Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 21:54:00 Player: NextToZero Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2138) 2138 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5813 Bonus ------- None Cogmind --------- Core Integrity 696/850 Matter 159/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Flak Cannon > --- INVENTORY (10) --- Energy Well (350) Medium Matter Pod (100) System Restoration Module High-powered Tractor Beam Drone Bay (0/2) Thermic Laser Thermic Laser Gauss Cannon Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Force Field Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Thermic Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Energy Well Medium Matter Pod System Restoration Module High-powered Tractor Beam Thermic Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Flak Cannon Improved Datajack [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Drone Bay Device Drone Bay Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . . 1 . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 68 | 6 7 25 13 4 2 11 Power 14 | 1 1 5 2 3 . 2 Engine 8 | 1 1 4 2 . . . Core 6 | . . 1 . 3 . 2 Reactor . | . . . . . . . Propulsion 22 | 2 3 10 5 . . 2 Treads 2 | 2 . . . . . . Leg 5 | . . . 4 . . 1 Wheel 8 | . . 7 . . . 1 Hover 3 | . 3 . . . . . Flight 4 | . . 3 1 . . . Utility 17 | 1 2 5 3 1 2 3 Device 8 | . 1 1 . 1 2 3 Storage 4 | 1 . 2 1 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 1 5 3 . . 4 Energy Gun 5 | 1 . 3 . . . 1 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 3 | 1 1 1 . . . . Ballistic Cannon 3 | . . . 2 . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 16 | . . 4 . 1 2 9 Power 5 | . . 1 . 1 1 2 Propulsion 6 | . . 2 . . 1 3 Utility 5 | . . 1 . . . 4 Weapon . | . . . . . . . Highest Loss Streak 5 | . . 1 . 1 2 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 7 8 8 9 9 9 Power . | . 1 . . . . . Propulsion 1 | . 2 1 1 1 1 1 Utility 3 | . 1 4 3 5 5 4 Weapon 2 | . 1 1 2 2 2 3 Tool/Special . | . . . . . . . Unused Backups 25 | . . 5 3 2 2 13 Power . | . . . . . . . Propulsion 5 | . . 1 2 . . 2 Utility 11 | . . 3 1 1 . 6 Weapon 6 | . . . . 1 1 4 Tool/Special 3 | . . 1 . . 1 1 Average Slot Usage (%) 93 | . 88 94 96 98 95 90 Engine 8 | . 14 13 15 11 6 . Core 6 | . . 5 . 5 7 11 Treads 2 | . 24 . . . . . Leg 17 | . . . 29 36 28 21 Wheel 5 | . . 25 . . . . Flight 1 | . . 4 6 . . . Device 10 | . . 3 4 . 20 23 Storage 8 | . 14 11 9 9 7 6 Processor 4 | . 3 . 4 9 7 6 Protection 3 | . . 7 8 8 . . Energy Gun 6 | . 12 14 2 . . 4 Ballistic Gun 3 | . 15 6 . . . . Ballistic Cannon 9 | . . . 11 18 15 12 Peak Build Rating 68 | 6 7 17 37 42 52 68 Average Rating 35 | 4 6 14 32 38 49 60 On Entrance 21 | . 6 7 11 37 42 45 Avg Prop Armor Cover (%) 5 | . 13 4 . . . 4 Naked Turns . | . . . . . . . Heaviest Build 73 | 11 11 29 40 44 56 73 Greatest Support 80 | 40 40 30 80 80 80 76 Greatest Overweight (x) 6 | . 1 6 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 9 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 8 | 2 7 8 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 7 8 10 10 10 10 Class Distribution -------------------- 57% | Mutant 23% | Tank 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2222 | 196 136 412 270 436 154 618 Remotely . | . . . . . . . Salvage Created 2418 | . 164 633 460 393 117 651 Parts 163 | . 9 59 33 20 7 35 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 9 | . 2 1 . 2 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 54 | . 4 17 8 13 1 11 Guns 23 | . 4 17 1 . . 1 Cannons 27 | . . . 4 13 1 9 AOE 3 | . . . 3 . . . Classes Destroyed 15 | . 2 5 1 1 3 3 Worker 7 | . . 3 1 1 1 1 Builder 6 | . . 2 2 . . 2 Tunneler 1 | . . . 1 . . . Hauler 3 | . . 1 2 . . . Recycler 3 | . . . . 1 . 2 Operator 1 | . . . . . 1 . Drone 3 | . . . . . 3 . Watcher 4 | . 1 . . . . 3 Swarmer 21 | . . 10 3 6 . 2 Grunt 17 | . 4 4 3 4 . 2 Sentry 8 | . . 3 2 3 . . Specialist 3 | . . . . . 1 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 3 7 8 6 1 4 Combat Bots Only 7 | . 3 7 4 5 1 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 485 | . 35 106 25 103 18 198 Missed 132 | . 9 21 5 30 5 62 Hits 353 | . 26 85 20 73 13 136 Projectile 353 | . 26 85 20 73 13 136 Critical Strikes 7 | . . 