Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.12 @ 03:52:02 Player: Torako Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (5724) 5724 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 13262 Bonus ------- High Alert Combat Kills 788 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 64/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (5) ------- Fusion Bomb Launcher > --- INVENTORY (4) ---- Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Actuator Array Improved Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Linear Gravjet Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Layered Light Armor Plating Improved System Backup Module Heavy Missile Launcher Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Melee Analysis Suite Device Actuator Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Vibroblade Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 9 | . . . 2 2 . . 1 1 1 2 Weapon 3 | . . . . . . 2 . . 1 . Parts Attached 151 | 6 7 8 9 11 6 19 15 27 10 33 Power 20 | 1 . 1 2 2 . 1 1 4 . 8 Engine 6 | 1 . 1 2 . . . 1 1 . . Core 6 | . . . . 2 . 1 . 1 . 2 Reactor 8 | . . . . . . . . 2 . 6 Propulsion 43 | 2 2 2 . . 4 6 2 6 6 13 Treads 5 | . 2 1 . . 2 . . . . . Leg 1 | . . . . . 1 . . . . . Wheel 6 | 2 . 1 . . 1 2 . . . . Hover 31 | . . . . . . 4 2 6 6 13 Flight . | . . . . . . . . . . . Utility 58 | 1 3 1 6 7 1 5 10 10 3 11 Device 20 | . . . 2 2 . . 6 4 2 4 Storage 9 | 1 3 1 . . . 1 2 . . 1 Processor 7 | . . . . 1 . 2 . . 1 3 Hackware . | . . . . . . . . . . . Protection 22 | . . . 4 4 1 2 2 6 . 3 Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 4 1 2 1 7 2 7 1 1 Energy Gun 2 | . . 1 1 . . . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . Ballistic Gun 8 | 2 2 3 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 4 2 7 1 . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 1 2 1 . Parts Lost 57 | . . 7 2 4 1 1 2 2 . 38 Power 11 | . . 1 1 . . . 1 . . 8 Propulsion 19 | . . 2 . . 1 . 1 1 . 14 Utility 18 | . . . 1 3 . 1 . 1 . 12 Weapon 9 | . . 4 . 1 . . . . . 4 Highest Loss Streak 21 | . . 5 1 3 1 1 1 2 . 21 Average Slot Usage (%) 89 | . 100 93 98 95 90 81 84 86 87 76 Engine 5 | . 14 14 10 3 . . 1 4 . . Core 2 | . . . . 5 7 6 3 2 4 1 Reactor 1 | . . . . . . . . 2 4 5 Treads 9 | . 23 15 11 9 19 9 . . . . Wheel 4 | . 4 6 11 9 5 9 . . . . Hover 8 | . . . . . . . 26 25 21 17 Device 4 | . . . 1 10 12 . 3 7 9 10 Storage 15 | . 28 28 22 18 15 6 8 10 9 7 Processor 6 | . . . . 7 4 12 11 10 9 13 Protection 8 | . . . 19 14 10 12 7 7 9 6 Energy Gun 3 | . . 4 22 7 . . . . . . Ballistic Gun 7 | . 28 22 . 3 4 . . . . . Slashing Weapon 8 | . . . . . 2 19 16 14 19 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 13 59 75 85 90 98 102 65 76 78 90 Greatest Support 137 | 26 40 40 16 16 60 60 74 86 90 137 Greatest Overweight (x) 5 | 1 2 4 5 5 5 3 1 1 1 3 Average Overweight (x) 1 | . 1 2 4 4 3 . . . . . Largest Inventory Capacity 20 | 6 18 20 20 20 20 20 14 12 12 12 Average Capacity 14 | 4 16 18 20 20 20 10 11 12 12 11 Most Carried 20 | 6 16 20 20 20 20 20 14 12 12 11 Average Carried 13 | 3 15 15 19 19 18 10 10 11 11 7 Final Capacity 20 | 6 18 20 20 20 20 10 12 12 12 4 Final Carried 20 | 6 16 20 20 20 20 7 12 9 12 1 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Mutant 23% | Hauler-Mutant 14% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1988 | 189 375 162 85 123 82 110 210 278 110 264 Remotely . | . . . . . . . . . . . Salvage Created 7310 | . 365 258 304 285 394 655 1121 1147 934 1847 Parts 343 | . 27 13 24 14 17 31 47 43 25 102 Haulers Intercepted 7 | . 1 . . 1 . 1 1 2 . 1 Recyclers Shooed 4 | . . 3 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 104 | . 11 5 8 6 8 6 15 14 10 21 Melee 70 | . . . . . 4 6 15 14 10 21 Guns 26 | . 11 5 8 1 1 . . . . . Cannons 8 | . . . . 5 3 . . . . . Classes Destroyed 13 | . 4 1 1 . 1 1 3 . . 2 Worker 2 | . . . . . . . 1 1 . . Hauler 7 | . 1 . . 1 . 1 1 2 . 1 Recycler 7 | . 1 . . . . 2 1 1 1 1 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . 1 . . 2 Swarmer 23 | . 6 . 4 2 3 . 