Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 19:01:19 Player: Jiber Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3158) 3158 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 6983 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 614 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Great Maul > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Large Storage Unit Improved Sensor Array Light Armor Plating System Shield Beam Rifle Particle Gun Advanced Beam Rifle Light EM Pulse Cannon High-powered Shotgun Enhanced Autogun Enhanced Autogun Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Huge Wheel Armored Huge Wheel Large Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger Heavy Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating System Shield High-powered Shotgun High-powered Shotgun Shock Bomb Launcher Shock Bomb Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 79 | 7 . 27 23 22 . Power 14 | 1 . 6 4 3 . Engine 10 | 1 . 5 1 3 . Core 4 | . . 1 3 . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 1 2 . Treads . | . . . . . . Leg 3 | . . 3 . . . Wheel 7 | 2 . 2 1 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 . 9 11 9 . Device 9 | 1 . 4 1 3 . Storage 2 | 1 . 1 . . . Processor 4 | . . . 3 1 . Hackware 2 | . . . 1 1 . Protection 14 | . . 4 6 4 . Artifact . | . . . . . . Weapon 24 | 2 . 7 7 8 . Energy Gun 10 | 2 . 3 3 2 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 5 | . . 2 1 2 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 3 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 23 | . . 6 2 15 . Power 4 | . . 3 . 1 . Propulsion 4 | . . 1 1 2 . Utility 9 | . . 2 1 6 . Weapon 6 | . . . . 6 . Highest Loss Streak 15 | . . 1 2 15 . To Critical Strikes . | . . . . . . Average Backups 15 | 2 5 16 17 15 19 Power 3 | . 1 3 2 4 3 Propulsion 3 | 1 2 5 2 . 2 Utility 6 | . 1 5 9 6 6 Weapon 3 | . 1 2 4 4 8 Tool/Special . | . . . . . . Unused Backups 37 | . . 8 9 5 15 Power 7 | . . 1 1 2 3 Propulsion 10 | . . 4 4 . 2 Utility 11 | . . 2 2 3 4 Weapon 9 | . . 1 2 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 97 90 86 90 Engine 8 | . 14 8 4 8 9 Core 1 | . . . 4 . . Leg 8 | . . 18 . . . Wheel 7 | . 28 3 9 9 9 Device 14 | . 14 20 13 6 . Storage 10 | . 14 11 9 9 9 Processor 8 | . . . 13 19 25 Hackware 2 | . . . 2 8 4 Protection 11 | . . 11 15 8 15 Energy Gun 11 | . 28 14 6 7 . Energy Cannon 1 | . . . . 6 9 Ballistic Gun 4 | . . 6 5 . . Launcher 2 | . . . 6 1 . Peak Build Rating 38 | 7 7 23 37 38 35 Average Rating 25 | 4 7 19 33 32 34 On Entrance 17 | . 7 7 20 37 35 Avg Prop Armor Cover (%) 2 | . . 2 . . . Naked Turns . | . . . . . . Heaviest Build 74 | 13 13 63 71 74 71 Greatest Support 34 | 32 32 34 28 28 28 Greatest Overweight (x) 5 | . . 2 5 2 2 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 Most Carried 20 | 5 7 20 20 20 20 Average Carried 16 | 2 5 16 19 16 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 4 7 20 20 20 18 Class Distribution -------------------- 68% | Mutant 16% | Commander-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1803 | 220 50 627 548 330 28 Remotely . | . . . . . . Salvage Created 4006 | 59 112 1540 1189 1010 96 Parts 226 | 7 9 116 51 40 3 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 79 | . 2 35 23 17 2 Guns 60 | . 2 35 16 7 . Cannons 2 | . . . . 1 1 AOE 16 | . . . 7 9 . Classes Destroyed 15 | 1 2 7 2 3 . Worker 7 | . 1 5 1 . . Builder 5 | . . 3 . 2 . Tunneler 3 | 3 . . . . . Hauler 2 | . . . . 2 . Recycler 6 | . . 1 3 2 . Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 4 | . . 2 1 1 . Swarmer 17 | . . 14 3 . . Cutter 2 | . . . 2 . . Grunt 41 | . 2 11 14 13 1 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 16 | . . 10 3 2 1 Best Kill Streak 11 | 3 2 5 5 11 2 Combat Bots Only 9 | . 2 4 4 9 2 Max Kills in Single Turn 3 | 1 1 2 2 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 596 | . 10 236 99 245 6 Missed 192 | . 2 84 31 74 1 Hits 404 | . 8 152 68 171 5 Melee 16 | . . . 9 7 . Projectile 388 | . 8 152 59 164 5 AOE 1 | . . . 1 . . Critical Strikes 20 | . . 2 6 12 . Damage Taken 6156 | . 87 1900 1184 2912 73 Core 790 | . 20 211 105 423 31 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 92 47 . . . Volleys Fired 290 | 3 18 140 72 55 2 Largest 2 | 2 2 2 2 2 1 Hottest 124 | 90 90 90 86 124 63 Shots Fired 529 | 6 28 280 136 77 2 Gun 482 | 6 28 275 122 51 . Cannon 19 | . . . . 