Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 12:37:36 Player: obl-vn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1275) 1275 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5255 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Power Amplifier Improved Cryofiber Web IFF Parser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Precision Rocket Launcher > --- INVENTORY -------- Power Amplifier Reaction Control System Improved Heavy Machine Gun Improved Heavy Machine Gun [Rating: 44] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Power Bank Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 7 8 1 14 3 15 . 1 . Power 8 | 1 1 . 4 . 2 . . . Engine 7 | 1 1 . 4 . 1 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 1 . 4 2 . . . . Treads 7 | 2 . . 4 1 . . . . Leg 1 | . . . . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Utility 16 | 2 2 1 1 1 8 . 1 . Device 5 | 1 1 . 1 . 1 . 1 . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware 4 | . . . . . 4 . . . Protection 2 | . . 1 . 1 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 4 . 5 . 5 . . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 1 1 . . . 2 . . . Ballistic Cannon 9 | . 3 . 4 . 2 . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 2 . . . Parts Lost 11 | . . . 6 . 4 . 1 . Power 1 | . . . 1 . . . . . Propulsion 4 | . . . 3 . 1 . . . Utility 4 | . . . . . 3 . 1 . Weapon 2 | . . . 2 . . . . . Highest Loss Streak 2 | . . . 2 . 2 . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 10 14 12 12 4 5 4 4 Power . | 1 2 1 . . . 1 1 1 Propulsion 1 | . 2 4 1 . . . . . Utility 6 | . 3 6 8 9 3 3 3 3 Weapon 2 | . 2 3 2 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 23 | . 9 2 . 4 4 . . 4 Power 5 | . 3 1 . . . . . 1 Propulsion 1 | . 1 . . . . . . . Utility 10 | . 2 1 . 3 1 . . 3 Weapon 7 | . 3 . . 1 3 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 74 70 68 . 3 . Engine 9 | . 14 14 10 10 5 . . . Treads 18 | . 27 28 21 13 11 . . . Device 7 | . 14 . 8 8 3 . 3 . Storage 8 | . 14 14 10 8 . . . . Processor 1 | . . . . . 11 . . . Hackware 1 | . . . . . 12 . . . Protection 2 | . . 13 2 1 4 . . . Ballistic Gun 2 | . 16 . . . 1 . . . Ballistic Cannon 16 | . 10 28 20 20 9 . . . Peak Build Rating 44 | 7 10 10 23 24 44 2 5 2 Average Rating 18 | 6 8 10 20 22 35 2 3 2 On Entrance 7 | . 7 10 10 21 14 2 2 2 Avg Prop Armor Cover (%) 7 | . . . . 7 . . . . Naked Turns 299 | . . . . . 88 53 134 24 Heaviest Build 58 | 12 33 35 40 36 58 . 1 . Greatest Support 46 | 40 40 40 46 43 43 3 3 3 Greatest Overweight (x) 1 | . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 11 15 15 13 5 5 5 5 Most Carried 15 | 5 15 15 15 15 5 5 5 4 Average Carried 11 | 3 10 14 13 13 4 5 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 4 15 15 15 5 5 5 4 4 Class Distribution -------------------- 87% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Matter Collected 2542 | 306 455 10 1211 381 163 . 16 . Remotely . | . . . . . . . . . Salvage Created 1573 | 146 451 15 309 352 300 . . . Parts 93 | 12 36 3 19 11 12 . . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Combat Hostiles Destroyed 34 | . 8 3 15 1 7 . . . Guns 6 | . 6 . . . . . . . Cannons 23 | . 2 3 15 1 2 . . . AOE 5 | . . . . . 5 . . . Classes Destroyed 11 | 2 4 . 1 1 3 . . . Worker 2 | . . . . . 2 . . . Tunneler 4 | 4 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 7 | 1 2 . . 4 . . . . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 12 | . 6 3 3 . . . . . Grunt 8 | . 2 . . . 6 . . . Sentry 1 | . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . Subdweller 12 | . . . 12 . . . . . Best Kill Streak 7 | 3 5 3 3 2 7 . . . Combat Bots Only 6 | . 5 3 3 1 6 . . . Max Kills in Single Turn 2 | 1 1 1 1 2 2 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Hostile Shots Fired 283 | . 22 22 112 . 88 2 32 5 Missed 85 | . 5 4 31 . 26 1 15 3 Hits 198 | . 17 18 81 . 62 1 17 2 Melee 1 | . . . . . . 1 . . Projectile 197 | . 17 18 81 . 62 . 17 2 Critical Strikes 7 | . . 1 2 . 3 1 . . Damage Taken 3282 | . 175 166 1364 . 1166 35 347 29 Core 1104 | . 16 28 198 . 