Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 16:53:07 Player: NewsofPE Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (60) 300 Value Destroyed (1477) 1477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 2863 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 28/125 System Corruption 9% Temperature Cool (75) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Cooling System Pulse Rifle Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Cooling System Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 46 | 5 10 31 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg . | . . . Wheel 11 | 2 2 7 Hover . | . . . Flight . | . . . Utility 11 | . 4 7 Device 3 | . 1 2 Storage 4 | . 2 2 Processor 1 | . 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 19 | 2 3 14 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 9 | 1 2 6 Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 27 | . 4 23 Power 4 | . 1 3 Propulsion 8 | . 2 6 Utility 6 | . . 6 Weapon 9 | . 1 8 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 97 90 Engine 12 | . 13 10 Wheel 22 | . 26 19 Device 5 | . 3 8 Storage 10 | . 10 11 Processor 12 | . 13 10 Protection 4 | . . 8 Energy Gun 1 | . 2 . Ballistic Gun 20 | . 25 15 Launcher 3 | . . 5 Peak Build Rating 15 | 5 8 15 Average Rating 6 | 4 7 10 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 97 | 7 89 97 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 9 | . 3 9 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 9 | 5 17 25 Most Carried 24 | 3 16 24 Average Carried 6 | 2 11 17 Final Capacity 25 | 5 25 25 Final Carried 16 | 3 16 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1320 | 271 345 704 Remotely . | . . . Salvage Created 1442 | 42 407 993 Parts 117 | . 30 87 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | 1 7 35 Guns 22 | . 7 15 AOE 20 | . . 20 Classes Destroyed 10 | 1 3 6 Worker 2 | . 1 1 Builder 6 | . . 6 Mechanic 2 | . . 2 Operator 1 | . 1 . Watcher 6 | . 3 3 Swarmer 14 | . . 14 Grunt 20 | 1 7 12 Brawler 1 | . . 1 Protector 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 9 | 1 3 9 Combat Bots Only 8 | 1 2 8 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 226 | 9 50 167 Missed 66 | 1 19 46 Damage Taken 2201 | 89 392 1720 Core 519 | 22 68 429 Absorbed by Shields . | . . . Core Remaining (%) 77 | 91 64 . Volleys Fired 149 | 7 56 86 Largest 2 | 2 2 2 Hottest 126 | 70 70 126 Shots Fired 267 | 14 110 143 Gun 234 | 14 110 110 Cannon . | . . . Launcher 33 | . . 33 Special . | . . . Kinetic 201 | 7 97 97 Thermal 33 | 7 13 13 Explosive 33 | . . 33 Electromagnetic . | . . . Robot Hit Streak 16 | 2 16 8 Robot Miss Streak 11 | 3 11 5 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 159 | 7 66 86 Core Hits 117 | 1 23 93 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3686 | 101 839 2746 Guns 1725 | 101 839 785 Cannons . | . . . Explosions 1961 | . . 1961 Melee . | . . . Ramming . | . . . Kinetic 1399 | 49 687 663 Thermal 612 | 52 152 408 Explosive 1675 | . . 1675 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . . 13 Message Errors 4 | . . 4 Matter Fused 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 83 | . . 83 Projectiles . | . . . Explosions 83 | . . 83 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 258 | . . 258 Shots 11 | . . 11 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 105 | 105 2 75 Average Temperature 23 | 56 1 11 Received Heat Transfer 615 | 48 222 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | 1 . . Combat Hostiles 1 | 1 . . Parts Melted 2 | 1 1 . Heat Transferred 1163 | 222 518 423 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 784 | 20 179 784 Initial . | . . . Average 48 | . 29 320 Maximum Alert Level 3 | . . 3 Low Security (%) 91 | 100 100 36 Level 1 2 | . . 19 Level 2 5 | . . 43 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 70 | 1 15 54 Peak Tracking Total 9 | 1 3 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 5 4 Successful 6 | . 4 2 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . . 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 255 | . 255 . Retrieved Matter 300 | . 300 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 12469 | 9155 1610 1704 Spaces Moved 3188 | 1036 1264 888 Core 16 | 16 . . Treads . | . . . Legs . | . . . Wheels 3172 | 1020 1264 888 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 130 Average Speed 109 | 79 107 145 Slowest Speed 215 | 80 135 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 81 | 76 98 71 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 194 | . . 194 Melee . | . . . Projectile . | . . . AOE 194 | . . 194 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 11930 | 9352 1406 1172 Wait 8450 | 8297 28 125 Move 3186 | 1035 1263 888 Hop . | . . . Pick Up 72 | 8 34 30 Fast Attach 1 | . 1 . Attach 40 | 5 7 28 Detach 2 | . . 2 Swap 5 | . 2 3 Drop 25 | . 15 10 Fire 149 | 7 56 86 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 9156 | -11/Scrapyard | Entered Materials 9157 | -10/Materials | Build established: Mutant 9301 | -10/Materials | Discovered new exit (range 12) 9311 | -10/Materials | Identified exit to Mines 9487 | -10/Materials | Discovered new exit (range 15) 9595 | -10/Materials | Identified exit to Materials 10061 | -10/Materials | Discovered exit to Materials (range 16) 10373 | -10/Materials | Discovered exit to Materials (range 10) 10432 | -10/Materials | Discovered new exit (range 8) 10440 | -10/Materials | Identified exit to Subcaves 10766 | -10/Materials | Entered another Materials area 10766 | -9/Materials | Evolved 2 slots: Utility x2 11295 | -9/Materials | Discovered new exit (range 13) 11377 | -9/Materials | Identified exit to Materials 11379 | -9/Materials | Destroyed 7 combat bots 11782 | -9/Materials | Destroyed 8 combat bots 11792 | -9/Materials | Lost 3 parts (1p1u1w) 11929 | -9/Materials | Core integrity fell below 50% 12105 | -9/Materials | Discovered exit to Materials (range 5) 12297 | -9/Materials | Discovered new exit (range 15) 12316 | -9/Materials | Identified exit to Mines 12366 | -9/Materials | First assault squad dispatched 12399 | -9/Materials | Discovered exit to Materials (range 15) 12466 | -9/Materials | Core integrity fell below 20% 12470 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Assault Rifle destroyed. Lgt. Armor Plating destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. G-47 Trooper destroyed. Structural Scanner destroyed. System corrupted by crushing effect (+3). U-05 Engineer builds a Wall. Signal Interpreter destroyed. System corrupted by crushing effect (+1). U-05 Engineer lays Concrete. Fusion Modulator explodes. The unstable cave ceiling collapses. G-47 Trooper destroyed. B-36 Bruiser destroyed. I-25 Savior destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Destroyed Imp. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#############???????????????????? | | ?????????????????## ! 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""" # ##??????????? | | ???????????????????????? ## ###??????????? | | ???????????????????????? ## ##############?? | | ????????????????????? ## ##############?? | | ?????????????????????########## % #### ##?? | | ????????????????????########### #### ##?? | | ????????????????????########### #### """ ##?? | | ????????????????????## #### """""#### | | ?" ?#???????????????## ###### #### """""#### | | ?" #???????????????## ###### ### """""# | | " #????????????????## ##??##! !### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Risk Taker Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed BurstMicroLance Manual? 0 Play Time 00:56:02 Cumulative 2.4 hours Start 2025.04.08 @ 14:20:38 End 2025.04.08 @ 16:53:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 394ae504-00ae-4e91-b327-5a6052cfa6ca