Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 20:46:48 Player: Hermonite Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (899) 899 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 3352 Bonus ------- Follower Combat Kills 98 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (98) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy Particle Cannon Enhanced Flamer > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Salvage Targeting Computer Improved Shield Generator Makeshift Hacking Suite System Restoration Module Heavy EM Pulse Gun Lightning Gun Beam Rifle Heavy Assault Rifle Improved Light Cannon Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Particle Charger Core Shielding > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module Large Matter Pod Salvage Targeting Computer Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Improved Light Cannon Datajack Katana [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Core Shielding Device Particle Charger Storage Large Storage Unit Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 7 11 18 . 1 . Power 6 | 1 1 4 . . . Engine 6 | 1 1 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 4 3 7 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 6 | 2 1 3 . . . Hover . | . . . . . . Flight 6 | . 2 4 . . . Utility 8 | . 4 4 . . . Device 3 | . . 3 . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 3 1 . . . Artifact . | . . . . . . Weapon 9 | 2 3 3 . 1 . Energy Gun 3 | . 3 . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 19 | . 5 14 . . . Power 3 | . 1 2 . . . Propulsion 8 | . 2 6 . . . Utility 3 | . . 3 . . . Weapon 5 | . 2 3 . . . Highest Loss Streak 6 | . 5 6 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 67 71 88 88 88 Engine 9 | . 4 9 11 11 11 Wheel 19 | . 11 6 33 33 33 Flight 5 | . 7 11 . . . Storage 10 | . 7 11 11 11 11 Protection 11 | . 15 10 11 11 11 Energy Gun 3 | . 13 3 . . . Energy Cannon 9 | . . 11 11 11 11 Ballistic Cannon 3 | . . 6 11 3 . Special Weapon 3 | . . . . 7 11 Naked Turns . | . . . . . . Heaviest Build 42 | 6 32 42 39 39 37 Greatest Support 32 | 20 20 32 32 32 32 Greatest Overweight (x) 11 | . 3 11 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 Most Carried 15 | 4 11 14 13 15 15 Average Carried 11 | 1 5 9 13 14 15 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 3 8 13 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 899 | 274 112 388 . 70 55 Remotely . | . . . . . . Salvage Created 1290 | 37 226 1027 . . . Parts 70 | 4 12 54 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | 1 5 20 . . . Guns 10 | 1 5 4 . . . Cannons 16 | . . 16 . . . Classes Destroyed 8 | 1 1 6 . . . Worker 5 | . 1 4 . . . Builder 2 | . . 2 . . . Recycler 3 | . . 3 . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 7 | . . 7 . . . Grunt 16 | 1 5 10 . . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | 1 5 4 . . . Combat Bots Only 4 | 1 4 4 . . . Max Kills in Single Turn 2 | 1 1 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 288 | 1 61 209 3 . 14 Missed 100 | 1 15 77 1 . 6 Damage Taken 2095 | . 576 1403 29 . 87 Core 545 | . 132 375 16 . 22 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . 26 74 3 . 5 Regen/Repaired (Parts) 298 | . . . . 298 . Core Remaining (%) 73 | 100 47 . . . . Volleys Fired 121 | 1 34 85 . . 1 Largest 2 | 2 2 2 . . 2 Hottest 155 | 40 112 150 . . 155 Shots Fired 188 | 2 48 136 . . 2 Gun 74 | 2 48 24 . . . Cannon 113 | . . 112 . . 1 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 61 | 2 22 37 . . . Thermal 127 | . 26 99 . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 14 6 . . 1 Robot Miss Streak 6 | . 3 6 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 105 | 1 34 69 . . 1 Core Hits 48 | 1 13 34 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 2 | . . 2 . . . Meltdown 1 | . . 1 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2219 | 15 401 1793 . . 10 Guns 709 | 15 401 293 . . . Cannons 1500 | . . 1500 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 632 | 15 192 425 . . . Thermal 1587 | . 209 1368 . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 . 1 . Message Errors 1 | . . 1 . . . Matter Fused 3 | . . 2 . 1 . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 31 . . . Projectiles 31 | . . 