Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 02:18:42 // Halloween2020/ForbiddenLore Player: rusmal Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (6685) 6685 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 16639 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 118 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/1300 Matter 61/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Impulse Thruster Quantum Shading Machine Heavy Gauss Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Medium Storage Unit Experimental Matter Compressor Improved Signal Interpreter Energy Filter Particle Accelerator Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Gamma Rifle Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Advanced Coolant Injector Quantum Shading Machine Heavy Gauss Cannon Axe [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Electron Diverter Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . Utility 8 | . . . 1 . . . 1 2 . . . . 1 2 . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . 1 Parts Attached 232 | 6 10 2 22 4 3 5 29 31 2 3 . 16 12 29 2 56 Power 27 | 1 . . 2 1 . . 5 2 . . . 2 3 4 . 7 Engine 12 | 1 . . 2 . . . 2 2 . . . 2 3 . . . Core 7 | . . . . 1 . . 3 . . . . . . 2 . 1 Reactor 8 | . . . . . . . . . . . . . . 2 . 6 Propulsion 77 | 2 3 . 9 1 . 3 13 13 1 1 . 7 2 11 1 10 Treads 7 | . . . . . . . . . 1 1 . 3 . 1 . 1 Leg 58 | 2 3 . 9 1 . 3 13 13 . . . 4 2 7 . 1 Wheel 4 | . . . . . . . . . . . . . . 3 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . 8 Utility 56 | 1 5 . 1 . 2 . 3 4 . . . 3 3 6 1 27 Device 23 | . . . . . . . 1 1 . . . 1 2 2 . 16 Storage 14 | 1 4 . . . 2 . . . . . . . . 1 . 6 Processor 7 | . 1 . 1 . . . 1 1 . . . . . 1 . 2 Hackware 6 | . . . . . . . . 2 . . . . . 1 1 2 Protection 6 | . . . . . . . 1 . . . . 2 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 2 10 2 1 2 8 12 1 2 . 4 4 8 . 12 Energy Gun 13 | 1 1 1 1 . . . 1 4 . . . . . . . 4 Energy Cannon 10 | . . . 1 . . . 1 . 1 1 . 1 1 3 . 1 Ballistic Gun 26 | 1 1 . 7 . 1 1 5 3 . . . 1 3 2 . 1 Ballistic Cannon 9 | . . . . . . . . 2 . . . . . 2 . 5 Launcher 13 | . . 1 1 2 . 1 1 3 . 1 . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 1 1 . . . 2 1 1 . 8 Parts Lost 64 | . 1 . 1 . . . 6 5 2 . . 9 . 21 . 19 Power 8 | . . . . . . . . 1 . . . 1 . 2 . 4 Propulsion 17 | . . . 1 . . . 2 2 1 . . 4 . 5 . 2 Utility 16 | . . . . . . . . . . . . 2 . 5 . 9 Weapon 23 | . 1 . . . . . 4 2 1 . . 2 . 9 . 4 Highest Loss Streak 12 | . 1 . 1 . . . 4 3 2 . . 7 . 12 . 6 Average Slot Usage (%) 96 | . 96 100 99 100 100 100 99 99 99 100 100 97 99 87 71 72 Engine 6 | . 14 14 10 6 . . 3 7 7 7 7 6 6 1 . . Core 1 | . . . . 4 11 11 5 . . . . . . . 5 1 Leg 26 | . 27 28 32 33 33 33 35 29 23 23 23 26 23 15 10 1 Device 3 | . . . . . . . 4 4 . . . 4 6 10 10 13 Storage 17 | . 23 28 22 22 22 22 18 15 15 15 15 15 13 10 10 10 Processor 9 | . 1 . 10 11 11 11 9 10 15 15 15 15 13 11 10 8 Hackware 5 | . . . . . . . . 15 15 15 15 8 6 7 9 6 Protection 1 | . . . . . . . 4 . . . . . 6 4 . . Energy Gun 2 | . 4 . 4 . . . . 4 . . . . . . . 2 Energy Cannon 2 | . . . 1 . . . 6 . 6 6 7 2 3 4 . 1 Ballistic Gun 10 | . 23 14 16 11 11 11 10 2 7 7 7 6 16 4 . 2 Ballistic Cannon 1 | . . . . . . . . 6 . . . . . 3 . 1 Launcher 1 | . . 14 . 11 11 10 . . . . . 4 . . . . Naked Turns 52 | . . . . . . . . . . . . . . . . 52 Heaviest Build 95 | 11 39 40 48 48 45 45 57 56 53 53 53 56 61 95 44 84 Greatest Support 96 | 20 20 20 33 36 36 36 54 68 58 58 58 86 86 96 48 81 Greatest Overweight (x) 6 | . 