Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 15:48:15 Player: Joshua Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2300) 2300 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7410 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 252/300 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Makeshift Axe Makeshift Sword > --- INVENTORY (20) --- Neutrino Core Compact Matter Pod (150) Advanced Sensor Array Makeshift Sensor Array Makeshift Sensor Array Makeshift System Shield Component Analysis Suite Trap Reconfigurator Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Armored Huge Wheel Armored Huge Wheel Compact Matter Pod Advanced Sensor Array Makeshift Sensor Array Makeshift Sensor Array Hardened Light Armor Plating Improved Medium Armor Plating Component Analysis Suite Trap Reconfigurator Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Makeshift Axe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . . . 4 1 . . . Weapon . | . . . . . . . . . . Parts Attached 117 | 7 6 3 3 11 24 14 5 14 30 Power 5 | 1 . . . 1 . . . 1 2 Engine 4 | 1 . . . . . . . 1 2 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 . . 1 3 1 . . 3 Treads 2 | . 1 . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 10 | 2 1 . . 1 3 1 . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 2 . 1 1 . 11 8 4 7 14 Device 27 | . . . . . 4 3 3 6 11 Storage 7 | 2 . 1 1 . 3 . . . . Processor 3 | . . . . . . 3 . . . Hackware . | . . . . . . . . . . Protection 11 | . . . . . 4 2 1 1 3 Artifact . | . . . . . . . . . . Weapon 52 | 2 4 2 2 9 10 5 1 6 11 Energy Gun 2 | . . . . 1 1 . . . . Energy Cannon 10 | . . . . . . 2 1 4 3 Ballistic Gun 7 | 2 2 1 1 1 . . . . . Ballistic Cannon 9 | . . . . 1 5 1 . . 2 Launcher 11 | . 2 1 . 3 . . . 1 4 Special Weapon 3 | . . . . 3 . . . . . Impact Weapon 7 | . . . . . 4 2 . 1 . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 19 | . 2 . . 3 1 . . 4 9 Power 3 | . . . . 1 . . . 1 1 Propulsion 7 | . 2 . . 1 . . . 1 3 Utility 4 | . . . . . 1 . . . 3 Weapon 5 | . . . . 1 . . . 2 2 Highest Loss Streak 8 | . 1 . . 3 1 . . 2 8 Average Slot Usage (%) 90 | . 99 100 100 98 88 91 92 86 85 Engine 4 | . 14 14 14 . . . . 6 7 Core 4 | . . . . 13 9 7 7 . . Treads 3 | . 7 14 14 14 . . . . 1 Wheel 11 | . 20 14 14 13 9 14 15 9 7 Device 7 | . . . . . 14 13 6 6 6 Storage 24 | . 28 28 28 28 23 23 23 23 23 Processor 11 | . . . . . . 3 23 23 20 Protection 4 | . . . . . 13 12 . . 2 Energy Cannon 6 | . . . . . . 1 11 14 14 Ballistic Gun 4 | . 26 27 22 3 . . . . . Ballistic Cannon 3 | . . . . 8 13 7 . . . Special Weapon 1 | . . . . 9 2 . . . . Impact Weapon 1 | . . . . . 2 5 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 14 15 18 22 32 70 70 66 68 78 Greatest Support 38 | 26 26 16 16 20 28 38 38 38 28 Greatest Overweight (x) 2 | 2 1 1 1 1 2 2 1 2 2 Average Overweight (x) 1 | . . . 1 . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 8 10 12 12 20 20 20 20 20 Average Capacity 17 | 6 8 9 10 12 17 20 20 20 20 Most Carried 20 | 5 8 10 11 12 20 20 20 20 20 Average Carried 16 | 2 7 9 10 11 16 19 19 19 19 Final Capacity 20 | 8 8 10 12 12 20 20 20 20 20 Final Carried 20 | 5 8 10 11 12 19 20 20 20 13 Class Distribution -------------------- 58% | Hauler-Mutant 29% | Mutant 9% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2368 | 278 156 188 . 137 519 246 295 229 320 Remotely . | . . . . . . . . . . Salvage Created 2499 | 96 247 150 . 136 558 141 54 334 783 Parts 142 | 2 16 6 . 11 25 4 4 5 69 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 46 | . 9 2 . 6 11 3 2 8 5 Guns 7 | . 5 1 . 1 . . . . . Cannons 22 | . . . . . 11 3 2 4 2 AOE 13 | . 4 1 . 5 . . . 