Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.16 @ 19:36:58 Player: Bullet Bait Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (308) 1540 Value Destroyed (13693) 13693 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1110) 1110 TOTAL SCORE: 23903 Bonus ------- High Alert Combat Kills 110 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 201/300 Energy 17/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Sensor Array Relay Coupler [Duelist] (32) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Gamma Rifle Linear Accelerator Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Myomer Leg Biometal Leg Advanced Sensor Array [Rating: 174] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Energy Well Processor Advanced Target Analyzer Hackware System Shield Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 2 . 2 . Power 3 | . . . 1 . . 1 1 . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . 1 . Utility 6 | . . 1 . 1 . 1 . . 2 1 . . . Weapon 3 | . . . 1 . . . 1 . . . . 1 . Parts Attached 307 | 6 1 18 7 6 7 39 15 2 54 22 46 80 4 Power 68 | 1 . 4 1 1 1 7 4 . 11 4 13 20 1 Engine 22 | 1 . 3 1 1 1 7 4 . 1 1 1 1 . Core 4 | . . 1 . . . . . . 3 . . . . Reactor 42 | . . . . . . . . . 7 3 12 19 1 Propulsion 76 | 2 . 7 3 . 2 10 3 . 16 7 9 16 1 Treads . | . . . . . . . . . . . . . . Leg 75 | 2 . 7 3 . 2 10 3 . 16 7 9 16 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 89 | 1 1 3 . 3 3 13 4 2 14 6 17 21 1 Device 58 | . . 1 . 2 1 9 2 1 8 5 12 16 1 Storage 3 | 1 . . . . . . . . 2 . . . . Processor 12 | . . . . . 1 1 . . 2 1 2 5 . Hackware 2 | . . . . . . . 1 . 1 . . . . Protection 13 | . 1 2 . 1 1 3 1 1 1 . 2 . . Artifact 1 | . . . . . . . . . . . 1 . . Weapon 74 | 2 . 4 3 2 1 9 4 . 13 5 7 23 1 Energy Gun 33 | . . 1 2 2 1 6 4 . 7 1 2 6 1 Energy Cannon 6 | . . 3 . . . . . . . . 3 . . Ballistic Gun 20 | 2 . . . . . . . . 4 3 2 9 . Ballistic Cannon 6 | . . . . . . . . . 1 1 . 4 . Launcher 4 | . . . 1 . . 1 . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . . 1 . . 1 1 3 4 . Parts Lost 127 | . . 1 . . . 9 2 1 31 4 15 42 22 Power 27 | . . . . . . 2 . . 9 1 6 5 4 Propulsion 29 | . . . . . . 1 1 . 6 1 . 15 5 Utility 32 | . . 1 . . . 3 1 1 5 2 3 9 7 Weapon 39 | . . . . . . 3 . . 11 . 6 13 6 Highest Loss Streak 22 | . . 1 . . . 3 2 1 9 4 5 13 22 To Critical Strikes 7 | . . . . . . . . . 2 . . 5 . Average Backups 4 | 1 3 6 7 5 5 4 4 4 4 4 4 4 4 Power . | . 1 2 2 1 1 . . 1 . . . 1 1 Propulsion 1 | . . . . . . . . . 1 2 2 1 . Utility 1 | . . . 1 1 1 . 1 1 . 1 1 1 2 Weapon 1 | 1 1 3 3 3 3 2 1 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . . 3 . 1 . 7 1 . . 1 6 7 2 Power 6 | . . 2 . . . 1 1 . . . . 2 . Propulsion 4 | . . . . . . 1 . . . . 3 . . Utility 12 | . . . . 1 . 2 . . . . 2 5 2 Weapon 6 | . . 1 . . . 3 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 96 96 97 100 98 99 99 91 96 92 92 76 Engine 8 | . 14 9 17 15 15 19 22 23 5 . . . . Core 1 | . . 1 . . . . . . 2 11 1 . . Reactor 7 | . . . . . . . . . 8 4 15 16 13 Leg 24 | . 28 31 27 30 30 25 23 23 20 23 22 24 14 Device 17 | . . 9 9 13 15 16 15 17 24 16 19 18 18 Storage 2 | . 14 11 9 2 . . . . 4 4 1 . . Processor 5 | . . . . . 2 9 2 . 1 6 4 11 13 Protection 4 | . 2 10 9 11 11 5 6 4 2 1 2 1 . Energy Gun 9 | . . 