3 1 2 1 1 1 1 1 . . . 2 . 5 1 6 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 18 Average Capacity 15 | 5 12 16 16 16 16 16 16 16 16 16 16 16 16 14 14 11 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 5 12 Average Carried 14 | 2 10 15 15 15 15 15 15 15 15 15 16 15 15 9 3 10 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 14 14 4 Final Carried 16 | 6 16 16 16 16 16 16 15 16 15 16 16 16 16 5 2 4 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Mutant 12% | Hacker-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 5464 | 260 255 10 583 168 41 92 881 846 315 139 . 514 195 723 . 442 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7238 | . 466 . 1025 138 . 141 1481 1279 249 152 . 731 308 826 . 442 Parts 390 | . 30 . 65 13 . 11 82 73 6 8 . 23 13 41 . 25 Haulers Intercepted 13 | . 1 . 4 . . . 2 3 . . . . 1 . . 2 Recyclers Shooed 9 | . 1 . . . . . 1 3 . . . . 1 3 . . Parts Field Recycled 5 | . . . . . . . . . . . . . . 5 . . Retrieved Matter 75 | . . . . . . . . . . . . . . 75 . . Parts Self-Destructed 38 | . . . . . . . . . 9 7 . 22 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 148 | . 11 1 23 8 . 5 29 28 4 4 . 20 4 8 . 3 Guns 73 | . 11 . 19 . . 3 16 6 3 2 . 5 4 4 . . Cannons 39 | . . . 2 . . . 10 17 1 . . 3 . 3 . 3 AOE 35 | . . 1 2 8 . 2 3 5 . 2 . 12 . . . . Classes Destroyed 17 | . 5 1 4 . . 1 . 3 1 1 . . . 1 . . Worker 6 | . . . 1 1 . . 2 2 . . . . . . . . Builder 8 | . . . 1 . . . 1 1 . . . . . 5 . . Tunneler 4 | . . . . . . 2 1 . . . . . . 1 . . Hauler 13 | . 1 . 4 . . . 2 3 . . . . 1 . . 2 Recycler 9 | . 1 . 1 1 . . 2 1 . . . . . 3 . . Operator 8 | . 2 . . . . . 3 . . . . . 1 1 . 1 Watcher 1 | . . . . . . . . 1 . . . . . . . . Swarmer 38 | . 6 . 7 7 . . 4 3 . 3 . 6 2 . . . Grunt 61 | . 5 . 7 1 . 4 20 13 . . . 9 2 . . . Brawler 6 | . . . . . . . . 1 2 . . 3 . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . Sentry 23 | . . . 8 . . . 5 5 1 1 . 2 . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . 1 . . . . 6 . . Programmer 9 | . . . . . . . . 6 . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 1 5 4 . 4 8 7 2 3 . 6 2 5 . 1 Combat Bots Only 8 | . 3 1 4 4 . 3 8 3 2 3 . 6 2 2 . 1 Max Kills in Single Turn 3 | . 1 1 2 3 . 2 2 3 1 3 . 3 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 3 . 1 2 2 . 2 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 14055 | . 344 75 785 122 . 350 1405 1792 282 44 . 1397 109 3481 . 3869 Core 2607 | . 49 . 76 8 . 68 214 231 52 . . 158 15 417 . 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 80 . . . 62 61 . . . . 37 98 58 100 . Volleys Fired 534 | . 41 1 68 11 . 13 105 94 20 7 . 38 15 61 . 60 Largest 3 | . 2 1 2 1 . 2 2 2 2 2 . 2 3 3 . 3 Hottest 211 | . 70 30 91 33 . 48 88 109 93 93 . 118 79 188 . 211 Shots Fired 1022 | . 82 1 136 11 . 20 205 187 27 15 . 73 45 129 . 91 Gun 693 | . 82 . 128 . . 14 156 98 23 8 . 34 45 41 . 64 Cannon 271 | . . . 7 . . . 45 78 4 6 . 28 . 76 . 27 Launcher 58 | . . 1 1 11 . 6 4 11 . 1 . 11 . 12 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 661 | . 78 . 98 . . 14 150 133 7 8 . 34 45 64 . 30 Thermal 242 | . 4 . 37 . . . 51 43 20 6 . 28 . 53 . . Explosive 58 | . . 1 1 11 . 6 4 11 . 1 . 11 . 12 . . Electromagnetic 61 | . . . . . . . . . . . . . . . . 61 Robot Hit Streak 28 | . 8 7 15 2 . 16 24 28 13 2 . 22 11 24 . 10 Robot Miss Streak 6 | . 5 . 4 . . 1 5 4 1 3 . 3 3 6 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 745 | . 