4 4 . . Saboteur 2 | . . . . . . . . . . 2 Grunt 38 | . 5 3 1 3 3 2 6 5 6 4 Brawler 3 | . . . . . . . 1 1 1 . Sentry 19 | . . 2 3 1 2 2 3 2 2 2 Hunter 7 | . . . . . . . 1 . 1 5 Programmer 12 | . . . . . . 2 . 2 . 8 Best Kill Streak 10 | . 4 2 4 3 4 3 5 10 3 6 Combat Bots Only 8 | . 3 2 4 3 4 2 4 8 3 6 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 10710 | . 514 833 374 446 330 443 985 700 589 5496 Core 1986 | . 64 179 32 33 13 68 100 19 23 1455 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 . 2 92 94 98 92 90 98 98 . Volleys Fired 123 | . 39 26 24 26 7 . . . . 1 Largest 2 | . 2 2 2 2 2 . . . . 1 Hottest 113 | . 46 68 90 113 91 . . . . 52 Shots Fired 242 | . 78 50 48 51 14 . . . . 1 Gun 208 | . 78 50 48 25 7 . . . . . Cannon 33 | . . . . 26 7 . . . . . Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 147 | . 78 49 . 13 7 . . . . . Thermal 33 | . . . . 26 7 . . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic 61 | . . 1 48 12 . . . . . . Robot Hit Streak 13 | . 7 13 8 9 8 . . . . . Robot Miss Streak 8 | . 3 3 8 2 1 . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 426 | . 48 35 29 36 19 19 54 41 40 105 Core Hits 193 | . 20 13 19 13 12 10 23 25 19 39 Critical Hits 30 | . . 1 . 5 1 . 1 3 3 16 Critical Kills 20 | . . . . 3 1 . 1 3 1 11 Critical Parts Destroyed 9 | . . 1 . 2 . . . . 1 5 Melee Attacks 343 | . . . . . 12 24 69 52 55 131 Impact . | . . . . . . . . . . . Slashing 322 | . . . . . 12 24 48 52 55 131 Piercing 21 | . . . . . . . 21 . . . Sneak Attacks 19 | . . . . . 1 4 5 4 3 2 Combat Hostiles 4 | . . . . . . . 2 . 2 . Follow-up Attacks 78 | . . . . . . 6 18 7 17 30 Damage Inflicted 18062 | . 821 480 306 610 751 1351 2717 2560 2421 6045 Guns 1934 | . 821 480 306 283 44 . . . . . Cannons 429 | . . . . 327 102 . . . . . Explosions . | . . . . . . . . . . . Melee 15697 | . . . . . 605 1351 2717 2560 2421 6043 Ramming 2 | . . . . . . . . . . 2 Kinetic 1441 | . 821 463 . 113 44 . . . . . Thermal 429 | . . . . 327 102 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 493 | . . 17 306 170 . . . . . . Impact . | . . . . . . . . . . . Slashing 14988 | . . . . . 605 1351 2008 2560 2421 6043 Piercing 709 | . . . . . . . 709 . . . Highest Corruption 7 | . . . . . . 1 2 3 . 7 Average Corruption 2 | . . . . . . 1 2 2 . 3 Corruption Purged 1 | . . . . . . . . . . 1 Effects 14 | . . . . . . . 4 2 . 8 Message Errors 3 | . . . . . . . 1 . . 2 Matter Fused 3 | . . . . . . . . 1 . 2 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 Targeting Errors 4 | . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 966 | . . . . . 103 170 251 76 216 150 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 966 | . . . . . 103 170 251 76 216 150 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 47 . . . . . 75 Shots 2 | . . . . 1 . . . . . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 313 | . 12 52 313 72 . . 194 5 9 18 Average Temperature 55 | . 4 22 92 35 . . 88 2 9 8 Received Heat Transfer 1830 | . 174 369 105 162 90 93 186 108 84 459 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . 1 Heat Transferred 777 | . . . . 592 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 810 | . 251 124 265 217 474 373 439 628 810 743 Initial 455 | . . 22 48 55 98 231 133 189 224 455 Average 265 | . 88 68 130 124 254 271 326 386 487 590 Maximum Alert Level 3 | . 1 . 1 1 2 1 2 2 3 3 Low Security (%) 40 | 100 86 100 82 73 31 2 5 11 . . Level 1 35 | . 13 . 17 26 41 97 78 33 46 . Level 2 21 | . . . . . 26 . 16 54 36 88 Level 3 2 | . . . . . . . . . 17 11 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 1 3 2 5 1 3 4 Investigation 7 | . 1 . 2 . 1 . 1 . 1 1 Extermination 4 | . . . . . 1 1 . . 1 1 Reinforcement 6 | . 1 . . 1 . 1 1 1 1 . Assault 3 | . . . . . 1 . . . . 2 Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 10 | . 1 . 2 . 1 . . . 1 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 21 6 14 10 11 9 20 17 15 62 Peak Tracking Total 17 | . 4 4 3 4 5 3 6 5 7 17 Tactical Retreats 17 | . 3 1 1 1 . . 2 1 2 6 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . . 