Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 22:17:12 Player: Trione Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (534) 2670 Value Destroyed (27662) 27662 Prototype IDs (92) 1840 Alien Tech Used (7) 1400 Bonus (13310) 13310 TOTAL SCORE: 56682 Bonus ------- High Alert Combat Kills 4819 Follower Combat Kills 3118 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -2027 Cogmind --------- Core Integrity 0/1450 Matter 162/300 Energy 33/900 System Corruption 34% Temperature Cool (0) Movement Core (1150) Ox22 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Experimental Cooling System Lightpack 2.0 Improved Matter Compressor (295) Long-range Terrain Scanner Centrium Heavy Armor Plating Improved Remote Force Field Immobilizer Potential Cannon Null Cannon Disintegrator AWS/Gauss Omega Cannon Core Stripper Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Advanced Signal Interpreter Advanced Armor Integrity Analyzer Phase Armor Improved Remote Force Field Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Hunter] Matter Drive > --- WEAPON ----------- Heavy Shock Bomb Launcher Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor High-density Centrium Heavy Treads Armored Huge Wheel Experimental Cooling System Humpback Lightpack 2.0 Advanced Energy Well Advanced Energy Well Experimental Energy Well Improved Matter Compressor Experimental Sensor Array Long-range Terrain Scanner Quantum Capacitor Experimental Utility Shielding Experimental Weapon Shielding Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Heavy Armor Plating Thermal Barrier EM Dispersion Field Experimental Force Field Antimissile System Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Advanced Dynamic Insulation System Improved System Backup Module Core Reset Matrix Subatomic Replicator Long-range Proton Cannon Compact HERF Cannon Latent Energy Streamer Potential Cannon Cooled Nova Cannon Null Cannon Disintegrator AWS/Gauss Multirail Omega Cannon Improved Proton Missile Launcher Improved Grenade Launcher Tiamat Missile Launcher Advanced Micro-nuke Launcher Advanced Datajack Improved Plasma Cutter Core Stripper Chainsword [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Duelist] Protection Layered Heavy Armor Plating Artifact Matter Drive Weapon Advanced Remote Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1234 | 6 21 4 44 12 6 . 10 21 68 21 71 25 75 44 17 26 51 51 55 41 8 12 28 45 111 149 32 83 97 Power 43 | 1 . . 2 1 . . . . 3 1 3 . 2 1 1 . . 1 2 1 . 3 . 1 1 10 2 2 5 Engine 17 | 1 . . 2 1 . . . . 3 1 2 . 2 1 1 . . 1 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 1 10 2 2 5 Propulsion 76 | 2 12 . 10 . 1 . . 1 7 . 1 . 1 . . 1 . 3 3 6 . . . 7 1 6 . 11 3 Treads 16 | . 6 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 5 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 59 | 2 6 . 8 . 1 . . 1 7 . 1 . 1 . . 1 . 3 3 4 . . . 7 1 5 . 6 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 573 | 1 5 . 8 3 2 . 5 7 19 4 41 14 37 16 8 10 33 23 21 17 6 6 16 14 66 78 17 50 46 Device 276 | . . . 4 2 . . 1 4 9 2 21 7 22 7 4 3 17 10 4 4 3 5 6 4 36 41 11 25 24 Storage 76 | 1 4 . 2 1 2 . . 1 1 . 5 1 . 1 . . 5 2 2 3 . . 2 5 9 13 2 5 9 Processor 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Hackware 37 | . . . . . . . . . 1 . 1 1 2 2 . 4 4 3 7 1 1 1 1 . 1 2 1 1 3 Protection 174 | . 1 . 2 . . . 4 2 8 2 13 5 13 6 4 3 6 8 8 9 2 . 7 5 20 22 2 14 8 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon 542 | 2 4 4 24 8 3 . 5 13 39 16 26 11 35 27 8 15 18 24 29 17 2 3 12 23 43 55 13 20 43 Energy Gun 14 | 1 . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . 6 1 . 1 Energy Cannon 186 | . . . 13 . . . 1 4 11 4 8 2 5 6 2 3 1 8 3 5 2 1 7 9 25 30 7 10 19 Ballistic Gun 88 | 1 3 2 1 2 1 . . 3 9 1 3 4 10 6 2 2 7 6 8 3 . . 1 3 2 2 . . 6 Ballistic Cannon 8 | . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . . . 2 . 1 1 . Launcher 99 | . . 2 5 3 . . 1 4 13 9 . 4 3 8 3 4 . 6 1 5 . 1 2 7 1 5 . 1 11 Special Weapon 56 | . . . . . . . . . . . 1 1 5 2 . 1 3 2 8 2 . 1 2 2 7 10 3 3 3 Impact Weapon 9 | . . . . 1 1 . . 2 1 . 1 . . 1 . 1 . . . . . . . . . . . 1 . Slashing Weapon 72 | . 1 . 2 . . . 2 . 5 2 11 . 12 4 1 2 6 2 8 . . . . 2 5 2 . 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . . . . 2 . . . . 2 . . 1 1 . . . . 1 . 1 1 1 Unidentified Prototypes 50 | . . . 4 1 1 . . . 2 . . . 1 . 1 . . . . . . 1 1 . 3 13 1 15 6 Parts Lost 103 | . . . 6 . . . 1 . 9 1 2 . 2 2 . 4 7 1 2 5 . . . 2 . 9 1 1 48 Power 14 | . . . . . . . . . 1 1 1 . . 1 . . . 1 1 1 . . . . . 2 . . 5 Propulsion 20 | . . . 2 . . . . . 4 . . . . . . 1 . . 1 3 . . . 1 . 3 . 1 4 Utility 47 | . . . 2 . . . . . 2 . . . 1 1 . 3 5 . . . . . . 1 . 4 1 . 27 Weapon 22 | . . . 2 . . . 1 . 2 . 1 . 1 . . . 2 . . 1 . . . . . . . . 12 Highest Loss Streak 25 | . . . 3 . . . 1 . 3 1 1 . 1 1 . 2 3 1 1 2 . . . 1 . 4 1 1 25 Average Slot Usage (%) 86 | . 99 100 97 100 89 88 89 90 88 85 83 77 82 83 80 79 82 78 90 89 88 88 88 88 87 87 91 87 78 Engine 4 | . 14 14 11 11 11 11 9 9 8 9 6 7 6 6 6 6 5 5 4 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 4 3 4 4 3 Wheel 10 | . 25 28 20 22 22 22 18 18 17 18 7 7 7 7 6 6 5 6 10 8 10 10 10 10 9 7 8 4 1 Device 7 | . . . 11 11 11 11 9 12 8 8 13 3 11 5 13 5 9 10 1 2 5 9 4 3 10 8 7 6 9 Storage 25 | . 16 28 27 33 24 22 18 21 27 27 22 23 23 28 26 26 24 23 29 26 26 26 25 26 23 25 27 27 27 Processor 1 | . . . . . . . . . . . 7 7 7 7 6 6 4 . . . . . . . . . 4 4 7 Hackware 14 | . . . . . . . . . . . . . 7 1 . 11 15 11 24 23 24 25 26 26 23 25 28 23 13 Protection 5 | . 11 . 2 . . . 17 11 8 9 8 12 2 8 6 2 3 6 4 5 6 . 4 5 4 3 2 3 2 Energy Cannon 4 | . . . 16 . . . . 10 8 5 8 5 4 4 4 2 . 4 . 1 5 4 5 5 5 5 4 4 2 Ballistic Gun 2 | . 19 26 1 1 . . . 2 5 . 1 5 3 5 2 2 4 1 4 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 1 . . . 2 1 3 5 4 4 2 . 1 2 1 1 Slashing Weapon 1 | . 6 1 1 . . . 13 . 2 4 4 1 4 2 1 2 2 . 2 . . . . 1 2 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 338 | 13 57 57 83 99 127 127 135 172 174 169 212 193 185 198 210 206 205 209 224 148 156 149 288 276 315 311 288 338 334 Greatest Support 90 | 20 40 20 40 24 24 24 24 24 24 24 28 28 28 28 28 28 28 28 24 46 24 24 24 24 24 28 24 90 90 Greatest Overweight (x) 63 | . 