4 6 11 15 16 22 23 12 4 1 3 5 Energy Cannon 3 | . . 13 13 7 1 . . . . . 8 1 . Ballistic Gun 4 | . 28 4 . . . . . . 3 9 7 5 3 Ballistic Cannon 1 | . . . . . . . . . . 3 . 4 6 Peak Build Rating 174 | 6 7 14 21 29 39 73 84 83 106 135 157 174 164 Average Rating 97 | 4 6 11 19 26 34 63 82 82 91 123 143 156 127 On Entrance 64 | . 6 7 14 21 28 39 72 83 83 102 125 153 164 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 144 | 14 15 23 36 37 52 64 87 80 83 98 144 144 128 Greatest Support 166 | 20 20 30 30 40 56 72 73 70 90 108 124 166 134 Greatest Overweight (x) 2 | . . 1 1 . 1 1 1 1 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 6 7 5 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 5 7 8 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 35% | Scavenger-Tank 28% | Scavenger-Gunner 10% | Scavenger-Mutant 6% | Tank 6% | Generator-Tank 5% | Mutant 5% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Tank | -6/Factory Generator-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Matter Collected 7370 | 161 152 283 80 . 203 553 180 20 1005 721 1419 2458 135 Remotely . | . . . . . . . . . . . . . . Salvage Created 16440 | . 118 1372 303 . 344 2805 682 398 3052 919 3163 3156 128 Parts 738 | . 8 69 20 . 16 126 37 27 100 35 139 156 5 Haulers Intercepted 10 | . 1 4 . . . 1 . . 1 1 1 1 . Recyclers Shooed 8 | . . 1 . . . 4 . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Combat Hostiles Destroyed 202 | . 2 23 4 . 7 33 8 4 38 7 34 42 . Melee 20 | . . . . . . 5 . . 8 . . 7 . Guns 107 | . 2 8 2 . 1 23 8 3 21 5 16 18 . Cannons 51 | . . 13 2 . 1 . . . 2 2 15 16 . AOE 6 | . . . . . 5 1 . . . . . . . Classes Destroyed 19 | . 4 5 2 . 1 2 . 1 2 . 1 1 . Worker 34 | . 1 3 . . . 7 4 . 5 4 3 7 . Builder 14 | . . . 2 . . 2 2 . 1 . 3 4 . Tunneler 2 | . . 2 . . . . . . . . . . . Hauler 10 | . 1 4 . . . 1 . . 1 1 1 1 . Recycler 19 | . . 3 1 . . 4 . . 3 3 3 2 . Operator 8 | . . . 1 . . 1 1 . 1 1 2 1 . Watcher 16 | . . 3 . . . 2 1 1 . . 3 6 . Swarmer 27 | . 1 8 . . . 3 . . 2 . 3 10 . Grunt 79 | . 1 10 3 . 3 18 7 . 17 3 11 6 . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . 1 . 2 Sentry 23 | . . 4 1 . . 6 1 2 2 2 3 2 . Specialist 9 | . . . . . 4 . . . . . 3 2 . Hunter 22 | . . . . . . 2 . . 7 2 4 7 . Programmer 36 | . . . . . . 4 . . 8 . 10 14 . Heavy 1 | . . . . . . . . . 1 . . . . Q-Series 1 | . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 2 10 3 . 3 8 3 4 12 8 6 7 1 Combat Bots Only 8 | . 1 8 3 . 3 7 3 3 6 4 6 6 . Max Kills in Single Turn 3 | . 1 2 2 . 3 2 2 1 1 1 3 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 3 | . . . . . 3 1 . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Hostile Shots Fired 2347 | . 11 102 14 . 24 477 36 49 458 138 281 644 113 Missed 740 | . 3 36 3 . 5 141 12 15 170 34 97 188 36 Hits 1607 | . 8 66 11 . 19 336 24 34 288 104 184 456 77 Melee 8 | . . 6 . . . . . . . . . 2 . Projectile 1599 | . 8 60 11 . 19 336 24 34 288 104 184 454 77 AOE 28 | . . . . . . . 2 . 4 . . . 22 Critical Strikes 70 | . . 3 1 . 4 2 1 . 16 5 13 22 3 Actively Blocked 1 | . . . . . 1 . . . . . . . . Part Disruptions 4 | . . . . . . 1 . . . . 1 2 . Damage Taken 23770 | . 59 643 129 . 244 2433 515 732 4410 1448 2971 7874 2312 Core 2985 | . 19 67 11 . 42 208 7 58 478 156 474 533 932 Absorbed by Shields 1075 | . . . . . 