160 160 160 157 800 135 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 55 | 7 51 60 95 100 21 30 82 57 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . 2 1 1 . . 1 . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 7 | . . . . 2 . . 3 2 Spaces Dug 34 | . 1 . . . 25 4 . 4 Terrain Destroyed 115 | . 1 . . . 32 17 61 4 Melee 4 | . . . . . . 4 . . Projectile 48 | . 1 . . . 32 2 9 4 AOE 63 | . . . . . . 11 52 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6255 | 215 440 327 728 1120 535 1443 1020 427 Wait 566 | . 32 9 . 121 180 136 39 49 Move 5073 | 172 354 311 714 920 273 1149 824 356 Hop . | . . . . . . . . . Pick Up 101 | 11 12 2 3 19 10 30 12 2 Fast Attach 36 | 6 . . . . 2 8 17 3 Attach 32 | 1 . . . 2 9 6 14 . Detach 14 | . . . . . 3 4 7 . Swap 66 | 3 8 . . 14 11 18 11 1 Drop 94 | 3 9 1 2 15 8 37 13 6 Fire 243 | 19 25 4 . 29 39 49 68 10 Melee 19 | . . . . . . 6 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 11 | . . . 9 . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 350 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Entered Mines 1059 | -10/Mines | Escorted by a lone wolf Derelict 1079 | -10/Mines | Learned location of Storage (-9) 1108 | -10/Mines | Met a Derelict bent on vengeance 1566 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1574 | -10/Mines | Entered Exiles 1574 | -10/Exiles | Accompanied by 1 ally 1598 | -10/Exiles | Discovered new exit (range 15) 1640 | -10/Exiles | Met 8R-AWN 1666 | -10/Exiles | Met EX-HEX 1775 | -10/Exiles | Met EX-DEC 1819 | -10/Exiles | Learned location of Zion (-6) 1892 | -10/Exiles | Discovered new exit (range 12) 2045 | -10/Exiles | Met EX-BIN 2071 | -10/Exiles | Aligned with FarCom system 2072 | -10/Exiles | Given EX-Vault access code 2151 | -10/Exiles | Opened EX-Vault 2164 | -10/Exiles | Found Skeleton Box 2218 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2371 | -10/Exiles | Visited The Gauntlet 2730 | -10/Exiles | Left Exiles lab with Skeleton Box 2730 | -10/Exiles | Entered Mines 2784 | -9/Mines | Discovered new exit (range 6) 2806 | -9/Mines | Met a Derelict shopkeep closing up shop 3379 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3383 | -9/Mines | Found Prototype Device 3384 | -9/Mines | Identified Exp. Sensor Array 3504 | -9/Mines | Discovered new exit (range 15) 3602 | -9/Mines | Identified exit to Materials 3957 | -9/Mines | Learned Materials trap positions 4367 | -9/Mines | Entered Materials 4367 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4368 | -8/Materials | Loaded intel: 16 trap records 4662 | -8/Materials | Crushed by falling debris 4968 | -8/Materials | Build established: Skirmisher 5100 | -8/Materials | Discovered new exit (range 13) 5151 | -8/Materials | Entered Factory 5151 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5475 | -7/Factory | Build established: Scavenger-Assassin 5547 | -7/Factory | Discovered new exit (range 12) 5825 | -7/Factory | Identified exit to Factory 6661 | -7/Factory | Discovered exit to Factory (range 12) 6976 | -7/Factory | Build established: Assassin 7028 | -7/Factory | Discovered new exit (range 15) 7041 | -7/Factory | Identified exit to Lower Caves 7077 | -7/Factory | Entered Lower Caves 7077 | -7/Lower Caves | Accompanied by 1 ally 7280 | -7/Lower Caves | Build established: Mutant 7387 | -7/Lower Caves | Attracted the attention of an 0b10 base 7449 | -7/Lower Caves | Core integrity fell below 50% 7471 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7505 | -7/Lower Caves | Learned location of 1 exit from Research 7505 | -7/Lower Caves | Learned 8 Factory zone layouts 7709 | -7/Lower Caves | Lost 3 parts (1n2w) 7798 | -7/Lower Caves | Spotted B-75 Beast 7847 | -7/Lower Caves | Destroyed B-75 Beast 7877 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 7919 | -7/Lower Caves | Core integrity fell below 20% 7966 | -7/Lower Caves | Lost 5 parts (3n2w) 8658 | -7/Lower Caves | Build established: Scavenger-Mutant 9136 | -7/Lower Caves | Encountered a Warlord checkpoint 9140 | -7/Lower Caves | Discovered new exit (range 16) 9227 | -7/Lower Caves | Identified exit to Lower Caves 9962 | -7/Lower Caves | Entered another Lower Caves area 10206 | -7/Lower Caves | Build established: Derelict-Mutant 10371 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10397 | -7/Lower Caves | Found Prototype Special Weapon 10397 | -7/Lower Caves | Identified Molecular Deconstructor 10518 | -7/Lower Caves | Encountered a Warlord checkpoint 10523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10524 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10505_ Found Core Analyzer. 10505_ Found 47 Matter. 10506_ Acquired 47 matter. 10508_ Dropped Seismic Detector. 10508_ Acquired Unknown Protection. 10508_ Identified Med. Insulated Plating. 10510_ Dropped Med. Insulated Plating. 10512_ Acquired Seismic Detector. 10515_ Dropped Autogun. 10515_ Acquired Med. Insulated Plating. 10518_ F1-HH7(M): "You haven't seen any Assembled, have you?" 10519_ Entropy package melds with Wall. 10520_ Wall disintegrates. 10520_ Concrete destabilizing. 10520_ Wall destabilizing. 10523_ Wall disintegrates. 10523_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10523_ Entropy package melds with Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ??????????????????????????????????###???????????# | | ?????????????????????###????????###"##??###?????# | | ?????????????????????# ###????###" " #### #####?# | | ??????##?????????????# ###### ### #?# | | ??#### ##????????????# ## ### | | ### #????????????# ### # | | # ## #####????????## ### | | # ## ## ##????????# ## | | # ### #???????## | | " ## ##?????## ## | | " # ##????# ## ## ### | | # ###### #### ######?## | | ## ### ##??# #####???????## | | ?##### #?## ##???# #????????????# | | ????## #??## ######????## ##????????????? | | #?### #???### #??????????## ##?????????????? | | ## #?????# ##########??## #??????????????? | | ##?????# #?? ??????????????? | | ##??????########## #?? ###??????????? | | # ###????????????????# #?# "??????????? | | ######??????????????????# ### #????????????? | | ????????????????????????#[ # Y #????????????? | | ????????????????????????#!/ s s #????????????? | | ????????????????????????#@ #????????????? | | ????????????????????????# ### #?????????? | | ???????????????????????? ##???????????????? | | ???????????????????????? ##????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????# ## # ?????????????????? | | ???????????????????????####? # ????????????????? | | ???????????????????????????? #? ???????????????? | | ???????????????????????????? #? M ??????????????? | | ?????????????????????????????#?? ?????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 800 Matter Stores 398 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerArcsightAutobeam Manual? 0 Play Time 01:39:11 Cumulative 55.9 hours Start 2025.07.05 @ 17:34:43 End 2025.07.05 @ 19:39:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0add34bc-ab8b-4e5d-902d-4aeb0aaebab2