46 1 109 2 . 18 153 145 24 8 . 53 32 87 . 67 Core Hits 371 | . 22 1 43 15 . 20 73 66 8 8 . 37 14 41 . 23 Critical Hits 25 | . 1 . 1 . . . 3 14 1 . . . . 2 . 3 Critical Kills 8 | . 1 . . . . . 1 4 1 . . . . 1 . . Critical Parts Destroyed 15 | . . . . . . . 2 10 . . . . . 1 . 2 Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21106 | . 471 11 1723 703 . 902 3038 4368 510 374 . 2795 719 3769 . 1723 Guns 8482 | . 471 . 1542 . . 234 1696 1469 402 83 . 587 719 496 . 783 Cannons 6401 | . . . 102 . . . 920 1915 108 109 . 827 . 1745 . 675 Explosions 6119 | . . 11 79 703 . 668 422 975 . 182 . 1381 . 1514 . 184 Melee . | . . . . . . . . . . . . . . . . . Ramming 104 | . . . . . . . . 9 . . . . . 14 . 81 Kinetic 9331 | . 459 . 1223 . . 234 1647 2639 102 83 . 587 719 811 . 827 Thermal 5105 | . 12 . 421 . . . 969 745 408 109 . 827 . 1430 . 184 Explosive 5935 | . . 11 79 703 . 668 422 975 . 182 . 1381 . 1514 . . Electromagnetic 631 | . . . . . . . . . . . . . . . . 631 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 2 6 6 6 6 8 . . . 34 Average Corruption 5 | . . . . . . . 2 3 6 6 6 7 . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . . 3 39 18 17 3 31 . . . 39 Message Errors 26 | . . . . . . . 1 7 1 2 1 4 . . . 10 Matter Fused 34 | . . . . . . . . 6 6 5 1 12 . . . 4 Heat Flow Errors 12 | . . . . . . . . 5 2 1 1 . . . . 3 Energy Discharges 13 | . . . . . . . . 4 3 1 . 2 . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . . . 1 11 3 3 . 5 . . . 2 Data Loss (major) 5 | . . . . . . . . 1 1 2 . . . . . 1 Misfires 4 | . . . . . . . . 1 . 1 . 1 . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Targeting Errors 22 | . . . . . . . 1 4 2 2 . 7 . . . 6 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 542 | . . . . 10 . 26 10 123 . . . 38 . 284 . 51 Projectiles 191 | . . . . . . . 10 71 . . . 20 . 67 . 23 Explosions 348 | . . . . 10 . 26 . 52 . . . 18 . 217 . 25 Melee 3 | . . . . . . . . . . . . . . . . 3 Knockbacks 43 | . . . . . . . . 21 . . . . . 14 . 8 Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 41 | . . . . . . . . 21 . . . . . 12 . 8 Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 526 | . . 14 . 44 . 18 45 98 . . . 99 . 80 . 128 Shots 12 | . . 1 . 2 . 1 1 2 . . . 3 . 1 . 1 Rammed 23 | . . . . . . . . . . . . . . 1 . 22 Targets Rammed 26 | . . . . . . . . 1 . . . . . 3 . 22 Kicked 3 | . . . . . . . . 1 . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 30 . 96 . . 36 207 307 266 224 154 265 70 524 . 291 Average Temperature 90 | . 12 . 23 . . 20 56 75 84 50 79 106 25 194 . 110 Received Heat Transfer 2538 | . 93 . 207 9 . 153 675 546 84 . . 396 36 300 . 39 Effects 21 | . . . . . . . . . . . . . . 13 . 8 Shutdowns 4 | . . . . . . . . . . . . . . 4 . . Energy Bleed 4 | . . . . . . . . . . . . . . 2 . 2 Interference 9 | . . . . . . . . . . . . . . 3 . 6 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 8 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 10 | . . . 1 . . . 1 4 1 . . . . 3 . . Heat Transferred 7728 | . 37 . 1036 . . . 1591 1184 703 148 . 879 . 2050 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 1105 | . 205 30 351 299 . 175 390 1105 . . . . 395 353 102 120 Initial 195 | . . 26 11 136 . . 68 155 . . . . 195 96 102 53 Average 272 | . 89 26 134 188 . 95 239 687 . . . . 233 207 102 46 Maximum Alert Level 4 | . 1 . 1 1 . . 1 4 . . . . 1 1 . . Low Security (%) 55 | 100 93 100 79 59 . 100 29 4 . . . . 