2 2 5 4 5 5 5 7 13 7 7 6 6 7 7 7 7 63 9 41 6 6 11 11 13 12 11 22 9 Average Overweight (x) 6 | . 1 2 2 3 4 5 5 5 6 6 5 6 5 6 6 6 5 8 5 5 6 5 6 10 10 10 10 9 4 Largest Inventory Capacity 84 | 6 18 18 24 26 32 32 32 40 60 40 60 60 40 46 46 46 66 50 72 52 52 52 72 76 76 76 64 64 84 Average Capacity 46 | 5 10 18 21 25 29 32 32 34 40 40 40 40 40 44 46 46 44 44 51 48 52 52 53 56 56 56 57 62 53 Most Carried 64 | 4 18 18 24 26 32 32 32 39 40 40 42 40 40 46 46 46 46 50 52 52 52 52 57 59 56 61 60 64 64 Average Carried 45 | 2 9 17 19 24 28 32 31 33 38 38 39 39 39 42 44 44 43 44 50 47 51 51 52 55 55 55 56 60 49 Final Capacity 64 | 6 18 18 24 26 32 32 32 40 40 40 40 40 40 46 46 46 44 50 52 52 52 52 60 56 56 64 56 64 20 Final Carried 64 | 4 18 18 23 26 32 32 32 39 39 40 40 40 40 46 46 46 44 50 51 52 51 52 57 56 56 59 56 64 20 Class Distribution -------------------- 66% | Botlord-Mutant 17% | Hauler-Mutant 12% | Bothacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Matter Collected 21110 | 269 379 76 593 186 . 233 166 264 1136 240 907 418 1193 745 161 572 1068 1040 1184 1062 196 264 420 970 1423 2410 455 1328 1752 Remotely 1748 | . . . . . . . . 33 218 240 310 215 53 308 . 371 . . . . . . . . . . . . . Salvage Created 27332 | 90 444 84 1144 341 . 138 212 296 2223 305 1395 277 1386 1239 209 394 1459 1356 809 1190 . 207 519 1193 2332 2682 260 1171 3977 Parts 1298 | 4 46 7 89 11 . 6 20 15 109 23 54 11 66 65 13 18 64 46 26 54 . 6 17 52 127 137 27 44 141 Haulers Intercepted 15 | . 2 . 5 . . . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . 1 Recyclers Shooed 39 | . . . 1 1 . . 1 . 3 . 4 . 6 . . . 11 . 5 . . . 3 . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Combat Hostiles Destroyed 393 | . 10 5 24 2 . . 5 12 35 12 11 7 11 29 7 9 12 21 8 16 . 1 5 20 25 39 5 8 54 Melee 12 | . . . . . . . 2 . 3 . 1 . 2 . . . 1 . . . . . . . 2 . . 1 . Guns 74 | . 10 1 . . . . . . 9 . 2 2 6 5 . 3 9 2 7 7 . . . . . 1 . . 10 Cannons 117 | . . . 13 . . . 1 3 10 3 7 1 2 1 1 2 2 4 1 1 . 1 5 1 18 23 5 4 8 AOE 149 | . . 4 11 2 . . 2 9 13 9 . 3 1 23 6 4 . 12 . 4 . . . 13 . 9 . . 24 Classes Destroyed 23 | 1 7 . 1 1 . . . 1 2 . 1 . . 1 . 2 . . . 1 . 1 . 1 . 1 . 2 . Worker 31 | . 2 . 2 3 . 2 1 . 4 . 1 . 3 . . . 4 . 2 . . . . . . 2 1 2 2 Builder 13 | . 1 . 1 . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 . 3 2 Tunneler 6 | . . . . 1 . 1 . . 2 . . . . . 1 . 1 . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . 1 Recycler 46 | 1 1 . 2 1 . . . . 4 . 9 . 8 . . . 6 . 2 . . . 2 . 7 1 . 1 1 Operator 6 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 Watcher 13 | . 1 . 2 . . . . . 3 . 1 . . 1 . . . . 1 . . . . . . . . 1 3 Swarmer 87 | . 9 3 9 . . . 2 3 3 6 . . . 20 1 5 . 4 1 5 . . . 6 . 3 . . 7 Saboteur 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . Grunt 125 | . 1 2 9 2 . . 1 7 23 4 6 5 7 4 4 1 3 14 . . . . . 2 . 12 . . 18 Brawler 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 Duelist 5 | . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . 1 Protector 6 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . 1 . . 1 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 Sentry 47 | . . . 6 . . . 2 1 6 2 2 . 2 1 . . 1 1 3 7 . . 1 5 5 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 22 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 4 . 1 13 Programmer 81 | . . . . . . . . . . . 3 . 3 1 1 . 8 . 3 3 . . 4 2 20 17 5 5 6 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 1 12 3 11 1 . 2 5 3 7 4 4 5 4 6 7 3 6 4 4 4 . 1 2 8 5 8 3 9 15 Combat Bots Only 11 | . 6 3 8 1 . . 4 3 4 4 2 5 3 6 7 3 2 4 2 4 . 1 2 8 3 7 2 2 11 Max Kills in Single Turn 6 | 1 1 3 2 1 . 1 3 3 3 3 2 2 1 6 3 2 2 2 2 2 . 1 1 3 1 4 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 1 . . 2 3 3 2 . 2 1 5 3 2 . 2 . 2 . . . 3 . 3 . . 3 Melee 1 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Damage Taken 35118 | . 334 73 882 185 . . 246 268 2064 187 892 322 598 720 420 689 1883 943 1330 1880 . 23 585 1685 1376 3717 296 1866 11654 Core 3272 | . 57 17 134 33 . . 9 31 273 14 81 18 61 59 32 56 132 93 146 164 . . 53 48 140 158 35 158 1270 Absorbed by Shields 2230 | . . . . . . . . . . . . . . . . . . . . . . . . 20 690 285 92 307 836 Reduced by Siege Mode 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 132 Core Remaining (%) 71 | 100 . 70 . . . 58 . . . 40 . . . 68 . 89 . . . 46 . . . 91 . 77 . . . Volleys Fired 2053 | 4 41 4 70 32 . 3 7 27 118 19 52 36 64 65 19 32 86 76 90 93 13 82 112 151 193 240 84 104 136 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 Hottest 230 | 70 70 40 136 113 . 45 113 130 136 136 137 88 108 108 108 97 108 150 98 131 50 98 105 155 230 204 230 230 200 Shots Fired 2752 | 8 82 5 128 33 . 3 12 44 197 32 92 46 95 84 33 49 138 100 117 117 13 82 123 158 234 322 89 112 204 Gun 667 | 8 82 2 5 20 . 3 5 3 55 1 17 17 56 22 10 20 100 16 60 49 . . . 15 15 12 . . 74 Cannon 1525 | . . . 111 1 . . 5 26 116 15 72 5 27 31 14 9 19 48 10 26 . 69 108 92 203 257 72 109 80 Launcher 293 | . . 3 12 12 . . 2 15 26 16 . 16 1 21 9 7 . 23 1 31 . . 3 38 . 11 . 2 44 Special 267 | . . . . . . . . . . . 3 8 11 10 . 13 19 13 46 11 13 13 12 13 16 42 17 1 6 Kinetic 676 | 4 74 2 15 11 . . . 3 55 1 17 17 56 22 10 20 115 16 60 54 . . . 15 29 6 . . 74 Thermal 1218 | 4 8 . 85 1 . . 5 26 116 15 47 5 24 11 10 . 4 . 4 12 . 69 108 67 158 224 72 92 51 Explosive 140 | . . 3 12 12 . . 2 15 14 14 . 5 1 5 9 4 . 3 1 1 . . 3 8 . 9 . 2 17 Electromagnetic 452 | . . . 16 9 . 3 5 . 12 2 25 11 3 36 4 12 . 68 6 39 . . . 55 31 42 . 17 56 Robot Hit Streak 27 | 2 10 4 8 12 . 6 13 15 10 8 15 6 10 8 5 12 13 15 16 15 5 20 23 12 13 10 5 14 27 Robot Miss Streak 11 | 3 3 . 4 11 . 1 . 3 9 . 4 2 4 6 3 2 6 4 11 3 1 2 2 4 3 4 3 2 5 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . Secondary Targets 4 | . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . Capacitor 161 | . . . . . . . . . . . . . . . . . . . . . . 68 5 . 19 27 . 12 30 Autonomous 100 | . . . . . . . . . . . . . . . . 10 19 . . . . . . . . . . . 71 Shots Hit Robots 1563 | 3 55 2 63 27 . 7 17 18 127 9 74 22 81 43 14 35 116 55 93 54 10 67 46 38 134 157 25 48 123 Core Hits 965 | 2 24 8 44 17 . 4 10 23 106 16 37 13 50 47 20 13 71 43 29 35 . 