Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:54:46 Player: Velocity Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (704) 704 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3899 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Particle Gun Scythe > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Flight Unit Flying Fortress v7 EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Improved Terrain Scanner [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 35 | 7 . 4 . 4 . 20 Power 6 | 1 . 2 . . . 3 Engine 6 | 1 . 2 . . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 1 . 5 Treads . | . . . . . . . Leg 6 | 2 . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 1 . 1 Utility 8 | 2 . . . 2 . 4 Device 3 | 1 . . . . . 2 Storage 2 | 1 . . . 1 . . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 2 . 1 . 8 Energy Gun 4 | 2 . . . . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 5 | . . 2 . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 Parts Lost 16 | . . . 1 . . 15 Power 4 | . . . . . . 4 Propulsion 4 | . . . . . . 4 Utility 4 | . . . 1 . . 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . . 1 . . 7 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 1 2 2 3 4 Power 1 | . 1 . 1 1 1 1 Propulsion . | . . . . . 1 1 Utility . | . 1 1 1 1 1 . Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 100 77 77 74 77 71 Engine 10 | . 14 11 11 11 11 8 Leg 19 | . 28 22 22 21 22 15 Device 11 | . 14 11 11 10 11 12 Storage 10 | . 14 11 11 10 11 9 Processor 3 | . . . . . . 8 Energy Gun 4 | . 28 13 . . . 3 Energy Cannon 1 | . . . . . . 2 Ballistic Gun 13 | . . 8 22 21 22 7 Impact Weapon 1 | . . . . . . 3 Peak Build Rating 34 | 7 7 9 7 34 10 26 Average Rating 11 | 5 7 6 6 8 10 17 On Entrance 6 | . 7 7 7 7 10 10 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 15 15 15 15 15 15 22 Greatest Support 40 | 20 20 20 20 20 20 40 Greatest Overweight (x) 4 | 2 . . . 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 35 | 8 8 8 8 35 8 8 Average Capacity 8 | 7 8 8 8 8 8 8 Most Carried 8 | 2 2 2 2 6 6 8 Average Carried 4 | . 2 1 2 4 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 2 2 2 6 6 8 Class Distribution -------------------- 67% | Mutant 10% | Skirmisher 10% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 689 | 270 . 52 . . . 367 Remotely . | . . . . . . . Salvage Created 1038 | 94 . 189 . . . 755 Parts 48 | 5 . 13 . . . 30 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . . 3 . . . 13 Guns 11 | . . 3 . . . 8 Cannons 3 | . . . . . . 3 Classes Destroyed 9 | 2 . 3 . . . 4 Worker 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Recycler 3 | 1 . . . . . 2 Watcher 1 | . . . . . . 1 Swarmer 3 | . . . . . . 3 Grunt 8 | . . 1 . . . 7 Sentry 4 | . . 2 . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 2 . 2 . . . 5 Combat Bots Only 3 | . . 1 . . . 3 Max Kills in Single Turn 1 | 1 . 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 186 | . 2 18 . . . 166 Missed 47 | . . 5 . . . 42 Hits 139 | . 2 13 . . . 124 Projectile 139 | . 2 13 . . . 124 Critical Strikes 5 | . . . . . . 5 Damage Taken 2055 | . 22 197 . . . 1836 Core 577 | . 12 10 . . . 555 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 46 | . . . . . . 46 Core Remaining (%) 97 | 100 95 . . . 97 . Volleys Fired 72 | 4 . 12 . . . 56 Largest 2 | 2 . 2 . . . 2 Hottest 130 | 90 . 90 . . . 130 Shots Fired 115 | 8 . 24 . . . 83 Gun 89 | 8 . 24 . . . 57 Cannon 26 | . . . . . . 26 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 31 | . . 4 . . . 27 Thermal 70 | 4 . 10 . . . 56 Explosive . | . . . . . . . Electromagnetic 14 | 4 . 10 . . . . Robot Hit Streak 12 | 4 . 7 . . . 12 Robot Miss Streak 2 | 1 . 2 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 81 | 6 . 14 . . . 61 Core Hits 37 | 3 . 8 . . . 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . 1 . . . 3 Burn 3 | . . 1 . . . 2 Smash 1 | . . . . . . 1 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1528 | 92 5 255 . . . 1176 Guns 836 | 92 . 182 . . . 562 Cannons 475 | . . . . . . 475 Explosions 69 | . . 69 . . . . Melee 139 | . . . . . . 139 Ramming 9 | . 5 4 . . . . Kinetic 238 | . . 37 . . . 201 Thermal 1028 | 38 . 154 . . . 836 Explosive . | . . . . . . . Electromagnetic 114 | 54 . 60 . . . . Impact 139 | . . . . . . 139 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . . . . . . 58 Projectiles 15 | . . . . . . 15 Explosions . | . . . . . . . Melee 43 | . . . . . . 43 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 1 . . . . Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 383 | 60 . 120 . . . 383 Average Temperature 82 | 24 . 51 . . . 95 Received Heat Transfer 975 | . 