15 420 176 . 66 156 175 67 . Redirected to Core 285 | . . . . . . . . . . . 269 16 . Redirected to Shielding 15 | . . 9 2 . 4 . . . . . . . . Ignored by Resistances 7550 | . 20 196 37 . 172 1130 182 203 1282 459 887 2368 614 Regen/Repaired (Parts) 80 | . . . . . . . . . 80 . . . . Core Remaining (%) 82 | 100 92 83 98 . 94 75 . 93 58 . 51 . . Volleys Fired 617 | . 12 81 10 . 4 90 25 17 108 41 102 115 12 Largest 5 | . 2 2 3 . 3 3 4 4 4 4 4 5 5 Hottest 756 | . 40 136 199 . 194 240 756 306 306 214 387 317 268 Shots Fired 1858 | . 24 157 25 . 12 244 82 62 319 118 370 406 39 Gun 1349 | . 24 66 9 . 8 238 82 62 298 94 188 255 25 Cannon 495 | . . 91 13 . 1 . . . 21 24 182 149 14 Launcher 14 | . . . 3 . 3 6 . . . . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 664 | . 24 18 . . . . . . 84 89 147 277 25 Thermal 1074 | . . 139 22 . 9 238 82 62 234 27 163 84 14 Explosive 14 | . . . 3 . 3 6 . . . . . 2 . Electromagnetic 106 | . . . . . . . . . 1 2 60 43 . Robot Hit Streak 39 | . 6 20 17 . 8 34 17 17 30 15 39 24 14 Robot Miss Streak 4 | . 2 4 2 . 1 3 2 3 3 2 2 4 2 Penetration Max 2 | . . . . . . . . . 1 1 1 2 1 Secondary Targets 10 | . . . . . . 4 2 . . . . 4 . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . 1 . Shots Hit Robots 1336 | . 15 106 17 . 10 194 50 49 266 77 252 268 32 Core Hits 579 | . 5 43 16 . 13 90 28 19 108 41 95 114 7 Critical Kills 20 | . 1 1 . . . 4 . . . 1 5 8 . Critical Parts Destroyed 18 | . . . . . . 2 . . 1 . 7 8 . Critical Strikes 114 | . 1 5 . . 1 20 1 2 18 7 20 37 2 Burn 39 | . . 4 . . 1 13 1 2 13 . 4 1 . Meltdown 4 | . . 1 . . . . . . . . 2 1 . Destroy 37 | . 1 . . . . 6 . . 1 3 10 16 . Blast 16 | . . . . . . . . . 1 3 . 10 2 Corrupt 7 | . . . . . . . . . . 1 4 2 . Sever 11 | . . . . . . 1 . . 3 . . 7 . Melee Attacks 97 | . . . . . . 24 . . 28 . . 45 . Impact . | . . . . . . . . . . . . . . Slashing 97 | . . . . . . 24 . . 28 . . 45 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 . . 6 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 38293 | . 190 1980 561 . 535 4920 1308 1302 6871 2175 8205 9194 1052 Guns 22422 | . 190 641 135 . 121 4068 1308 1302 5115 1647 3161 4060 674 Cannons 11592 | . . 1339 202 . 21 . . . 511 528 4915 3698 378 Explosions 1026 | . . . 224 . 393 221 . . . . 129 59 . Melee 3253 | . . . . . . 631 . . 1245 . . 1377 . Ramming . | . . . . . . . . . . . . . . Kinetic 12707 | . 190 148 . . . . . . 1527 1624 2572 5927 719 Thermal 19453 | . . 1832 337 . 142 4068 1308 1302 4099 508 4284 1240 333 Explosive 897 | . . . 224 . 393 221 . . . . . 59 . Electromagnetic 1961 | . . . . . . . . . . 43 1349 569 . Impact 22 | . . . . . . . . . . . . 22 . Slashing 3253 | . . . . . . 631 . . 1245 . . 1377 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 5 . . 9 . 6 21 21 Average Corruption 7 | . . . . . . 2 . . 3 . 3 11 21 Corruption Purged 11 | . . . . . . . . . . . 11 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 139 | . . . . . . 9 . . 17 . 35 69 9 Message Errors 28 | . . . . . . 1 . . 5 . 7 15 . Matter Fused 18 | . . . . . . 1 . . 3 . 3 10 1 Heat Flow Errors 20 | . . . . . . 1 . . 1 . 7 10 1 Energy Discharges 15 | . . . . . . 2 . . 1 . 5 7 . Parts Rejected 8 | . . . . . . 1 . . 2 . 1 3 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . 2 . 3 8 2 Data Loss (major) 8 | . . . . . . . . . 1 . 3 3 1 Misfires 9 | . . . . . . 3 . . . . 3 2 1 Alerts 2 | . . . . . . . . . . . 1 1 . Misdirections 2 | . . . . . . . . . . . . 2 . Weapon Failures 13 | . . . . . . . . . 2 . 1 8 2 Overload Shots 3 | . . . . . . . 3 . . . . . . Overflow Damage 717 | . . 5 . . . 25 . . 179 43 175 283 7 Projectiles 553 | . . 5 . . . . . . 71 43 175 252 7 Explosions 9 | . . . . . . 9 . . . . . . . Melee 155 | . . . . . . 16 . . 108 . . 31 . Knockbacks 46 | . . . . . . . . . 7 5 2 26 6 Impact . | . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . 7 5 2 26 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 600 | . . 307 460 . 51 557 600 365 300 572 250 367 267 Average Temperature 109 | . . 93 151 . 18 129 126 150 52 198 55 83 56 Received Heat Transfer 3243 | . 30 219 99 . 90 721 171 126 723 315 413 246 90 Effects 50 | . . . 3 . . 10 8 1 1 24 . 3 . Shutdowns 20 | . . . 1 . . 4 4 1 . 9 . 1 . Energy Bleed 6 | . . . . . . 1 2 . . 2 . 1 . Interference 11 | . . . . . . 3 2 . . 6 . . . Matter Decay 3 | . . . . . . . . . . 3 . . . Short Circuit 7 | . . . . . . 1 . . 1 4 . 1 . Damage (major) 3 | . . . 2 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Parts Fried 15 | . . . . . . . . . . . 12 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 17 | . . 2 . . . 4 . 1 7 . 2 1 . Combat Hostiles 16 | . . 2 . . . 4 . 1 7 . 2 . . Parts Melted 91 | . . 5 3 . 1 25 3 6 38 . 7 3 . Heat Transferred 35434 | . . 3959 666 . 370 9033 2111 2302 9253 666 5039 1591 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Maximum Alert Level 2 | . . 1 . . 1 2 . . 1 . . 2 1 Low Security (%) 81 | 100 100 42 100 100 88 64 100 100 77 100 100 75 50 Level 1 15 | . . 57 . . 11 22 . . 22 . . 18 49 Level 2 3 | . . . . . . 12 . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 497 | . 37 338 154 44 223 442 165 47 268 96 170 497 242 Initial 242 | . . . 107 44 1 101 165 13 11 20 25 39 242 Average 112 | . 10 192 109 21 97 192 69 10 115 45 79 111 174 Influence Increases 6754 | . 73 687 147 4 222 1117 262 87 1102 310 1115 1570 58 Destroy 0b10 Robot/C 4100 | . 40 460 80 . 140 660 160 80 760 140 700 840 40 Destroy 0b10 Robot/NC 515 | . 10 75 20 . . 85 40 5 55 45 75 105 . Destroy Leader 912 | . 12 124 10 . 20 176 32 2 172 42 118 204 . Successful Hack 267 | . 11 9 . 4 . 34 18 . 13 14 67 97 . Disable Machine 180 | . . . 27 . 9 18 . . 9 . 63 45 9 Destroy Structure 405 | . . 4 10 . 23 39 12 . 18 24 62 204 9 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . . 15 . . 30 105 . . 75 45 30 60 . Influence Decreases 6744 | . 73 388 332 114 3 948 623 91 1084 303 1085 1155 545 Entered New Map 998 | . . . 192 70 3 122 227 18 16 25 27 43 255 Time Decay 4629 | . 73 378 140 44 . 736 376 63 821 248 908 772 70 Lost Part 1117 | . . 10 . . . 90 20 10 247 30 150 340 220 Squads Dispatched 56 | . 1 4 . . 1 11 2 . 12 2 11 9 3 Investigation 13 | . 1 1 . . . 5 1 . 2 1 1 . 1 Extermination 17 | . . . . . . 3 1 . 4 1 4 4 . Reinforcement 13 | . . 3 . . 1 . . . 3 . 2 2 2 Assault . | . . . . . . . . . . . . . . Garrison 13 | . . . . . . 3 . . 3 . 4 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Distress Signals 11 | . . 4 . . . . . 1 1 1 1 2 1 Communications Jammed 162 | . . . . . . . . 13 73 9 13 26 28 Distress Signals 152 | . . . . . . . . 