1 1 1 1 3 Damage Taken 3943 | . 285 836 224 836 249 1513 Core 494 | . 106 104 21 49 60 154 Absorbed by Shields 704 | . . . . . . 704 Ignored by Resistances 20 | . . . . . . 20 Core Remaining (%) 81 | 100 57 74 . 87 91 . Volleys Fired 221 | . 23 65 17 38 8 70 Largest 3 | . 2 2 2 2 2 3 Hottest 224 | . 70 112 124 80 80 224 Shots Fired 445 | . 46 120 33 76 16 154 Gun 208 | . 46 120 13 . . 29 Cannon 231 | . . . 14 76 16 125 Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 293 | . 31 50 8 76 16 112 Thermal 146 | . 15 70 19 . . 42 Explosive . | . . . . . . . Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 12 | . 6 11 12 6 3 7 Robot Miss Streak 7 | . 4 7 2 4 4 7 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 238 | . 31 68 21 30 7 81 Core Hits 122 | . 12 35 17 15 7 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 27 | . 2 3 1 8 1 12 Burn 7 | . 2 3 . . . 2 Blast 20 | . . . 1 8 1 10 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5455 | . 326 881 645 1017 289 2297 Guns 1583 | . 326 881 174 . . 202 Cannons 3584 | . . . 272 1017 277 2018 Explosions 272 | . . . 199 . . 73 Melee . | . . . . . . . Ramming 16 | . . . . . 12 4 Kinetic 3803 | . 192 257 170 1017 277 1890 Thermal 1458 | . 134 624 297 . . 403 Explosive . | . . . . . . . Electromagnetic 178 | . . . 178 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 106 | . . . 6 13 11 76 Projectiles 100 | . . . . 13 11 76 Explosions 6 | . . . 6 . . . Melee . | . . . . . . . Knockbacks 37 | . . . . 14 2 21 Impact . | . . . . . . . Kinetic 35 | . . . . 12 2 21 Secondary 2 | . . . . 2 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 2 1 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 613 | . 126 613 200 323 49 547 Average Temperature 123 | . 51 137 61 97 21 192 Received Heat Transfer 1117 | . 150 144 72 288 81 382 Effects 24 | . . 8 . . . 16 Shutdowns 10 | . . 2 . . . 8 Energy Bleed 6 | . . 1 . . . 5 Interference 2 | . . 1 . . . 1 Short Circuit 4 | . . 4 . . . . Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . 8 . . . 2 Heat Transferred 3751 | . 555 1591 605 . . 1000 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 82 | 100 100 100 92 43 100 67 Level 1 17 | . . . 7 56 . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 369 | . 70 183 211 369 164 260 Initial 163 | . . 25 65 50 163 15 Average 102 | . 9 96 146 198 97 104 Influence Increases 2020 | . 131 585 234 509 39 522 Destroy 0b10 Robot/C 1080 | . 80 340 160 260 20 220 Destroy 0b10 Robot/NC 125 | . 5 30 30 10 10 40 Destroy Leader 254 | . 32 72 34 50 . 66 Successful Hack 46 | . 14 22 . . 5 5 Disable Machine 195 | . . . . 75 . 120 Destroy Structure 140 | . . 1 10 54 4 71 Lose Combat Pursuer 180 | . . 120 . 60 . . Influence Decreases 1816 | . 71 490 270 269 366 350 Entered New Map 407 | . . 35 90 69 196 17 Time Decay 1079 | . 71 265 180 190 140 233 Lost Part 160 | . . 40 . 10 20 90 Lost Ally 20 | . . . . . 10 10 Purge Threat 150 | . . 150 . . . . Squads Dispatched 17 | . 3 3 1 . 3 7 Investigation 4 | . 2 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 11 | . 1 2 1 . 3 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 6 | . . 2 1 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 9 25 10 18 3 21 Peak Tracking Total 9 | . 4 9 4 6 2 4 Tactical Retreats 10 | . . 6 . 4 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 13 | . . . . 5 . 8 Max in Single Turn 3 | . . . . 1 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 21 | . 4 6 . 3 4 4 Terminals 14 | . 3 4 . 1 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 3 | . . 2 . . 1 . Garrison Access . | . . . . . . . Total Hacks 51 | . 14 18 . 3 8 8 Successful 29 | . 9 10 . 3 3 4 Failed 21 | . 4 8 . . 5 4 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual . | . . . . . . . Terminals 35 | . 9 12 . 1 6 7 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 6 | . 5 . . 1 . . Scanalyzers 8 | . . 6 . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 7 7 . 1 3 3 Record 11 | . 4 3 . . 2 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . . 1 . . . . Alert Level 3 | . 2 1 . . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . 3 . . . . Retrieve Study 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 6 . 1 3 2 Full Trace Events 5 | . 