1 2 Classes Destroyed 13 | 1 4 . . . 4 1 . 1 2 Worker 3 | . 2 . . . . 1 . . . Builder 5 | . 1 . . 1 3 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 . 1 . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 8 | . 3 . . 3 . . 2 . . Grunt 19 | . 6 2 . 3 5 . . 3 . Sentry 6 | . . . . . 5 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . 1 . Zionite 28 | . . . . . . . . . 28 Thug 2 | . . . . . . . . 1 1 Savage 3 | . . . . . . . . 3 . Mutant 4 | . . . . . . . . . 4 Best Kill Streak 17 | 1 7 2 . 4 3 2 1 3 17 Combat Bots Only 5 | . 5 2 . 3 3 2 1 3 4 Max Kills in Single Turn 3 | 1 3 1 . 3 2 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 . 3 . . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 4339 | . 410 58 . 178 506 207 97 387 2496 Core 912 | . 73 . . 16 61 16 . 92 654 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 64 88 . . . . Volleys Fired 220 | 2 33 10 . 16 38 14 8 32 67 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 170 | 40 40 40 . 148 100 160 160 170 159 Shots Fired 372 | 4 56 18 . 19 72 28 16 55 104 Gun 70 | 4 46 16 . 4 . . . . . Cannon 251 | . . . . 1 68 28 16 48 90 Launcher 37 | . 10 2 . 4 . . . 7 14 Special 14 | . . . . 10 4 . . . . Kinetic 163 | 4 46 16 . 3 68 14 . . 12 Thermal 128 | . . . . 12 4 14 16 47 35 Explosive 33 | . 10 2 . 4 . . . 7 10 Electromagnetic 48 | . . . . . . . . 1 47 Robot Hit Streak 17 | 3 12 9 . 3 11 8 2 9 17 Robot Miss Streak 3 | 1 3 2 . 3 2 2 2 2 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 247 | 3 37 12 5 5 43 18 7 40 77 Core Hits 130 | 2 22 6 . 11 20 4 2 16 47 Critical Hits 5 | . . . . . 2 . . 1 2 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . 2 . . 1 1 Melee Attacks 39 | . . . 5 . 20 8 . 3 3 Impact 31 | . . . . . 20 8 . 3 . Slashing 3 | . . . . . . . . . 3 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . 5 . 5 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 8768 | 39 1072 228 . 401 1593 586 124 1581 3144 Guns 504 | 39 312 121 . 32 . . . . . Cannons 4426 | . . . . 27 1217 469 124 1034 1555 Explosions 3321 | . 760 107 . 318 . . . 547 1589 Melee 493 | . . . . . 376 117 . . . Ramming . | . . . . . . . . . . Kinetic 2100 | 39 312 121 . 46 1217 190 . . 175 Thermal 2310 | . . . . 37 . 279 124 1002 868 Explosive 2704 | . 760 107 . 318 . . . 547 972 Electromagnetic 1161 | . . . . . . . . 32 1129 Impact 493 | . . . . . 376 117 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 4 4 Average Corruption 2 | . . . . . 1 1 1 3 4 Corruption Purged . | . . . . . . . . . . Effects 31 | . . . . . 2 2 5 21 1 Message Errors 15 | . . . . . 1 . 3 10 1 Matter Fused 3 | . . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . 2 1 . Data Loss (minor) 4 | . . . . . . 1 . 3 . Targeting Errors 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 403 | . 12 . . 14 180 87 . 53 57 Projectiles 67 | . . . . . 1 10 . 41 15 Explosions 80 | . 12 . . 14 . . . 12 42 Melee 256 | . . . . . 179 77 . . . Knockbacks 24 | . . . . . 17 4 . . 3 Impact 2 | . . . . . 1 1 . . . Kinetic 21 | . . . . . 15 3 . . 3 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 135 | . 6 . . 81 . . . . 48 Shots 5 | . 1 . . 3 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 379 | . 10 9 . 84 15 96 336 261 379 Average Temperature 68 | . 6 8 . 29 5 52 147 63 90 Received Heat Transfer 585 | . 165 36 . 48 189 12 . 108 27 Effects 4 | . . . . . . . . 1 3 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 11 | . . . . . 4 . . . 7 Impact Corruptions 8 | . . . . . 6 2 . . . Robots Melted 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Melted 15 | . . . . . . 2 1 10 2 Heat Transferred 3661 | . . . . 87 . 500 250 1750 1074 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 468 | 5 281 215 . 