48 53 100 100 Level 1 25 | . 6 . 20 40 . . 70 17 . . . . 51 46 . . Level 2 6 | . . . . . . . . 26 . . . . . . . . Level 3 11 | . . . . . . . . 49 . . . . . . . . Level 4 . | . . . . . . . . 2 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . 1 . . 4 8 . . . 1 2 3 . 5 Investigation 7 | . 1 . . 1 . . 2 1 . . . . . 1 . 1 Extermination 9 | . . . . . . . . 6 . . . . . . . 3 Reinforcement 10 | . 2 . . . . . 2 1 . . . . 2 2 . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 16 | . 1 . 4 . . . 6 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 260 | . 24 2 40 7 . 6 53 44 4 4 . 25 9 19 . 23 Peak Tracking Total 9 | . 4 2 5 3 . 3 9 5 3 3 . 9 2 5 . 7 Tactical Retreats 38 | . 1 . 1 2 . 1 10 9 . . . 5 2 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 11 | . 1 . 3 . . . 2 2 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 18 | . . . 1 . . 1 1 10 . . . . . 4 . 1 Max in Single Turn 9 | . . . 1 . . 1 1 9 . . . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 63 | . 9 1 10 1 1 . 9 14 . . 4 . 4 3 . 7 Terminals 34 | . 6 1 6 . . . 7 8 . . . . 2 . . 4 Fabricators 5 | . . . . . . . . 3 . . . . 1 . . 1 Repair Stations 5 | . 1 . 1 . . . . 2 . . . . . 1 . . Recycling Units 4 | . 2 . 1 . . . . . . . . . 1 . . . Scanalyzers 7 | . . . 2 . . . 1 1 . . . . . 2 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Total Hacks 162 | . 17 1 31 1 1 . 28 31 . . 24 . 6 11 . 11 Successful 115 | . 13 1 22 1 1 . 21 18 . . 24 . 3 8 . 3 Failed 47 | . 4 . 9 . . . 7 13 . . . . 3 3 . 8 Catastrophic 3 | . 1 . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 11 . 17 . 1 . 11 16 . . . . 2 . . 2 Terminals 84 | . 13 1 19 . . . 22 19 . . . . 4 . . 6 Fabricators 7 | . . . . . . . . 5 . . . . 1 . . 1 Repair Stations 15 | . 2 . 6 . . . . 4 . . . . . 3 . . Recycling Units 4 | . 2 . 1 . . . . . . . . . 1 . . . Scanalyzers 23 | . . . 5 . . . 5 3 . . . . . 8 . 2 Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 Terminal Hacks 52 | . 4 1 3 1 1 . 11 5 . . 24 . . . . 2 Record 13 | . . . . . . . . . . . 11 . . . . 2 Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 9 | . 2 . 1 . . . 3 . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . Alert Level 7 | . 1 . 1 . . . 3 2 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 5 . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 5 | . . . . . . . . 4 . . . . 1 . . . Repair Station Hacks 14 | . 2 . 6 . . . . 4 . . . . . 2 . . Scan Component 7 | . 1 . 3 . . . . 2 . . . . . 1 . . Repair 7 | . 1 . 3 . . . . 2 . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . 1 . . . Report Inventory 4 | . 2 . 1 . . . . . . . . . 1 . . . Scanalyzer 19 | . . . 5 . . . 5 2 . . . . . 6 . 1 Insert Component 11 | . . . 3 . . . 2 1 . . . . . 4 . 1 Analyze 8 | . . . 2 . . . 3 1 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 5 . 7 . . . 4 2 . . . . 1 . . . Terminals 19 | . 5 . 7 . . . 4 2 . . . . 1 . . . Botnet 17 | . 4 . 6 . . . 4 2 . . . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 7 . . . 6 12 . . . . 2 3 . 7 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 1 1 . . 4 . . 2 . . Parts Built 4 | . . . . . . . . 3 . . . . 1 . . . Matter 526 | . . . . . . . . 314 . . . . 212 . . . Time 232 | . . . . . . . . 126 . . . . 106 . . . Total Part Build Rating 15 | . . . . . . . . 9 . . . . 6 . . . Parts Repaired 7 | . 1 . 3 . . . . 2 . . . . . 1 . . Time 223 | . 26 . 90 . . . . 63 . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 2 1 . . . . . 3 . 1 Part Schematics Acquired 6 | . . . 