17 2 Launcher 28 | . . 5 14 9 . Special . | . . . . . . Kinetic 149 | . . 83 57 9 . Thermal 272 | 3 13 182 32 42 . Explosive 19 | . . 5 8 6 . Electromagnetic 89 | 3 15 10 39 20 2 Robot Hit Streak 20 | 5 8 16 19 20 8 Robot Miss Streak 5 | . 3 5 5 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 339 | 5 19 170 90 52 3 Core Hits 194 | 3 4 73 58 55 1 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 19 | . 2 8 5 3 1 Burn 15 | . 2 8 2 3 . Destroy 2 | . . . 2 . . Corrupt 1 | . . . 1 . . Smash 1 | . . . . . 1 Melee Attacks 4 | . . . . 2 2 Impact 4 | . . . . 2 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8267 | 68 260 2519 2557 2782 81 Guns 4912 | 68 260 2434 1455 695 . Cannons 385 | . . . . 342 43 Explosions 2895 | . . 78 1094 1723 . Melee 38 | . . . . . 38 Ramming 37 | . . 7 8 22 . Kinetic 1584 | . . 739 701 144 . Thermal 3316 | 25 124 1650 791 726 . Explosive 1646 | . . 78 506 1062 . Electromagnetic 1646 | 43 136 45 551 828 43 Impact 38 | . . . . . 38 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . 1 2 2 Average Corruption 1 | . 1 . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 1 . 4 8 . Message Errors 3 | . 1 . . 2 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 4 | . . . 1 3 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 135 | . . . 51 46 38 Projectiles 38 | . . . . 38 . Explosions 59 | . . . 51 8 . Melee 38 | . . . . . 38 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 238 | . . 49 161 28 . Shots 6 | . . 1 4 1 . Rammed 3 | . . . 1 2 . Targets Rammed 4 | . . 1 1 2 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 328 | 90 328 325 88 232 33 Average Temperature 75 | 46 190 70 13 79 18 Received Heat Transfer 2628 | . 48 600 450 1494 36 Effects 4 | . 4 . . . . Interference 4 | . 4 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . 2 3 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 6 1 1 . Heat Transferred 8157 | 74 518 4732 1286 1547 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 3 | . . 2 2 3 2 Low Security (%) 25 | 100 100 43 1 . . Level 1 44 | . . 48 80 16 . Level 2 15 | . . 8 17 25 100 Level 3 14 | . . . . 58 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1045 | 10 55 506 589 1045 515 Initial 471 | . 6 10 211 238 471 Average 343 | 1 24 205 333 661 476 Influence Increases 3571 | 15 90 1140 790 1452 84 Destroy 0b10 Robot/C 1940 | . 40 700 460 680 60 Destroy 0b10 Robot/NC 160 | 15 5 65 25 50 . Destroy Leader 482 | . 10 204 92 176 . Allied During Kill 305 | . . . . 281 24 Successful Hack 75 | . 5 29 29 12 . Disable Machine 165 | . 30 30 75 30 . Destroy Structure 174 | . . 52 64 58 . Lose Combat Pursuer 270 | . . 60 45 165 . Influence Decreases 3056 | 5 75 662 728 1291 295 Entered New Map 893 | . 4 15 292 327 255 Time Decay 1513 | 5 71 587 416 434 . Lost Part 230 | . . 60 20 150 . Lost Ally 120 | . . . . 80 40 Purge Threat 300 | . . . . 300 . Squads Dispatched 15 | . 1 4 3 7 . Investigation 7 | . 1 1 1 4 . Extermination . | . . . . . . Reinforcement 6 | . . 3 2 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 5 | . . 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 3 49 33 44 4 Peak Tracking Total 17 | . 2 4 6 17 4 Tactical Retreats 12 | . . 4 1 7 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 11 | . 2 2 5 2 . Max in Single Turn 2 | . 1 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 24 | . 1 7 7 9 . Terminals 19 | . 1 6 6 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 68 | . 3 17 21 27 . Successful 34 | . 2 9 9 14 . Failed 33 | . 1 8 11 13 . Catastrophic 8 | . . 2 . 6 . Database Lockouts 1 | . . . 1 . . Manual 24 | . . 11 5 8 . Terminals 58 | . 3 15 19 21 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 2 | . . . . 2 . Scanalyzers 4 | . . 2 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 2 4 4 8 . Record 1 | . . . . 1 . Prototype ID Bank 5 | . 1 1 2 1 . Branch Access Points 2 | . . 1 1 . . Alert Level 3 | . . . . 3 . Unreport Threat 2 | . . . . 2 . Locate Traps 3 | . 1 1 1 . . Recall Extermination 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Process 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . 1 1 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . . 4 4 2 . Terminals 10 | . . 4 4 2 . Botnet 10 | . . 4 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 5 5 6 . Full Trace Events 7 | . 1 1 1 4 . Feedback Events 2 | . 1 . . 1 . Corruption 2 | . 1 . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 9 | . . . . 9 . Retrieved Matter 9 | . . . . 9 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 7 Highest-Rated Group 173 | . . . . 173 125 Highest-Rated Ally 31 | . . . . 31 29 Total Orders . | . . . . . . Ally Attacks 143 | . . . . 124 19 Total Damage 1935 | . . . . 1660 275 Kills 21 | . . . . 20 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 3742 | 6 81 1550 1005 1065 35 Seismic 2096 | 6 81 1550 459 . . Machine Analysis 1646 | . . . 546 1065 35 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4220 | 79 166 1860 1005 1065 45 Spaces Moved 2139 | 57 118 758 551 632 23 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 601 | . . 601 . . . Wheels 1529 | 48 118 157 551 632 23 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 115 115 130 Average Speed 143 | 92 100 178 127 128 130 Slowest Speed 200 | 100 100 200 165 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 30 68 43 73 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 186 | . . 56 80 50 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 184 | . . 56 80 48 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2793 | 77 138 1010 730 807 31 Wait 97 | . . 21 35 39 2 Move 2135 | 56 117 757 550 632 23 Hop . | . . . . . . Pick Up 101 | 11 3 36 18 33 . Fast Attach 8 | . . 3 3 2 . Attach 36 | 7 . 7 4 18 . Detach . | . . . . . . Swap 49 | . . 18 21 8 2 Drop 69 | . . 27 26 16 . Fire 290 | 3 18 140 72 55 2 Melee 4 | . . . . 2 2 Ram 3 | . . . 1 2 . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 3) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 661 | -9/Materials | Discovered new exit (range 8) 1069 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Discovered new exit (range 17) 2006 | -9/Materials | Discovered new exit (range 7) 2065 | -9/Materials | Identified exit to Mines 2077 | -9/Materials | Core integrity fell below 50% 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Utility x2 2676 | -8/Materials | Central database locked down 2935 | -8/Materials | Identified exit to Storage 3111 | -8/Materials | Entered Storage 3126 | -8/Storage | Met a pair of Derelict thieves 3294 | -8/Storage | Core integrity fell below 50% 3323 | -8/Storage | Destroyed 9 combat bots 3339 | -8/Storage | Core integrity fell below 20% 3414 | -8/Storage | Lost 15 parts (1p2n6u6w) 3498 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3801 | -8/Storage | Build established: Commander-Mutant 3945 | -8/Storage | Discovered new exit (range 5) 3976 | -8/Storage | Identified exit to Factory 4176 | -8/Storage | Identified exit to Garrison 4176 | -8/Storage | Entered Garrison 4176 | -8/Garrison | Accompanied by 7 allies 4206 | -8/Garrison | Triggered checkpoint 4221 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04196_ An alarm sounds. 04197_ Discarded System Shield. 04202_ ALERT: Dispatching investigation squad to Recycling. 04203_ Heat Sink fried. 04203_ Y-45 Defender destroyed. 04205_ Acquired 18 matter. 04206_ Beams of light sweep through the air. An alarm sounds. 04206_ G-47 Trooper suffers critical hit (Burn). 04207_ Trooper 3b destroyed. 04211_ Discarded Machine Analyzer. 04213_ G-47 Trooper suffers critical hit (Smash). 04213_ Destroyed Aluminum Leg. 04213_ G-47 Trooper system corrupted by crushing effect. 04214_ G-47 Trooper system terminally corrupted. 04214_ Imp. Heat Sink fried. 04216_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????#g ??????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????###%#?????????????????????? | | ???????#####?????????????# #?????????????????????? | | ???????# #???????#+#####[######????????????????? | | ???????# #########%[ [!%+ #??????????????? | | ???????# =%###### ####????????????????? | | ???????# #??????????????????????????? | | ???????############# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed DisruptorPiercelightSpecial Manual? 0 Play Time 00:54:19 Cumulative 55.5 hours Start 2026.02.14 @ 17:59:29 End 2026.02.15 @ 19:01:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6bfb3fd-21a8-4a3f-898a-9da00ceff710