7 11 39 46 74 6 19 151 Critical Hits 47 | . 1 . 1 . . . . . 9 . . . . . . . 5 1 6 6 . . 1 3 4 6 1 1 2 Critical Kills 19 | . 1 . 1 . . . . . 4 . . . . . . . 1 . 4 4 . . 1 . . 1 1 . 1 Critical Parts Destroyed 26 | . . . . . . . . . 5 . . . . . . . 3 1 2 2 . . . 2 4 5 . 1 1 Melee Attacks 373 | . 14 . 6 7 . 5 22 5 22 6 45 4 40 57 1 5 33 12 32 . . . . 2 37 4 . 12 2 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact 47 | . . . . 7 . 5 3 5 6 . 11 . . 9 . 1 . . . . . . . . . . . . . Slashing 310 | . 14 . 6 . . . 19 . 16 6 33 4 40 48 1 1 33 12 32 . . . . 2 31 4 . 7 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . 3 . . 4 . 3 1 . . 1 5 . 7 . . 3 2 . 4 . . . . . 5 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Damage Inflicted 67713 | 24 820 300 2014 1090 . 370 703 1148 4738 995 2267 983 2575 2767 1243 996 3340 2598 2071 2367 . 2139 1510 3036 5539 7355 677 2953 11095 Guns 11274 | 24 508 13 27 312 . 48 75 22 793 . 319 203 990 246 155 360 2119 167 1390 978 . . . 52 100 325 . . 2048 Cannons 26784 | . . . 1125 20 . . 101 264 1724 61 1232 115 566 571 168 180 860 629 221 547 . 2139 1510 827 4407 5111 677 1688 2041 Explosions 23758 | . . 287 826 425 . . 313 862 1917 809 . 665 90 1950 920 321 . 1762 . 842 . . . 2157 . 1645 . 973 6994 Melee 5826 | . 312 . 36 333 . 322 214 . 283 125 716 . 929 . . 135 361 40 460 . . . . . 1032 258 . 270 . Ramming 55 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . 22 12 Kinetic 12948 | 11 496 13 153 201 . . . 22 793 . 319 203 990 246 155 360 2941 167 1390 1220 . . . 52 869 205 . 94 2048 Thermal 20904 | 13 12 57 836 67 . . 101 264 1933 61 664 115 503 351 121 . 38 294 33 181 . 2139 1510 388 2765 4176 677 1156 2449 Explosive 14111 | . . 230 826 378 . . 313 862 977 701 . 460 90 496 920 297 . 322 . . . . . 977 . 1483 . 973 3806 Electromagnetic 13963 | . . . 163 111 . 48 75 . 731 108 568 205 63 1674 47 204 . 1775 188 966 . . . 1619 873 1233 . 532 2780 Impact 1153 | . . . . 333 . 322 16 . 148 . 199 . . . . 135 . . . . . . . . . . . . . Slashing 4579 | . 312 . 36 . . . 198 . 135 125 517 . 929 . . . 361 40 460 . . . . . 1032 258 . 176 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . . 2 1 5 2 2 1 19 16 5 8 . . 1 1 2 6 1 10 34 Average Corruption 3 | . . . . . . . . . . . 1 1 3 1 1 1 5 6 2 2 . . 1 1 1 2 1 8 13 Corruption Purged 72 | . . . . . . . . . . . 2 1 5 4 1 1 11 16 1 9 . . . 1 3 10 1 4 2 Effects 472 | . . . . . . . . . . . 1 . 37 11 6 1 27 104 28 63 . . 3 6 13 47 . 53 72 Message Errors 122 | . . . . . . . . . . . 1 . 4 5 2 1 8 32 8 18 . . 2 5 3 14 . 11 8 Matter Fused 88 | . . . . . . . . . . . . . 9 . . . 5 27 1 11 . . . . . 6 . 12 17 Heat Flow Errors 46 | . . . . . . . . . . . . . 8 . 1 . 3 12 4 5 . . . . 2 4 . 1 6 Energy Discharges 49 | . . . . . . . . . . . . . 6 5 1 . 2 7 4 9 . . 1 . 1 5 . 5 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 53 | . . . . . . . . . . . . . 5 1 1 . 3 10 3 11 . . . 1 1 9 . 4 4 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . 2 7 . 1 . . . . . . . 3 . Misfires 8 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 3 Targeting Errors 72 | . . . . . . . . . . . . . 5 . 1 . 4 . 7 6 . . . . 5 7 . 11 26 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 2628 | . 48 7 33 219 . 37 6 49 58 100 196 16 118 5 5 83 155 62 124 12 . . 88 118 403 319 34 146 187 Projectiles 736 | . . . 8 . . . . 37 12 . 3 16 45 . 2 6 . . 11 . . . 88 26 154 219 34 41 34 Explosions 698 | . . 7 25 30 . . 6 12 46 100 . . . 5 3 . . 62 . 12 . . . 92 . 47 . 98 153 Melee 1194 | . 48 . . 189 . 37 . . . . 193 . 73 . . 77 155 . 113 . . . . . 249 53 . 7 . Knockbacks 18 | . . . . 2 . . . . . . . . . . . 1 8 . . . . . . . 7 . . . . Impact 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . 8 . . . . . . . 7 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1093 | . . . . 72 . . 24 30 71 40 . 13 . 16 . . . 209 . 43 . . . 22 . . . . 553 Shots 44 | . . . . 2 . . 2 1 2 1 . 1 . 1 . . . 11 . 2 . . . 3 . . . . 18 Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 27 144 4 270 5 . . 3 18 391 225 337 183 306 207 186 81 135 248 241 292 234 363 198 270 271 449 240 174 414 Average Temperature 72 | 12 47 3 46 5 . . 3 5 82 54 74 39 99 50 103 24 26 74 46 78 101 122 53 60 75 84 64 53 99 Received Heat Transfer 4395 | . 30 36 234 63 . . 90 126 963 45 288 117 231 51 39 87 201 252 156 180 . 12 39 168 93 181 . 45 668 Effects 12 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . 3 3 . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Interference 9 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 2 . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 19 Longest Duration 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 11 Robots Corrupted 49 | . . . . . . . . . . . 1 1 . 3 . . . 5 . 6 . . . 8 5 5 . 2 13 Combat Hostiles 38 | . . . . . . . . . . . 1 1 . . . . . 3 . 4 . . . 6 4 5 . 2 12 Parts Fried 108 | . . . 1 1 . 2 . . 2 2 7 . . 4 . 3 . 8 2 4 . . . 19 13 15 . 4 21 Impact Corruptions 10 | . . . . 5 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Parts Melted 52 | . . . 3 . . . . . 8 . 4 . 1 2 . . 3 . 1 . . . 4 . 3 17 1 2 3 Heat Transferred 21183 | 37 37 50 1517 87 . . 185 370 2871 111 1036 185 798 450 200 . 50 250 37 191 . 2294 1998 324 1523 3462 374 804 1942 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . 1 . . . . 5 . . . . 4 . . . 4 . 5 . . . 3 . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 303 | . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . 187 LE Corruption 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Peak Influence 1431 | 5 297 150 529 174 . 25 194 547 954 699 400 457 278 1032 717 622 391 912 518 798 433 22 211 756 728 928 558 481 1431 Initial 538 | . 3 1 . 134 . . 9 7 266 369 366 163 239 144 538 501 326 273 478 282 418 18 . 60 425 409 522 99 229 Average 396 | 1 148 81 343 112 . 16 61 357 533 585 256 346 108 630 589 527 274 498 372 516 177 5 115 474 395 549 356 222 754 Maximum Alert Level 4 | . 1 . 2 . . . . 2 3 2 2 2 1 3 3 2 1 3 2 3 2 . 1 3 3 3 2 2 4 Low Security (%) 21 | 100 72 100 4 100 . 100 100 27 . . 11 11 80 12 . . 16 . . . 62 100 94 17 . . 22 58 . Level 1 30 | . 27 . 80 . . . . 19 18 7 83 57 19 15 . 1 83 61 56 13 . . 5 3 47 10 45 20 15 Level 2 39 | . . . 