2 . . . 1 1 . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 6 | . . 3 . 2 . . . . . . . 1 . . . . Largest Group 3 | . . 3 . 2 . . . . . . . 1 . . . . Highest-Rated Group 94 | . . 40 . 45 . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . 16 . 31 . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 5 . 12 . . . . . . . 15 . . . . Total Damage 591 | . . 46 . 125 . . . . . . . 420 . . . . Kills 4 | . . . . 1 . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 14774 | 77 1366 560 1926 698 436 389 1718 2892 644 479 103 739 765 775 99 1108 Spaces Moved 9791 | 54 812 366 948 436 288 233 753 1665 472 358 82 495 510 347 88 1884 Core 65 | 3 . . . . . . . . . . . . . . . 62 Treads . | . . . . . . . . . . . . . . . . . Legs 7824 | 51 812 366 948 436 288 233 753 1665 472 358 82 495 510 343 12 . Wheels 138 | . . . . . . . . . . . . . . 4 76 58 Hover . | . . . . . . . . . . . . . . . . . Flight 1764 | . . . . . . . . . . . . . . . . 1764 Fastest Speed 27 | 50 120 150 150 150 150 150 120 120 126 126 126 120 120 120 110 27 Average Speed 116 | 116 140 150 150 150 150 150 137 123 126 126 126 121 120 134 111 39 Slowest Speed 415 | 120 210 150 180 150 150 150 150 150 126 126 126 190 120 180 120 415 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 6 95 71 66 86 69 56 50 36 59 49 69 75 12 8 2 45 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . Known Exits Taken 8 | . . 1 . 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 . . . . . . 1 1 . Scrap Searched 10 | . . 2 . 2 . 1 . . 2 1 . 2 . . . . Spaces Dug 12 | . . . . . . . . 10 . . . . . . . 2 Terrain Destroyed 504 | . . 1 9 123 . 51 53 99 . 19 . 92 . 43 . 14 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 30 | . . . . . . . 1 10 . 1 . 2 . 8 . 8 AOE 472 | . . 1 9 123 . 51 52 89 . 18 . 90 . 35 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 12322 | 65 970 376 1331 471 294 254 1258 2349 494 371 81 558 641 565 89 2155 Wait 1409 | . 61 4 243 10 . . 343 509 1 . . 1 77 102 . 58 Move 9767 | 53 811 365 947 435 287 232 752 1664 471 357 81 494 509 346 87 1876 Hop 4 | . . . . . . . . . . . . . . . . 4 Pick Up 140 | 6 27 2 23 4 1 1 9 22 . 2 . 4 10 8 . 21 Fast Attach 95 | 6 4 . 9 1 . . 6 7 1 1 . 8 8 9 . 35 Attach 67 | . 2 . 4 . . . 9 9 1 . . 5 2 18 2 15 Detach 38 | . 2 . . 1 . . 2 1 . . . 2 2 7 . 21 Swap 70 | . 4 2 9 3 3 5 14 15 . 2 . 3 2 2 . 6 Drop 169 | . 18 2 28 6 3 3 18 27 . 2 . 3 16 9 . 34 Fire 534 | . 41 1 68 11 . 13 105 94 20 7 . 38 15 61 . 60 Melee 3 | . . . . . . . . . . . . . . . . 3 Ram 22 | . . . . . . . . . . . . . . . . 22 Kick 4 | . . . . . . . . 1 . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 3) 369 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered exit to Materials (range 16) 1013 | -10/Materials | Discovered exit to Materials (range 11) 1125 | -10/Materials | Repaired Aluminum Leg 1444 | -10/Materials | Entered Mines 1533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1591 | -10/Mines | Assembled infested the area 1596 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1775 | -10/Mines | Discovered exit to Materials (range 13) 2004 | -10/Mines | Entered Materials 2004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2748 | -9/Materials | Discovered new exit (range 15) 2949 | -9/Materials | Repaired Hpw. Shotgun 2976 | -9/Materials | Repaired Aluminum Leg 3007 | -9/Materials | Repaired Aluminum Leg 3429 | -9/Materials | Discovered new exit (range 10) 3797 | -9/Materials | Discovered new exit (range 10) 3930 | -9/Materials | Entered Mines 4037 | -9/Mines | Discovered new exit (range 15) 4282 | -9/Mines | Discovered new exit (range 5) 4310 | -9/Mines | Met a Derelict shopkeep closing up shop 4467 | -9/Mines | Identified exit to Exiles 4622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4628 | -9/Mines | Entered Exiles 4666 | -9/Exiles | Met 8R-AWN 4690 | -9/Exiles | Met EX-HEX 4766 | -9/Exiles | Met EX-DEC 4798 | -9/Exiles | Met EX-BIN 4819 | -9/Exiles | Aligned with FarCom system 4820 | -9/Exiles | Given EX-Vault access code 4856 | -9/Exiles | Opened EX-Vault 4869 | -9/Exiles | Found Chronowheel 4901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5052 | -9/Exiles | Discovered new exit (range 10) 5064 | -9/Exiles | Left Exiles lab with Chronowheel 5064 | -9/Exiles | Entered Mines 5426 | -8/Mines | Discovered new exit (range 9) 5453 | -8/Mines | Entered Materials 5453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5775 | -8/Materials | Destroyed 8 combat bots 5781 | -8/Materials | Lost 4 parts (2n2w) 6009 | -8/Materials | Build established: Scavenger-Mutant 6477 | -8/Materials | Discovered new exit (range 16) 7052 | -8/Materials | Discovered new exit (range 12) 7171 | -8/Materials | Entered Factory 7171 | -7/Factory | Evolved 2 slots: Utility x2 7524 | -7/Factory | Repaired Carbon-fiber Leg 7832 | -7/Factory | Fabricated Drone Bay (x1) 8302 | -7/Factory | Repaired Imp. Titanium Leg 8399 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 8571 | -7/Factory | Local fabrication network quarantined 8884 | -7/Factory | Discovered new exit (range 13) 8902 | -7/Factory | Identified exit to Factory 9553 | -7/Factory | Lost 3 parts (1p2n) 9732 | -7/Factory | Identified exit to Lower Caves 9789 | -7/Factory | Build established: Hacker-Mutant 10063 | -7/Factory | Entered Lower Caves 10079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10672 | -7/Lower Caves | Discovered new exit (range 7) 10706 | -7/Lower Caves | Identified exit to Lower Caves 10707 | -7/Lower Caves | Entered another Lower Caves area 10714 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10781 | -7/Lower Caves | Discovered exit to Factory (range 10) 10873 | -7/Lower Caves | Learned Factory emergency access door positions 10975 | -7/Lower Caves | Discovered new exit (range 6) 10982 | -7/Lower Caves | Identified exit to Data Miner 11186 | -7/Lower Caves | Entered Data Miner 11186 | -7/Data Miner | Discovered new exit (range 6) 11210 | -7/Data Miner | Met Data Miner 11239 | -7/Data Miner | Learned location of Section 7 (-3) 11239 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11261 | -7/Data Miner | Received God Mode back door access code from Data Miner 11287 | -7/Data Miner | Identified exit to Proximity Caves 11289 | -7/Data Miner | Entered Proximity Caves 11289 | -6/Proximity Caves | Learned location of Zion (-6) 11350 | -6/Proximity Caves | Escorted by Enhanced Grunt 11370 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11393 | -6/Proximity Caves | Core integrity fell below 50% 11426 | -6/Proximity Caves | Found Prototype Device 11426 | -6/Proximity Caves | Identified Exp. Thermal Shield 11437 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 11680 | -6/Proximity Caves | Build established: Scavenger-Mutant 11883 | -6/Proximity Caves | Spotted B-75 Beast 11955 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11989 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12000 | -6/Proximity Caves | Learned Factory security intel 12028 | -6/Proximity Caves | Entered Factory 12028 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12326 | -6/Factory | Build established: Scavenger-Gunner 12642 | -6/Factory | Discovered new exit (range 16) 12659 | -6/Factory | Identified exit to Factory 12720 | -6/Factory | Fabricated Lrn. Proton Cannon? 