13 70 9 13 19 28 Times Spotted 309 | . 3 36 5 . 9 44 12 6 56 18 45 62 13 Peak Tracking Total 10 | . 3 6 2 . 4 6 3 4 8 7 6 6 10 Tactical Retreats 18 | . . 1 . . 2 6 . . 3 2 2 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Traps Triggered 6 | . . . 1 . 1 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Machines Disabled 20 | . . . 3 . 1 2 . . 1 . 7 5 1 Max in Single Turn 2 | . . . 2 . 1 1 . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Machines Accessed 59 | . 4 4 . 1 . 15 6 1 5 3 12 6 2 Terminals 35 | . 3 2 . 1 . 6 4 1 . 3 9 4 2 Fabricators 3 | . . . . . . 2 1 . . . . . . Repair Stations 6 | . . 1 . . . 1 . . 1 . 2 1 . Recycling Units 6 | . 1 . . . . 2 . . 2 . . 1 . Scanalyzers 9 | . . 1 . . . 4 1 . 2 . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 153 | . 12 10 . 2 . 47 14 2 12 9 29 11 5 Successful 86 | . 6 6 . 1 . 29 11 1 6 3 15 7 1 Failed 65 | . 6 4 . 1 . 17 3 1 6 6 13 4 4 Catastrophic 8 | . . 1 . . . 2 1 . 1 1 2 . . Database Lockouts 2 | . . . . . . 1 . . . . 1 . . Manual 41 | . 7 5 . . . 8 3 . . 5 6 3 4 Terminals 81 | . 10 4 . 2 . 16 8 2 . 9 18 7 5 Fabricators 8 | . . . . . . 6 2 . . . . . . Repair Stations 13 | . . 2 . . . 3 . . 2 . 4 2 . Recycling Units 11 | . 2 . . . . 2 . . 5 . . 2 . Scanalyzers 40 | . . 4 . . . 20 4 . 5 . 7 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 26 | . 3 2 . 1 . 4 5 1 . 2 5 3 . Record 2 | . . . . . . . . . . . 2 . . Prototype ID Bank 6 | . 1 . . . . 1 1 . . 1 1 1 . Open Door 3 | . . . . . . . 1 1 . 1 . . . Open DSF 3 | . . . . 1 . 1 . . . . . 1 . Level Access Points 2 | . . 1 . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Locate Traps 3 | . . 1 . . . . . . . . 2 . . Patrol Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . Fabricator Hacks 6 | . . . . . . 4 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 2 1 . . . . . . Build 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 6 | . . . . . . 1 . . 2 . 2 1 . Scan Component 4 | . . . . . . 1 . . 1 . 1 1 . Repair 2 | . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 6 | . 1 . . . . 2 . . 1 . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 5 | . 1 . . . . 2 . . 1 . . 1 . Scanalyzer 29 | . . 4 . . . 14 2 . 3 . 6 . . Insert Component 5 | . . . . . . 3 . . 1 . 1 . . Analyze 7 | . . . . . . 5 . . 1 . 1 . . Retrieve Study 17 | . . 4 . . . 6 2 . 1 . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . . 4 2 . . 1 2 1 1 Terminals 12 | . 2 . . . . 3 2 . . 1 2 1 1 Botnet 12 | . 2 . . . . 3 2 . . 1 2 1 1 Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 1 . . 1 2 1 . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 52 | . 4 4 . 1 . 13 6 . 4 2 10 6 2 Full Trace Events 13 | . 1 1 . . . 5 1 . 2 1 1 . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 3 . . 1 . 3 . 1 Parts Built 4 | . . . . . . 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . 42 42 . . . . . . Total Part Build Rating 16 | . . . . . . 8 8 . . . . . . Part Studies Acquired 16 | . . 3 . . . 6 2 . 1 . 4 . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 112 | . . . . . . . . . 56 . 56 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 17 | . 1 . . . . 5 . . 1 . . 10 . Parts Scanalyzed 5 | . . . . . . 3 . . 1 . 1 . . Part Schematics Acquired 5 | . . . . . . 3 . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . 3 3 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Active Infowar (turns) 5848 | . . . . . . . 187 274 1797 212 1413 1832 133 Optics 764 | . . . . . . . . . 596 168 . . . Sensors 826 | . . . . . . . . . . . . 694 132 Jamming 5848 | . . . . . . . 187 274 1797 212 1413 1832 133 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Turns Passed 10405 | 53 212 816 284 109 142 1531 813 274 1797 545 1854 1832 143 Spaces Moved 5902 | 38 143 437 123 81 80 924 392 118 990 350 1021 1116 89 Core 24 | 8 . . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . Legs 5878 | 30 143 437 123 81 80 924 392 118 990 350 1021 1116 73 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 108 182 105 96 90 96 50 Average Speed 120 | 105 120 120 184 120 134 109 178 182 117 102 123 100 100 Slowest Speed 235 | 120 120 190 190 120 190 190 182 182 185 180 184 104 235 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 52 17 3 58 25 11 23 28 9 91 24 14 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 . . . 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . 3 . . 1 4 4 1 . Terrain Destroyed 208 | . . . 10 . 24 42 6 . 8 8 36 69 5 Melee 4 | . . . . . . 3 . . 1 . . . . Projectile 107 | . . . . . . . 6 . 7 8 33 48 5 AOE 97 | . . . 10 . 24 39 . . . . 3 21 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Qua Res Tes Total 7729 | 51 159 572 159 93 106 1220 461 141 1337 460 1375 1480 115 Wait 346 | . . 4 12 . 4 74 5 . 82 10 134 18 3 Move 5889 | 37 142 436 122 80 79 923 391 117 989 349 1020 1115 89 Hop . | . . . . . . . . . . . . . . Pick Up 155 | 8 4 14 3 1 1 23 7 1 26 13 21 32 1 Fast Attach 119 | . . 2 4 2 3 11 2 2 19 5 26 42 1 Attach 84 | 6 1 5 2 1 . 7 4 1 22 7 6 19 3 Detach 1 | . . . . . . . . . . . . 1 . Swap 189 | . . 14 3 4 5 28 13 1 34 14 28 43 2 Drop 221 | . . 16 3 5 6 40 14 2 25 21 37 50 2 Fire 617 | . 12 81 10 . 4 90 25 17 108 41 102 115 12 Melee 97 | . . . . . . 24 . . 28 . . 45 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 4 . . . 4 . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 312 | -9/Materials | Discovered new exit (range 11) 604 | -9/Materials | Destroyed 8 combat bots 645 | -9/Materials | Identified exit to Materials 720 | -9/Materials | Build established: Scavenger-Mutant 942 | -9/Materials | Discovered new exit (range 15) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1342 | -8/Materials | Discovered new exit (range 11) 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -7/Factory | Identified exit to DSF 1475 | -7/Factory | Entered DSF 1511 | -7/DSF | Additional patrols routed to DSF 1528 | -7/DSF | Discovered new exit (range 16) 1529 | -7/DSF | Build established: Scavenger-Tank 1617 | -7/DSF | Entered Factory 1617 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1833 | -6/Factory | Build established: Scavenger-Gunner 1967 | -6/Factory | Discovered new exit (range 15) 1983 | -6/Factory | Identified exit to Factory 2081 | -6/Factory | Discovered new exit (range 4) 2084 | -6/Factory | Identified exit to Lower Caves 2121 | -6/Factory | Garrison activated, responded to threat 2220 | -6/Factory | Lost 3 parts (1n2u) 2277 | -6/Factory | Lost 3 parts (1p1u1w) 2435 | -6/Factory | Central database locked down 2466 | -6/Factory | Build