1 1 . . 1 4 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . . 2 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 30 | . 7 2 3 1 2 4 5 2 1 3 Terminals 21 | . 6 1 3 1 1 3 2 1 . 3 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 1 . 1 . Total Hacks 59 | . 18 2 11 2 3 6 9 2 2 4 Successful 28 | . 11 2 4 1 . 2 3 2 1 2 Failed 31 | . 7 . 7 1 3 4 6 . 1 2 Catastrophic 11 | . 1 . 3 . 3 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 8 1 10 2 . 5 . 1 1 2 Terminals 45 | . 16 1 11 2 1 5 4 1 . 4 Fabricators 3 | . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 2 . 2 . Terminal Hacks 12 | . 7 1 1 1 . . . . . 2 Record 1 | . 1 . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 10 | . 3 1 3 . . 1 . 1 1 . Terminals 8 | . 2 1 3 . . 1 . 1 . . Botnet 7 | . 2 . 3 . . 1 . 1 . . Disrupt 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Jam 1 | . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 21 | . 6 . 3 . 2 3 4 . 1 2 Full Trace Events 3 | . . . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Matter 318 | . . . . . . . 318 . . . Time 169 | . . . . . . . 169 . . . Total Robot Build Rating 18 | . . . . . . . 18 . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 1 | . . . . . . . 1 . . . Matter 146 | . . . . . . . 146 . . . Time 36 | . . . . . . . 36 . . . Total Part Build Rating 3 | . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 90 | . . . . . . . 90 . . . Highest-Rated Ally 30 | . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . Total Damage 57 | . . . . . . . 57 . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 5589 | 51 1000 353 624 376 397 659 650 435 340 704 Spaces Moved 4311 | 43 522 165 344 182 200 514 720 423 451 747 Core 27 | 4 . . . . . . . . . 23 Treads 481 | . 376 69 . . 36 . . . . . Legs . | . . . . . . . . . . . Wheels 1468 | 39 146 96 344 182 164 497 . . . . Hover 2335 | . . . . . . 17 720 423 451 724 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 90 130 140 140 120 53 48 48 40 43 Average Speed 90 | 84 161 154 149 149 143 105 54 50 42 46 Slowest Speed 200 | 100 200 180 150 150 180 130 113 115 110 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 88 43 38 22 7 15 25 14 11 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 7 | . . . . . . . 1 . 3 3 Terrain Destroyed 23 | . . . . 6 . . 1 . 3 13 Melee 7 | . . . . . . . 1 . 3 3 Projectile . | . . . . . . . . . . . AOE 16 | . . . . 6 . . . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 5395 | 54 606 215 410 235 278 603 909 573 549 963 Wait 360 | . 11 8 20 1 37 16 82 52 48 85 Move 4301 | 42 521 164 343 181 199 513 719 422 450 747 Hop . | . . . . . . . . . . . Pick Up 101 | 6 17 9 8 7 6 14 17 7 4 6 Fast Attach 60 | 6 1 1 1 5 3 8 8 16 2 9 Attach 55 | . . 6 4 4 3 9 4 4 3 18 Detach 18 | . . . . 2 3 2 3 3 3 2 Swap 36 | . 6 1 4 2 . 2 3 7 5 6 Drop 104 | . 11 . 6 7 8 23 18 23 5 3 Fire 123 | . 39 26 24 26 7 . . . . 1 Melee 220 | . . . . . 12 16 42 36 29 85 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 13 3 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research (discovered 5 exits: Acc x3 / Tes x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Entered Mines 1212 | -10/Mines | Core integrity fell below 50% 1239 | -10/Mines | Lost 5 parts (1p2n2w) 1284 | -10/Mines | Core integrity fell below 20% 1307 | -10/Mines | Learned location of Storage (-7) 1357 | -10/Mines | Discovered new exit (range 6) 1372 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x2 1477 | -9/Materials | Discovered new exit (range 13) 1588 | -9/Materials | Build established: Hauler-Mutant 1961 | -9/Materials | Discovered new exit (range 16) 2029 | -9/Materials | Entered another Materials area 2029 | -8/Materials | Evolved 2 slots: Utility x2 2309 | -8/Materials | Lost 3 parts (2u1w) 2373 | -8/Materials | Discovered new exit (range 16) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Propulsion x2 2728 | -7/Factory | Discovered new exit (range 3) 2802 | -7/Factory | Entered another Factory area 2802 | -6/Factory | Evolved 2 slots: Weapon x2 3127 | -6/Factory | Build established: Gladiator 3410 | -6/Factory | Discovered new exit (range 14) 3461 | -6/Factory | Entered another Factory area 3461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3575 | -5/Factory | Garrison activated, responded to threat 3588 | -5/Factory | Build established: Scavenger-Mutant 3947 | -5/Factory | Fabricated B-60 Warrior? 