15 . . . . 53 66 92 4 31 . 29 81 98 . 16 43 76 37 . . 56 51 84 31 21 39 Level 3 8 | . . . . . . . . . 14 . . . . 41 18 . . 22 . 10 . . . 21 . 5 . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 115 | . 1 . 3 2 . . 4 . 7 . 9 . 6 . 2 . 9 . 10 . 1 . 5 . 10 19 4 8 15 Investigation 18 | . . . 3 1 . . . . 2 . 3 . 3 . . . 1 . 1 . . . 1 . . 2 . . 1 Extermination 38 | . . . . . . . . . . . 3 . 3 . 1 . 4 . 2 . . . 2 . 6 7 4 4 2 Reinforcement 35 | . 1 . . 1 . . 1 . 3 . . . . . . . 2 . 3 . 1 . 2 . 3 7 . 4 7 Assault 10 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . 1 3 . . 2 Garrison 11 | . . . . . . . 3 . . . 3 . . . . . 2 . 3 . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 10 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 2 . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Distress Signals 14 | . 1 . . . . . . . 4 . . . . . . . 3 . . . . . 1 . . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 736 | . 20 3 44 3 . . 6 9 49 24 19 15 17 29 13 20 33 31 45 25 4 6 23 26 58 90 15 16 93 Peak Tracking Total 15 | . 6 3 7 2 . . 6 5 8 5 6 4 3 5 6 7 3 6 5 5 4 3 3 8 8 8 6 3 15 Tactical Retreats 53 | . 2 . 2 1 . . 1 1 8 10 2 5 1 2 . 1 1 4 2 2 . . . 1 2 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Traps Triggered 67 | . . . 1 . . . . 2 5 4 1 4 1 9 . 1 . 6 2 9 1 . . 16 3 . 2 . . Indirectly 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 4 . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 1 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Reused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Machines Disabled 96 | . 2 1 5 . . . . 4 10 2 . 3 2 5 . 2 1 4 3 4 . . . 7 5 11 3 14 8 Max in Single Turn 2 | . 1 1 1 . . . . 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . 2 1 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 1 . . . Garrison Relay 19 | . . . . . . . . 2 . 1 . 2 . 3 . 1 . 3 . 3 . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Machines Accessed 109 | . 5 . 9 . 2 . 3 . 8 . 13 . 13 . 5 . 7 . 7 . . . 6 . 11 11 3 4 2 Terminals 67 | . 5 . 7 . . . 1 . 7 . 8 . 6 . 2 . 4 . 4 . . . 2 . 6 8 2 3 2 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . Repair Stations 11 | . . . 1 . . . . . . . 2 . 1 . 1 . 1 . 1 . . . . . 1 2 1 . . Recycling Units 7 | . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . 1 . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 14 | . . . . . . . 1 . 1 . 2 . 2 . 1 . 1 . 2 . . . 2 . 2 . . . . Total Hacks 263 | . 13 . 29 . 2 . 8 . 25 . 29 . 22 . 10 . 19 . 16 . . . 12 . 23 29 11 9 6 Successful 153 | . 5 . 19 . 2 . 6 . 11 . 20 . 12 . 8 . 15 . 11 . . . 8 . 12 16 6 2 . Failed 110 | . 8 . 10 . . . 2 . 14 . 9 . 10 . 2 . 4 . 5 . . . 4 . 11 13 5 7 6 Catastrophic 15 | . . . 2 . . . . . . . . . 2 . . . . . 2 . . . 2 . 4 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 14 . 21 . 1 . 3 . 18 . 10 . 7 . 4 . 9 . 5 . . . 2 . 6 16 5 4 5 Terminals 167 | . 13 . 25 . . . 2 . 23 . 18 . 10 . 6 . 10 . 7 . . . 4 . 11 19 8 5 6 Fabricators 14 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 . 4 3 . . . Repair Stations 33 | . . . 2 . . . . . . . 6 . 1 . 2 . 5 . 4 . . . . . 3 7 3 . . Recycling Units 7 | . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . 1 . 1 . . . . Scanalyzers 10 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access 30 | . . . . . . . 2 . 2 . 4 . 5 . 1 . 3 . 5 . . . 4 . 4 . . . . Terminal Hacks 35 | . 1 . 7 . 2 . . . 5 . 3 . 1 . 3 . 3 . 1 . . . . . 1 4 3 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 1 . . Garrison Index 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 3 3 . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . Build 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 2 . . . Repair Station Hacks 26 | . . . 2 . . . . . . . 6 . . . 1 . 4 . 4 . . . . . 2 5 2 . . Scan Component 14 | . . . 1 . . . . . . . 3 . . . 1 . 2 . 2 . . . . . 1 3 1 . . Repair 12 | . . . 1 . . . . . . . 3 . . . . . 2 . 2 . . . . . 1 2 1 . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 26 | . . . . . . . 1 . 2 . 4 . 4 . 1 . 2 . 4 . . . 4 . 4 . . . . Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 . . . . Coupler Status 12 | . . . . . . . . . 1 . 2 . 2 . . . 1 . 2 . . . 2 . 2 . . . . Unauthorized Hacks 43 | . 4 . 8 . . . 1 . 4 . 6 . 3 . 2 . 5 . 2 . . . 1 . 2 4 1 . . Terminals 41 | . 4 . 8 . . . 1 . 4 . 6 . 3 . 2 . 4 . 1 . . . 1 . 2 4 1 . . Track 7 | . 1 . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Botnet 25 | . 3 . 3 . . . . . 3 . 1 . 2 . 1 . 4 . 1 . . . 1 . 2 3 1 . . Disrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 4 . 7 . . . 2 . 7 . 8 . 10 . 4 . 6 . 4 . . . 6 . 8 11 3 4 2 Full Trace Events 9 | . . . 2 . . . . . . . 1 . 2 . . . . . . . . . 1 . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 2 . . . Matter 714 | . . . . . . . . . . . . . 102 . . . . . . . . . 204 . 204 204 . . . Time 357 | . . . . . . . . . . . . . 51 . . . . . . . . . 102 . 102 102 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 2 . . . Parts Repaired 12 | . . . 1 . . . . . . . 3 . . . . . 2 . 2 . . . . . 1 2 1 . . Time 542 | . . . 80 . . . . . . . 112 . . . . . 70 . 112 . . . . . 56 84 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 3 . 3 . . . 2 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 147 | . . . . . . . . . . . 4 3 5 5 . 10 10 8 31 7 4 6 6 6 7 21 8 1 5 Non-combat 21 | . . . . . . . . . . . 1 . 4 . . . 4 . 5 . 1 . 1 . 2 2 1 . . Combat 126 | . . . . . . . . . . . 3 3 1 5 . 10 6 8 26 7 3 6 5 6 5 19 7 1 5 Autooverrided 28 | . . . . . . . . . . . . . . . . 1 2 3 10 3 . . 1 . . 4 . . 4 Robot Hacks Applied 140 | . . . . . . . . . . . 4 4 5 5 . 9 12 5 24 5 8 11 5 6 8 18 8 1 2 parse_system 6 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . find_fabricator 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . drop_inventory 11 | . . . . . . . . . . . . . 2 . . . 2 . 4 . . . 1 . 1 1 . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ignore_parts 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . ignore_targets 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . find_shortcuts 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . broadcast_data 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . wipe_record 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . overwrite_iff 13 | . . . . . . . . . . . 