75 280 468 . . . Average Influence 136 | 1 169 190 . 35 121 210 . . . Maximum Alert Level 2 | . 1 1 . . 1 2 . . . Low Security (%) 73 | 100 49 96 . 100 67 58 . . . Level 1 19 | . 50 3 . . 32 15 . . . Level 2 7 | . . . . . . 25 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 2 . 1 4 4 . . . Investigation 7 | . 2 . . 1 2 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . 2 . . . . Assault 2 | . . 2 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 14 6 . 6 14 5 2 8 43 Peak Tracking Total 8 | . 5 4 . 3 4 2 1 4 8 Tactical Retreats 10 | . 1 1 . . 1 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 6 | . . 1 . . 1 1 . . 3 Max in Single Turn 2 | . . 1 . . 1 1 . . 2 Garrison Access 2 | . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 26 | . 4 . 2 1 6 11 1 . 1 Terminals 8 | . 3 . . . 2 3 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 5 | . . . . . 2 3 . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 67 | . 13 . 2 1 21 24 1 . 5 Successful 46 | . 6 . 2 1 18 13 1 . 5 Failed 21 | . 7 . . . 3 11 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 6 . 1 . 8 6 . . . Terminals 23 | . 7 . . . 10 6 . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations 6 | . . . . . 3 3 . . . Recycling Units 8 | . 6 . . . 2 . . . . Scanalyzers 12 | . . . . . 6 6 . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 13 | . 1 . 2 1 2 1 1 . 5 Record 1 | . . . 1 . . . . . . Part Schematic 5 | . . . . . . . . . 5 Open Door 2 | . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . Load Schematic 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 4 | . . . . . 3 1 . . . Scan Component 3 | . . . . . 2 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 9 | . . . . . 6 3 . . . Insert Component 5 | . . . . . 3 2 . . . Analyze 4 | . . . . . 3 1 . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 27 | . 7 . . . 14 6 . . . Terminals 9 | . 2 . . . 5 2 . . . Track 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 2 . . . 2 2 . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Tunnel 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 . . . 4 8 . . . Full Trace Events 3 | . . . . . 1 2 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 . . . 5 Parts Built 3 | . . . . . . 3 . . . Matter 314 | . . . . . . 314 . . . Time 157 | . . . . . . 157 . . . Total Part Build Rating 11 | . . . . . . 11 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . Non-combat 3 | . . . 3 . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . parse_system 5 | . . . 5 . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 2 | . . 1 . . 1 . . . . Largest Group 1 | . . 1 . . 1 . . . . Highest-Rated Group 31 | . . 31 . . 10 . . . . Highest-Rated Ally 31 | . . 31 . . 10 . . . . Total Orders 3 | . . . . . 3 . . . . STAY 1 | . . . . . 1 . . . . GOTO 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 9 | . . 9 . . . . . . . Total Damage 86 | . . 86 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 2 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 7922 | 49 335 303 534 801 1039 1027 909 1354 1571 Spaces Moved 6049 | 33 242 250 471 632 524 852 876 1063 1106 Core 8 | 8 . . . . . . . . . Treads 2 | . . . . 2 . . . . . Legs . | . . . . . . . . . . Wheels 6039 | 25 242 250 471 630 524 852 876 1063 1106 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 110 110 100 100 100 120 Average Speed 109 | 85 94 107 110 110 116 101 100 114 120 Slowest Speed 180 | 150 100 110 110 180 120 120 100 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 3 47 63 71 88 33 18 85 89 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 8 | . 1 . 1 1 1 . 2 . 