Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 12:14:28 Player: 4R-ZE3 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1769) 1769 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 9444 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 159/170 System Corruption 7% Temperature Cool (16) Movement Flying (31) Location -4/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Force Lance Force Lance > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced ECM Suite Graphene Brace Improved Focal Shield > --- WEAPON ----------- Cooled Plasma Rifle Long-range Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Light Fission Core Light Fission Core Light Treads Heat Sink Improved Coolant Injector Superbattery Improved Signal Interpreter Hacking Suite Heavy Laser Heavy Laser Heavy Laser Heavy Laser Gatling Laser Improved Spread Laser Improved Spread Laser Thermic Laser Ion Cannon Rocket Launcher [Rating: 83] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Slots Evolved 12 | . . . . . 4 2 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 1 2 1 . 1 1 . . Utility 5 | . . . . . 2 . 1 . 1 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 78 | 7 2 . . 3 6 2 2 18 13 3 12 10 Power 11 | 1 . . . 1 1 . . 4 . 1 2 1 Engine 4 | 1 . . . 1 1 . . . . . 1 . Core 6 | . . . . . . . . 4 . 1 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | 2 . . . 1 1 2 1 4 5 1 7 6 Treads 8 | 2 . . . 1 1 2 1 . 1 . . . Leg 16 | . . . . . . . . 4 4 . 6 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight 5 | . . . . . . . . . . . 1 4 Utility 19 | 2 2 . . . 2 . 1 5 4 . 1 2 Device 10 | 1 . . . . 1 . . 2 3 . 1 2 Storage 4 | 1 2 . . . . . . 1 . . . . Processor 3 | . . . . . . . 1 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . . . 1 2 . . 5 4 1 2 1 Energy Gun 9 | 1 . . . . . . . 4 3 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 3 | 1 . . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 2 1 . . Parts Lost 41 | . . . . 3 . . . 13 14 . 9 2 Power 10 | . . . . 1 . . . 4 2 . 3 . Propulsion 22 | . . . . 1 . . . 5 9 . 5 2 Utility 7 | . . . . . . . . 4 2 . 1 . Weapon 2 | . . . . 1 . . . . 1 . . . Highest Loss Streak 11 | . . . . 3 . . . 6 11 . 8 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 1 3 6 7 9 13 15 15 16 16 4 4 4 Power 1 | . 1 1 1 . . . . 1 3 2 1 . Propulsion 1 | . . 1 1 . 1 1 1 2 . . 1 3 Utility 2 | . . 1 1 2 3 4 4 3 3 . . . Weapon 6 | . 2 3 4 5 8 10 10 8 8 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . . . . . . . 4 9 . 5 . Power 1 | . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 4 . . . Weapon 13 | . . . . . . . . 4 4 . 5 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 97 99 94 90 95 11 34 18 Engine 8 | . 14 14 14 14 18 15 13 2 . . 2 . Core 3 | . . . . . . . . 6 10 4 2 . Treads 19 | . 28 28 28 28 26 37 37 29 4 . . . Leg 10 | . . . . . . . . 6 32 . 15 3 Device 14 | . 14 14 14 14 16 15 13 13 20 . 3 1 Storage 8 | . 14 14 14 14 9 7 6 6 4 . . . Processor 2 | . . . . . . . 3 8 6 . . . Protection 1 | . . . . . 8 7 6 1 . . . . Energy Gun 10 | . 14 14 14 14 6 . . 11 10 3 . . Ballistic Gun 7 | . 13 14 14 14 11 15 13 1 . . . . Peak Build Rating 83 | 9 9 9 10 11 18 19 29 59 83 18 77 64 Average Rating 32 | 5 8 9 9 10 16 18 25 39 73 15 47 32 On Entrance 17 | . 9 9 9 10 11 17 19 29 59 2 18 33 Avg Prop Armor Cover (%) 8 | . . . . . . . . 11 7 . 15 11 Naked Turns 20 | . . . . . . . . . 