3 . . 1 . 5 1 1 . 1 . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 77 | . . . . . . . . . . . . 2 1 4 . 4 4 4 16 4 2 . 4 6 5 12 7 . 2 Relay Couplers Released 83 | . . . . . . . . 6 . 3 . 8 . 10 . 4 3 13 7 12 . . . 14 . 3 . . . Ejected 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . Machine Destruction 73 | . . . . . . . . 6 . 3 . 8 . 10 . 4 . 13 . 12 . . . 14 . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Attached 33 | . . . . . . . . . . . 1 1 2 2 . 4 4 3 6 1 1 1 . . 1 1 1 1 3 Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 Allies Hacked 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Total Allies 127 | . . 2 . . . . . . . . 3 2 1 5 . 10 6 8 25 7 2 1 5 6 7 23 8 . 6 Largest Group 5 | . . 2 2 . . . . . . . 2 1 1 3 2 2 3 5 4 3 3 3 4 2 2 5 3 . 2 Highest-Rated Group 232 | . . 54 54 . . . . . . . 32 29 32 56 44 61 141 183 144 88 124 119 175 112 118 232 90 . 100 Highest-Rated Ally 69 | . . 31 31 . . . . . . . 16 29 32 32 32 32 49 49 49 30 47 47 56 56 60 58 30 . 69 Total Orders 71 | . . . . . . . . . . . . . 3 2 9 2 7 . 19 2 2 . 13 4 2 6 . . . STAY 35 | . . . . . . . . . . . . . 2 1 5 1 4 . 8 1 1 . 7 2 . 3 . . . FOLLOW 30 | . . . . . . . . . . . . . 1 1 4 1 3 . 8 1 1 . 5 2 . 3 . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 702 | . . 1 29 . . . . . . . 6 12 1 5 19 14 29 29 101 41 8 104 56 24 28 144 28 . 23 Total Damage 19521 | . . . 359 . . . . . . . 94 202 24 109 447 290 1075 786 3016 616 229 3463 1419 1033 1209 3741 640 . 769 Kills 96 | . . . 7 . . . . . . . 1 2 1 1 5 2 8 3 20 5 2 5 10 2 6 13 1 . 2 Allies Corrupted 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 4 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Turns Passed 48792 | 70 832 442 1358 578 852 174 724 1014 1934 1239 2044 872 2279 1967 714 966 1946 5114 1979 5332 194 783 2000 2959 2905 3335 1256 1862 1068 Spaces Moved 20912 | 55 655 387 784 388 623 111 352 550 850 583 915 421 989 921 359 471 831 1313 965 2306 109 443 926 1258 895 1113 413 610 316 Core 78 | 2 . . . . . . . . . . . . . . . . . 28 . 48 . . . . . . . . . Treads 841 | . 2 . 22 . . . . . . . . . . . . . . . . 499 . . . . . . . 128 190 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 19993 | 53 653 387 762 388 623 111 352 550 850 583 915 421 989 921 359 471 831 1285 965 1759 109 443 926 1258 895 1113 413 482 126 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 120 100 140 140 140 150 150 150 160 150 160 160 160 150 160 130 120 150 130 140 190 190 180 190 190 140 Average Speed 167 | 78 92 100 116 120 131 140 140 145 154 150 155 160 151 161 168 162 159 233 148 198 150 140 153 193 197 197 196 204 190 Slowest Speed 3200 | 80 160 100 180 130 140 140 140 160 220 160 170 160 160 170 170 170 170 3200 180 2100 150 150 200 200 220 210 200 310 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 51 | 4 74 87 67 74 71 30 22 63 71 82 30 62 31 67 11 51 26 70 28 81 2 87 33 92 33 90 18 66 20 Regions Visited 29 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 558 | . 4 . 6 1 . . 12 15 16 1 27 1 28 55 1 10 24 4 36 4 . . 51 17 54 107 20 47 17 Terrain Destroyed 1645 | . 4 42 38 79 . . 20 51 149 59 27 13 34 88 53 42 39 36 41 24 . 5 92 50 103 197 33 133 193 Melee 194 | . 4 . 5 1 . . 12 2 10 1 27 1 28 36 1 . 24 4 26 . . . . . 9 1 . 1 1 Projectile 473 | . . . 5 . . . . . 26 . . 1 1 2 . 2 15 . 7 5 . 5 67 20 94 100 33 49 41 AOE 978 | . . 42 28 78 . . 8 49 113 58 . 11 5 50 52 40 . 32 8 19 . . 25 30 . 96 . 83 151 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Qua Sec Total 31895 | 71 772 437 1096 454 659 120 552 700 1224 900 1362 566 1621 1243 429 632 1312 3284 1386 3007 140 607 1410 1630 1778 1992 747 1106 658 Wait 5820 | . 9 35 137 2 . . 144 74 129 242 228 43 395 72 26 75 270 1723 198 421 6 49 297 18 428 338 191 201 69 Move 20878 | 54 654 386 783 387 622 110 351 548 850 581 915 419 988 919 359 469 830 1311 964 2304 109 442 924 1256 894 1112 412 609 316 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 467 | 6 21 4 29 7 22 1 10 8 15 3 17 6 18 18 3 5 17 25 23 47 1 7 16 23 23 51 6 22 13 Fast Attach 192 | 5 1 . 6 . 4 . . . 11 . 9 2 9 . 1 4 3 11 6 8 1 6 11 5 24 27 4 30 4 Attach 341 | 1 . . 12 1 . . 4 . 18 4 14 3 20 7 4 7 24 19 13 19 4 2 7 6 22 54 10 16 50 Detach 234 | . . . 2 1 . . 1 . 11 3 14 3 18 5 2 8 15 11 10 10 2 . 8 1 23 36 8 26 16 Swap 704 | . 20 4 26 11 2 . 6 21 39 17 48 20 46 37 12 15 24 21 36 14 3 4 10 34 65 68 18 39 44 Drop 464 | 1 12 4 25 6 9 1 9 1 10 1 21 6 24 7 2 4 11 27 11 35 1 15 24 29 45 62 10 45 6 Fire 2053 | 4 41 4 70 32 . 3 7 27 118 19 52 36 64 65 19 32 86 76 90 93 13 82 112 151 193 240 84 104 136 Melee 368 | . 14 . 6 7 . 5 20 5 22 6 44 4 39 57 1 5 32 12 32 . . . . 2 37 4 . 12 2 Ram 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 353 | . . . . . . . . 16 . 24 . 24 . 56 . . . 48 . 56 . . . 105 24 . . . . Rewire 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Upp] / Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / [*Ext] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / [*Arm] / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 564 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 4) 903 | -10/Materials | Entered Mines 946 | -10/Mines | Discovered new exit (range 8) 981 | -10/Mines | Learned location of 1 exit from Materials 1021 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1024 | -10/Mines | Found Prototype Device 1178 | -10/Mines | Discovered new exit (range 10) 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Accompanied by 2 allies 1345 | -9/Materials | Evolved 2 slots: Utility x2 1346 | -9/Materials | Identified exit to Materials 1355 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1393 | -9/Materials | Identified Exp. Sensor Array 1452 | -9/Materials | Destroyed 8 combat bots 1458 | -9/Materials | Lost 3 parts (2n1u) 2028 | -9/Materials | Discovered exit to Materials (range 15) 2066 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Discovered exit to Materials (range 4) 2254 | -9/Materials | Build established: Hauler-Mutant 2647 | -9/Materials | Repaired Exp. Sensor Array 2703 | -9/Materials | Entered Mines 2709 | -9/Mines | Discovered exit to Materials (range 5) 2774 | -9/Mines | Met a Derelict shopkeep closing up shop 3006 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3015 | -9/Mines | Destroyed YI-UF0 3024 | -9/Mines | Found Prototype Launcher 3025 | -9/Mines | Identified YI-UF0's Doublenader 3232 | -9/Mines | Learned Materials terminal intel 3274 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3275 | -9/Mines | Discovered new exit (range 5) 3281 | -9/Mines | Entered Exiles 3297 | -9/Exiles | Discovered new exit (range 15) 3311 | -9/Exiles | Met 8R-AWN 3331 | -9/Exiles | Met EX-HEX 3392 | -9/Exiles | Met EX-DEC 3595 | -9/Exiles | Learned location of Zion (-6) 3622 | -9/Exiles | Met EX-BIN 3711 | -9/Exiles | Aligned with FarCom system 3712 | -9/Exiles | Given EX-Vault access code 3742 | -9/Exiles | Opened EX-Vault 3748 | -9/Exiles | Found Prototype Ballistic Gun 3748 | -9/Exiles | Identified AWS/Gauss 3780 | -9/Exiles | Found Latent Energy Streamer 3788 | -9/Exiles | Found Lightpack 2.0 3836 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4116 | -9/Exiles | Discovered new exit (range 12) 4133 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, AWS/Gauss 4133 | -9/Exiles | Entered Mines 4281 | -8/Mines | Discovered exit to Materials (range 12) 4307 | -8/Mines | Entered Materials 4307 | -8/Materials | Evolved 2 slots: Utility x2 4308 | -8/Materials | Loaded intel: 12 terminal locations 4426 | -8/Materials | Identified exit to Garrison 4472 | -8/Materials | Garrison activated, responded to threat 5031 | -8/Materials | Entered Garrison 5051 | -8/Garrison | Triggered checkpoint 5259 | -8/Garrison | Garrison Relay disabled 5348 | -8/Garrison | Triggered checkpoint 5424 | -8/Garrison | Discovered new exit (range 8) 5465 | -8/Garrison | Triggered checkpoint 5568 | -8/Garrison | Discovered new exit (range 15) 5601 | -8/Garrison | Installed Relay Interface Framework 5665 | -8/Garrison | Garrison Relay disabled 5810 | -8/Garrison | Triggered checkpoint 6045 | -8/Garrison | Entered Materials 6697 | -8/Materials | Discovered new exit (range 16) 7245 | -8/Materials | First assault squad dispatched 7423 | -8/Materials | Discovered new exit (range 8) 7695 | -8/Materials | Core integrity fell below 50% 7721 | -8/Materials | Lost 3 parts (1n2u) 7979 | -8/Materials | Identified exit to Garrison 7979 | -8/Materials | Entered Garrison 8064 | -8/Garrison | Triggered checkpoint 8249 | -8/Garrison | Triggered checkpoint 8326 | -8/Garrison | Discovered new exit (range 9) 8487 | -8/Garrison | Discovered new exit (range 5) 8530 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8780 | -8/Garrison | Triggered checkpoint 8847 | -8/Garrison | Discovered new exit (range 10) 8996 | -8/Garrison | Triggered checkpoint 9080 | -8/Garrison | Garrison Relay disabled 9218 | -8/Garrison | Entered Factory 9218 | -7/Factory | Evolved 2 slots: Utility x2 9219 | -7/Factory | Identified exit to Storage 9220 | -7/Factory | FarCom data flow suspended 9390 | -7/Factory | Build established: Bothacker-Mutant 9521 | -7/Factory | Garrison activated, responded to threat 10392 | -7/Factory | Build established: Hauler-Mutant 10791 | -7/Factory | Repaired Hcp. Storage Unit 11163 | -7/Factory | Repaired Hcp. Storage Unit 11227 | -7/Factory | Repaired Adv. EMP Blaster 11262 | -7/Factory | Identified exit to Garrison 11262 | -7/Factory | Entered Garrison 11345 | -7/Garrison | Garrison Relay disabled 11464 | -7/Garrison | Triggered checkpoint 11535 | -7/Garrison | Triggered checkpoint 11537 | -7/Garrison | Triggered checkpoint 11716 | -7/Garrison | Discovered new exit (range 10) 11729 | -7/Garrison | Identified exit to Factory 11731 | -7/Garrison | Build established: Bothacker-Mutant 11753 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11818 | -7/Garrison | Triggered checkpoint 11894 | -7/Garrison | Garrison Relay disabled 12118 | -7/Garrison | Discovered exit to Factory (range 9) 12134 | -7/Garrison | Entered Factory 13420 | -7/Factory | Fabricated Humpback? 14409 | -7/Factory | Identified exit to Garrison 14413 | -7/Factory | Entered Garrison 14667 | -7/Garrison | Triggered checkpoint 14719 | -7/Garrison | Garrison Relay disabled 14829 | -7/Garrison | Triggered checkpoint 15058 | -7/Garrison | Triggered checkpoint 15248 | -7/Garrison | Discovered new exit (range 8) 15412 | -7/Garrison | Discovered new exit (range 10) 15432 | -7/Garrison | Identified exit to Factory 15559 | -7/Garrison | Triggered checkpoint 15668 | -7/Garrison | Discovered exit to Factory (range 9) 15692 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 15816 | -7/Garrison | Triggered checkpoint 15864 | -7/Garrison | Garrison Relay disabled 16075 | -7/Garrison | Triggered checkpoint 16164 | -7/Garrison | Build established: Botlord-Mutant 16230 | -7/Garrison | Garrison Relay disabled 16380 | -7/Garrison | Entered Factory 16380 | -6/Factory | Accompanied by 2 allies 16380 | -6/Factory | Evolved 2 slots: Utility x2 16730 | -6/Factory | First assault squad dispatched 16962 | -6/Factory | P-60 Hacker assimilated allied Virus 4b 16999 | -6/Factory | Destroyed 7 combat bots 17094 | -6/Factory | Identified exit to Garrison 17094 | -6/Factory | Entered Garrison 17094 | -6/Garrison | Accompanied by 1 ally 17102 | -6/Garrison | Expanded RIF knowledge: Autooverride 17305 | -6/Garrison | Triggered checkpoint 17326 | -6/Garrison | Triggered checkpoint 17615 | -6/Garrison | Triggered checkpoint 17698 | -6/Garrison | Garrison Relay disabled 17781 | -6/Garrison | Discovered new exit (range 13) 18054 | -6/Garrison | Identified exit to Factory 18060 | -6/Garrison | Entered Factory 18060 | -5/Factory | Accompanied by 1 ally 18060 | -5/Factory | Evolved 2 slots: Utility x2 18103 | -5/Factory | Found Launcher Loader 18548 | -5/Factory | Repaired Hvy. Missile Launcher 18581 | -5/Factory | Repaired Hcp. Storage Unit? 18977 | -5/Factory | Found Exp. Signal Interpreter 19605 | -5/Factory | Discovered new exit (range 27) 19771 | -5/Factory | Crushed by falling debris 19771 | -5/Factory | System corruption reached 10% 19802 | -5/Factory | Lost 3 parts (3u) 19893 | -5/Factory | Garrison activated, responded to threat 19973 | -5/Factory | Identified exit to Garrison 20006 | -5/Factory | Entered Garrison 20235 | -5/Garrison | Triggered checkpoint 23064 | -5/Garrison | Triggered checkpoint 23071 | -5/Garrison | Triggered checkpoint 23083 | -5/Garrison | Triggered checkpoint 23241 | -5/Garrison | Discovered new exit (range 15) 23524 | -5/Garrison | Garrison Relay disabled 23557 | -5/Garrison | Triggered checkpoint 23975 | -5/Garrison | Triggered checkpoint 23989 | -5/Garrison | Garrison Relay disabled 24277 | -5/Garrison | Discovered new exit (range 8) 24300 | -5/Garrison | Expanded RIF knowledge: Hotswap 24416 | -5/Garrison | Triggered checkpoint 25020 | -5/Garrison | Garrison Relay disabled 25120 | -5/Garrison | Entered Factory 25487 | -5/Factory | Repaired Lyr. Heavy Armor Plating 25547 | -5/Factory | Repaired Lyr. Heavy Armor Plating? 