31 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 6 . . . Impact . | . . . . . . Kinetic 6 | . . 6 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 509 | . 161 509 . . 87 Average Temperature 123 | . 42 134 . . 50 Received Heat Transfer 768 | . 324 444 . . . Effects 8 | . . 8 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 5 . . . Heat Transferred 3008 | . 486 2442 . . 80 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 313 | 20 135 313 121 . . Initial 121 | . 13 . 121 . . Average 103 | 2 77 119 121 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 88 100 . . Level 1 7 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | 1 9 30 6 . 3 Peak Tracking Total 16 | . 4 4 16 . 1 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 15 11 . . . Successful 14 | . 8 6 . . . Failed 12 | . 7 5 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 9 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 6 . . . Record 6 | . 4 2 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 16 | . 16 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 203 | . . . . . 203 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2908 | 68 423 1122 14 890 391 Spaces Moved 2067 | 69 278 408 15 902 395 Core 48 | 24 10 14 . . . Treads . | . . . . . . Legs 4 | 4 . . . . . Wheels 1834 | 41 228 253 15 902 395 Hover . | . . . . . . Flight 181 | . 40 141 . . . Fastest Speed 50 | 50 50 95 98 98 98 Average Speed 121 | 71 113 209 98 98 98 Slowest Speed 680 | 120 277 680 98 98 98 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 46 45 6 85 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 3 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 27 | . . 27 . . . Melee . | . . . . . . Projectile 27 | . . 27 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2277 | 84 339 535 14 909 396 Wait . | . . . . . . Move 2062 | 68 277 407 14 901 395 Hop . | . . . . . . Pick Up 49 | 8 15 22 . 4 . Fast Attach 1 | . . . . 1 . Attach 27 | 5 7 15 . . . Detach . | . . . . . . Swap 9 | 2 4 3 . . . Drop 7 | . 2 2 . 3 . Fire 121 | 1 34 85 . . 1 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Core integrity fell below 50% 186 | -10/Materials | Lost 5 parts (1p2n2w) 238 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Lost 6 parts (1p2n1u2w) 901 | -9/Materials | Core integrity fell below 50% 962 | -9/Materials | Lost 4 parts (1p1n1u1w) 1278 | -9/Materials | Core integrity fell below 20% 1358 | -9/Materials | Discovered new exit (range 19) 1587 | -9/Materials | Discovered new exit (range 7) 1614 | -9/Materials | Entered Mines 1615 | -9/Mines | Assembled infested the area 1624 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1628 | -9/Mines | Entered Zion 1682 | -7/Zion | System corruption cleaned by Quarantine Array 1780 | -7/Zion | Learned Factory recycling unit intel 2018 | -7/Zion | Learned location of Warlord (-4) 2126 | -7/Zion | Imprinted 2128 | -7/Zion | Declared Zion's savior 2253 | -7/Zion | Visited the Megawrench Repair Shop 2253 | -7/Zion | Megawrench repaired 8 parts 2355 | -7/Zion | Learned location of Data Miner (-6) 2491 | -7/Zion | Discovered new exit (range 8) 2518 | -7/Zion | Entered Proximity Caves 2518 | -6/Proximity Caves | Accompanied by 4 allies 2784 | -6/Proximity Caves | Learned Factory garrison access intel 2792 | -6/Proximity Caves | Learned location of Extension (-4) 2907 | -6/Proximity Caves | Spotted B-75 Beast 2909 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02522_ Slug penetrates S4-76S(M). 02524_ H-66 Slayer system terminally corrupted. 02528_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 02531_ Corrupted Gauss Rifle self-destruct mechanism malfunctions. 02533_ Acquired 55 matter. 02784_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 02792_ Acquired derelict log, extracted data. World map updated: -4/Extension. 02796_ C-30 ARC bursts open, deploying its payload. 02796_ Slug penetrates Wall. 02810_ H-66 Slayer suffers critical hit (Burn). 02812_ H-66 Slayer heat spikes uncontrollably. 02813_ Slug penetrates I5-OVY(M). 02815_ H-66 Slayer critical meltdown. 02858_ Acquired derelict log, extracted data. World map updated: -5/Factory. 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