established: Scavenger-Mutant 2600 | -6/Factory | Fabricated Imp. Deuterium Engine (x2) 2696 | -6/Factory | Destroyed 7 combat bots 2842 | -6/Factory | Build established: Tank 2847 | -6/Factory | Discovered exit to Lower Caves (range 13) 3148 | -6/Factory | Entered another Factory area 3148 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3450 | -5/Factory | Build established: Generator-Tank 3796 | -5/Factory | Fabricated Imp. Deuterium Engine (x2) 3956 | -5/Factory | Discovered new exit (range 5) 3961 | -5/Factory | Entered Extension 4096 | -5/Extension | Spotted B-75 Beast 4132 | -5/Extension | Destroyed B-75 Beast 4145 | -5/Extension | Spotted B-75 Beast 4184 | -5/Extension | Destroyed B-75 Beast 4231 | -5/Extension | Build established: Scavenger-Tank 4231 | -5/Extension | Discovered new exit (range 3) 4235 | -5/Extension | Entered Factory 4235 | -4/Factory | Evolved 2 slots: Utility x2 4279 | -4/Factory | Hacking Suite fried by hacking feedback 4578 | -4/Factory | Lost 7 parts (2p2n3w) 4751 | -4/Factory | Repaired Variable Charge Gun+ 4835 | -4/Factory | Garrison activated, responded to threat 5117 | -4/Factory | Lost 3 parts (3p) 5433 | -4/Factory | Lost 4 parts (1n1u2w) 5441 | -4/Factory | Discovered new exit (range 19) 5584 | -4/Factory | Discovered new exit (range 5) 5830 | -4/Factory | Lost 9 parts (2p2n1u4w) 6032 | -4/Factory | Entered Research 6032 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6329 | -3/Research | Build established: Scavenger-Gunner 6337 | -3/Research | Lost 4 parts (1p1n2u) 6570 | -3/Research | Discovered new exit (range 9) 6577 | -3/Research | Entered Quarantine 6597 | -3/Quarantine | Found Alien Artifact 6597 | -3/Quarantine | Identified Subatomic Replicator 6610 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. VSS Leg 6740 | -3/Quarantine | Lost 5 parts (1p1u3w) 6812 | -3/Quarantine | Garrison activated, responded to threat 6961 | -3/Quarantine | Garrison activated, responded to threat 7027 | -3/Quarantine | Lost 5 parts (4p1w) 7136 | -3/Quarantine | Lost 3 parts (1u2w) 7284 | -3/Quarantine | Scanned by Researcher 7312 | -3/Quarantine | Found Alien Artifact 7313 | -3/Quarantine | Identified Phase Redirector 7618 | -3/Quarantine | Build established: Scavenger-Tank 8322 | -3/Quarantine | Discovered new exit (range 14) 8372 | -3/Quarantine | Central database locked down 8431 | -3/Quarantine | Entered Research 8431 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8641 | -2/Research | Identified exit to DSF 8695 | -2/Research | Found Prototype Processor 8695 | -2/Research | Identified Exp. Signal Interpreter 8722 | -2/Research | Identified exit to Testing 8958 | -2/Research | Lost 5 parts (2u3w) 9091 | -2/Research | Lost 13 parts (2p6n1u4w) 9233 | -2/Research | System corruption reached 10% 9238 | -2/Research | Lost 10 parts (2p4n2u2w) 9469 | -2/Research | Build established: Scavenger-Gunner 10009 | -2/Research | Garrison activated, responded to threat 10263 | -2/Research | Entered Testing 10325 | -2/Testing | Spotted PD-6A4JXYCLX1 10388 | -2/Testing | Core integrity fell below 50% 10402 | -2/Testing | Core integrity fell below 20% 10406 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10400_ The unstable cave ceiling collapses. 10400_ Slug penetrates Earth. 