11 9 . . Heaviest Build 70 | 14 49 49 49 47 58 55 55 67 70 12 23 26 Greatest Support 150 | 40 40 40 40 40 60 100 128 128 102 11 150 40 Greatest Overweight (x) 1 | . 1 1 1 1 . . . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 5 15 20 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 3 6 7 8 14 17 16 16 20 20 5 5 5 Average Carried 11 | 1 3 6 7 9 13 15 15 16 16 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 17 | 2 6 7 8 14 17 15 16 12 5 4 5 2 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Skirmisher 18% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Matter Collected 982 | 252 37 51 . 30 42 . . 257 79 . 138 96 Remotely . | . . . . . . . . . . . . . Salvage Created 1639 | 89 111 135 . 61 70 . . 417 455 . 66 235 Parts 82 | 7 11 3 . 6 9 . . 19 16 . 2 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Combat Hostiles Destroyed 42 | . 3 5 . 4 5 . . 10 11 . 1 3 Melee 4 | . . . . . . . . . . . 1 3 Guns 32 | . 3 5 . 4 2 . . 7 11 . . . AOE 6 | . . . . . 3 . . 3 . . . . Classes Destroyed 13 | 2 3 1 . . 1 . . 3 3 . . . Worker 1 | . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Swarmer 21 | . 3 3 . 4 4 . . 4 3 . . . Grunt 12 | . . 2 . . . . . 3 4 . . 3 Brawler 1 | . . . . . . . . 1 . . . . Sentry 1 | . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . . 2 . 1 . Hunter 1 | . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 3 3 . 3 4 . . 5 4 . 1 3 Combat Bots Only 5 | . 3 3 . 3 4 . . 5 4 . 1 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 . . 3 2 . 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . 3 . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Hostile Shots Fired 542 | . 10 16 . 54 12 . . 107 136 . 149 58 Missed 162 | . 3 6 . 10 6 . . 35 35 . 47 20 Hits 380 | . 7 10 . 44 6 . . 72 101 . 102 38 Melee 11 | . . . . . . . . 11 . . . . Projectile 369 | . 7 10 . 44 6 . . 61 101 . 102 38 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 10 | . . . . . . . . 4 4 . 2 . Actively Blocked 4 | . . . . . . . . . 4 . . . Part Disruptions 6 | . . . . . . . . . . . 6 . Damage Taken 7247 | . 56 111 . 339 43 . . 1732 2352 . 1880 734 Core 1865 | . 6 . . 40 . . . 123 534 . 645 517 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 342 | . . . . . . . . . 342 . . . Core Remaining (%) 85 | 100 . . . 81 100 100 . 85 46 . . . Volleys Fired 147 | 13 7 10 . 15 8 . . 43 51 . . . Largest 2 | 2 2 2 . 2 2 . . 2 2 . . . Hottest 144 | 70 70 70 . 70 70 . . 138 144 . . . Shots Fired 287 | 26 14 20 . 30 16 . . 84 97 . . . Gun 280 | 26 14 20 . 30 14 . . 82 94 . . . Cannon 3 | . . . . . . . . . 3 . . . Launcher 4 | . . . . . 2 . . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 55 | 13 7 10 . 15 10 . . . . . . . Thermal 225 | 13 7 10 . 15 4 . . 82 94 . . . Explosive 4 | . . . . . 2 . . 2 . . . . Electromagnetic 3 | . . . . . . . . . 3 . . . Robot Hit Streak 17 | 6 7 9 . 13 5 . . 10 17 . . . Robot Miss Streak 10 | 3 4 1 . 10 4 . . 4 9 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . . . . 3 4 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . . Shots Hit Robots 206 | 19 6 16 . 10 6 . . 64 76 . 2 7 Core Hits 136 | 4 7 9 . 6 7 . . 26 71 . 1 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | 1 1 . . . 1 . . 4 . . 1 1 Burn 7 | 1 1 . . . 1 . . 4 . . . . Impale 2 | . . . . . . . . . . . 1 1 Melee Attacks 17 | . . . . . . . . . . . 4 13 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . 4 13 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4342 | 205 88 167 . 121 301 . . 1285 1744 . 97 334 Guns 3400 | 205 88 167 . 121 60 . . 