12793 | -6/Factory | Entered another Factory area 12793 | -5/Factory | Evolved 2 slots: Utility x2 12979 | -5/Factory | Spotted B-75 Beast 13088 | -5/Factory | Destroyed B-75 Beast 13163 | -5/Factory | Lost 12 parts (1p3n3u5w) 13426 | -5/Factory | Repaired Enh. Flexi-carbon Leg 13530 | -5/Factory | Discovered new exit (range 15) 13548 | -5/Factory | Incoming investigation squad redirected 13568 | -5/Factory | Entered another Factory area 13568 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13574 | -4/Factory | Lost 8 parts (1p2n2u3w) 13640 | -4/Factory | Activated Chronowheel 13640 | -4/Factory | Spacetime reconverged on an earlier point 13651 | -4/Factory | Discovered new exit (range 15) 13667 | -4/Factory | Entered Research 13667 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14087 | -3/Research | Lost 4 parts (1p2u1w) 14373 | -3/Research | Adv. Hacking Suite fried by hacking feedback 14393 | -3/Research | Incoming investigation squad redirected 14430 | -3/Research | Spotted B-86 Titan 14534 | -3/Research | System corruption reached 10% 14595 | -3/Research | Lost 4 parts (2p2u) 14635 | -3/Research | Crushed by falling debris 14639 | -3/Research | Found Hvy. Insulated Plating 14666 | -3/Research | Lost 4 parts (1n2u1w) 14709 | -3/Research | System corruption reached 30% 14723 | -3/Research | Released all parts (9) 14752 | -3/Research | Lost 6 parts (1p1n2u2w) 14756 | -3/Research | Core integrity fell below 50% 14769 | -3/Research | Core integrity fell below 20% 14775 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14723_ Released Exp. Matter Compressor. 14723_ Released Med. Storage Unit. 14723_ Released Adv. Coolant Injector. 14723_ Released Med. Storage Unit. 14723_ Released Imp. Signal Interpreter. 14723_ Released Cld. Impulse Thruster. 14723_ Released Electron Diverter. 14723_ Released Adv. Heat Sink. 14723_ Released Impulse Thruster. 14737_ 14768_ Slammed into P-80 Master. 14769_ Destroyed Imp. Antigrav System. 14769_ P-80 Master system corrupted by crushing effect. 14770_ Slammed into P-80 Master. 14773_ Destabilizing: Core damaged (-39). 14774_ Slammed into P-80 Master. 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""" "??? ???????? | | ????????????????????????? ?? ???????????? | | ?????????????????????????? ??? ???????????? | | ???????????????????????????? ??? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 41 Energy Capacity 505 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: TH 30 Resistance: EM 30 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 10 Recoil Reduction 1 Energy Filtering 30 Particle Charging 30 Offensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Target Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Drone Bay | x1 | -7/Factory | Preloaded Imp. Signal Interpreter | x2 | -7/Factory Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCouplerGun Manual? 0 Play Time 02:41:04 Cumulative 33.9 hours Start 2020.11.15 @ 23:36:26 End 2020.11.16 @ 02:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd60f756-02cf-4ec9-8a58-537b39f4314b