25551 | -5/Factory | Identified exit to Garrison 25720 | -5/Factory | First assault squad dispatched 25864 | -5/Factory | Garrison activated, responded to threat 26783 | -5/Factory | Discovered new exit (range 8) 27054 | -5/Factory | Identified exit to Garrison 27099 | -5/Factory | Entered Garrison 27099 | -5/Garrison | Accompanied by 3 allies 27204 | -5/Garrison | Triggered checkpoint 27233 | -5/Garrison | Garrison Relay disabled 27760 | -5/Garrison | Triggered checkpoint 30289 | -5/Garrison | Triggered checkpoint 30303 | -5/Garrison | Destroyed B-75 Beast 30517 | -5/Garrison | Triggered checkpoint 30654 | -5/Garrison | Discovered new exit (range 15) 30673 | -5/Garrison | Triggered checkpoint 31058 | -5/Garrison | Discovered new exit (range 12) 31136 | -5/Garrison | Triggered checkpoint 31166 | -5/Garrison | Core integrity fell below 50% 31334 | -5/Garrison | Discovered new exit (range 13) 31361 | -5/Garrison | Expanded RIF knowledge: Program Shield 31883 | -5/Garrison | Garrison Relay disabled 32097 | -5/Garrison | Triggered checkpoint 32152 | -5/Garrison | Garrison Relay disabled 32431 | -5/Garrison | Entered Factory 32431 | -4/Factory | Accompanied by 2 allies 32431 | -4/Factory | Evolved 2 slots: Utility x2 32447 | -4/Factory | Found Unknown Device 32447 | -4/Factory | Identified Quantum Capacitor 32625 | -4/Factory | Sucked down chute 32625 | -4/Factory | Entered Waste 32626 | -4/Waste | Met a frightened Derelict 32632 | -4/Waste | Spotted C-40 Crusher 32635 | -4/Waste | Spotted C-40 Crusher 32663 | -4/Waste | Spotted C-40 Crusher 32678 | -4/Waste | Spotted C-40 Crusher 32685 | -4/Waste | Spotted C-40 Crusher 32701 | -4/Waste | Destroyed C-40 Crusher 32705 | -4/Waste | Spotted C-40 Crusher 32740 | -4/Waste | 3 allies followed down the chute 32781 | -4/Waste | Allies destroyed C-40 Crusher 32783 | -4/Waste | Allies destroyed C-40 Crusher 32817 | -4/Waste | Allies destroyed C-40 Crusher 32847 | -4/Waste | Found Damper Plating 32860 | -4/Waste | Allies destroyed C-40 Crusher 32998 | -4/Waste | Found Prototype Launcher 32998 | -4/Waste | Identified Point Singularity Launcher 33179 | -4/Waste | Discovered new exit (range 11) 33408 | -4/Waste | Entered Factory 33408 | -4/Factory | Accompanied by 3 allies 34483 | -4/Factory | Discovered new exit (range 11) 34485 | -4/Factory | Identified exit to Research 34864 | -4/Factory | Discovered new exit (range 15) 34997 | -4/Factory | Fabricated Humpback (x1) 35057 | -4/Factory | Fabricated Humpback (x1) 35316 | -4/Factory | Spotted B-86 Titan 35408 | -4/Factory | Identified exit to Garrison 35408 | -4/Factory | Entered Garrison 35593 | -4/Garrison | Garrison Relay disabled 35611 | -4/Garrison | Triggered checkpoint 35771 | -4/Garrison | Spotted B-86 Titan 35798 | -4/Garrison | Triggered checkpoint 35940 | -4/Garrison | Triggered checkpoint 35951 | -4/Garrison | Allies destroyed B-86 Titan 35952 | -4/Garrison | Triggered checkpoint 35996 | -4/Garrison | Destroyed 8 combat bots 36149 | -4/Garrison | Discovered exit to Research (range 12) 36179 | -4/Garrison | Expanded RIF knowledge: Command Fork 36222 | -4/Garrison | Triggered checkpoint 36273 | -4/Garrison | Garrison Relay disabled 36588 | -4/Garrison | Discovered exit to Research (range 10) 36754 | -4/Garrison | Discovered exit to Research (range 8) 37058 | -4/Garrison | Triggered checkpoint 37381 | -4/Garrison | Triggered checkpoint 37450 | -4/Garrison | Garrison Relay disabled 37714 | -4/Garrison | Triggered checkpoint 38367 | -4/Garrison | Entered Research 38367 | -3/Research | Evolved 2 slots: Utility x2 38484 | -3/Research | Repaired Lyr. Heavy Armor Plating 39520 | -3/Research | Fabricated Humpback (x1) 39579 | -3/Research | Fabricated Humpback (x1) 39830 | -3/Research | Spotted B-86 Titan 39867 | -3/Research | First assault squad dispatched 39955 | -3/Research | Spotted B-86 Titan 40240 | -3/Research | Discovered new exit (range 7) 40736 | -3/Research | Discovered new exit (range 29) 40737 | -3/Research | Discovered new exit (range 32) 40970 | -3/Research | Identified exit to Testing 41025 | -3/Research | Found Prototype Launcher 41025 | -3/Research | Identified Adv. Micro-nuke Launcher 41272 | -3/Research | Entered Testing 41272 | -3/Testing | Accompanied by 1 ally 41281 | -3/Testing | Spotted PH-YO5MJ8LKJ5 41303 | -3/Testing | Destroyed PH-YO5MJ8LKJ5 41887 | -3/Testing | Found Potential Cannon 41890 | -3/Testing | Found Potential Cannon 41921 | -3/Testing | Repaired Lyr. Heavy Armor Plating? 42044 | -3/Testing | Discovered new exit (range 14) 42074 | -3/Testing | Found Prototype Energy Cannon 42074 | -3/Testing | Identified Cld. Nova Cannon 42563 | -3/Testing | Fabricated Humpback? 