1047 1712 . . . Cannons . | . . . . . . . . . . . . . Explosions 479 | . . . . . 241 . . 238 . . . . Melee 431 | . . . . . . . . . . . 97 334 Ramming 32 | . . . . . . . . . 32 . . . Kinetic 228 | 69 37 43 . 57 22 . . . . . . . Thermal 3172 | 136 51 124 . 64 38 . . 1047 1712 . . . Explosive 479 | . . . . . 241 . . 238 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 431 | . . . . . . . . . . . 97 334 Highest Corruption 18 | . . . . . . . . 18 6 . 7 7 Average Corruption 6 | . . . . . . . . 16 4 . 2 7 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . . . 8 23 . 1 4 Message Errors 10 | . . . . . . . . . 9 . . 1 Matter Fused 4 | . . . . . . . . . 3 . . 1 Heat Flow Errors 5 | . . . . . . . . 1 3 . . 1 Energy Discharges 3 | . . . . . . . . 1 1 . . 1 Data Loss (minor) 5 | . . . . . . . . 3 1 . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 1 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 1 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 99 | . . . . . 50 . . 14 . . 35 . Projectiles . | . . . . . . . . . . . . . Explosions 64 | . . . . . 50 . . 14 . . . . Melee 35 | . . . . . . . . . . . 35 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . 31 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 227 | 110 80 130 . 160 18 . . 164 227 . . 105 Average Temperature 59 | 42 34 56 . 89 13 . . 78 58 . . 63 Received Heat Transfer 975 | . . 39 . . . . . 315 252 . 168 201 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 1 1 . . . . . 2 8 . . . Heat Transferred 6324 | 481 222 370 . 185 185 . . 2627 2254 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 142 | 5 75 62 . 55 106 29 5 142 94 9 20 102 Initial 74 | . . 14 . . . 29 . 3 74 9 . . Average 22 | . 42 13 . 11 22 9 . 55 23 1 6 51 Influence Increases 1157 | 10 97 120 . 105 136 . 5 252 300 . 20 112 Destroy 0b10 Robot/C 840 | . 60 100 . 80 100 . . 200 220 . 20 60 Destroy 0b10 Robot/NC 25 | 10 10 . . . . . . . 5 . . . Destroy Leader 122 | . 12 20 . 10 20 . . 30 30 . . . Successful Hack 5 | . . . . . . . 5 . . . . . Disable Machine 15 | . . . . 15 . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 Destroy Structure 25 | . . . . . 16 . . 7 . . . 2 Lose Combat Pursuer 75 | . 15 . . . . . . 15 45 . . . Influence Decreases 1055 | 10 60 135 22 105 70 66 . 115 421 21 20 10 Entered New Map 164 | . . 23 22 . . 37 . 2 68 12 . . Time Decay 620 | 10 60 112 . 75 70 29 . . 255 9 . . Lost Part 271 | . . . . 30 . . . 113 98 . 20 10 Squads Dispatched 9 | . . . . . 1 . . 1 6 . 1 . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 7 | . . . . . 1 . . 1 4 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Distress Signals 1 | . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 6 5 . 5 8 . . 14 32 . 7 6 Peak Tracking Total 7 | . 3 2 . 4 5 . . 5 7 . 6 5 Tactical Retreats 6 | . 1 . . . . . . 1 4 . . . ECM-based Alert Blocks 3 | . . . . . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Traps Triggered 1 | . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Machines Disabled 2 | . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Machines Accessed 7 | . . . 1 . . . 1 . 4 1 . . Terminals 4 | . . . . . . . 1 . 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 10 | . . . 1 . . . 1 . 6 2 . . Successful 4 | . . . 1 . . . 1 . 1 1 . . Failed 6 | . . . . . . . . . 5 1 . . Catastrophic 2 | . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . 2 . . . Terminals 6 | . . . . . . . 1 . 3 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . . 1 . 1 1 . . Record 1 | . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . 4 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 8 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Active Infowar (turns) 3900 | 56 155 630 522 388 340 116 142 421 1130 . . . Optics 1641 | . . . . . . . 90 421 1130 . . . Terrain 3036 | 56 155 630 522 388 340 116 142 223 464 . . . ECM 56 | . . . . . . . . . 56 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Turns Passed 4342 | 115 155 630 522 388 340 116 142 421 1141 103 155 114 Spaces Moved 2167 | 42 70 240 218 139 177 72 87 158 709 84 100 71 Core 47 | 4 . . . . . . . . 24 16 3 . Treads 1156 | 38 70 240 218 139 177 72 87 114 1 . . . Legs 826 | . . . . . . . . 44 684 . 61 37 Wheels . | . . . . . . . . . . . . . Hover 104 | . . . . . . . . . . 68 36 . Flight 34 | . . . . . . . . . . . . 34 Fastest Speed 31 | 50 160 240 240 240 160 160 160 122 50 50 70 31 Average Speed 160 | 149 178 240 240 240 160 160 160 150 119 88 113 80 Slowest Speed 250 | 160 240 240 240 240 160 160 160 240 250 110 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 51 42 27 21 2 4 82 21 2 88 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 23 | . . . . . 15 . . 7 . . . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 22 | . . . . . 15 . . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Total 2697 | 68 87 277 218 167 218 73 89 259 900 111 131 99 Wait 201 | 4 3 27 . 2 22 . . 11 106 25 . 1 Move 2155 | 41 69 239 217 138 176 71 86 157 708 83 99 71 Hop . | . . . . . . . . . . . . . Pick Up 58 | 3 3 1 1 9 6 . 1 15 11 . 8 . Fast Attach 40 | 6 2 . . . 1 . 2 4 7 2 10 6 Attach 32 | 1 . . . 3 3 2 . 12 3 1 2 5 Detach 3 | . . . . . . . . 1 . . . 2 Swap 15 | . 2 . . . 2 . . 5 6 . . . Drop 27 | . 1 . . . . . . 11 6 . 8 1 Fire 147 | 13 7 10 . 15 8 . . 43 51 . . . Melee 17 | . . . . . . . . . . . 4 13 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 271 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 377 | -10/Mines | Learned Materials security intel 508 | -10/Mines | Learned location of Mines (-9) 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Entered Exiles 966 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1072 | -10/Exiles | Met EX-BIN 1105 | -10/Exiles | Aligned with FarCom system 1108 | -10/Exiles | Given EX-Vault access code 1168 | -10/Exiles | Opened EX-Vault 1182 | -10/Exiles | Found Superbattery 1229 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -10/Exiles | Discovered new exit (range 14) 1423 | -10/Exiles | Left Exiles lab with Superbattery 1423 | -10/Exiles | Entered Mines 1492 | -9/Mines | Lost 3 parts (1p1n1w) 1652 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1717 | -9/Mines | Build established: Skirmisher 1799 | -9/Mines | Discovered new exit (range 5) 1811 | -9/Mines | Entered Materials 1811 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2075 | -8/Materials | Discovered new exit (range 14) 2099 | -8/Materials | Build established: Scavenger-Skirmisher 2151 | -8/Materials | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Propulsion x2 2157 | -7/Factory | Discovered new exit (range 13) 2267 | -7/Factory | Entered another Factory area 2267 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -6/Factory | Identified exit to DSF 2409 | -6/Factory | Entered DSF 2465 | -6/DSF | Additional patrols routed to DSF 2722 | -6/DSF | Lost 4 parts (3n1u) 2726 | -6/DSF | System corruption reached 10% 2740 | -6/DSF | Sterilization system engaged 2760 | -6/DSF | Ambient heat levels rising (+10) 2775 | -6/DSF | Ambient heat levels rising (+10) 2778 | -6/DSF | Lost 6 parts (2p2n2u) 2790 | -6/DSF | Ambient heat levels rising (+10) 2805 | -6/DSF | Ambient heat levels rising (+10) 2813 | -6/DSF | Discovered new exit (range 13) 2820 | -6/DSF | Ambient heat levels rising (+10) 2830 | -6/DSF | Entered Factory 2830 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3360 | -5/Factory | Lost 3 parts (2n1u) 3619 | -5/Factory | Build established: Scavenger-Mutant 3690 | -5/Factory | Discovered new exit (range 12) 3727 | -5/Factory | Identified exit to Upper Caves 3737 | -5/Factory | Cargo convoy interrupted 3866 | -5/Factory | Discovered new exit (range 16) 3960 | -5/Factory | Released all parts (7) 3963 | -5/Factory | Core integrity fell below 50% 3971 | -5/Factory | Entered another Factory area 3971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -4/Factory | Lost 11 parts (2p7n1u1w) 4073 | -4/Factory | Identified exit to DSF 4074 | -4/Factory | Entered DSF 4134 | -4/DSF | Additional patrols routed to DSF 4204 | -4/DSF | Discovered new exit (range 14) 4224 | -4/DSF | Core integrity fell below 50% 4229 | -4/DSF | Entered Garrison 4251 | -4/Garrison | Build established: Mutant 4257 | -4/Garrison | Lost 8 parts (2p5n1u) 4265 | -4/Garrison | Triggered checkpoint 4269 | -4/Garrison | Garrison Relay disabled 4291 | -4/Garrison | Core integrity fell below 20% 4343 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04269_ Relay Coupler [NC] tumbles out of relay unit. 04269_ Relay Coupler [Grunt] tumbles out of relay unit. 04281_ G-67 Veteran suffers critical hit (Burn). 04284_ G-67 Veteran destroyed. 04287_ G-67 Veteran suffers critical hit (Impale). 04293_ System corrupted: Matter fused (-6). 04301_ G-67 Veteran destroyed. 04304_ Impulse Thruster Array destroyed. 04304_ Acquired Flexi-carbon Leg. 04308_ Acquired 26 matter. 04314_ G-67 Veteran destroyed. 04319_ Acquired Lgt. Antimatter Reactor. 04322_ Acquired Adv. Heat Sink. 04323_ Acquired 20 matter. 04328_ Acquired 10 matter. 04334_ Acquired Adv. Heat Sink. 04338_ System corrupted: Energy discharge (-52). Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????#######???????# #????????????????????? | | ??????????#"" ""#???????# #????????????????????? | | ?????????###!!!########## #????????????????????? | | ?????????# ! ! %! #????????????????????? | | ?????????# [ [ #????????????????????? | | ?????????###########[ ## #????????????????????? | | ???????????????????#% ## #????????????????????? | | ???????????????????###### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????g???????? | | ????????????????????????# #?????????????g??????? | | ????????????????????????# #########g/#?????????? | | ????????????????????????# ????????? | | ????????????????????????#@ gg????????? | | ????????????????????????# ????????? | | ????????????????????????#;########## #?????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????BB?????? | | ??????????????????????????????????g???????BB?????? | | ??????????????????????????????????g??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ArchitectSigixMesh Manual? 0 Play Time 00:40:06 Cumulative 120.5 hours Start 2026.07.28 @ 11:34:54 End 2026.07.28 @ 12:14:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 79 Adventurer 54 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0702f59a-e331-45c4-9660-4fbceb83f9db