10400_ U-05 Engineer builds a Wall. 10400_ Identified Imp. Antigrav System. 10401_ Imp. Antigrav System destroyed. 10402_ K-01 Serf destroyed. 10402_ Penetrated by Slug. 10403_ The unstable cave ceiling collapses. 10403_ U-05 Engineer lays Concrete. 10403_ Penetrated by Slug. 10404_ The unstable cave ceiling collapses. 10404_ U-05 Engineer lays Concrete. 10404_ Critical hit (Burn: +37). 10405_ U-05 Engineer lays Concrete. 10405_ Penetrated by Slug. 10405_ Adv. Targeting Computer destroyed. 10406_ System corrupted: Matter fused (-5). 10406_ U-05 Engineer lays Concrete. 10406_ Slug penetrates Wall. 10406_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##############?????????????????????????????? | | ??????# #??? ?????????????????????????? | | ??????# #? ?????????????????????????? | | ####??# # ?????????????????????????? | | #?## # = ??#?????????????????????? | | ""#?#" # ? #?????????????????????? | | ""#?## # ? #?????????????????????? | | ""#?#" %" # ? #?????????????????????? | | T#??# % # ? ##????????????????????? | | ""#??# # * ? #????????????????????? | | ""#??# " # ? #???????##???????????? | | ""#??# " # ? #?????* ????????????? | | #??# % # ? # #???? ????????????? | | ############# #### ### ##? ?????????????? | | ! # """"??????????????? | | = """"??????????????? | | @ """"??????????????? | | d """"??????????????? | | ####+###### # ??????????? | | # # #??""" ""???????????? | | # """ """ # #???????????????????? | | # """ """ # # ##???????????????????? | | # """ """ # g ] #????????????????????? | | # # hh #????????????????????? | | # ""T"" # ##????????????????????? | | # """"" # ;gg #????????????????????? | | # # # g #????????????????????? | | ########### #ug # #????????????????????? | | ??????? /%* #???????????????????? | | ?????? # [ ######???????????????????? | | ?????? # ""## # #???????????????????????? | | ??????? ?####?######???????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 130 Energy Generation 117 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Flexi-carbon Leg | -4/Factory | Scanalyzed Exp. Optical Array | -3/Quarantine | Archive Enh. Flexi-carbon Leg | -3/Quarantine | Archive Axe | -3/Quarantine | Scanalyzed Exp. Coolant Injector | -2/Testing | Archive Robot Schematics ------------------ M-36 Artificer | -3/Quarantine | Archive Fabricated ------------ Imp. Deuterium Engine | x2 | -6/Factory Imp. Deuterium Engine | x2 | -5/Factory Repaired ---------- Variable Charge Gun | 15% | -4/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Pulse Rifle | -6/Factory | Hacked Aluminum Leg | -6/Factory | Hacked Katana | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Plasma Rifle | -4/Factory | Hacked Myomer Leg | -3/Quarantine | Hacked Biometal Leg | -3/Quarantine | Hacked Railgun | -3/Quarantine | Hacked Adv. VSS Leg | -3/Quarantine | Hacked Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Achievements -------------- Alien Tech Tailor-made Challenges ------------ None Game ------ Seed TeslaExplosiveShooter Manual? 0 Play Time 02:15:24 Cumulative 55.5 hours Start 2026.07.12 @ 14:13:38 End 2026.07.16 @ 19:36:58 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 4 Adventurer 54 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa13531d-4142-474e-9ad9-0724096f040a