42569 | -3/Testing | Found Omega Cannon 42721 | -3/Testing | Lost 4 parts (3n1u) 42772 | -3/Testing | First assault squad dispatched 43127 | -3/Testing | Found Disintegrator 43590 | -3/Testing | Found Prototype Hackware 43619 | -3/Testing | Identified Exp. Hacking Suite 43649 | -3/Testing | Repaired Lyr. Heavy Armor Plating 43761 | -3/Testing | Found Prototype Energy Cannon 43761 | -3/Testing | Identified Null Cannon 43970 | -3/Testing | Spotted Striker 43978 | -3/Testing | Spotted Striker 44012 | -3/Testing | Found Prototype Device 44012 | -3/Testing | Identified Exp. Weapon Cycler 44183 | -3/Testing | Scanned by Researcher 44411 | -3/Testing | Fabricated Humpback (x1) 44548 | -3/Testing | Destroyed 7 combat bots 44607 | -3/Testing | Entered Research 44607 | -2/Research | Evolved 2 slots: Utility x2 44841 | -2/Research | Identified exit to Quarantine 44925 | -2/Research | Repaired Lyr. Heavy Armor Plating 45863 | -2/Research | Entered Quarantine 46066 | -2/Quarantine | Found Alien Artifact 46066 | -2/Quarantine | Identified Phase Redirector 46177 | -2/Quarantine | Found Alien Artifact 46310 | -2/Quarantine | Found Alien Artifact 46355 | -2/Quarantine | Found Alien Impact Weapon 46488 | -2/Quarantine | System corruption reached 10% 46578 | -2/Quarantine | Found Alien Artifact 46578 | -2/Quarantine | Identified Matter Drive 46670 | -2/Quarantine | Found Alien Artifact 46670 | -2/Quarantine | Identified Subatomic Replicator 46780 | -2/Quarantine | Found Alien Artifact 46780 | -2/Quarantine | Identified Phase Armor 46864 | -2/Quarantine | Identified Core Reset Matrix 47184 | -2/Quarantine | Spotted Fortress 47188 | -2/Quarantine | Identified Core Stripper 47215 | -2/Quarantine | Destroyed Fortress 47245 | -2/Quarantine | Found Prototype Device 47245 | -2/Quarantine | Identified Exp. Force Field 47249 | -2/Quarantine | Found Prototype Device 47249 | -2/Quarantine | Identified Thermal Barrier 47255 | -2/Quarantine | Found Prototype Device 47255 | -2/Quarantine | Identified EM Dispersion Field 47267 | -2/Quarantine | Found Prototype Protection 47267 | -2/Quarantine | Identified Centrium Heavy Armor Plating 47276 | -2/Quarantine | Found Unknown Protection 47276 | -2/Quarantine | Identified Hvy. Insulated Plating 47389 | -2/Quarantine | Identified Terrabomb 47389 | -2/Quarantine | Used Terrabomb 47390 | -2/Quarantine | Found Antimissile System 47516 | -2/Quarantine | Discovered new exit (range 5) 47522 | -2/Quarantine | Identified exit to Section 7 47713 | -2/Quarantine | Found Multirail 47725 | -2/Quarantine | Entered Section 7 47925 | -2/Section 7 | Destroyed 8 combat bots 48067 | -2/Section 7 | Lost 4 parts (1p2u1w) 48238 | -2/Section 7 | Spotted S7 Guard 48253 | -2/Section 7 | First assault squad dispatched 48318 | -2/Section 7 | Scanned by Researcher 48378 | -2/Section 7 | Destroyed 11 combat bots 48386 | -2/Section 7 | Lost 7 parts (1p5u1w) 48416 | -2/Section 7 | Destroyed S7 Guard 48448 | -2/Section 7 | Found Prototype Protection 48448 | -2/Section 7 | Identified Hvy. Regenerative Plating 48475 | -2/Section 7 | Lost 9 parts (1p2n4u2w) 48513 | -2/Section 7 | Found Alien Artifact 48562 | -2/Section 7 | Build established: Bothacker-Mutant 48630 | -2/Section 7 | Found Quantum Capacitor 48693 | -2/Section 7 | Intercept squad dispatched 48700 | -2/Section 7 | Spotted Tracker 48702 | -2/Section 7 | Spotted Tracker 48709 | -2/Section 7 | Identified Integrated Heat Negator 48709 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 48716 | -2/Section 7 | Core integrity fell below 50% 48718 | -2/Section 7 | Destroyed Tracker 48721 | -2/Section 7 | Found Prototype Energy Gun 48722 | -2/Section 7 | Destroyed Tracker 48722 | -2/Section 7 | Spotted Combat Programmer 48723 | -2/Section 7 | Spotted Combat Programmer 48735 | -2/Section 7 | Destroyed Combat Programmer 48737 | -2/Section 7 | Destroyed Combat Programmer 48760 | -2/Section 7 | Destroyed 9 combat bots 48760 | -2/Section 7 | Identified Immobilizer 48768 | -2/Section 7 | System corruption reached 30% 48781 | -2/Section 7 | Core integrity fell below 20% 48793 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 48783_ Penetrated by Slug. 48783_ Adv. Energy Well destroyed. 48785_ Cld. Nova Cannon destroyed. 48786_ Slug penetrates Wall. 48786_ System corrupted: Tiamat Missile Launcher failed to launch. 48786_ Tiamat Missile Launcher destroyed. 48789_ Hcp. Storage Unit destroyed. 48789_ Destroyed Phase Gun. 48789_ G-73 Enforcer destroyed. 48790_ Penetrated by Slug. 48790_ Slug penetrates Wall. 48791_ The unstable cave ceiling collapses. 48791_ System corrupted: Adv. Micro-nuke Launcher targeting data glitched. 48792_ Hcp. Storage Unit destroyed. 48793_ System corrupted: Adv. Micro-nuke Launcher targeting data glitched. 48793_ Sml. Battery melted. 48793_ P-80 Master destroyed. 48793_ Adv. Micro-nuke Launcher destroyed. 48793_ Destroyed Adv. Micro-nuke Launcher. 48793_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????#############????????????? | | #####????????????????##?#"""""""""""#????????????? | | #???????????????## ## """"T"""" ###??????????? | | #??###??????????# =#??????????? | | #??? ?????????# """ """ "" #??????????? | | #???? #????????# !! 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[ # #####+#### | | #####=%%#########== ## | | ??####+##### #= %[ # | # ## | | ??# == [!## "" ####### ### # ## "" | | ??#===%=[####" " "% [= # ## ## "" | | #?#=%=%= #??# " [% # ## ## T" | | ###%[ #??## * ## ## "" | | %/== =#??#" ""!% #####+### "" | | ###=[ " #??#" " # ^ | | #?########??#" "" + !! | | ????????????## # * ! !! | | ????????????#" # *=!! ! | | #???????????#" " ! ![ # ########## *! | | #???????????#" " = = = # * # =!!!! #=% | | #???????????#" != [ # # = #!=""""""" | | #??????????# " [ = = # + *+=%""""""" | | #??????????### # ##### ## %# !#%[""""""" | | #????????????## ##??# # %# [ ![ ^ | | ??????????????###???## ! ###= ###"# """"""" | | ???????????????????## #/###+### # # #!* """"""" | | #?????????????????## % ! = ##"%[ """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 29 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 50 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 44 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Particle Charging 20 Offensive Hacking 16 Relay Coupler Types 134 Relay Coupler Value 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -4/Factory Humpback | x1 | -4/Factory Humpback | x1 | -3/Research Humpback | x1 | -3/Research Humpback | x1 | -3/Testing Humpback | x1 | -3/Testing Alien Tech Used ----------------- Phase Redirector Matter Drive Subatomic Replicator Phase Armor Core Stripper Terrabomb Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed FocalTerrabombCloak Manual? 0 Play Time 09:32:54 Cumulative 1168.5 hours Start 2020.10.25 @ 16:33:54 End 2020.10.28 @ 22:17:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 95 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd39cf2-2747-4ba5-b786-3fefe4298180