2 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . 3 . . 2 5 3 Spaces Dug 29 | . . . . 8 13 4 . 4 . Terrain Destroyed 187 | . 31 13 . 42 33 5 . 57 6 Melee 16 | . . . . . 10 4 . 2 . Projectile 39 | . . . . 9 23 1 . 5 1 AOE 132 | . 31 13 . 33 . . . 50 5 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 6848 | 47 295 267 482 697 831 974 892 1130 1233 Wait 307 | . 4 . . 25 188 62 . 10 18 Move 6040 | 32 241 249 470 631 523 851 875 1062 1106 Hop . | . . . . . . . . . . Pick Up 76 | 6 8 3 2 8 22 13 2 6 6 Fast Attach 12 | 6 . . . 1 4 . . . 1 Attach 25 | 1 2 . . 3 6 2 . 3 8 Detach 1 | . . . . . . . . . 1 Swap 80 | . 4 3 3 7 14 12 5 11 21 Drop 49 | . 3 2 2 6 16 12 2 3 3 Fire 220 | 2 33 10 . 16 38 14 8 32 67 Melee 38 | . . . 5 . 20 8 . 3 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Entered Mines 450 | -10/Mines | Learned Materials emergency access door positions 488 | -10/Mines | Discovered new exit (range 5) 489 | -10/Mines | Met a Derelict testing a Signal Generator 580 | -10/Mines | Discovered new exit (range 11) 590 | -10/Mines | Learned 2 Materials zone layouts 596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 684 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Entered Exiles 715 | -10/Exiles | Met 8R-AWN 740 | -10/Exiles | Met EX-HEX 796 | -10/Exiles | Met EX-DEC 828 | -10/Exiles | Learned location of Zion (-7) 846 | -10/Exiles | Met EX-BIN 887 | -10/Exiles | Aligned with FarCom system 888 | -10/Exiles | Given EX-Vault access code 913 | -10/Exiles | Opened EX-Vault 922 | -10/Exiles | Found Trap Reconfigurator 948 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1210 | -10/Exiles | Discovered new exit (range 12) 1222 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1222 | -10/Exiles | Entered Mines 1260 | -9/Mines | Lost 3 parts (1p1n1w) 1261 | -9/Mines | Met a Derelict bent on vengeance 1317 | -9/Mines | Learned location of Storage (-7) 1538 | -9/Mines | Met a Derelict shopkeep closing up shop 1818 | -9/Mines | Found a hidden stash of uninstalled traps 1913 | -9/Mines | Discovered new exit (range 9) 1944 | -9/Mines | Discovered new exit (range 12) 2023 | -9/Mines | Entered Materials 2023 | -8/Materials | Evolved 4 slots: Utility x4 2729 | -8/Materials | Build established: Hauler-Mutant 2777 | -8/Materials | Repaired Rocket Launcher 3056 | -8/Materials | Discovered new exit (range 5) 3062 | -8/Materials | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -7/Factory | Fabricated Arm. Huge Wheel? 3366 | -7/Factory | Build established: Hauler-Assassin 3390 | -7/Factory | Fabricated Adv. Targeting Computer? 3659 | -7/Factory | Local fabrication network quarantined 4007 | -7/Factory | Discovered new exit (range 15) 4087 | -7/Factory | Identified exit to Lower Caves 4089 | -7/Factory | Entered Lower Caves 4281 | -7/Lower Caves | Build established: Hauler-Mutant 4856 | -7/Lower Caves | Discovered new exit (range 5) 4864 | -7/Lower Caves | Identified exit to Lower Caves 4902 | -7/Lower Caves | Encountered a Warlord checkpoint 4998 | -7/Lower Caves | Entered another Lower Caves area 5094 | -7/Lower Caves | Ambushed by wild Derelicts 5261 | -7/Lower Caves | Discovered new exit (range 5) 5264 | -7/Lower Caves | Identified exit to Factory 5272 | -7/Lower Caves | Learned Factory security intel 5641 | -7/Lower Caves | Encountered a Warlord checkpoint 5701 | -7/Lower Caves | Learned Factory terminal intel 5791 | -7/Lower Caves | Discovered new exit (range 14) 5806 | -7/Lower Caves | Identified exit to Zion 6352 | -7/Lower Caves | Entered Zion 6387 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6415 | -7/Zion | System corruption cleaned by Quarantine Array 6458 | -7/Zion | Discovered new exit (range 16) 6477 | -7/Zion | Identified exit to Proximity Caves 6718 | -7/Zion | Learned Factory garrison access intel 6783 | -7/Zion | Received a hallucinogenic algorithm 7017 | -7/Zion | Learned location of Armory (-3) 7466 | -7/Zion | Rebuked by Imprinter 7497 | -7/Zion | Attempted to imprint without authorization 7497 | -7/Zion | Attacked by Zionites 7826 | -7/Zion | 99-TNT came to Zion's defense 7856 | -7/Zion | Core integrity fell below 50% 7911 | -7/Zion | Core integrity fell below 20% 7923 | -7/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 07854_ C0-CGI(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07858_ The unstable cave ceiling collapses. 07868_ 3U-ZZZ(z) knocked back. 07873_ Arm. Treads destroyed. 07875_ Slug penetrates Twisted Machinery. 07877_ Imp. Medium Armor Plating destroyed. 07878_ 3U-ZZZ(z) knocked back. 07881_ C0-CGI(z) suffers critical hit. 07881_ Destroyed System Shield. 07885_ C0-CGI(z) destroyed. 07893_ The unstable cave ceiling collapses. 07900_ Chain reaction triggered in Mak. Power Source. 07900_ Destroyed Mak. Shrapnel Gun. 07902_ Imp. Medium Armor Plating destroyed. 07903_ 3U-ZZZ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07904_ Imp. EM Pulse Cannon destroyed. 07910_ Arm. Huge Wheel destroyed. 07914_ Hrd. Light Armor Plating destroyed. 07918_ The unstable cave ceiling collapses. 07919_ Mak. Axe follow-up attack on 99-TNT. Map ----- +----------------------------------------------------+ | ?????????????????#####???????????????????????????? | | ????????????????##!! ##??????????###?????????????? | | ????##?#????????#= !#????????### ###???????????? | | ????#"#"##??????#[ !=#????????#!! !!#???????????? | | ??###""""#??????## / ##????????#! !#???????????? | | ??#"""""""????#### %###????????##" "##???????????? | | ??#""" "#????#"#" % #????????## "##?????##???? | | ###"" "#######""" ##???????#" ##??##"#???? | | ##"" """##""""""" # ##?????## ####""###?? | | #""" """""""" ""# ####?##" "" """"""#?? | | """" """ "" ###""""""" ""#??? | | ""#" ##"" "" "##??? | | """" " c" "##??? | | "" "" "" c "#??? | | " """ " "" #??? | | """ """" #??? | | " "" ""#" """ ##?? | | """ """ "#"" """""" "z #?? | | """"" """ ""#" """"""" #?? | | #""""" "#"" """" ""#?? | | ##"""" """ "" "#"#? | | #""" """ """#? | | """"" """"" ""?? | | """""" """""" ""? | | "? | | d @ """ | | """" | | """""""####"#" """"? | | """""""""""""" "" I ""?? | | "##""""""""#""""""""""" ""?? | | "#"##"######""""#"""#"### # "?? | | ""#?###????#######"#""#?### "## | | "#???????????????######??### """ | | ""?????????????????????????##"""z """ | | ""??????????????????????????#""" "" | | #"??????????????????????????##"" " | | "???????????????????????????#""" " | | ????????????????????????????#""" " "" | | ???????????????????????????##""" "" ""# | | "??????????????????????????#""" " """ | | "??????????????????????????##"" "" """ | | ##??????????????????????????#"" """" "#" | | "####???????????????????????#"" "#"" """ | | ""#"#???????????????????????#"" """ | | """"#???????????????????????##"" """ | | ""#????????????????????????#""" "" """""" | | ""#????????????????????????##"" " """#"##" | | ""#?????????????????????????#"" """ """##### | | """##?????????????????????????##" """" """""#??? | | ""#"#??????????????????????????#" """""""""""##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageChipWand Manual? 0 Play Time 01:13:40 Cumulative 487.7 hours Start 2020.03.21 @ 14:32:23 End 2020.03.21 @ 15:48:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 39 Types 22/3/5/3/2/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 99777287-5f2a-4566-b66f-bd483ab3602e