482 35 316 29 Absorbed by Shields 20 | . . . . . 20 . . . Core Remaining (%) 51 | 100 . . . 3 . . . . Volleys Fired 238 | 15 33 9 139 10 32 . . . Largest 2 | 2 2 2 2 2 2 . . . Hottest 88 | 60 53 63 80 66 88 . . . Shots Fired 446 | 30 66 18 256 20 56 . . . Gun 87 | 30 48 . . . 9 . . . Cannon 353 | . 18 18 256 20 41 . . . Launcher 6 | . . . . . 6 . . . Special . | . . . . . . . . . Kinetic 411 | 15 66 18 242 20 50 . . . Thermal 29 | 15 . . 14 . . . . . Explosive 6 | . . . . . 6 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 6 14 2 21 11 7 . . . Robot Miss Streak 12 | 3 9 2 2 1 12 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 227 | 21 35 6 106 13 46 . . . Core Hits 98 | 6 18 3 29 6 36 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 12 | . 2 1 8 1 . . . . Destroy 2 | . 2 . . . . . . . Blast 10 | . . 1 8 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5074 | 239 508 154 2173 327 1662 . 11 . Guns 749 | 239 372 . . . 138 . . . Cannons 3385 | . 136 154 2173 327 595 . . . Explosions 929 | . . . . . 929 . . . Melee . | . . . . . . . . . Ramming 11 | . . . . . . . 11 . Kinetic 4028 | 133 508 154 2173 327 733 . . . Thermal 106 | 106 . . . . . . . . Explosive 929 | . . . . . 929 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 8 8 Average Corruption 7 | . . . . . 6 8 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 24 1 14 . Message Errors 10 | . . . . . 8 . 2 . Matter Fused 10 | . . . . . 7 . 3 . Heat Flow Errors 8 | . . . . . 3 1 4 . Energy Discharges 5 | . . . . . 2 . 3 . Data Loss (minor) 2 | . . . . . 1 . 1 . Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 106 | . . 1 . . 105 . . . Projectiles 1 | . . 1 . . . . . . Explosions 105 | . . . . . 105 . . . Melee . | . . . . . . . . . Knockbacks 38 | . . 4 14 4 16 . . . Impact . | . . . . . . . . . Kinetic 36 | . . 4 14 4 14 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 130 | . . . . . 125 . 5 . Shots 3 | . . . . . 3 . . . Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | . 2 84 481 18 268 222 229 . Average Temperature 76 | . 2 36 256 7 72 129 110 . Received Heat Transfer 1118 | . 48 . 785 . 285 . . . Effects 2 | . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 93 | 100 100 100 . 100 74 100 100 . Level 1 6 | . . . . . 25 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 300 | 15 111 62 . 147 300 117 72 . Initial 147 | . . 18 . 147 . 102 67 . Average 35 | 1 21 9 . 30 73 104 27 . Influence Increases 1355 | 25 236 70 415 46 503 15 45 . Destroy 0b10 Robot/C 440 | . 160 60 60 20 140 . . . Destroy 0b10 Robot/NC 105 | 25 35 . . 25 20 . . . Destroy Leader 86 | . 34 10 10 . 32 . . . Successful Hack 5 | . 5 . . . . . . . Disable Machine 45 | . . . . . 45 . . . Destroy Structure 44 | . 2 . . 1 41 . . . Partial Spotted 30 | . . . . . . 15 15 . Lose Combat Pursuer 600 | . . . 345 . 225 . 30 . Influence Decreases 1355 | 25 189 95 130 353 209 212 142 . Entered New Map 423 | . . 29 12 160 . 192 30 . Time Decay 892 | 25 189 66 108 193 179 20 112 . Lost Part 40 | . . . 10 . 30 . . . Squads Dispatched 7 | . . . . . 6 . 1 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 5 | . . . . . 4 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Distress Signals 3 | . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 17 3 37 1 33 6 7 2 Peak Tracking Total 6 | . 5 3 3 1 6 6 4 2 Tactical Retreats 19 | . . . 10 . 8 . 1 . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Traps Triggered 10 | . . . 4 . 4 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . 4 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Machines Disabled 5 | . . . 2 . 3 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Machines Accessed 9 | . 2 1 1 1 1 . 3 . Terminals 3 | . 2 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 21 | . 5 1 8 1 1 . 5 . Successful 15 | . 3 1 8 1 1 . 1 . Failed 6 | . 2 . . . . . 4 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 3 | . 3 . . . . . . . Terminals 6 | . 5 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . Terminal Hacks 13 | . 3 1 8 1 . . . . Record 9 | . 1 . 8 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . . . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Active Infowar (turns) 2130 | 113 1009 5 . . 1003 . . . Optics 1002 | . . . . . 1002 . . . Sensors 709 | . . . . . 709 . . . Seismic 1127 | 113 1009 5 . . . . . . Machine Analysis 1003 | . . . . . 1003 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Turns Passed 7161 | 233 1009 587 2950 831 1096 53 378 24 Spaces Moved 3693 | 113 457 316 1514 361 527 96 304 5 Core 560 | 11 . . . . 144 96 304 5 Treads 3133 | 102 457 316 1514 361 383 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 Average Speed 152 | 149 160 160 160 216 156 50 50 50 Slowest Speed 240 | 160 160 160 240 240 240 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 56 77 73 66 14 68 9 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched 10 | . . . 10 . . . . . Spaces Dug 17 | . . . 17 . . . . . Terrain Destroyed 77 | . 1 . 17 1 58 . . . Melee . | . . . . . . . . . Projectile 20 | . 1 . 17 1 1 . . . AOE 57 | . . . . . 57 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Total 4779 | 147 677 380 1780 392 748 100 529 26 Wait 664 | 3 132 47 94 7 134 5 221 21 Move 3686 | 112 456 315 1513 360 527 95 303 5 Hop . | . . . . . . . . . Pick Up 61 | 10 26 2 8 . 14 . 1 . Fast Attach 13 | 1 3 . 3 3 3 . . . Attach 23 | 6 . . 8 . 8 . 1 . Detach 1 | . . . 1 . . . . . Swap 19 | . 6 1 5 1 6 . . . Drop 55 | . 21 2 9 11 11 . 1 . Fire 238 | 15 33 9 139 10 32 . . . Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire . | . . . . . . . . . Trap 4 | . . 4 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 14) 848 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Entered Mines 1261 | -10/Mines | Learned Materials trap positions 1323 | -10/Mines | Found a hidden stash of uninstalled traps 1378 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1509 | -10/Mines | Identified exit to Subcaves 1830 | -10/Mines | Entered Subcaves 1905 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2279 | -10/Subcaves | Visited 4L-MR0's lab 2299 | -10/Subcaves | Found Prototype Device 2299 | -10/Subcaves | Identified Power Bank 2301 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2533 | -10/Subcaves | Disturbed a concealed Subdweller 2702 | -10/Subcaves | Core integrity fell below 50% 3169 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3364 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3367 | -10/Subcaves | Learned Materials security intel 3448 | -10/Subcaves | Learned location of Zion (-7) 3448 | -10/Subcaves | Met a Zionite searching for "candidates" 4192 | -10/Subcaves | Learned location of Storage (-8) 4200 | -10/Subcaves | Learned 2 Materials zone layouts 4387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4397 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4482 | -10/Subcaves | Discovered new exit (range 15) 4483 | -10/Subcaves | Core integrity fell below 20% 4780 | -10/Subcaves | Entered Recycling 5574 | -8/Recycling | Discovered new exit (range 16) 5611 | -8/Recycling | Entered Factory 5611 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5931 | -6/Factory | Build established: Hacker-Mutant 6593 | -6/Factory | Cargo convoy interrupted 6619 | -6/Factory | Released all parts (10) 6698 | -6/Factory | Core integrity fell below 50% 6707 | -6/Factory | Sucked down chute 6707 | -6/Factory | Entered Waste 6710 | -6/Waste | Spotted C-40 Crusher 6713 | -6/Waste | Spotted C-40 Crusher 6718 | -6/Waste | Spotted C-40 Crusher 6730 | -6/Waste | Spotted C-40 Crusher 6731 | -6/Waste | Spotted C-40 Crusher 6735 | -6/Waste | Spotted C-40 Crusher 6749 | -6/Waste | Discovered new exit (range 16) 6760 | -6/Waste | Entered Factory 6921 | -6/Factory | Build established: Mutant 7113 | -6/Factory | Core integrity fell below 20% 7133 | -6/Factory | Discovered new exit (range 9) 7138 | -6/Factory | Entered Lower Caves 7162 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06891_ System corrupted: Energy discharge (-29). 06912_ K-01 Serf collects debris. 06920_ System corrupted: Heat flow error (+243). 06936_ System corrupted: Matter fused (-5). 06967_ / ,VTK16ENMMCNIW PN4