2 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 3 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 47 | . 3 44 . . . . Terrain 47 | . 3 44 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 10 | . . . . . 6 4 Drone Recoveries 5 | . . . . . 2 3 Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 3265 | 179 353 672 374 391 299 997 Spaces Moved 2050 | 107 182 560 274 205 202 520 Core 6 | 6 . . . . . . Treads 261 | 101 160 . . . . . Legs 1128 | . . . 201 205 202 520 Wheels 401 | . . 401 . . . . Hover 65 | . 22 43 . . . . Flight 189 | . . 116 73 . . . Fastest Speed 31 | 50 56 34 31 130 130 126 Average Speed 118 | 153 148 75 105 130 130 142 Slowest Speed 525 | 160 160 525 200 130 130 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 34 45 26 46 7 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 140 | . . . 10 58 3 69 Melee . | . . . . . . . Projectile 75 | . . . 4 32 3 36 AOE 65 | . . . 6 26 . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2490 | 119 223 705 326 255 223 639 Wait 27 | 3 4 6 . . 4 10 Move 2044 | 106 181 559 273 204 201 520 Hop . | . . . . . . . Pick Up 54 | 4 6 17 9 3 4 11 Fast Attach 27 | 6 . 7 6 2 . 6 Attach 18 | . 3 8 3 . 2 2 Detach 4 | . 1 3 . . . . Swap 31 | . 4 14 6 2 . 5 Drop 61 | . 1 26 12 6 2 14 Fire 221 | . 23 65 17 38 8 70 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Central database locked down 386 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 3) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 675 | -9/Materials | Destroyed 7 combat bots 830 | -9/Materials | Discovered new exit (range 8) 967 | -9/Materials | Build established: Scavenger-Mutant 1177 | -9/Materials | Discovered new exit (range 10) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -8/Materials | Discovered new exit (range 13) 1440 | -8/Materials | Discovered new exit (range 16) 1458 | -8/Materials | Identified exit to Factory 1485 | -8/Materials | Identified exit to Storage 1555 | -8/Materials | Build established: Mutant 1579 | -8/Materials | Entered Storage 1962 | -8/Storage | Discovered exit to Factory (range 7) 1970 | -8/Storage | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Utility x2 2211 | -7/Factory | Discovered new exit (range 12) 2268 | -7/Factory | Identified exit to Factory 2269 | -7/Factory | Entered another Factory area 2269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2273 | -6/Factory | Lost 4 allies 2811 | -6/Factory | Build established: Tank 3175 | -6/Factory | Lost 4 parts (2n2u) 3266 | -6/Factory | Self-destructed Last Messages --------------- 03218_ Acquired 38 matter. 03220_ Acquired 3 matter. 03227_ G-50 Soldier knocked back. 03227_ U-05 Engineer builds a Wall. 03230_ G-50 Soldier knocked back. 03230_ G-50 Soldier destroyed. 03233_ G-50 Soldier knocked back. 03239_ Overheating: Energy bleed (-20). 03240_ Adv. Heat Sink destroyed. 03241_ Power failure, Fission Core shutdown. 03242_ U-05 Engineer builds a Wall. 03246_ Fission Core destroyed. 03246_ Critical hit (Burn: +37). 03250_ Acquired 42 matter. 03251_ Force Field destroyed. 03251_ Kicked U-05 Engineer. 03252_ Imp. Titanium Leg destroyed. 03264_ Fission Core destroyed. 03266_ R-10 Processor collects Lgt. Angular Momentum Engine. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????# """ """ ## # | | ???????????????######### """ """ ## # | | ?????????????? """ """ ## # | | ?????????????? """ ## ## | | ?????????????? ! %= #" | | ?????????????? """ """ #" | | ?????????????? """ """ " #" | | ????????????????######## """ """ " ## " | | ???????????????????????# """ """ " ## "" | | ???????????????????????# " ## | | ???????????????????????# """ """ "" % ##### | | ???????????????????????# """ """ % % | | ??????????????????? "" # ""% """ " | | ???????????????? 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"""???????????????????? | | ?????????????????????????? """ ??????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Bumper Bots Ghost 'Em Challenges ------------ None Game ------ Seed SuperdenseBackdoorLance Manual? 0 Play Time 01:03:23 Cumulative 34.8 hours Start 2026.11.02 @ 23:14:44 End 2026.11.06 @ 21:54:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee76a794-0598-45de-8f44-4a6a4840b1d6