12 63 . . . 900 Effects 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 1 . . . 5 Heat Transferred 2246 | 111 . 433 . . . 1702 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 5 . 40 . . . 155 Initial . | . . . . . . . Average 18 | . . 14 . . . 33 Influence Increases 501 | 10 . 108 . . . 383 Destroy 0b10 Robot/C 320 | . . 60 . . . 260 Destroy 0b10 Robot/NC 35 | 10 . 5 . . . 20 Destroy Leader 84 | . . 22 . . . 62 Successful Hack 21 | . . 16 . . . 5 Disable Machine 30 | . . . . . . 30 Destroy Structure 11 | . . 5 . . . 6 Influence Decreases 408 | 10 . 108 . . . 290 Time Decay 273 | 10 . 108 . . . 155 Lost Part 135 | . . . . . . 135 Squads Dispatched 4 | . . 2 . . . 2 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 3 5 . . . 20 Peak Tracking Total 4 | . 3 2 . . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . . 2 . 1 . 4 Terminals 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 16 | . . 3 . 1 . 12 Successful 11 | . . 2 . 1 . 8 Failed 5 | . . 1 . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 1 . 1 . . Terminals 5 | . . 3 . . . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . . 6 Garrison Access 1 | . . . . . . 1 Terminal Hacks 4 | . . 2 . 1 . 1 Prototype ID Bank 1 | . . . . . . 1 Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 3 | . . . . . . 3 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1396 | 21 53 261 91 358 214 398 Terrain 382 | . . . . . . 382 Seismic 1396 | 21 53 261 91 358 214 398 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 1763 | 84 53 261 94 389 214 668 Spaces Moved 1174 | 51 44 180 76 305 177 341 Core 8 | 6 . . . 1 . 1 Treads . | . . . . . . . Legs 1166 | 45 44 180 76 304 177 340 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 119 120 120 120 120 120 122 Slowest Speed 250 | 190 120 120 120 200 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 15 25 21 64 57 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . 4 . . . 6 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1385 | 63 44 201 78 327 178 494 Wait 54 | . . . . . 2 52 Move 1168 | 50 43 179 75 304 176 341 Hop . | . . . . . . . Pick Up 10 | 2 . 1 . 1 . 6 Fast Attach 41 | 7 . 3 2 11 . 18 Attach 5 | . . 1 . . . 4 Detach 3 | . . . . 1 . 2 Swap . | . . . . . . . Drop 21 | . . 4 1 10 . 6 Fire 72 | 4 . 12 . . . 56 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 2 | . 1 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Identified exit to Materials 315 | -9/Materials | Build established: Mutant 357 | -9/Materials | Identified exit to Mines 399 | -9/Materials | Entered Mines 423 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 426 | -9/Mines | Found Prototype Device 426 | -9/Mines | Identified Exp. Sensor Array 486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 487 | -9/Mines | Discovered new exit (range 5) 493 | -9/Mines | Entered Exiles 514 | -9/Exiles | Discovered new exit (range 15) 533 | -9/Exiles | Met 8R-AWN 555 | -9/Exiles | Met EX-HEX 613 | -9/Exiles | Met EX-BIN 628 | -9/Exiles | Aligned with FarCom system 629 | -9/Exiles | Given EX-Vault access code 657 | -9/Exiles | Opened EX-Vault 666 | -9/Exiles | Found 0b10 Alert Chip 672 | -9/Exiles | Found AWS/Gauss 676 | -9/Exiles | Found Flying Fortress v7 719 | -9/Exiles | Warned to stay clear of 0b10 Research branches 754 | -9/Exiles | Met EX-DEC 798 | -9/Exiles | Discovered new exit (range 10) 882 | -9/Exiles | Left Exiles lab with Flying Fortress v7 882 | -9/Exiles | Entered Mines 1076 | -8/Mines | Discovered exit to Materials (range 16) 1096 | -8/Mines | Entered Materials 1096 | -8/Materials | Evolved 2 slots: Utility x2 1240 | -8/Materials | Repaired EMP Blaster 1565 | -8/Materials | Lost 7 parts (1p2n2u2w) 1666 | -8/Materials | Core integrity fell below 50% 1731 | -8/Materials | Core integrity fell below 20% 1733 | -8/Materials | Discovered new exit (range 15) 1744 | -8/Materials | Lost 3 parts (1p1n1w) 1764 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01700_ R-06 Scavenger collects Datajack. 01703_ R-06 Scavenger collects Hpw. Shotgun. 01703_ Acquired 10 matter. 01706_ Ion Engine destroyed. 01707_ R-06 Scavenger collects Assault Rifle. 01711_ Acquired Hacking Suite. 01713_ Lgt. Assault Rifle destroyed. 01713_ Acquired Lgt. Deuterium Engine. 01717_ Acquired Particle Gun. 01720_ Acquired 25 matter. 01724_ Acquired Aluminum Leg. 01725_ Acquired 10 matter. 01733_ EXIT=FOUND 01744_ Critical hit (Burn: +37). 01748_ Y-45 Defender destroyed. 01749_ Imp. Heat Sink destroyed. 01751_ Particle Gun destroyed. 01752_ Lgt. Deuterium Engine destroyed. 01762_ Acquired Scythe. 01763_ Acquired 10 matter. 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