4010 | -5/Factory | Fabricated Actuator Array (x1) 4066 | -5/Factory | Build established: Gladiator 4092 | -5/Factory | Discovered new exit (range 9) 4111 | -5/Factory | Entered another Factory area 4111 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4341 | -4/Factory | Destroyed 8 combat bots 4433 | -4/Factory | Found Prototype Slashing Weapon 4433 | -4/Factory | Identified Vibroblade 4435 | -4/Factory | Found Vibroblade 4441 | -4/Factory | Found Vibroblade 4454 | -4/Factory | Found Faulty Vibroblade 4532 | -4/Factory | Discovered new exit (range 12) 4546 | -4/Factory | Entered Research 4546 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4703 | -3/Research | Spotted B-86 Titan 4746 | -3/Research | Build established: Scavenger-Mutant 4850 | -3/Research | Discovered new exit (range 14) 4864 | -3/Research | Discovered new exit (range 9) 4886 | -3/Research | Entered another Research area 4886 | -2/Research | Evolved 2 slots: Utility x2 4923 | -2/Research | Spotted B-90 Cyclops 4929 | -2/Research | Found Fusion Bomb Launcher 4987 | -2/Research | Identified exit to Testing 5056 | -2/Research | Identified exit to Access 5136 | -2/Research | First assault squad dispatched 5358 | -2/Research | Lost 4 parts (1n2u1w) 5463 | -2/Research | Lost 11 parts (3p4n4u) 5569 | -2/Research | Core integrity fell below 50% 5577 | -2/Research | Core integrity fell below 20% 5590 | -2/Research | Destroyed self with Fusion Bomb Launcher Last Messages --------------- Penetrated by Slug. Imp. Antigrav System destroyed. K-01 Serf collects debris. Acquired 10 matter. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Vibroblade destroyed. K-01 Serf collects debris. Imp. Antigrav System destroyed. Penetrated by Slug. K-01 Serf destroyed. Slug penetrates H-88 Terminator. Slug penetrates Wall. Slug penetrates K-01 Serf. K-01 Serf destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????+ #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# =###########??????????????????????? | | ???????????# *%# ??????????????????????? | | ???????????# !# ??????????????????????? | | ???????????# # ??????????????????????? | | ???????????# #w ??????????????????????? | | ???????????# hg @ ??????????????????????? | | ???????????# # """"" ??????????????????????? | | ???????????# # """"" ??????????????????????? | | ????######?# # """"" ??????????????????????? | | ????? ?# ######### ??????????????????????? | | ??????? # #????????????????????????????????? | | ???????? #= ##########???????????????????????? | | ?????????? +%* # #???????????????????????? | | ???????????#*| # #???????????????????????? | | ???????????#%= # ""#???????????????????????? | | ???????????#= # ""#???????????????????????? | | ???????????# !# T"#???????????????????????? | | ???????????# =%#% ""#???????????????????????? | | ############ =%[#*== % ""#???????????????????????? | | [*%/%!=!*| #???????????????????????? | | [#=%!|%!= #???????????????????????? | | ! % #####+#####??????????????????????? | | # !!!!* #??????????????????????? | | %########## # / !!%! #??????????????????????? | | #????????# #!%= = #??????????????????????? | | #????????# # * =##?????????????????????? | | #??????? + + =[%#?????????????????????? | | #??????* # # *##?????????????????????? | | #????? # %# #??????????????????????? | | #???" ?# # | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 24 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Actuator Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterTargetingTearclaws Manual? 0 Play Time 01:01:41 Cumulative 231.2 hours Start 2020.09.12 @ 02:50:39 End 2020.09.12 @ 03:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44eb84e4-ba65-47b4-ad94-927b47d1f79d